1
0
Fork 0
Commit graph

1246 commits

Author SHA1 Message Date
curt
cc5e739297 Wrap with #ifdef's so it can be included from more than one source. 2007-11-05 14:01:37 +00:00
curt
fbdbcb076b Support creation of polygon lines with non-integer widths. For instance,
road line markings in the USA typically are 4 inches wide (about 10cm).
2007-11-05 14:00:23 +00:00
curt
594c1ffa64 Add white and yellow line types. 2007-10-31 15:05:13 +00:00
curt
0cae653c46 Use a local definition of the point2d class since this was removed from SimGear. 2007-08-15 14:36:52 +00:00
curt
d39de0b665 simple 2d point class definition was removed from SimGear so use a TerraGear
local version.
2007-08-15 14:35:36 +00:00
curt
40e74181e2 Add a simple class definition here that was removed from SimGear. 2007-08-15 14:34:29 +00:00
curt
20105f0e6c Updates. 2007-04-04 16:06:54 +00:00
curt
51a49e5ed1 Remove extra qualifier. 2007-04-04 15:44:06 +00:00
curt
01ba584d2e OVERVIEW:
For the time being of VMap0-data in FlightGear Scenery, there have been
two cases of simplification, where different types of landcover usage
have been stuffed into the same TerraGear work directories:

1.) VMap0 "Glacier" and VMap0 "Polar Ice" have been accumulated in the
    'LandCover/Glacier' directory,
2.) VMap0 "Wet Sand" and VMap0 "Marsh" have been mapped together in
    'VPF-LandCover/Marsh'.

These have been defined in the 'TGVPF/process.sh' for a long time and
we simply ported the identical mapping over to 'ShapeFile/process.sh',
in order to provide an exact image of what had been done previously
with the TGVPF reader, when we did all those funny ShapeFile thingies.

When I started storing all the landcover data in a PostGIS DB, one goal
I had in mind was to understand and clean up the structure of all those
different layers.

Now, after many hours of reading VMap specs and dealing with this data,
I have come to the point where we could merge VMap1 data into the VMap0
stuff where VMap1 is available and I'd like to have those duplicates
cleaned up before we're getting into an even bigger mess.

This means, and this is what the patch implements, that we're going to
handle "Polar Ice" landcover data separately from "Glacier" as well as
"Wet Sand" (which apparently means "Littoral" in our case) separately
from "Marsh" - in TerraGear. In order to let FlightGear behave the same
as previously, the two mentione mappings are now implemented by
respective additional "name" entries in the 'materials.xml' file. I
already committed these entries.

I'd like to progress with the task of adding improvements to our
landcover data set because I consider it as one of the vital goals of
further development to add more and more diversity to The Scenery. So
I'm eager to see these really small but significant issues resolved.
2006-11-29 22:19:33 +00:00
curt
3911a656b5 Version 0.2 of airspace program. Note the CHANGES file. 2006-04-14 16:09:10 +00:00
cvs
81656fd423 Remove handle ( and memory ) leak 2006-03-25 14:16:56 +00:00
curt
0ffcbd97aa Initial revision. 2006-01-27 20:28:55 +00:00
curt
a94577bd35 Updates to demo/example processing script. 2006-01-24 19:40:26 +00:00
curt
33df5799d8 Updates to the paths I use. 2006-01-24 19:39:48 +00:00
curt
cf1b289fa2 Updates to suggested/example paths. 2006-01-24 19:39:16 +00:00
curt
964a4c18ef Yikes! How about commenting out the debugging output, not the actual line
of code!  (See, once in a while I can spot my own stupidity.) :-)
2005-12-31 19:29:26 +00:00
curt
7d4a36db97 Fix a bug recently introduced where the code got overly aggressive with
"bad node" removal and could remove desired nodes.
2005-12-31 19:02:00 +00:00
fredb
4ee00f1084 Removed unneeded files from the terra build 2005-12-22 16:46:58 +00:00
curt
3f35a1486b Fred Bouvier:
I replaced the test of the presence of PUI by a test of the presence of SG, and
I moved the C++ instruction to include PLIB lib check ( on UL ). PUI is not
used by TerraGear and it uses OpenGL that I don't want under cygwin because I
would have to install X11 and it is a mess, just for text tools.
2005-12-22 15:36:39 +00:00
curt
35c35d479e Don't build xterra by default. 2005-12-22 15:35:54 +00:00
curt
10558113e8 Cygwin patches from Frederic Bouvier. 2005-12-19 16:51:25 +00:00
curt
7d20efc7b1 A couple small updates. 2005-12-19 16:06:45 +00:00
curt
9167f05974 Initial revision of my personal todo list. 2005-12-19 16:05:07 +00:00
curt
f8a6310993 Set default LogLevel = SG_INFO. 2005-12-19 15:56:11 +00:00
curt
c1bec7b6c2 Activate some additional debugging output for LogLevel = SG_DEBUG. 2005-12-19 15:55:47 +00:00
curt
e444f54d6d Prevent date line wrap around due to creating an expanded polygon from a
line that might touch the dateline.
2005-12-19 15:54:58 +00:00
curt
99f280eb08 Updated default command line options. 2005-12-19 15:53:47 +00:00
curt
99da0c21b0 Change SRTM directory names to reflect SRTM v2.0 2005-12-19 15:53:21 +00:00
curt
9ff8e4367d fix typos in comments/debugging output. 2005-12-19 15:52:50 +00:00
curt
890ed478ed Updates ... 2005-12-19 15:52:05 +00:00
curt
0367a7ed38 Another patch ... 2005-11-12 00:23:21 +00:00
curt
a417092df1 I extended shape-decode even further based on Ralf's line feature patch. With
my patch it is possible to store line width as an attribute in the shape file
itself. This comes especially handy with rivers which can gradually broaden
that way.
2005-11-12 00:17:58 +00:00
curt
dde5a64a75 A couple updates to the FGArray API. 2005-11-10 16:26:59 +00:00
curt
4e20e26d04 Use a consistent __sun #definen symbol. 2005-11-08 16:51:18 +00:00
curt
b51914707d Initial revision. This is a little util that can fill SRTM voids with data
from another DEM source.
2005-11-08 16:30:10 +00:00
curt
ed22267dd9 Ralf Gerlich:
This patch for TerraGear extends the shape-decode and noaa-decode tools to also handle shapefiles containing point- and line-data.
2005-11-08 16:27:36 +00:00
curt
507e78357b Handle another possible case of degenerate output from our polygon clipping
code.
2005-10-31 18:53:13 +00:00
curt
b78684b6dd Add an important build note. 2005-10-31 18:47:46 +00:00
curt
13cf4600c7 One small additional bit of sanity checking and cleanup. 2005-10-31 18:45:19 +00:00
curt
a00eb22170 Make the course grid a bit finer. 2005-10-31 18:43:27 +00:00
curt
13e1be6c06 Fix a bug with possible missing skirt nodes. 2005-10-31 18:43:02 +00:00
curt
a42d16fb01 Fix some small bugs. 2005-10-31 18:42:37 +00:00
curt
e78b14e052 Fix glide slope angle parsing for newest x-plane data. 2005-09-28 17:27:07 +00:00
curt
b6b0033859 Remove gts dependency but save the code for algorithmic reference. 2005-09-28 17:24:35 +00:00
curt
75e7fabecb Fix debugging output error. 2005-09-28 17:24:09 +00:00
curt
23aa8a468f Add Win32 directory to the distribution. 2005-09-28 17:23:51 +00:00
curt
f120c59bf8 Remove dependency on gts. 2005-09-28 17:22:06 +00:00
curt
9e1e0881c3 Removed forced dependencies on gts/glib. 2005-09-28 17:17:13 +00:00
curt
02de050a9b Add a small bit of structure to assist in debugging two crashes near the poles. 2005-09-28 16:44:05 +00:00
curt
8524cf7e76 - Fix a bug in the tile chopper that could lead to infinite recursion for
polygons near the poles.
- Fix a bug in the code that would insert dividing nodes in a long seam which
  could lead to infinite recursion for lines on the poles.
- Change airport area clipping semantics to reduce cracks in scenery.
2005-09-28 16:43:18 +00:00