Josh Davidson
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d40bdc5444
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Files: 2023
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2022-12-31 12:56:08 -05:00 |
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semir
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51b45c86b3
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CFM56 normal map updates
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2022-11-30 22:45:02 +01:00 |
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semir
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75ba0e1191
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Normal map update and minor fixes for CFM
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2022-10-09 16:23:00 +02:00 |
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semir
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108e1432ab
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Normal map update and minur fix for IAE
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2022-10-09 15:40:24 +02:00 |
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semir
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2d8492c011
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Normal map update for LEAP and PW1100G
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2022-10-09 12:43:37 +02:00 |
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semir
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22a4612b06
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Extensive flight deck model and texture work.
Flight deck AO baked.
Normal map for flight deck leather like material added.
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2022-07-24 19:18:49 +02:00 |
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Josh Davidson
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fe53c4d753
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Control: Fix buggy and wrong spoiler roll commands, inhibit overspeed prot in stall
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2022-04-11 20:17:06 -04:00 |
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Jonathan Redpath
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56d8530866
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Particle effects: rename files
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2022-01-31 13:35:10 +00:00 |
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Jonathan Redpath
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084bf34e15
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Particle effects: adjust for ambient lighting
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2022-01-29 21:44:51 +00:00 |
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Jonathan Redpath
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1d5f31f3bc
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remove extra file
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2022-01-28 11:39:07 +00:00 |
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Jonathan Redpath
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efc3ea4779
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CFM lightmap - remove black spots
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2022-01-28 11:34:56 +00:00 |
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Jonathan Redpath
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fb51c7a1af
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Sharklets light up correct
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2022-01-28 11:24:10 +00:00 |
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Jonathan Redpath
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2be6497a92
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V2500 lightmap: fix unknown black spots
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2022-01-28 11:06:30 +00:00 |
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Jonathan Redpath
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70416253b9
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Effects: move into better directory format, and add wing lightmap
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2022-01-24 19:04:28 +00:00 |
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Josh Davidson
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711aec4729
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Files: 2022
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2022-01-10 21:17:41 -05:00 |
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Jonathan Redpath
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d26c7897bd
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External fuselage - add rain-enabled parameter
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2021-12-31 13:40:51 +00:00 |
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Josh Davidson
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33eddc20f3
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VC: attempt at fixing non-NVIDIA display shader problem - but better
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2021-11-18 16:39:22 -05:00 |
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Josh Davidson
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0e6404869f
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VC: attempt at fixing non-NVIDIA display shader problem
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2021-11-18 16:37:17 -05:00 |
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legoboyvdlp R
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6debcad7c4
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Simplify display effect file - remove default and prioritize custom technique
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2021-08-27 21:09:35 +01:00 |
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legoboyvdlp R
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1f320fcd9f
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Display shader: remove Rembrandt technique; add fallback inherit-from from model-default per reccomendation from icecode
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2021-08-27 21:01:27 +01:00 |
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legoboyvdlp R
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479924de25
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Compositor cockpit lighting
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2021-08-18 12:34:31 +01:00 |
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semir
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792b7dee55
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MODEL/TEXTURE:Initial PW1100G(PWPP) commit with base texture and normal map. No XML
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2021-06-27 00:48:12 +02:00 |
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Josh Davidson
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988d674071
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VC: Fix display shader problem due to missing file sorry
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2021-06-19 11:44:16 -04:00 |
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Josh Davidson
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0515ff4f66
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VC: Display shader overhaul
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2021-06-06 12:45:04 -04:00 |
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semir
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53ad962e5f
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TEXTURE:LEAP normal map slightly improved
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2021-06-01 20:09:19 +02:00 |
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semir
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6588a965b8
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Displaythe LEAP normal map on the model
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2021-05-30 21:06:52 +02:00 |
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semir
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57817a4c3c
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TEXTUR: Normal map for LEAP
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2021-05-30 19:48:39 +02:00 |
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semir
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3b83b4e9f1
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MODEL/TEXTURE: Initial CFM LEAP-1A commit with texture. Normal map is WIP
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2021-05-04 20:22:26 +02:00 |
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Josh Davidson
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5df1032bd1
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Control: Refine engine control law farther, fix and add flex logic, add limits indications properly
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2021-04-23 13:21:07 -04:00 |
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legoboyvdlp R
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162013f7f3
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Revert "Temporary"
This reverts commit 9f3ebcbec2 .
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2021-01-18 12:45:56 +00:00 |
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legoboyvdlp R
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9f3ebcbec2
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Temporary
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2021-01-18 12:19:34 +00:00 |
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legoboyvdlp R
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447b978d2e
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Rework clustered shading lights (the problems with inside views are known) and add logo lightmap
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2020-12-24 16:37:15 +00:00 |
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legoboyvdlp R
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947428d34c
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Merge branch 'dev' into 3D
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2020-11-22 17:32:13 +00:00 |
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legoboyvdlp R
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1a9c14856f
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Enable Compositor shadow mapping
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2020-11-17 19:39:59 +00:00 |
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semir
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e276e592c4
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TEXTURE:Corrected export of normal map where it was not power of two
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2020-09-11 18:13:00 +02:00 |
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semir
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80ccf309b8
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TEXTURE:R/H wingtip fence texture restored, sharklets texture added. Normal maps added for both where required. Separate UV for both sides.MODEL:Sharklet materials(glass) and lights added.
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2020-08-22 11:30:39 +02:00 |
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semir
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8820d993a7
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MODEL:IAE and CFM UV changes. TEXTURE:Textue updates for IAE and CFM and their respective normal maps
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2020-08-02 21:05:32 +02:00 |
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legoboyvdlp R
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193cf24c62
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Missed one file
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2020-08-01 21:50:27 +01:00 |
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legoboyvdlp R
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42feec5347
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Possible improvement (slight) to normal map bluriness
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2020-08-01 21:48:48 +01:00 |
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legoboyvdlp R
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4594124975
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IAE normals
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2020-08-01 14:09:04 +01:00 |
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semir
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faa74813fa
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EFFECTS:Filename for CFM Normal map
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2020-08-01 13:14:59 +02:00 |
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semir
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8e988047e6
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EFFECTS:Bring back normal maps after segfault issue resolved. IAE:Normal map update. CFM:New normal map
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2020-08-01 13:07:38 +02:00 |
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legoboyvdlp R
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daf0ac506e
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Disable normal map on reflection-chrome.eff
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2020-07-30 14:50:42 +01:00 |
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legoboyvdlp R
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d1754173fb
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Split effects for engine normal map
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2020-07-28 12:23:23 +01:00 |
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legoboyvdlp R
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2935115b8a
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DCDU effects
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2020-07-25 01:47:53 +01:00 |
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semir
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003ee2e61d
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TEXTURE:More up to date fuselage texture and normal map
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2020-07-21 14:02:22 +02:00 |
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semir
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e4372042f8
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TEXTURE:More up to date fuselage texture and normal map
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2020-07-20 20:02:17 +02:00 |
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legoboyvdlp R
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eb1216b63d
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Normal effect on wings / body
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2020-07-18 13:27:05 +01:00 |
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semir
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dfbe2a70fa
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Initial normal map
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2020-07-18 13:55:15 +02:00 |
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legoboyvdlp R
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bd4ef5e607
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Landing gear - wheel spin, and main gear doors
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2020-06-10 12:22:36 +01:00 |
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