diff --git a/Docs/README.gui b/Docs/README.gui index e52e6fc81..4efcd3669 100644 --- a/Docs/README.gui +++ b/Docs/README.gui @@ -148,6 +148,11 @@ properties, though they will ignore any that are not relevant: default - true if this is the default object for when the user presses the [RETURN] key. + hide - if set to true, hides the whole widget that it is used + in, along with its children. There's no empty space reserved + for such widgets. The "hide" property can also be used to hide + other XML groups from the layouter. + Objects may appear nested within the top-level dialog or a "group" or a "frame" object. Here are all the object types allowed, with their special properties: @@ -436,9 +441,9 @@ Its thickness can be set with /. GLOBAL SETTINGS ("THEMES") -------------------------- -FlightGear reads GUI (Graphical User Interface) style information -from /sim/gui/, which is by default loaded from file $FG_ROOT/gui/style.xml. -This file contains one and one group: +FlightGear reads GUI style information from /sim/gui/, which is by default +loaded from file $FG_ROOT/gui/style.xml. This file contains one and +one group: global font settings @@ -454,18 +459,19 @@ global font settings - can either be a built-in bitmap font name (one of: "FIXED_8x13", -"FIXED_9x15", "TIMES_10", "TIMES_24", "HELVETICA_10", "HELVETICA_12", -"HELVETICA_14", "HELVETICA_18", "SANS_12B"), or the name of a texture -font in $FG_FONT, which is by default set to $FG_ROOT/Fonts/. -and are only applied to texture fonts, and otherwise ignored. + can either be the name of a built-in bitmap font (one of: +"FIXED_8x13", "FIXED_9x15", "TIMES_10", "TIMES_24", "HELVETICA_10", +"HELVETICA_12", "HELVETICA_14", "HELVETICA_18", "SANS_12B"), or the +name of a texture font in the $FG_FONT directory. $FG_FONT is by +default set to $FG_ROOT/Fonts/. Properties and are +only applied to texture fonts, and otherwise ignored. global color settings --------------------- These define the color of the splash screen font, and the color of the -GUI elements. All colors are in /sim/gui/colors and follow the same +GUI elements. All colors are in /sim/gui/colors/ and follow the same pattern: