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<?xml version="1.0" encoding="UTF-8" ?>
<!--
************************************************************************
JSBSim Cessna 172P with 3D cockpit.
Started October 23 2001 by John Check, fgpanels@rockfish.net
Detailed version January, 2015
http://forum.flightgear.org/viewtopic.php?f=4&t=25157
- Main model based on the original c172p by Jon Check
- Enhanced model by thevirtualfer
- Small details and systems by ludomotico (Juan Vera) and gsagostinho
************************************************************************
-->
<PropertyList include="Aircraft/Generic/Human/Include/walker-include.xml" >
<sim>
<description>Cessna 172P Skyhawk (1981 model, detailed)</description>
<long-description>The Cessna 172 Skyhawk is a four-seat, single-engine, high-wing fixed-wing aircraft.
First flown in 1955 and still in production, more Cessna 172s have been built than any other aircraft.
</long-description>
<fr>
<long-description>Le Cessna 172 Skyhawk est un avion quadriplace, monomoteur à aile haute.
Il effectua son premier vol en 1955 et est toujours en production, plus de Cessna 172 ont été construits que tout autres avions.
</long-description>
</fr>
<es>
<long-description>La Cessna 172 Skyhawk es un avión de cuatro plazas, monomotor y de ala alta.
Se empezó a producir en 1955 y, con equipos modernizados, aún sigue en producción.
La Cessna 172 es el avión del que unidades se han construido en la historia.
</long-description>
</es>
<tags>
<tag>ga</tag>
<tag>cessna</tag>
<tag>piston</tag>
<tag>single-engine</tag>
<tag>fixed-gear</tag>
</tags>
<author>Original by David Megginson, gsagostinho (Gilberto Agostinho), wlbragg (Wayne Bragg), Juanvvc (Juan Vera del Campo), onox, thevirtualfer, Dany93 (Daniel Dubreuil), dg-505 (Jonathan Schellhase), IHAM-COL (Israel Hernandez), tigert (Tuomas Kuosmanen), AndersG (Anders Gidenstam), wkitty42 (Waldo Kitty), algefaen</author>
<status>advanced production</status>
<aircraft-version>3.6</aircraft-version>
2011-05-25 20:47:44 +00:00
<rating>
<FDM type="int">4</FDM>
<systems type="int">5</systems>
<model type="int">4</model>
<cockpit type="int">5</cockpit>
2011-05-25 20:47:44 +00:00
</rating>
<!--variant-of>c172p</variant-of-->
<flight-model archive="y">jsb</flight-model>
<aero archive="y">c172p</aero>
<allow-toggle-cockpit type="bool">true</allow-toggle-cockpit>
<model>
<path archive="y">Aircraft/c172p/Models/c172p.xml</path>
<livery>
<file type="string">4X-CHV_HD_livery</file>
<index type="int">0</index>
</livery>
<liverytail>
<file type="string">4X-CHV_HD_livery</file>
<index type="int">0</index>
</liverytail>
<liverywing>
<file type="string">4X-CHV_HD_livery</file>
<index type="int">0</index>
</liverywing>
<liveryfloat>
<file type="string">4X-CHV_HD_livery</file>
<index type="int">0</index>
</liveryfloat>
<c172p>
<regnum1 type="int">0</regnum1>
<regnum2 type="int">0</regnum2>
<regnum3 type="int">0</regnum3>
<regnum4 type="int">0</regnum4>
<regnum5 type="int">0</regnum5>
<regnum6 type="int">0</regnum6>
<immat-on-panel type="bool">true</immat-on-panel>
<fairing1 type="bool">true</fairing1>
<fairing2 type="bool">false</fairing2>
<fairing3 type="bool">false</fairing3>
<sound>
<click-light type="bool">false</click-light>
<click-master type="bool">false</click-master>
<click-avionics type="bool">false</click-avionics>
<click-cb type="bool">false</click-cb>
<click-parking type="bool">false</click-parking>
<click-magneto-forward type="bool">false</click-magneto-forward>
<click-magneto-back type="bool">false</click-magneto-back>
<click-flaps type="bool">false</click-flaps>
<!-- Radio stack -->
<click-dme-mode type="bool">false</click-dme-mode>
<click-dme-power type="bool">false</click-dme-power>
<click-dme-source type="bool">false</click-dme-source>
<click-kap140 type="bool">false</click-kap140>
<click-kap140-dial type="bool">false</click-kap140-dial>
<click-kma20 type="bool">false</click-kma20>
<click-kma20-dial type="bool">false</click-kma20-dial>
<click-kr87-adf type="bool">false</click-kr87-adf>
<click-kr87-adf-dial type="bool">false</click-kr87-adf-dial>
<click-kt76a-mode type="bool">false</click-kt76a-mode>
<click-kt76a-ident type="bool">false</click-kt76a-ident>
<click-kt76a-dial type="bool">false</click-kt76a-dial>
<click-kx165-1 type="bool">false</click-kx165-1>
<click-kx165-2 type="bool">false</click-kx165-2>
<click-kx165-1-dial type="bool">false</click-kx165-1-dial>
<click-kx165-2-dial type="bool">false</click-kx165-2-dial>
</sound>
</c172p>
<hide-yoke type="bool">false</hide-yoke>
<crew>
<pilot n="0">
<pose include = "Models/Human/pose-pilot.xml"></pose>
<character>0</character>
<outfit>0</outfit>
<equipment>0</equipment>
</pilot>
<pilot n="1">
<pose include = "Models/Human/pose-copilot.xml"></pose>
<character>0</character>
<outfit>0</outfit>
<equipment>0</equipment>
</pilot>
</crew>
<!-- human models persistent menu choice -->
<occupants type="bool">0</occupants>
<!-- an exit for the walker -->
<map>
<default_exit>
<x-offset-m type="float">-0.35</x-offset-m>
<y-offset-m type="float">-0.84</y-offset-m>
</default_exit>
</map>
</model>
<aircraft-data>
<path>/sim/rendering/shadow</path>
<path>/sim/rendering/shadow-volume</path>
<path>/sim/model/occupants</path>
<path>/fdm/jsbsim/damage</path>
<path>/fdm/jsbsim/bushkit</path>
<path>/environment/aircraft-effects/cabin-heat-set</path>
<path>/environment/aircraft-effects/cabin-air-set</path>
<path>/fdm/jsbsim/running</path>
<path>/fdm/jsbsim/complex</path>
<path>/fdm/jsbsim/weather</path>
</aircraft-data>
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<startup>
<splash-texture>Aircraft/c172p/splash1.png</splash-texture>
<splash-texture>Aircraft/c172p/splash2.png</splash-texture>
<splash-texture>Aircraft/c172p/splash3.png</splash-texture>
<splash-texture>Aircraft/c172p/splash4.png</splash-texture>
<splash-texture>Aircraft/c172p/splash5.png</splash-texture>
</startup>
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<!-- hide the 2D panel -->
<panel>
<visibility type="bool" archive="y">false</visibility>
</panel>
<!-- position the pilot viewpoint and angle -->
<view>
<internal type="bool" archive="y">true</internal>
<config>
<x-offset-m archive="y" type="double">-0.21</x-offset-m>
<y-offset-m archive="y" type="double">0.19</y-offset-m>
<z-offset-m archive="y" type="double">0.36</z-offset-m>
<pitch-offset-deg type="double">-12</pitch-offset-deg>
<default-field-of-view-deg>73.6</default-field-of-view-deg>
</config>
</view>
<systems>
<autopilot>
<path>Systems/KAP140.xml</path>
</autopilot>
<property-rule n="100">
<name>FiltersOnly</name>
<path>Systems/NAVandGSfilters.xml</path>
</property-rule>
<electrical>
<!-- null electrical system path here so we can use a nasal based -->
<!-- model defined later in the nasal section of this file. -->
<path></path>
</electrical>
<!-- needed by shadows in ALS: http://forum.flightgear.org/viewtopic.php?f=4&t=25157&start=75#p232120 -->
<!-- and other ground effects -->
<property-rule n="101">
<path>Aircraft/c172p/Systems/ground-effects.xml</path>
</property-rule>
<property-rule n="102">
<path>Aircraft/c172p/Systems/als-lights.xml</path>
</property-rule>
</systems>
<sound>
<path archive="y">c172-sound.xml</path>
</sound>
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<help include="c172-help.xml"/>
<checklists include="c172-checklists.xml"/>
<tutorials include="Tutorials/c172-tutorials.xml"/>
<dimensions>
<radius-m type="double">5</radius-m>
</dimensions>
<aircraft-class type="string">ga</aircraft-class>
<aircraft-operator type="string">NONE</aircraft-operator>
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<multiplay>
<chat_display>1</chat_display>
<generic>
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<float n="0" alias="/sim/model/door-positions/rightDoor/position-norm"/>
<float n="1" alias="/sim/model/door-positions/leftDoor/position-norm"/>
<float n="2" alias="/sim/model/door-positions/baggageDoor/position-norm"/>
<float n="3" alias="/systems/electrical/outputs/nav-lights"/>
<float n="4" alias="/systems/electrical/outputs/taxi-light"/>
<float n="5" alias="/systems/electrical/outputs/landing-lights"/>
<float n="6" alias="/fdm/jsbsim/hydro/spray-wake-speed-kt-actual"/>
<float n="7" alias="/fdm/jsbsim/hydro/left-ground-effect-speed-kt-actual"/>
<float n="8" alias="/fdm/jsbsim/hydro/right-ground-effect-speed-kt-actual"/>
<float n="9" alias="/fdm/jsbsim/ground/tail-ground-effect-speed-kt-actual"/>
<float n="10" alias="/fdm/jsbsim/ground/left-wing-ground-effect-speed-kt-actual"/>
<float n="11" alias="/fdm/jsbsim/ground/right-wing-ground-effect-speed-kt-actual"/>
<float n="12" alias="/fdm/jsbsim/ground/nose-gear-ground-effect-speed-kt-actual"/>
<float n="13" alias="/fdm/jsbsim/ground/left-gear-ground-effect-speed-kt-actual"/>
<float n="14" alias="/fdm/jsbsim/ground/right-gear-ground-effect-speed-kt-actual"/>
<float n="15" alias="/fdm/jsbsim/ground/nose-tyre-smoke-ground-effect-speed-kt-actual"/>
<float n="16" alias="/fdm/jsbsim/ground/left-tyre-smoke-ground-effect-speed-kt-actual"/>
<float n="17" alias="/fdm/jsbsim/ground/right-tyre-smoke-ground-effect-speed-kt-actual"/>
<int n="1" alias="/sim/model/c172p/lighting/beacon-top/state"/>
<int n="2" alias="/sim/model/c172p/lighting/strobes/state"/>
<int n="3" alias="/fdm/jsbsim/crash"/>
<int n="4" alias="/fdm/jsbsim/contact/unit[4]/broken"/>
<int n="5" alias="/fdm/jsbsim/contact/unit[5]/broken"/>
<int n="6" alias="/fdm/jsbsim/gear/unit[0]/broken"/>
<int n="7" alias="/fdm/jsbsim/gear/unit[1]/broken"/>
<int n="8" alias="/fdm/jsbsim/gear/unit[2]/broken"/>
<int n="9" alias="/fdm/jsbsim/bushkit"/>
<int n="10" alias="/fdm/jsbsim/left-pontoon/damaged"/>
<int n="11" alias="/fdm/jsbsim/left-pontoon/broken"/>
<int n="12" alias="/fdm/jsbsim/right-pontoon/damaged"/>
<int n="13" alias="/fdm/jsbsim/right-pontoon/broken"/>
<int n="14" alias="/fdm/jsbsim/wing-both/broken"/>
<int n="15" alias="/fdm/jsbsim/wing-damage/left-wing"/>
<int n="16" alias="/fdm/jsbsim/wing-damage/right-wing"/>
<!-- Registration number over MP -->
<string n="0" alias="/sim/model/immat"/>
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</generic>
</multiplay>
<flight-recorder>
<replay-config type="int">0</replay-config>
<config n="0" include="Systems/flight-recorder/flight-recorder.xml">
<name type="string">Cessna 172P Flight Recorder</name>
</config>
</flight-recorder>
<menubar include="gui/dialogs/c172p-menu.xml"/>
<instrumentation>
<path>Systems/instrumentation.xml</path>
</instrumentation>
</sim>
<controls>
<flight>
<aileron-trim type="double">0.027</aileron-trim>
<rudder-trim type="double">0.0</rudder-trim>
</flight>
<engines>
<engine n="0">
<throttle type="double">0</throttle>
<primer type="double">0</primer>
<primer-lever type="bool">false</primer-lever>
<use-primer type="bool">false</use-primer>
<master-alt type="bool">false</master-alt>
<master-bat type="bool">false</master-bat>
</engine>
</engines>
<switches>
<master-avionics type="bool">false</master-avionics>
<starter type="bool">false</starter>
</switches>
<gear>
<water-rudder type="bool">0</water-rudder>
<water-rudder-down type="double">0</water-rudder-down>
</gear>
</controls>
<autopilot>
<KAP140>
<settings>
<auto-pitch-trim type="bool">true</auto-pitch-trim>
</settings>
</KAP140>
</autopilot>
<consumables>
<fuel>
<tank n="0">
<name>LeftTank</name>
<level-gal_us type="double">20</level-gal_us>
<selected type="bool">true</selected>
</tank>
<tank n="1">
<name>RightTank</name>
<level-gal_us type="double">20</level-gal_us>
<selected type="bool">true</selected>
</tank>
<tank n="2">
<name>Float chamber</name>
<capacity unit="LBS"> 0.1 </capacity>
<selected type="bool">true</selected>
</tank>
</fuel>
</consumables>
<instrumentation>
<kma20 include="Aircraft/Instruments-3d/kma20/kma20init.xml"/>
<attitude-indicator>
<config>
<tumble-flag archive="y" type="bool">true</tumble-flag>
</config>
</attitude-indicator>
<encoder>
<serviceable type="bool">true</serviceable>
</encoder>
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<adf n="0">
<ident-audible type="bool">false</ident-audible>
<volume type="double">0.7</volume>
</adf>
<comm n="0">
<power-btn type="bool">1</power-btn>
</comm>
2012-07-18 19:26:33 +00:00
<nav n="0">
<volume type="double">0.7</volume>
</nav>
<comm n="1">
<power-btn type="bool">1</power-btn>
</comm>
2012-07-18 19:26:33 +00:00
<nav n="1">
<volume type="double">0.7</volume>
</nav>
<magnetic-compass>
<pitch-offset-deg type="double">-2.7</pitch-offset-deg>
</magnetic-compass>
</instrumentation>
<engines>
<engine n="0">
<rpm type="double">0</rpm>
<magnetos type="int">0</magnetos>
<mixture type="double">0</mixture>
<running type="bool">false</running>
</engine>
<!-- Following properties are part of a static list of properties
that FlightGear transmits during multiplay. Because the number
of properties in /sim/multiplay/generic/ is quite limited and
the properties in /engines/ are unused, we can use them instead
to get FlightGear to transmit all the required properties.
-->
<engine n="4">
<n1 alias="/gear/gear[19]/compression-ft"/>
<n2 alias="/gear/gear[19]/position-norm"/>
</engine>
<engine n="5">
<n1 alias="/gear/gear[20]/compression-ft"/>
<n2 alias="/gear/gear[20]/position-norm"/>
</engine>
<engine n="6">
<n1 alias="/gear/gear[21]/compression-ft"/>
<n2 alias="/gear/gear[21]/position-norm"/>
</engine>
<engine n="7">
<n1 alias="/gear/gear[22]/compression-ft"/>
<n2 alias="/gear/gear[22]/position-norm"/>
</engine>
<!-- Rain spray for default/26"/36" tires -->
<engine n="8">
<rpm alias="/gear/gear[0]/sprayspeed-ms"/>
<n1 alias="/gear/gear[1]/sprayspeed-ms"/>
<n2 alias="/gear/gear[2]/sprayspeed-ms"/>
</engine>
<engine n="9">
<rpm alias="/gear/gear[0]/spray-density"/>
<n1 alias="/gear/gear[1]/spray-density"/>
<n2 alias="/gear/gear[2]/spray-density"/>
</engine>
</engines>
<nasal>
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<c172p>
<file>Nasal/liveries.nas</file>
<file>Nasal/immat.nas</file>
<file>Nasal/doors.nas</file>
<file>Nasal/light.nas</file>
<file>Nasal/tanks.nas</file>
<file>Nasal/kma20.nas</file>
<file>Nasal/ki266.nas</file>
<file>Nasal/engine.nas</file>
<file>Nasal/shadow.nas</file>
<file>Nasal/avionics.nas</file>
<file>Nasal/weather.nas</file>
<file>Nasal/flashlight.nas</file>
<!-- Damage Mod -->
<file>Nasal/physics.nas</file>
<file>Nasal/c172p.nas</file>
</c172p>
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<electrical>
<file>Nasal/electrical.nas</file>
</electrical>
<kap140>
<file>Aircraft/Generic/kap140.nas</file>
</kap140>
<kr87>
<file>Nasal/kr87.nas</file>
</kr87>
<tyresmoke>
<file>Nasal/tyresmoke.nas</file>
</tyresmoke>
<hydrodynamics>
<file>Nasal/jsbsim-hydrodynamics.nas</file>
</hydrodynamics>
</nasal>
<payload>
<weight>
<name type="string">Pilot</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[0]"/>
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<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Co-Pilot</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[1]"/>
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<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Left Passenger</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[2]"/>
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<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Right Passenger</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[3]"/>
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<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">300.0</max-lb>
</weight>
<weight>
<name type="string">Baggage</name>
<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[4]"/>
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<arm-in alias="/fdm/jsbsim/inertia/pointmass-location-X-inches[0]"/>
<min-lb type="double">0.0</min-lb>
<max-lb type="double">150.0</max-lb> <!-- WARNING: Max baggage "by the book" is 120lbs or less! -->
</weight>
</payload>
<limits>
<mass-and-balance>
<maximum-ramp-mass-lbs>2407</maximum-ramp-mass-lbs>
<maximum-takeoff-mass-lbs>2400</maximum-takeoff-mass-lbs>
<maximum-landing-mass-lbs>2400</maximum-landing-mass-lbs>
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<cg>
<dimension type="string">in</dimension>
<limit>
<entry>
<position type="double">35.0</position>
<mass-lbs type="double">1450</mass-lbs>
</entry>
<entry>
<position type="double">35.0</position>
<mass-lbs type="double">1950</mass-lbs>
</entry>
<entry>
<position type="double">41</position>
<mass-lbs type="double">2550</mass-lbs>
</entry>
<entry>
<position type="double">47.2</position>
<mass-lbs type="double">2550</mass-lbs>
</entry>
<entry>
<position type="double">47.2</position>
<mass-lbs type="double">1450</mass-lbs>
</entry>
</limit>
</cg>
</mass-and-balance>
</limits>
<input>
<keyboard include="c172p-keyboard.xml"/>
</input>
<gear>
<gear n="0">
<tyre-smoke type="int">0</tyre-smoke>
<sprayspeed-ms type="double">0</sprayspeed-ms>
<spray-density type="double">0</spray-density>
</gear>
<gear n="1">
<tyre-smoke type="int">0</tyre-smoke>
<sprayspeed-ms type="double">0</sprayspeed-ms>
<spray-density type="double">0</spray-density>
</gear>
<gear n="2">
<tyre-smoke type="int">0</tyre-smoke>
<sprayspeed-ms type="double">0</sprayspeed-ms>
<spray-density type="double">0</spray-density>
</gear>
</gear>
<!-- Damage Mod -->
<fdm>
<jsbsim>
<gear>
<unit n="0">
<broken type="bool">0</broken>
</unit>
<unit n="1">
<broken type="bool">0</broken>
</unit>
<unit n="2">
<broken type="bool">0</broken>
</unit>
</gear>
<contact>
<unit n="4">
<broken type="bool">0</broken>
</unit>
<unit n="5">
<broken type="bool">0</broken>
</unit>
</contact>
<crash type="bool">0</crash>
<damage type="bool">0</damage>
<running type="bool">0</running>
<complex type="bool">0</complex>
<weather type="bool">0</weather>
<wing-damage>
<left-wing type="double">0</left-wing>
<right-wing type="double">0</right-wing>
</wing-damage>
<wing-both>
<broken type="bool">0</broken>
</wing-both>
<left-pontoon>
<damaged type="bool">0</damaged>
<broken type="bool">0</broken>
</left-pontoon>
<right-pontoon>
<damaged type="bool">0</damaged>
<broken type="bool">0</broken>
</right-pontoon>
</jsbsim>
</fdm>
<!-- End Damage Mod -->
</PropertyList>