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fgdata/Aircraft/c172p/Models/Effects/tyresmoke/tyre-smoke-port.xml

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<?xml version="1.0" encoding="ISO-8859-1"?>
<PropertyList>
<params>
<left_tyre_smoke_ground_effect_speed_kt>
<property>sim/multiplay/generic/float[16]</property>
</left_tyre_smoke_ground_effect_speed_kt>
</params>
<particlesystem>
<name>tyre-smoke-p</name>
<texture>tyresmoke.png</texture>
<emissive>false</emissive>
<lighting>false</lighting>
<condition>
<property alias="/params/left_tyre_smoke_ground_effect_speed_kt/property"/>
</condition>
<align>billboard</align>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg> 45</theta-min-deg>
<theta-max-deg> 85</theta-max-deg>
<phi-min-deg> -60</phi-min-deg>
<phi-max-deg> 60</phi-max-deg>
<speed-mps>
<value>50</value>
<spread>5</spread>
</speed-mps>
<rotation-speed>
<x-max-deg-sec> 15</x-max-deg-sec>
<x-min-deg-sec>-15</x-min-deg-sec>
<y-max-deg-sec> 15</y-max-deg-sec>
<y-min-deg-sec>-15</y-min-deg-sec>
<z-max-deg-sec> 15</z-max-deg-sec>
<z-min-deg-sec>-15</z-min-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>150</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<particle>
<start>
<color>
<red>
<property>/sim/model/c172p/lighting/particles/redcombinedstart</property>
</red>
<green>
<property>/sim/model/c172p/lighting/particles/greencombinedstart</property>
</green>
<blue>
<property>/sim/model/c172p/lighting/particles/bluecombinedstart</property>
</blue>
<alpha>
<value>0.05</value>
</alpha>
</color>
<size>
<value>0.5</value>
</size>
</start>
<end>
<color>
<red>
<property>/sim/model/c172p/lighting/particles/redcombinedend</property>
</red>
<green>
<property>/sim/model/c172p/lighting/particles/greencombinedend</property>
</green>
<blue>
<property>/sim/model/c172p/lighting/particles/bluecombinedend</property>
</blue>
<alpha>
<value>0.02</value>
</alpha>
</color>
<size>
<value>3</value>
</size>
</end>
<life-sec>
<value>0.5</value>
</life-sec>
<mass-kg>0.025</mass-kg>
<radius-m>0.175</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity>true</gravity>
<wind>true</wind>
</program>
</particlesystem>
</PropertyList>