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Adapt model-combined effect templates provided with the documentation to latest developments (new technique for ligthfield shader).

Adapt a couple of aircraft effects to latest effect state too.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
This commit is contained in:
Emilian Huminiuc 2013-02-01 12:34:25 +02:00
parent 65e2b97c26
commit 355af4e72e
3 changed files with 45 additions and 0 deletions

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@ -43,6 +43,21 @@
<binormal type="int">7</binormal>
</generate>
<technique n="4">
<pass>
<program>
<attribute>
<name>tangent</name>
<index>6</index>
</attribute>
<attribute>
<name>binormal</name>
<index>7</index>
</attribute>
</program>
</pass>
</technique>
<technique n="7">
<pass>
<program>

View file

@ -77,6 +77,21 @@
<binormal type="int">7</binormal>
</generate>
<technique n="4">
<pass>
<program>
<attribute>
<name>tangent</name>
<index>6</index>
</attribute>
<attribute>
<name>binormal</name>
<index>7</index>
</attribute>
</program>
</pass>
</technique>
<technique n="7">
<pass>
<program>

View file

@ -100,6 +100,21 @@ WARNING: do not remove the Transparency include at the end-->
<binormal type="int">7</binormal>
</generate>
<technique n="4">
<pass>
<program>
<attribute>
<name>tangent</name>
<index>6</index>
</attribute>
<attribute>
<name>binormal</name>
<index>7</index>
</attribute>
</program>
</pass>
</technique>
<technique n="8">
<pass>
<program>