2012-06-15 13:24:37 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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2016-02-10 21:32:19 +00:00
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<name>Aircraft/c172p/Models/Effects/exterior/bumpspec</name>
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2012-06-15 13:24:37 +00:00
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<inherits-from>Effects/model-combined-deferred</inherits-from>
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<parameters>
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2016-02-10 21:32:19 +00:00
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<rain-enabled type="int">2</rain-enabled>
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2012-06-15 13:24:37 +00:00
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<normalmap-enabled type="int"> 1 </normalmap-enabled>
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<normalmap-dds type="int"> 0 </normalmap-dds>
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<normalmap-tiling type="float"> 1.0 </normalmap-tiling>
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<lightmap-enabled type="int"> 0 </lightmap-enabled>
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2012-06-16 09:54:38 +00:00
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<reflection-enabled type="int"> 1 </reflection-enabled>
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2017-02-17 09:04:00 +00:00
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<reflection-correction type="float">-0.75</reflection-correction>
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<reflection-fresnel-factor type="float">0.6</reflection-fresnel-factor>
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<reflection-type type="int">1</reflection-type>
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2012-06-16 09:54:38 +00:00
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<reflection-dynamic type="int"> 1 </reflection-dynamic>
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<reflection-fresnel type="float"> 0.0 </reflection-fresnel>
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<reflection-rainbow type="float"> 0.0 </reflection-rainbow>
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<reflection-noise type="float"> 0.0 </reflection-noise>
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<texture n= "5" >
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<type>cubemap</type>
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<images>
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2017-02-17 09:04:00 +00:00
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<positive-x>Aircraft/Generic/Effects/CubeMaps/buildings/N.png</positive-x>
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<negative-x>Aircraft/Generic/Effects/CubeMaps/buildings/S.png</negative-x>
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<positive-y>Aircraft/Generic/Effects/CubeMaps/buildings/W.png</positive-y>
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<negative-y>Aircraft/Generic/Effects/CubeMaps/buildings/E.png</negative-y>
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<positive-z>Aircraft/Generic/Effects/CubeMaps/buildings/U.png</positive-z>
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<negative-z>Aircraft/Generic/Effects/CubeMaps/buildings/D.png</negative-z>
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2012-06-16 09:54:38 +00:00
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</images>
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</texture>
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<ambient-correction type="float"> 0.1 </ambient-correction>
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2012-06-15 13:24:37 +00:00
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</parameters>
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<!--WARNING: Do not edit below this line -->
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<!-- ####################
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### NORMALMAP INCLUDE ###
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######################### -->
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<generate>
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<tangent type="int">6</tangent>
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<binormal type="int">7</binormal>
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</generate>
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2013-02-01 10:34:25 +00:00
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<technique n="4">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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2012-09-09 11:34:26 +00:00
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<technique n="7">
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2012-06-15 13:24:37 +00:00
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="9">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<!-- ########################
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### END NORMALMAP INCLUDE ###
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############################# -->
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</PropertyList>
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