Enable Compositor shadow mapping
This commit is contained in:
parent
5264de9b7f
commit
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30 changed files with 30 additions and 0 deletions
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<irradiance-map-type type="int">2</irradiance-map-type>
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<irradiance-map-strength type="float">0.33</irradiance-map-strength>
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<texture n="4">
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<irradiance-map-type type="int">1</irradiance-map-type>
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<irradiance-map-strength type="float">0.33</irradiance-map-strength>
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<texture n="4">
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>panel</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/pedestal-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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@ -2,6 +2,7 @@
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<name>tiller</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<shadow-mapping-enabled type="bool">true</shadow-mapping-enabled>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-factor type="float" n="0"><use>/controls/lighting/panel-light</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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