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964 commits

Author SHA1 Message Date
PSadrozinski
fdb37b36c7 added linked objects for beacon and windsock support.
taxiway signs pending...
2012-03-25 23:53:18 +02:00
Christian Schmitt
b146149877 Port airport light objects support 2012-03-25 23:53:09 +02:00
Christian Schmitt
155d405ee2 Again, lower the light nodes above the terrain. This needs to be tested 2012-03-25 23:53:05 +02:00
PSadrozinski
81ec458cd7 lights are much better, but not perfect 2012-03-25 23:53:05 +02:00
PSadrozinski
39ea640499 cleanup airport.cxx and simple fix in linear features 2012-03-25 23:53:05 +02:00
PSadrozinski
4df32f7aed First stab at taxiway lights 2012-03-25 23:53:05 +02:00
Christian Schmitt
ce08e218f6 Port runway lights over to the new framework 2012-03-25 23:53:00 +02:00
Christian Schmitt
6a6052f2f5 Fix overrun generation, broken by last commit 2012-03-25 23:52:53 +02:00
Christian Schmitt
d573b38430 Simplify runway code a bit. 2012-03-25 23:52:53 +02:00
PSadrozinski
6f7df8da5e infrastructure for lights 2012-03-25 23:52:53 +02:00
PSadrozinski
5e1ed20e4d Fix Linear feature when angles is close to 180 or 0 degrees.
- it doesn't hang anymore, but it generates artifacts.  more study needed
2012-03-25 23:52:53 +02:00
Christian Schmitt
b0a1f38ccb Make runway textures work 2012-03-25 23:52:47 +02:00
Christian Schmitt
761a71ba7b Bring both 850 work (new taxiways and new runways) together. 2012-03-25 23:52:43 +02:00
PSadrozinski
ecbfc64b14 Added per linear feature width capability, so double lines are twice as wide, etc... 2012-03-25 23:52:43 +02:00
PSadrozinski
6dcf165438 linear features now have their own function to calc tex coords,
and the runway function scales.
Now, U should always be 1 width, and length is offset from minv.
This allows 1 polygons texture to start where the previous finished,
making it appear the texture flows continuously
2012-03-25 23:52:43 +02:00
PSadrozinski
c941c02c13 rams cp 2 - better, but not perfect 2012-03-25 23:52:43 +02:00
PSadrozinski
a547a9ba00 near feature checkpoint 1
- cut in to the terrain
- using asphalt texture, need a test texture to check texcoords
- need offset - it's hardcoded for pavement features, so centerlines are off
2012-03-25 23:52:43 +02:00
PSadrozinski
47b1b05ac7 Checkpoint : Linear features build their own superpoly_list on Finish() with
correct texture and heading for each quad.  Still need to clip them against
their own accum during build btg
2012-03-25 23:52:43 +02:00
PSadrozinski
7d729633c1 Texturing works 2012-03-25 23:52:43 +02:00
PSadrozinski
ef486df526 Adding initial genapts 850 support 2012-03-25 23:52:38 +02:00
Christian Schmitt
324e6fc30f Make size of runway base depend on its width 2012-03-25 23:52:31 +02:00
Christian Schmitt
6ce3e16d4b Take care of simple runways, too 2012-03-25 23:52:31 +02:00
Christian Schmitt
c43ebccb7a Lower the light nodes above the terrain. This needs to be tested 2012-03-25 23:52:31 +02:00
Christian Schmitt
b1264d5134 Support different runway edge light intensities 2012-03-25 23:52:31 +02:00
Christian Schmitt
dfd63f3fd8 water runway support 2012-03-25 23:52:31 +02:00
Christian Schmitt
d1aece0be3 Helipad lights support 2012-03-25 23:52:31 +02:00
Christian Schmitt
fa10efa1d0 Possibility to create runways without a designation (empty threshold) 2012-03-25 23:52:31 +02:00
Christian Schmitt
7c8b6781f3 Make helipads work 2012-03-25 23:52:27 +02:00
Christian Schmitt
b6c1b2c609 Add UK runway markings support. While at it, put most of the markings
logic into the markings function.
2012-03-25 23:52:10 +02:00
Christian Schmitt
ca7a097f9c clean up runway parameter calcs 2012-03-25 23:52:10 +02:00
Christian Schmitt
2eb8428a59 Read and create airport light objects like PAPIs and calculate their light vectors. 2012-03-25 23:52:10 +02:00
Christian Schmitt
785c4afcda Move the whole genapts over to the metric system.
Now we calculate with metric values internally, however, the
fixed feet values in the source will have to be converted or
be used with SG_FEET_TO_METER for now.
2012-03-25 23:52:10 +02:00
Christian Schmitt
2fff6d803e Work on supporting 850 light definitions.
This is still WIP, but lots of stuff already working.
2012-03-25 23:52:09 +02:00
Christian Schmitt
0bffde0f2d Make stopways work again, too 2012-03-25 23:52:09 +02:00
Christian Schmitt
66fc88c666 Implement individual runway markings for both ends.
Simplified code a lot, removed runway-specific files with
a lot of duplicate code. Put marking logic into
functions.
2012-03-25 23:52:09 +02:00
Christian Schmitt
8ac29ac8a8 Implement two runway end designations for precision runway 2012-03-25 23:52:00 +02:00
Christian Schmitt
0e83e180fc Introduce 2nd variable for other runway end designation.
Some cleanup, too.
2012-03-25 23:51:38 +02:00
Christian Schmitt
83144f66a3 get runway center calculation right 2012-03-25 23:51:38 +02:00
Christian Schmitt
0dddd26b91 first work on reading apt.dat 8.50 2012-03-25 23:50:22 +02:00
PSadrozinski
1eae25d17a removing automake files - just updating cmake build files from now 2012-03-25 23:37:26 +02:00
Maxime Guillaud
e37fc96f4d Proper handling of lowercase filenames by hgtchop. 2012-02-27 13:37:29 +01:00
Maxime Guillaud
e4c19fefee Increase buffer size for the client-server messages and consistently use MAXBUF. 2012-02-27 13:37:08 +01:00
Martin Spott
c1ee6aa9ff Comply with PostGIS 2.x 2012-01-25 02:22:53 -08:00
Martin Spott
ae9352b61e Merge minor cleanup 2012-01-25 01:05:25 -08:00
Martin Spott
316407935a Add a sample on how to retrieve VMap0 feature names,
done this long ago, just documenting for response on GDAL list.
2012-01-23 13:21:46 -08:00
Martin Spott
1aedcff200 One of probably many ways to convert VMap0 into something useful. 2012-01-23 20:04:37 +01:00
Martin Spott
74ae44ed47 Adjust to process/materials 2011-11-22 15:37:43 +01:00
Martin Spott
ef2dbe235c Update to common practice 2011-11-22 15:24:47 +01:00
Martin Spott
04cbf07e13 Update to the current state of GRASS7 capabilities 2011-11-15 18:17:59 +01:00
Frederic Bouvier
90ed31b46b Additionnal Win64 dependency 2011-11-10 20:07:37 +01:00