5b9375f102
- reworked priorities.hxx/.cxx to make valgrind happy. It also allows us to add more features per area (like smoothing). - remove TG_MAX_AREA_TYPES - we had a merge request for this, but this does essentially the same thing with the refactoring. - fixed some edge matching introduced in multithreaded construct. - tgconstruct objects now live for an entire stage. 1 for each thread - this introduced the memory leaks, and some issues. interesting side effect is that we do less alloc / free, since we use std::vectors which when cleared, don't actually free memory, so by the end, we've allocated enough entries for the largest tile. - fixed linear feature issue in genapts850 - the refactor caused some of the old clean functions to remove too many polys! with cgal, we need far less cleaning - just do what construct does, and we can still parse all airports, and lines are back. |
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.. | ||
Airports | ||
Airspace | ||
BuildTiles | ||
Include | ||
Lib | ||
Prep | ||
Utils | ||
.gitignore | ||
CMakeLists.txt | ||
DoxygenMain.cxx |