MapStructure work & (partial) integration
In time for 3.0. The API is still not fully complete, and not fully cleaned up, but this is good enough for this release cycle (and it should offer benefit longer term, if not now -- hopefully performance as well). Many thanks to Hooray as well, who has helped prepare things while I could not, and often suggested ideas.
This commit is contained in:
parent
9af485ad93
commit
7ca8482b07
21 changed files with 1086 additions and 558 deletions
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@ -1,3 +1,123 @@
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var dump_obj = func(m) {
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var h = {};
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foreach (var k; keys(m))
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if (k != "parents")
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h[k] = m[k];
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debug.dump(h);
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};
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##
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# must be either of:
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# 1) draw* callback, 2) SVG filename, 3) Drawable class (with styling/LOD support)
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var SymbolDrawable = {
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new: func() {
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},
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};
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## wrapper for each element
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## i.e. keeps the canvas and texture map coordinates
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var CachedElement = {
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new: func(canvas_path, name, source, offset) {
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var m = {parents:[CachedElement] };
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m.canvas_src = canvas_path;
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m.name = name;
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m.source = source;
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m.offset = offset;
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return m;
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}, # new()
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render: func(group) {
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# create a raster image child in the render target/group
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return
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group.createChild("image", me.name)
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.setFile( me.canvas_src )
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# TODO: fix .setSourceRect() to accept a single vector for coordinates ...
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.setSourceRect(left:me.source[0],top:me.source[1],right:me.source[2],bottom:me.source[3] , normalized:0)
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.setTranslation(me.offset); # FIXME: make sure this stays like this and isn't overridden
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}, # render()
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}; # of CachedElement
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var SymbolCache = {
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# We can draw symbols either with left/top, centered,
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# or right/bottom alignment. Specify two in a vector
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# to mix and match, e.g. left/centered would be
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# [SymbolCache.DRAW_LEFT_TOP,SymbolCache.DRAW_CENTERED]
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DRAW_LEFT_TOP: 0.0,
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DRAW_CENTERED: 0.5,
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DRAW_RIGHT_BOTTOM: 1.0,
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new: func(dim...) {
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var m = { parents:[SymbolCache] };
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# to keep track of the next free caching spot (in px)
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m.next_free = [0, 0];
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# to store each type of symbol
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m.dict = {};
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if (size(dim) == 1 and typeof(dim[0]) == 'vector')
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dim = dim[0];
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# Two sizes: canvas and symbol
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if (size(dim) == 2) {
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var canvas_x = var canvas_y = dim[0];
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var image_x = var image_y = dim[1];
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# Two widths (canvas and symbol) and then height/width ratio
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} else if (size(dim) == 3) {
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var (canvas_x,image_x,ratio) = dim;
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var canvas_y = canvas_x * ratio;
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var image_y = image_x * ratio;
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# Explicit canvas and symbol widths/heights
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} else if (size(dim) == 4) {
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var (canvas_x,canvas_y,image_x,image_y) = dim;
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}
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m.canvas_sz = [canvas_x, canvas_y];
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m.image_sz = [image_x, image_y];
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# allocate a canvas
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m.canvas_texture = canvas.new( {
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"name": "SymbolCache"~canvas_x~'x'~canvas_y,
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"size": m.canvas_sz,
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"view": m.canvas_sz,
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"mipmapping": 1
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});
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# add a placement
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m.canvas_texture.addPlacement( {"type": "ref"} );
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return m;
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},
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add: func(name, callback, draw_mode=0) {
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if (typeof(draw_mode) == 'scalar')
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var draw_mode0 = var draw_mode1 = draw_mode;
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else var (draw_mode0,draw_mode1) = draw_mode;
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# get canvas texture that we use as cache
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# get next free spot in texture (column/row)
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# run the draw callback and render into a group
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var gr = me.canvas_texture.createGroup();
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gr.setTranslation( me.next_free[0] + me.image_sz[0]*draw_mode0,
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me.next_free[1] + me.image_sz[1]*draw_mode1);
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#settimer(func debug.dump ( gr.getTransformedBounds() ), 0); # XXX: these are only updated when rendered
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#debug.dump ( gr.getTransformedBounds() );
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gr.update(); # apparently this doesn't result in sane output from .getTransformedBounds() either
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#debug.dump ( gr.getTransformedBounds() );
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# draw the symbol
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callback(gr);
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# get the bounding box, i.e. coordinates for texture map, or use the .setTranslation() params
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var coords = me.next_free~me.next_free;
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foreach (var i; [0,1])
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coords[i+2] += me.image_sz[i];
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# get the offset we used to position correctly in the bounds of the canvas
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var offset = [me.image_sz[0]*draw_mode0, me.image_sz[1]*draw_mode1];
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# store texture map coordinates in lookup map using the name as identifier
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me.dict[name] = CachedElement.new(me.canvas_texture.getPath(), name, coords, offset );
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# update next free position in cache (column/row)
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me.next_free[0] += me.image_sz[0];
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if (me.next_free[0] >= me.canvas_sz[0])
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{ me.next_free[0] = 0; me.next_free[1] += me.image_sz[1] }
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if (me.next_free[1] >= me.canvas_sz[1])
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die("SymbolCache: ran out of space after adding '"~name~"'");
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}, # add()
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get: func(name) {
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if(!contains(me.dict,name)) die("No SymbolCache entry for key:"~ name);
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return me.dict[name];
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}, # get()
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};
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var Symbol = {
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# Static/singleton:
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registry: {},
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@ -29,7 +149,7 @@ Symbol.Controller = {
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# Static/singleton:
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registry: {},
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add: func(type, class)
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registry[type] = class,
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me.registry[type] = class,
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get: func(type)
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if ((var class = me.registry[type]) == nil)
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die("unknown type '"~type~"'");
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@ -58,13 +178,17 @@ var getpos_fromghost = func(positioned_g)
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# (geo.Coord and positioned ghost currently)
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Symbol.Controller.getpos = func(obj) {
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if (typeof(obj) == 'ghost')
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if (ghosttype(obj) == 'positioned' or ghosttype(obj) == 'Navaid')
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if (ghosttype(obj) == 'positioned' or ghosttype(obj) == 'Navaid' or ghosttype(obj)=='Fix' or ghosttype(obj)=='flightplan-leg')
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return getpos_fromghost(obj);
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else
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die("bad ghost of type '"~ghosttype(obj)~"'");
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if (typeof(obj) == 'hash')
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if (isa(obj, geo.Coord))
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return obj.latlon();
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if (contains(obj,'lat') and contains(obj,'lon'))
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return [obj.lat, obj.lon];
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debug.dump(obj);
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die("no suitable getpos() found! Of type: "~typeof(obj));
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};
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@ -82,38 +206,17 @@ var DotSym = {
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element_id: nil,
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# Static/singleton:
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makeinstance: func(name, hash) {
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assert_ms(hash,
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"element_type", # type of Canvas element
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#"element_id", # optional Canvas id
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#"init", # initialize routine
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"draw", # init/update routine
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#getpos", # get position from model in [x_units,y_units] (optional)
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);
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hash.parents = [DotSym];
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if (!isa(hash, DotSym))
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die("OOP error");
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#assert_ms(hash,
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# "element_type", # type of Canvas element
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# #"element_id", # optional Canvas id
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# #"init", # initialize routine
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# "draw", # init/update routine
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# #getpos", # get position from model in [x_units,y_units] (optional)
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#);
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return Symbol.add(name, hash);
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},
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readinstance: func(file, name=nil) {
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#print(file);
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if (name == nil)
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var name = split("/", file)[-1];
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if (substr(name, size(name)-4) == ".draw")
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name = substr(name, 0, size(name)-5);
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var code = io.readfile(file);
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var code = call(compile, [code], var err=[]);
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if (size(err)) {
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if (substr(err[0], 0, 12) == "Parse error:") { # hack around Nasal feature
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var e = split(" at line ", err[0]);
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if (size(e) == 2)
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err[0] = string.join("", [e[0], "\n at ", file, ", line ", e[1], "\n "]);
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}
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for (var i = 1; (var c = caller(i)) != nil; i += 1)
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err ~= subvec(c, 2, 2);
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debug.printerror(err);
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return;
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}
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call(code, nil, nil, var hash = { parents:[DotSym] });
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me.makeinstance(name, hash);
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},
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# For the instances returned from makeinstance:
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# @param group The Canvas group to add this to.
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# @param model A correct object (e.g. positioned ghost) as
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),
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};
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if (m.controller != nil) {
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#print("Creating controller");
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temp = m.controller.new(m.model,m);
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if (temp != nil)
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m.controller = temp;
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#print("Initializing controller");
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m.controller.init(model);
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}
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die("searchCmd() not implemented for this SymbolLayer.Controller type!"),
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}; # of SymbolLayer.Controller
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settimer(func {
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Map.Controller = {
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# Static/singleton:
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registry: {},
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add: func(type, class)
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me.registry[type] = class,
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get: func(type)
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if ((var class = me.registry[type]) == nil)
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die("unknown type '"~type~"'");
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else return class,
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# Calls corresonding controller constructor
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# @param map The #SymbolMap this controller is responsible for.
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new: func(type, layer, arg...)
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return call((var class = me.get(type)).new, [map]~arg, class),
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var AnimatedLayer = {
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};
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####### LOAD FILES #######
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#print("loading files");
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(func {
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var FG_ROOT = getprop("/sim/fg-root");
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var load = func(file, name) {
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#print(file);
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if (name == nil)
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var name = split("/", file)[-1];
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if (substr(name, size(name)-4) == ".draw")
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name = substr(name, 0, size(name)-5);
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#print("reading file");
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var code = io.readfile(file);
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#print("compiling file");
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# This segfaults for some reason:
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#var code = call(compile, [code], var err=[]);
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var code = call(func compile(code, file), [code], var err=[]);
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if (size(err)) {
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#print("handling error");
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if (substr(err[0], 0, 12) == "Parse error:") { # hack around Nasal feature
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var e = split(" at line ", err[0]);
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if (size(e) == 2)
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err[0] = string.join("", [e[0], "\n at ", file, ", line ", e[1], "\n "]);
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var CompassLayer = {
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};
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var AltitudeArcLayer = {
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};
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load_MapStructure = func {
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Map.Controller = {
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# Static/singleton:
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registry: {},
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add: func(type, class)
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me.registry[type] = class,
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get: func(type)
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if ((var class = me.registry[type]) == nil)
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die("unknown type '"~type~"'");
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else return class,
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# Calls corresonding controller constructor
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# @param map The #SymbolMap this controller is responsible for.
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new: func(type, layer, arg...)
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return call((var class = me.get(type)).new, [map]~arg, class),
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};
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####### LOAD FILES #######
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#print("loading files");
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(func {
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var FG_ROOT = getprop("/sim/fg-root");
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var load = func(file, name) {
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#print(file);
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if (name == nil)
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var name = split("/", file)[-1];
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if (substr(name, size(name)-4) == ".draw")
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name = substr(name, 0, size(name)-5);
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#print("reading file");
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var code = io.readfile(file);
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#print("compiling file");
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# This segfaults for some reason:
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#var code = call(compile, [code], var err=[]);
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var code = call(func compile(code, file), [code], var err=[]);
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if (size(err)) {
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#print("handling error");
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if (substr(err[0], 0, 12) == "Parse error:") { # hack around Nasal feature
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var e = split(" at line ", err[0]);
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if (size(e) == 2)
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err[0] = string.join("", [e[0], "\n at ", file, ", line ", e[1], "\n "]);
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}
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for (var i = 1; (var c = caller(i)) != nil; i += 1)
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err ~= subvec(c, 2, 2);
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debug.printerror(err);
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return;
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}
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for (var i = 1; (var c = caller(i)) != nil; i += 1)
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err ~= subvec(c, 2, 2);
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debug.printerror(err);
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return;
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#print("calling code");
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call(code, nil, nil, var hash = {});
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#debug.dump(keys(hash));
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return hash;
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};
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var load_deps = func(name) {
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load(FG_ROOT~"/Nasal/canvas/map/"~name~".lcontroller", name);
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load(FG_ROOT~"/Nasal/canvas/map/"~name~".symbol", name);
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load(FG_ROOT~"/Nasal/canvas/map/"~name~".scontroller", name);
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}
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#print("calling code");
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call(code, nil, nil, var hash = {});
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#debug.dump(keys(hash));
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return hash;
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};
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load(FG_ROOT~"/Nasal/canvas/map/VOR.lcontroller", "VOR");
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DotSym.readinstance(FG_ROOT~"/Nasal/canvas/map/VOR.symbol", "VOR");
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load(FG_ROOT~"/Nasal/canvas/map/VOR.scontroller", "VOR");
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load(FG_ROOT~"/Nasal/canvas/map/aircraftpos.controller", "VOR");
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})();
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#print("finished loading files");
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####### TEST SYMBOL #######
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if (0)
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settimer(func {
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if (caller(0)[0] != globals.canvas)
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return call(caller(0)[1], arg, nil, globals.canvas);
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foreach( var name; ['VOR','FIX','NDB','DME','WPT'] )
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load_deps( name );
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load(FG_ROOT~"/Nasal/canvas/map/aircraftpos.controller", name);
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print("Running MapStructure test code");
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var TestCanvas = canvas.new({
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"name": "Map Test",
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"size": [1024, 1024],
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"view": [1024, 1024],
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"mipmapping": 1
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});
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var dlg = canvas.Window.new([400, 400], "dialog");
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dlg.setCanvas(TestCanvas);
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var TestMap = TestCanvas.createGroup().createChild("map"); # we should not directly use a canvas here, but instead a LayeredMap.new()
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TestMap.addLayer(factory: SymbolLayer, type_arg: "VOR"); # the ID should be also exposed in the property tree for each group (layer), i.e. better debugging
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# Center the map's origin:
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TestMap.setTranslation(512,512); # FIXME: don't hardcode these values, but read in canvas texture dimensions, otherwise it will break once someone uses non 1024x1024 textures ...
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# Initialize a range (TODO: LayeredMap.Controller):
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TestMap.set("range", 100);
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# Little cursor of current position:
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TestMap.createChild("path").rect(-5,-5,10,10).setColorFill(1,1,1).setColor(0,1,0);
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# And make it move with our aircraft:
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TestMap.setController("Aircraft position"); # from aircraftpos.controller
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dlg.del = func() {
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TestMap.del();
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# call inherited 'del'
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delete(me, "del");
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me.del();
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};
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}, 1);
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}, 0); # end ugly module init timer hack
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###
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# set up a cache for 32x32 symbols
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var SymbolCache32x32 = SymbolCache.new(1024,32);
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var drawVOR = func(color, width=3) return func(group) {
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# print("drawing vor");
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var bbox = group.createChild("path")
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.moveTo(-15,0)
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.lineTo(-7.5,12.5)
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.lineTo(7.5,12.5)
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.lineTo(15,0)
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.lineTo(7.5,-12.5)
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.lineTo(-7.5,-12.5)
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.close()
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.setStrokeLineWidth(width)
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.setColor( color );
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# debug.dump( bbox.getBoundingBox() );
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};
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var cachedVOR1 = SymbolCache32x32.add( "VOR-BLUE", drawVOR( color:[0, 0.6, 0.85], width:3), SymbolCache.DRAW_CENTERED );
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var cachedVOR2 = SymbolCache32x32.add( "VOR-RED" , drawVOR( color:[1.0, 0, 0], width: 3), SymbolCache.DRAW_CENTERED );
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var cachedVOR3 = SymbolCache32x32.add( "VOR-GREEN" , drawVOR( color:[0, 1, 0], width: 3), SymbolCache.DRAW_CENTERED );
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var cachedVOR4 = SymbolCache32x32.add( "VOR-WHITE" , drawVOR( color:[1, 1, 1], width: 3), SymbolCache.DRAW_CENTERED );
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# STRESS TEST
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if (0) {
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for(var i=0;i <= 1024/32*4 - 4; i+=1)
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SymbolCache32x32.add( "VOR-YELLOW"~i , drawVOR( color:[1, 1, 0], width: 3) );
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var dlg = canvas.Window.new([640,320],"dialog");
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var my_canvas = dlg.createCanvas().setColorBackground(1,1,1,1);
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var root = my_canvas.createGroup();
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SymbolCache32x32.get(name:"VOR-BLUE").render( group: root ).setGeoPosition(getprop("/position/latitude-deg"),getprop("/position/longitude-deg"));
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}
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})();
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#print("finished loading files");
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####### TEST SYMBOL #######
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canvas.load_MapStructure = func;
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}; # load_MapStructure
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setlistener("/nasal/canvas/loaded", load_MapStructure); # end ugly module init listener hack
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|
|
|
@ -462,47 +462,45 @@ var Map = {
|
|||
addLayer: func(factory, type_arg=nil, priority=nil)
|
||||
{
|
||||
if (!contains(me, "layers"))
|
||||
me.layers = [];
|
||||
me.layers = {};
|
||||
|
||||
if(contains(me.layers, type_arg))
|
||||
print("addLayer() warning: overwriting existing layer:", type_arg);
|
||||
|
||||
# print("addLayer():", type_arg);
|
||||
|
||||
# Argument handling
|
||||
if (type_arg != nil)
|
||||
var type = factory.get(type_arg);
|
||||
else var type = factory;
|
||||
|
||||
me.layers[type_arg]= type.new(me);
|
||||
if (priority == nil)
|
||||
priority = type.df_priority;
|
||||
append(me.layers, [type.new(me), priority]);
|
||||
if (priority != nil)
|
||||
me._sort_priority();
|
||||
me.layers[type_arg].setInt("z-index", priority);
|
||||
return me;
|
||||
},
|
||||
setPos: func(lat,lon,hdg=nil)
|
||||
getLayer: func(type_arg) me.layers[type_arg],
|
||||
setPos: func(lat, lon, hdg=nil, range=nil)
|
||||
{
|
||||
me.set("ref-lat", lat);
|
||||
me.set("ref-lon", lon);
|
||||
if (hdg != nil)
|
||||
me.set("hdg", hdg);
|
||||
|
||||
# me.map.set("range", 100);
|
||||
if (range != nil)
|
||||
me.set("range", range);
|
||||
},
|
||||
# Update each layer on this Map. Called by
|
||||
# me.controller.
|
||||
update: func
|
||||
{
|
||||
foreach (var l; me.layers)
|
||||
call(l[0].update, arg, l[0]);
|
||||
foreach (var l; keys(me.layers)) {
|
||||
var layer = me.layers[l];
|
||||
call(layer.update, arg, layer);
|
||||
}
|
||||
return me;
|
||||
},
|
||||
# private:
|
||||
_sort_priority: func()
|
||||
{
|
||||
me.layers = sort(me.layers, me._sort_cmp);
|
||||
forindex (var i; me.layers)
|
||||
me.layers[i].set("z-index", i);
|
||||
},
|
||||
_sort_cmp: func(a,b) {
|
||||
a[1] != b[1] and a[1] != nil and b[1] != nil and (a[1] < b[1] ? -1 : 1)
|
||||
},
|
||||
};
|
||||
|
||||
# Text
|
||||
|
|
|
@ -429,10 +429,16 @@ var files_with = func(ext) {
|
|||
}
|
||||
return results;
|
||||
}
|
||||
foreach(var ext; var extensions = ['.draw','.model','.layer'])
|
||||
load_modules(files_with(ext));
|
||||
|
||||
setlistener("/nasal/canvas/loaded", func {
|
||||
foreach(var ext; var extensions = ['.draw','.model','.layer'])
|
||||
load_modules(files_with(ext));
|
||||
|
||||
if (contains(canvas,"load_MapStructure"))
|
||||
load_MapStructure();
|
||||
|
||||
# canvas.MFD = {EFIS:}; # where we'll be storing all MFDs
|
||||
# TODO: should be inside a separate subfolder, i.e. canvas/map/mfd
|
||||
load_modules( files_with('.mfd'), 'canvas' );
|
||||
});
|
||||
|
||||
# canvas.MFD = {EFIS:}; # where we'll be storing all MFDs
|
||||
# TODO: should be inside a separate subfolder, i.e. canvas/map/mfd
|
||||
load_modules( files_with('.mfd'), 'canvas' );
|
||||
|
|
32
Nasal/canvas/map/DME.lcontroller
Normal file
32
Nasal/canvas/map/DME.lcontroller
Normal file
|
@ -0,0 +1,32 @@
|
|||
# Class things:
|
||||
var name = 'DME';
|
||||
var parents = [SymbolLayer.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
SymbolLayer.Controller.add(name, __self__);
|
||||
SymbolLayer.add(name, {
|
||||
parents: [SymbolLayer],
|
||||
type: name, # Symbol type
|
||||
df_controller: __self__, # controller to use by default -- this one
|
||||
});
|
||||
var a_instance = nil;
|
||||
var new = func(layer) {
|
||||
var m = {
|
||||
parents: [__self__],
|
||||
layer: layer,
|
||||
listeners: [],
|
||||
query_range_nm: 25,
|
||||
query_type:'dme',
|
||||
};
|
||||
__self__.a_instance = m;
|
||||
return m;
|
||||
};
|
||||
var del = func() {
|
||||
foreach (var l; me.listeners)
|
||||
removelistener(l);
|
||||
};
|
||||
|
||||
var searchCmd = func {
|
||||
#print("Running query:", me.query_type);
|
||||
return positioned.findWithinRange(me.query_range_nm, me.query_type); # the range should also be exposed, it will typically be controlled via a GUI widget or NavDisplay switch
|
||||
};
|
||||
|
12
Nasal/canvas/map/DME.scontroller
Normal file
12
Nasal/canvas/map/DME.scontroller
Normal file
|
@ -0,0 +1,12 @@
|
|||
# Class things:
|
||||
var name = 'DME';
|
||||
var parents = [Symbol.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
Symbol.Controller.add(name, __self__);
|
||||
Symbol.registry[ name ].df_controller = __self__;
|
||||
var new = func(model) ; # this controller doesn't need an instance
|
||||
var LayerController = SymbolLayer.Controller.registry[ name ];
|
||||
var isActive = func(model) LayerController.a_instance.isActive(model);
|
||||
var is_tuned = func()
|
||||
die( name~".scontroller.is_tuned /MUST/ be provided by implementation" );
|
||||
|
35
Nasal/canvas/map/DME.symbol
Normal file
35
Nasal/canvas/map/DME.symbol
Normal file
|
@ -0,0 +1,35 @@
|
|||
# Class things:
|
||||
var name = 'DME';
|
||||
var parents = [DotSym];
|
||||
var __self__ = caller(0)[0];
|
||||
DotSym.makeinstance( name, __self__ );
|
||||
|
||||
var element_type = "group"; # we want a group, becomes "me.element"
|
||||
var icon_dme = nil;
|
||||
|
||||
var draw = func {
|
||||
# Init
|
||||
if (me.icon_dme == nil) {
|
||||
me.icon_dme = me.element.createChild("path")
|
||||
.moveTo(-15,0)
|
||||
.line(-12.5,-7.5)
|
||||
.line(7.5,-12.5)
|
||||
.line(12.5,7.5)
|
||||
.lineTo(7.5,-12.5)
|
||||
.line(12.5,-7.5)
|
||||
.line(7.5,12.5)
|
||||
.line(-12.5,7.5)
|
||||
.lineTo(15,0)
|
||||
.lineTo(7.5,12.5)
|
||||
.vert(14.5)
|
||||
.horiz(-14.5)
|
||||
.vert(-14.5)
|
||||
.close()
|
||||
.setStrokeLineWidth(3);
|
||||
}
|
||||
if (me.controller != nil and me.controller.is_tuned(me.model.frequency/100))
|
||||
me.icon_dme.setColor(0,1,0);
|
||||
else
|
||||
me.icon_dme.setColor(0,0.6,0.85);
|
||||
};
|
||||
|
33
Nasal/canvas/map/FIX.lcontroller
Normal file
33
Nasal/canvas/map/FIX.lcontroller
Normal file
|
@ -0,0 +1,33 @@
|
|||
# Class things:
|
||||
var name = 'FIX';
|
||||
var parents = [SymbolLayer.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
SymbolLayer.Controller.add(name, __self__);
|
||||
SymbolLayer.add(name, {
|
||||
parents: [SymbolLayer],
|
||||
type: name, # Symbol type
|
||||
df_controller: __self__, # controller to use by default -- this one
|
||||
});
|
||||
var a_instance = nil;
|
||||
var new = func(layer) {
|
||||
var m = {
|
||||
parents: [__self__],
|
||||
layer: layer,
|
||||
listeners: [],
|
||||
query_range_nm: 25,
|
||||
query_type:'fix',
|
||||
};
|
||||
__self__.a_instance = m;
|
||||
return m;
|
||||
};
|
||||
var del = func() {
|
||||
#print("VOR.lcontroller.del()");
|
||||
foreach (var l; me.listeners)
|
||||
removelistener(l);
|
||||
};
|
||||
|
||||
var searchCmd = func {
|
||||
#print("Running query:", me.query_type);
|
||||
return positioned.findWithinRange(me.query_range_nm, me.query_type); # the range should also be exposed, it will typically be controlled via a GUI widget or NavDisplay switch
|
||||
};
|
||||
|
12
Nasal/canvas/map/FIX.scontroller
Normal file
12
Nasal/canvas/map/FIX.scontroller
Normal file
|
@ -0,0 +1,12 @@
|
|||
# Class things:
|
||||
var name = 'FIX';
|
||||
var parents = [Symbol.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
Symbol.Controller.add(name, __self__);
|
||||
Symbol.registry[ name ].df_controller = __self__;
|
||||
var new = func(model) ; # this controller doesn't need an instance
|
||||
var LayerController = SymbolLayer.Controller.registry[ name ];
|
||||
var isActive = func(model) LayerController.a_instance.isActive(model);
|
||||
var query_range = func()
|
||||
die( name~".scontroller.query_range /MUST/ be provided by implementation" );
|
||||
|
30
Nasal/canvas/map/FIX.symbol
Normal file
30
Nasal/canvas/map/FIX.symbol
Normal file
|
@ -0,0 +1,30 @@
|
|||
# Class things:
|
||||
var name = 'FIX';
|
||||
var parents = [DotSym];
|
||||
var __self__ = caller(0)[0];
|
||||
DotSym.makeinstance( name, __self__ );
|
||||
|
||||
var element_type = "group"; # we want a group, becomes "me.element"
|
||||
var icon_fix = nil;
|
||||
var text_fix = nil;
|
||||
|
||||
var draw = func {
|
||||
if (me.icon_fix != nil) return;
|
||||
# the fix symbol
|
||||
me.icon_fix = me.element.createChild("path")
|
||||
.moveTo(-15,15)
|
||||
.lineTo(0,-15)
|
||||
.lineTo(15,15)
|
||||
.close()
|
||||
.setStrokeLineWidth(3)
|
||||
.setColor(0,0.6,0.85)
|
||||
.setScale(0.5,0.5); # FIXME: do proper LOD handling here - we need to scale according to current texture dimensions vs. original/design dimensions
|
||||
# the fix label
|
||||
me.text_fix = me.element.createChild("text")
|
||||
.setDrawMode( canvas.Text.TEXT )
|
||||
.setText(me.model.id)
|
||||
.setFont("LiberationFonts/LiberationSans-Regular.ttf")
|
||||
.setFontSize(28)
|
||||
.setTranslation(5,25);
|
||||
};
|
||||
|
30
Nasal/canvas/map/NDB.lcontroller
Normal file
30
Nasal/canvas/map/NDB.lcontroller
Normal file
|
@ -0,0 +1,30 @@
|
|||
# Class things:
|
||||
var name = 'NDB';
|
||||
var parents = [SymbolLayer.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
SymbolLayer.Controller.add(name, __self__);
|
||||
SymbolLayer.add(name, {
|
||||
parents: [SymbolLayer],
|
||||
type: name, # Symbol type
|
||||
df_controller: __self__, # controller to use by default -- this one
|
||||
});
|
||||
var new = func(layer) {
|
||||
var m = {
|
||||
parents: [__self__],
|
||||
layer: layer,
|
||||
listeners: [],
|
||||
query_range_nm: 25,
|
||||
query_type:'ndb',
|
||||
};
|
||||
return m;
|
||||
};
|
||||
var del = func() {
|
||||
foreach (var l; me.listeners)
|
||||
removelistener(l);
|
||||
};
|
||||
|
||||
var searchCmd = func {
|
||||
#print("Running query:", me.query_type);
|
||||
return positioned.findWithinRange(me.query_range_nm, me.query_type); # the range should also be exposed, it will typically be controlled via a GUI widget or NavDisplay switch
|
||||
};
|
||||
|
12
Nasal/canvas/map/NDB.scontroller
Normal file
12
Nasal/canvas/map/NDB.scontroller
Normal file
|
@ -0,0 +1,12 @@
|
|||
# Class things:
|
||||
var name = 'NDB';
|
||||
var parents = [Symbol.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
Symbol.Controller.add(name, __self__);
|
||||
Symbol.registry[ name ].df_controller = __self__;
|
||||
var new = func(model) ; # this controller doesn't need an instance
|
||||
var LayerController = SymbolLayer.Controller.registry[ name ];
|
||||
var isActive = func(model) LayerController.a_instance.isActive(model);
|
||||
var query_range = func()
|
||||
die( name~".scontroller.query_range /MUST/ be provided by implementation" );
|
||||
|
18
Nasal/canvas/map/NDB.symbol
Normal file
18
Nasal/canvas/map/NDB.symbol
Normal file
|
@ -0,0 +1,18 @@
|
|||
# Class things:
|
||||
var name = 'NDB';
|
||||
var parents = [DotSym];
|
||||
var __self__ = caller(0)[0];
|
||||
DotSym.makeinstance( name, __self__ );
|
||||
|
||||
var element_type = "group"; # we want a group, becomes "me.element", which we parse a SVG onto
|
||||
var svg_path = "/gui/dialogs/images/ndb_symbol.svg"; # speaking of path, this is our path to use
|
||||
var local_svg_path = nil; # track changes in the SVG's path
|
||||
|
||||
var draw = func {
|
||||
if (me.svg_path == me.local_svg_path) return;
|
||||
me.element.removeAllChildren();
|
||||
me.local_svg_path = me.svg_path;
|
||||
canvas.parsesvg(me.element, me.svg_path);
|
||||
me.inited = 1;
|
||||
};
|
||||
|
|
@ -7,6 +7,7 @@ SymbolLayer.add("VOR", {
|
|||
type: "VOR", # Symbol type
|
||||
df_controller: __self__, # controller to use by default -- this one
|
||||
});
|
||||
var a_instance = nil;
|
||||
var new = func(layer) {
|
||||
var m = {
|
||||
parents: [__self__],
|
||||
|
@ -14,6 +15,7 @@ var new = func(layer) {
|
|||
active_vors: [],
|
||||
navNs: props.globals.getNode("instrumentation").getChildren("nav"),
|
||||
listeners: [],
|
||||
query_type:'vor',
|
||||
};
|
||||
setsize(m.active_vors, size(m.navNs));
|
||||
foreach (var navN; m.navNs) {
|
||||
|
@ -24,6 +26,7 @@ var new = func(layer) {
|
|||
}
|
||||
#call(debug.dump, keys(layer));
|
||||
m.changed_freq(update:0);
|
||||
__self__.a_instance = m;
|
||||
return m;
|
||||
};
|
||||
var del = func() {
|
||||
|
@ -46,7 +49,7 @@ var changed_freq = func(update=1) {
|
|||
if (update) me.layer.update();
|
||||
};
|
||||
var searchCmd = func {
|
||||
#print("Run query");
|
||||
return positioned.findWithinRange(100, 'vor'); # the range should also be exposed, it will typically be controlled via a GUI widget or NavDisplay switch
|
||||
#print("Running query:", me.query_type);
|
||||
return positioned.findWithinRange(100, me.query_type); # the range should also be exposed, it will typically be controlled via a GUI widget or NavDisplay switch
|
||||
};
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
# Class things:
|
||||
var parents = [Symbol.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
Symbol.Controller.add("VOR", __self__);
|
||||
Symbol.registry["VOR"].df_controller = __self__;
|
||||
var new = func(model) ; # this controller doesn't need an instance
|
||||
var LayerController = SymbolLayer.registry["VOR"];
|
||||
var isActive = func(model) LayerController.isActive(model);
|
||||
var LayerController = SymbolLayer.Controller.registry["VOR"];
|
||||
var isActive = func(model) LayerController.a_instance.isActive(model);
|
||||
var query_range = func()
|
||||
die("VOR.scontroller.query_range /MUST/ be provided by implementation");
|
||||
|
||||
|
|
|
@ -1,52 +1,57 @@
|
|||
# Read by the DotSym.readinstance; each variable becomes a derived class's member/method
|
||||
# Class things:
|
||||
var name = 'VOR';
|
||||
var parents = [DotSym];
|
||||
var __self__ = caller(0)[0];
|
||||
DotSym.makeinstance( name, __self__ );
|
||||
|
||||
var element_type = "group"; # we want a group, becomes "me.element"
|
||||
var inited = 0; # this allows us to track whether draw() is an init() or an update()
|
||||
var icon_vor = nil;
|
||||
var range_vor = nil; # two elements that get drawn when needed
|
||||
var radial_vor = nil; # if one is nil, the other has to be nil
|
||||
|
||||
var draw = func {
|
||||
if (me.inited) {
|
||||
# Update
|
||||
if (me.controller.isActive(me.model)) {
|
||||
if (me.range_vor == nil) {
|
||||
var rangeNm = me.controller.query_range();
|
||||
# print("VOR is tuned:", me.model.id);
|
||||
var radius = (me.model.range_nm/rangeNm)*345;
|
||||
me.range_vor = me.element.createChild("path")
|
||||
.moveTo(-radius,0)
|
||||
.arcSmallCW(radius,radius,0,2*radius,0)
|
||||
.arcSmallCW(radius,radius,0,-2*radius,0)
|
||||
.setStrokeLineWidth(3)
|
||||
.setStrokeDashArray([5, 15, 5, 15, 5])
|
||||
.setColor(0,1,0);
|
||||
# Init
|
||||
if (me.icon_vor == nil) {
|
||||
me.icon_vor = me.element.createChild("path")
|
||||
.moveTo(-15,0)
|
||||
.lineTo(-7.5,12.5)
|
||||
.lineTo(7.5,12.5)
|
||||
.lineTo(15,0)
|
||||
.lineTo(7.5,-12.5)
|
||||
.lineTo(-7.5,-12.5)
|
||||
.close()
|
||||
.setStrokeLineWidth(3)
|
||||
.setColor(0,0.6,0.85);
|
||||
}
|
||||
# Update
|
||||
if (me.controller.isActive(me.model)) {
|
||||
if (me.range_vor == nil) {
|
||||
var rangeNm = me.controller.query_range();
|
||||
# print("VOR is tuned:", me.model.id);
|
||||
var radius = (me.model.range_nm/rangeNm)*345;
|
||||
me.range_vor = me.element.createChild("path")
|
||||
.moveTo(-radius,0)
|
||||
.arcSmallCW(radius,radius,0,2*radius,0)
|
||||
.arcSmallCW(radius,radius,0,-2*radius,0)
|
||||
.setStrokeLineWidth(3)
|
||||
.setStrokeDashArray([5, 15, 5, 15, 5])
|
||||
.setColor(0,1,0);
|
||||
|
||||
var course = controller.get_tuned_course(me.model.frequency/100);
|
||||
vor_grp.createChild("path")
|
||||
.moveTo(0,-radius)
|
||||
.vert(2*radius)
|
||||
.setStrokeLineWidth(3)
|
||||
.setStrokeDashArray([15, 5, 15, 5, 15])
|
||||
.setColor(0,1,0)
|
||||
.setRotation(course*D2R);
|
||||
icon_vor.setColor(0,1,0);
|
||||
}
|
||||
me.range_vor.show();
|
||||
me.radial_vor.show();
|
||||
} else {
|
||||
me.range_vor.hide();
|
||||
me.radial_vor.hide();
|
||||
var course = me.controller.get_tuned_course(me.model.frequency/100);
|
||||
me.radial_vor = me.element.createChild("path")
|
||||
.moveTo(0,-radius)
|
||||
.vert(2*radius)
|
||||
.setStrokeLineWidth(3)
|
||||
.setStrokeDashArray([15, 5, 15, 5, 15])
|
||||
.setColor(0,1,0)
|
||||
.setRotation(course*D2R);
|
||||
me.icon_vor.setColor(0,1,0);
|
||||
}
|
||||
} else # Init
|
||||
me.element.createChild("path")
|
||||
.moveTo(-15,0)
|
||||
.lineTo(-7.5,12.5)
|
||||
.lineTo(7.5,12.5)
|
||||
.lineTo(15,0)
|
||||
.lineTo(7.5,-12.5)
|
||||
.lineTo(-7.5,-12.5)
|
||||
.close()
|
||||
.setStrokeLineWidth(3)
|
||||
.setColor(0,0.6,0.85);
|
||||
me.range_vor.show();
|
||||
me.radial_vor.show();
|
||||
} elsif (me.range_vor != nil) {
|
||||
me.range_vor.hide();
|
||||
me.radial_vor.hide();
|
||||
}
|
||||
};
|
||||
|
||||
|
|
39
Nasal/canvas/map/WPT.lcontroller
Normal file
39
Nasal/canvas/map/WPT.lcontroller
Normal file
|
@ -0,0 +1,39 @@
|
|||
# Class things:
|
||||
var name = 'WPT'; # for waypoints
|
||||
var parents = [SymbolLayer.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
SymbolLayer.Controller.add(name, __self__);
|
||||
SymbolLayer.add(name, {
|
||||
parents: [SymbolLayer],
|
||||
type: name, # Symbol type
|
||||
df_controller: __self__, # controller to use by default -- this one
|
||||
});
|
||||
var new = func(layer) {
|
||||
var m = {
|
||||
parents: [__self__],
|
||||
layer: layer,
|
||||
listeners: [],
|
||||
query_range_nm: 25,
|
||||
query_type:'vor',
|
||||
};
|
||||
return m;
|
||||
};
|
||||
var del = func() {
|
||||
#print("VOR.lcontroller.del()");
|
||||
foreach (var l; me.listeners)
|
||||
removelistener(l);
|
||||
};
|
||||
|
||||
var searchCmd = func {
|
||||
#print("Running query: WPT");
|
||||
|
||||
var fp = flightplan();
|
||||
var fpSize = fp.getPlanSize();
|
||||
var result = [];
|
||||
for (var i = 1; i <fpSize; i+=1)
|
||||
append(result, fp.getWP(i).path()[0] );
|
||||
|
||||
return result;
|
||||
# return positioned.findWithinRange(me.query_range_nm, me.query_type); # the range should also be exposed, it will typically be controlled via a GUI widget or NavDisplay switch
|
||||
};
|
||||
|
12
Nasal/canvas/map/WPT.scontroller
Normal file
12
Nasal/canvas/map/WPT.scontroller
Normal file
|
@ -0,0 +1,12 @@
|
|||
# Class things:
|
||||
var name = 'WPT';
|
||||
var parents = [Symbol.Controller];
|
||||
var __self__ = caller(0)[0];
|
||||
Symbol.Controller.add(name, __self__);
|
||||
Symbol.registry[ name ].df_controller = __self__;
|
||||
var new = func(model) ; # this controller doesn't need an instance
|
||||
var LayerController = SymbolLayer.Controller.registry[ name ];
|
||||
var isActive = func(model) LayerController.a_instance.isActive(model);
|
||||
var query_range = func()
|
||||
die( name~".scontroller.query_range /MUST/ be provided by implementation" );
|
||||
|
34
Nasal/canvas/map/WPT.symbol
Normal file
34
Nasal/canvas/map/WPT.symbol
Normal file
|
@ -0,0 +1,34 @@
|
|||
# Class things:
|
||||
var name = 'WPT';
|
||||
var parents = [DotSym];
|
||||
var __self__ = caller(0)[0];
|
||||
DotSym.makeinstance( name, __self__ );
|
||||
|
||||
var element_type = "group"; # we want a group, becomes "me.element"
|
||||
var base = nil;
|
||||
var text_wps = nil;
|
||||
|
||||
var draw = func {
|
||||
if (me.base != nil) return;
|
||||
me.base = me.element.createChild("path")
|
||||
.setStrokeLineWidth(3)
|
||||
.moveTo(0,-25)
|
||||
.lineTo(-5,-5)
|
||||
.lineTo(-25,0)
|
||||
.lineTo(-5,5)
|
||||
.lineTo(0,25)
|
||||
.lineTo(5,5)
|
||||
.lineTo(25,0)
|
||||
.lineTo(5,-5)
|
||||
.setColor(1,1,1)
|
||||
.close();
|
||||
|
||||
me.text_wps = wpt_grp.createChild("text")
|
||||
.setDrawMode( canvas.Text.TEXT )
|
||||
.setText(name)
|
||||
.setFont("LiberationFonts/LiberationSans-Regular.ttf")
|
||||
.setFontSize(28)
|
||||
.setTranslation(25,35)
|
||||
.setColor(1,0,1);
|
||||
};
|
||||
|
File diff suppressed because it is too large
Load diff
|
@ -4,8 +4,8 @@ RouteModel.new = func make(LayerModel, RouteModel);
|
|||
|
||||
RouteModel.init = func {
|
||||
me._view.reset();
|
||||
if (!getprop("/autopilot/route-manager/active"))
|
||||
return;
|
||||
if (!getprop("/autopilot/route-manager/active"))
|
||||
return;
|
||||
|
||||
## TODO: all the model stuff is still inside the draw file for now, this just ensures that it will be called once
|
||||
foreach(var t; [nil] )
|
||||
|
|
Loading…
Reference in a new issue