Jonathan Redpath
59aa128ffa
Optimize IESI
2022-04-26 20:39:35 +01:00
Jonathan Redpath
ecb430f621
Wheel
2022-04-26 20:39:32 +01:00
Jonathan Redpath
016bd67766
Hyd / press
2022-04-26 20:39:29 +01:00
Jonathan Redpath
60db60c585
FCTL / FUEL
2022-04-26 20:39:25 +01:00
Jonathan Redpath
68dbe1ad5e
Cond / door / elec
2022-04-26 20:39:22 +01:00
Jonathan Redpath
bfb332c31a
Remove debug info
2022-04-26 20:39:20 +01:00
Jonathan Redpath
f46912150d
Improve bleed / cond page efficiency -- and fix that the hot air valve still worked after failure
2022-04-26 20:39:18 +01:00
Jonathan Redpath
5948d71637
Fix APU Hertz parameter
2022-04-26 20:39:16 +01:00
Jonathan Redpath
64b5e9ee15
Rewrite APU page to improve efficiency (proof of concept for future
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updates). 25% improvement in average update time + considerably reduce
frequency and magnitude of update spikes
2022-04-26 20:39:14 +01:00
Jonathan Redpath
dab0c97edd
Rewrite the bottom of the system display update code
2022-04-26 20:39:12 +01:00
semir
f3d66d34ef
Extensive texture work.
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Mesh work.
Torches separated for both cpt/fo.
Headset hanger on cpt side separated for clickable object to hide headset.
Glare/markings objects for EFB separated to allow animation with the windows.
2022-04-26 20:08:31 +02:00
Jonathan Redpath
2f8bdb28d7
Merge branch '3D' into 3D-flightdeck
2022-04-19 17:28:02 +01:00
Josh Davidson
ca198b718c
FMGC: Quick fix in valpha calculation
2022-04-11 21:33:24 -04:00
Josh Davidson
6f829acacc
FMGC: rework of alphaprot/max try 1, Control: Reduce upwards authority nearing stall alpha
2022-04-11 21:32:13 -04:00
Josh Davidson
fe53c4d753
Control: Fix buggy and wrong spoiler roll commands, inhibit overspeed prot in stall
2022-04-11 20:17:06 -04:00
Jonathan Redpath
e8ae551d9a
Merge branch '3D' into 3D-flightdeck
2022-04-09 11:55:46 +01:00
0764a0f1ee
Merge pull request #266 from ltoenning/new_lighting
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Use compositor lights for strobes and nav lights if available
2022-04-05 22:43:17 +02:00
Lars Toenning
702dab4fef
Use compositor lights for nav/strobes when available
2022-04-05 21:39:31 +02:00
Lars Toenning
85b2edba23
Use correct strobe effect
2022-04-02 23:52:05 +02:00
semir
72d78df4e6
FO autoland buttons(plug) correction
2022-04-02 15:52:48 +02:00
semir
3dfbc11b0e
Guards hinges integrated into fd_main
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Material issues fixed
Texture, UV work
2022-04-02 14:48:51 +02:00
semir
ca55370638
ND range and mode marks animations added
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Texture work
2022-04-02 13:13:35 +02:00
semir
f929ea0120
Texture and UV work
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UV for leather parts organized
Missing screws for EFB, some mesh corrections
Visors unwrapped, textured and named
2022-03-31 18:25:28 +02:00
semir
bc13256e75
FCU ND/Range knobs marks
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New fcu_panel_emit object and texture
EFB glare
Extensive base texture work
Some UV changes
2022-03-27 20:59:01 +02:00
Josh Davidson
b6af0fab1a
FMGC: Redo bank limit logic on better
2022-03-27 13:23:39 -04:00
f88138da9e
Added AOA vanes ot canvas livery
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Signed-off-by: fly <merspieler@airmail.cc>
2022-03-26 18:21:42 +01:00
Jonathan Redpath
d75f02422f
FCU panel glare
2022-03-24 13:48:07 +00:00
Jonathan Redpath
bc179e508f
Experimental battery voltage canvas
2022-03-21 10:50:54 +00:00
semir
f4c41ca18c
OVH and pedestal panel screws on one object, beginning UV cleanup to join with fd_main object.
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Battery voltage canvas screens added.
IAE N1 MODE switches and guards named.
ELT Switch+parts named, separated.
Some texture/material issues fixed.
2022-03-21 00:04:21 +01:00
semir
ac912751df
Missed one ACP glare object in previous commit
2022-03-19 17:15:19 +01:00
semir
a900c8ebff
ACP markings/glare object location corrected.
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FO tiller markings joind with main glare object thus controllable.
2022-03-19 17:09:44 +01:00
Jonathan Redpath
b2a637e28f
Overhead plugs
2022-03-19 12:32:56 +00:00
Jonathan Redpath
28eb8ca6b6
Merge branch '3D' into 3D-flightdeck
2022-03-19 10:12:00 +00:00
semir
39c062ada5
OVH knob makings now on correct texture, some of their names corrected as needed
2022-03-18 17:17:05 +01:00
Josh Davidson
1f7710d66e
Engine: New EGT simulation
2022-03-18 12:15:02 -04:00
semir
b791e2ae5c
FO tiller markings object and texture
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Z-Fighting of tiller markings should be resolved
N0 HUD FCU plug added
2022-03-18 13:30:08 +01:00
Jonathan Redpath
5096fe237b
Merge branch '3D' into 3D-flightdeck
2022-03-16 15:10:02 +00:00
Jonathan Redpath
5beb663989
HUD plug
2022-03-16 14:48:25 +00:00
semir
978c4a218d
Corrected misnamed object names
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Start of base texture(fd_main) now has the black screens and some details
UV re-oragnization(fd_main) and corrections
IAE/CFM etc OVH plugs
FCU HUD plug and additional button
Tiller markings/glare
Headset unwrapped
2022-03-16 13:23:00 +01:00
Jonathan Redpath
1cb3e66c9a
Light up the markings on the OHP + hardcode the wiper axis because the axis object doesn't work
2022-03-16 09:38:25 +00:00
Josh Davidson
35834d6439
Sim: Temporarily add back old oil pressure to inhibit warning
2022-03-15 11:22:07 -04:00
Jonathan Redpath
a9c30e13a0
Animate audio control panel. Some do not work yet due to incorrect names. Last animations completed - merge to 3D branch expected before Friday.
2022-03-15 15:07:18 +00:00
Jonathan Redpath
21e87240ed
Merge branch '3D' into 3D-flightdeck
2022-03-14 15:13:57 +00:00
Josh Davidson
12105bb353
Files: update name so it matches
2022-03-13 12:41:39 -04:00
Josh Davidson
833e728b4b
FMGC: V/S and FPA filtering bugfix, DU: Add flashing amber for FPA protection also
2022-03-13 12:39:16 -04:00
Josh Davidson
ebca54e832
Files: cleanup:
2022-03-12 15:19:36 -05:00
Josh Davidson
9b17c5f7e6
FMGC: Fix V/S engage bug, sync with ITAF core pt2
2022-03-12 13:30:41 -05:00
Josh Davidson
6ebfec3503
FMGC: Sync with ITAF core pt1
2022-03-12 12:07:10 -05:00
semir
6daa00a273
IESI markings/glare re-added.
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Corrections to some glareshield, pedestal font sizes, positions. Added minor missing elements.
2022-03-11 18:11:15 +01:00
Jonathan Redpath
49e1e62ca6
Display the auto-coordination message on startup
2022-03-11 12:55:40 +00:00