01ba584d2e
For the time being of VMap0-data in FlightGear Scenery, there have been two cases of simplification, where different types of landcover usage have been stuffed into the same TerraGear work directories: 1.) VMap0 "Glacier" and VMap0 "Polar Ice" have been accumulated in the 'LandCover/Glacier' directory, 2.) VMap0 "Wet Sand" and VMap0 "Marsh" have been mapped together in 'VPF-LandCover/Marsh'. These have been defined in the 'TGVPF/process.sh' for a long time and we simply ported the identical mapping over to 'ShapeFile/process.sh', in order to provide an exact image of what had been done previously with the TGVPF reader, when we did all those funny ShapeFile thingies. When I started storing all the landcover data in a PostGIS DB, one goal I had in mind was to understand and clean up the structure of all those different layers. Now, after many hours of reading VMap specs and dealing with this data, I have come to the point where we could merge VMap1 data into the VMap0 stuff where VMap1 is available and I'd like to have those duplicates cleaned up before we're getting into an even bigger mess. This means, and this is what the patch implements, that we're going to handle "Polar Ice" landcover data separately from "Glacier" as well as "Wet Sand" (which apparently means "Littoral" in our case) separately from "Marsh" - in TerraGear. In order to let FlightGear behave the same as previously, the two mentione mappings are now implemented by respective additional "name" entries in the 'materials.xml' file. I already committed these entries. I'd like to progress with the task of adding improvements to our landcover data set because I consider it as one of the vital goals of further development to add more and more diversity to The Scenery. So I'm eager to see these really small but significant issues resolved. |
||
---|---|---|
.. | ||
Clipper | ||
GenOutput | ||
Main | ||
Match | ||
Osgb36 | ||
Parallel | ||
Triangulate | ||
.cvsignore | ||
Makefile.am |