2014-04-29 02:26:32 +00:00
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# See: http://wiki.flightgear.org/MapStructure
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2014-01-10 03:04:36 +00:00
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# Class things:
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var name = 'VOR';
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var parents = [DotSym];
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var __self__ = caller(0)[0];
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DotSym.makeinstance( name, __self__ );
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2013-12-01 12:29:22 +00:00
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var element_type = "group"; # we want a group, becomes "me.element"
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2014-04-29 02:26:32 +00:00
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var icon_vor = nil; # a handle to the cached icon
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2013-12-01 12:29:22 +00:00
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var range_vor = nil; # two elements that get drawn when needed
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var radial_vor = nil; # if one is nil, the other has to be nil
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2014-04-29 02:26:32 +00:00
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var active = -1;
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###
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# this function returns a new function that renders the symbol
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# into a canvas group
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# the signature of the first func should contain all customizable
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# parameters (such as color/width etc)
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#
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# you will typically have one such function for each cacheable symbol
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# and only call it once during initialization (once for each cached style/variation)
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# the signature of the 2nd func remains untouched, it's internally used
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#
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# NOTE: callbacks that create symbols for caching MUST render them using a
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# transparent background !!
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#
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var drawVOR = func(color, width=3) return func(group) {
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# init_calls += 1; # TODO: doing this here is too fragile, this should be done by MapStructure ...
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# if( init_calls >= 2)
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# print("Warning: draw() routine for a cached element has been called more than once, should only happen during reset/reinit");
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# print("drawing vor");
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var symbol = group.createChild("path")
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.moveTo(-15,0)
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.lineTo(-7.5,12.5)
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.lineTo(7.5,12.5)
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.lineTo(15,0)
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.lineTo(7.5,-12.5)
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.lineTo(-7.5,-12.5)
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.close()
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.setStrokeLineWidth(width)
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.setColor( color );
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return symbol; # make this explicit, not everybody knows Nasal internals inside/out ...
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};
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##
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# a vector with pre-created symbols that are cached during initialization
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# this needs to be done for each variation of each symbol, i.e. color/width etc
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# note that scaling should not be done here, likewise for positioning via setGeoPosition()
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#
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# FIXME: We still need to encode styling information as part of the key/name lookup
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# so that the cache entry's name contains styling info, or different maps/layers may
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# overwrite their symbols
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#
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# icon_vor_cache[0] - inactive symbol
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# icon_vor_cache[1] - active symbol
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var icon_vor_cached = [
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SymbolCache32x32.add(
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name: "VOR-INACTIVE",
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callback: drawVOR( color:[0, 0.6, 0.85], width:3 ),
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draw_mode: SymbolCache.DRAW_CENTERED
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),
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SymbolCache32x32.add(
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name: "VOR-ACTIVE",
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callback: drawVOR( color:[0, 1, 0], width:3 ),
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draw_mode: SymbolCache.DRAW_CENTERED
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),
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];
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##
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# TODO: make this a part of the framework, for use by other layers/symbols etc
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#
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var controller_check = func(layer, controller, arg...) {
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var ret = call(compile("call(layer.controller."~controller~", arg, layer.controller)", "<test>"), arg, var err=[]);
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if (size(err))
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if (err[0] == "No such member: "~controller)
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print("MapStructure Warning: Required controller not found: ", name, ":", controller);
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else die(err[0]); # rethrow
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return ret; # nil if not found
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}
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2013-12-01 12:29:22 +00:00
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var draw = func {
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2014-01-10 03:04:36 +00:00
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# Init
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2014-04-29 02:26:32 +00:00
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if (0 and me.model.id == "SAC") # hack to test isActive() around KSMF
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setprop("instrumentation/nav[0]/frequencies/selected-mhz", me.model.frequency/100);
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var active = controller_check(me.layer, 'isActive', me.model);
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#print(me.model.id,"/", me.model.frequency/100, " isActive:", active);
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if (active != me.active) {
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#print("VOR.symbol: active != me.active: del/render event triggered");
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if (me.icon_vor != nil) me.icon_vor.del();
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# look up the correct symbol from the cache and render it into the group as a raster image
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me.icon_vor = icon_vor_cached[active or 0].render(me.element);
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me.active = active; # update me.active flag
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2014-01-10 03:04:36 +00:00
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}
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2014-04-29 02:26:32 +00:00
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# Update (also handles non-cached stuff, such as text labels or animations)
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# TODO: we can use a func generator to pre-create the callback/data structure for this
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if (active) {
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if (me.range_vor == nil) {
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# initialize me.range and me.radial_vor
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var rangeNm = me.layer.map.getRange();
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2014-01-10 03:04:36 +00:00
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# print("VOR is tuned:", me.model.id);
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var radius = (me.model.range_nm/rangeNm)*345;
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me.range_vor = me.element.createChild("path")
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.moveTo(-radius,0)
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.arcSmallCW(radius,radius,0,2*radius,0)
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.arcSmallCW(radius,radius,0,-2*radius,0)
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.setStrokeLineWidth(3)
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.setStrokeDashArray([5, 15, 5, 15, 5])
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.setColor(0,1,0);
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2013-12-01 12:29:22 +00:00
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2014-04-29 02:26:32 +00:00
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var course = me.layer.map.controller.get_tuned_course(me.model.frequency/100);
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2014-01-10 03:04:36 +00:00
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me.radial_vor = me.element.createChild("path")
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.moveTo(0,-radius)
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.vert(2*radius)
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.setStrokeLineWidth(3)
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.setStrokeDashArray([15, 5, 15, 5, 15])
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.setColor(0,1,0)
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.setRotation(course*D2R);
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2013-12-01 12:29:22 +00:00
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}
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2014-01-10 03:04:36 +00:00
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me.range_vor.show();
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me.radial_vor.show();
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2014-04-29 02:26:32 +00:00
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} else { # inactive station (not tuned)
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if (me.range_vor != nil) {
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me.range_vor.hide();
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me.radial_vor.hide();
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}
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2014-01-10 03:04:36 +00:00
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}
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2013-12-01 12:29:22 +00:00
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};
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