- describe <hide> property
- some minor tweaks in the GUI theming/color section
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1 changed files with 15 additions and 9 deletions
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@ -148,6 +148,11 @@ properties, though they will ignore any that are not relevant:
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default - true if this is the default object for when the user
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default - true if this is the default object for when the user
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presses the [RETURN] key.
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presses the [RETURN] key.
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hide - if set to true, hides the whole widget that it is used
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in, along with its children. There's no empty space reserved
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for such widgets. The "hide" property can also be used to hide
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other XML groups from the layouter.
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Objects may appear nested within the top-level dialog or a "group"
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Objects may appear nested within the top-level dialog or a "group"
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or a "frame" object. Here are all the object types allowed, with their
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or a "frame" object. Here are all the object types allowed, with their
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special properties:
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special properties:
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@ -436,9 +441,9 @@ Its thickness can be set with <pref-height>/<pref-width>.
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GLOBAL SETTINGS ("THEMES")
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GLOBAL SETTINGS ("THEMES")
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--------------------------
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--------------------------
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FlightGear reads GUI (Graphical User Interface) style information
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FlightGear reads GUI style information from /sim/gui/, which is by default
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from /sim/gui/, which is by default loaded from file $FG_ROOT/gui/style.xml.
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loaded from file $FG_ROOT/gui/style.xml. This file contains one <font> and
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This file contains one <font> and one <colors> group:
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one <colors> group:
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global font settings
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global font settings
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@ -454,18 +459,19 @@ global font settings
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</gui>
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</gui>
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<sim>
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<sim>
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<name> can either be a built-in bitmap font name (one of: "FIXED_8x13",
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<name> can either be the name of a built-in bitmap font (one of:
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"FIXED_9x15", "TIMES_10", "TIMES_24", "HELVETICA_10", "HELVETICA_12",
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"FIXED_8x13", "FIXED_9x15", "TIMES_10", "TIMES_24", "HELVETICA_10",
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"HELVETICA_14", "HELVETICA_18", "SANS_12B"), or the name of a texture
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"HELVETICA_12", "HELVETICA_14", "HELVETICA_18", "SANS_12B"), or the
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font in $FG_FONT, which is by default set to $FG_ROOT/Fonts/. <size>
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name of a texture font in the $FG_FONT directory. $FG_FONT is by
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and <slant> are only applied to texture fonts, and otherwise ignored.
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default set to $FG_ROOT/Fonts/. Properties <size> and <slant> are
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only applied to texture fonts, and otherwise ignored.
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global color settings
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global color settings
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---------------------
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---------------------
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These define the color of the splash screen font, and the color of the
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These define the color of the splash screen font, and the color of the
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GUI elements. All colors are in /sim/gui/colors and follow the same
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GUI elements. All colors are in /sim/gui/colors/ and follow the same
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pattern:
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pattern:
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<sim>
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<sim>
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