onvert cout to SG_LOG in lights.cxx.
remove unused dead code in airport.cxx
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474c126a0c
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effbefde41
2 changed files with 49 additions and 87 deletions
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@ -773,40 +773,12 @@ void Airport::BuildBtg(const string& root, const string_list& elev_src )
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for ( unsigned int k = 0; k < rwy_polys.size(); ++k )
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{
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TGPolygon poly = rwy_polys[k].get_poly();
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SG_LOG(SG_GENERAL, SG_DEBUG, "total size of section " << k << " before =" << poly.total_size());
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#if 0
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poly = remove_cycles( poly );
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poly = remove_dups( poly );
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poly = remove_bad_contours( poly );
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poly = remove_tiny_contours( poly );
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poly = remove_spikes( poly );
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poly = remove_dups( poly );
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poly = remove_bad_contours( poly );
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poly = remove_small_contours( poly );
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#endif
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rwy_polys[k].set_poly( poly );
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}
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for ( unsigned int k = 0; k < pvmt_polys.size(); ++k )
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{
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TGPolygon poly = pvmt_polys[k].get_poly();
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SG_LOG(SG_GENERAL, SG_DEBUG, "total size of section " << k << " before =" << poly.total_size());
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#if 0
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poly = remove_cycles( poly );
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poly = remove_dups( poly );
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poly = remove_bad_contours( poly );
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poly = remove_tiny_contours( poly );
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poly = remove_spikes( poly );
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poly = remove_dups( poly );
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poly = remove_bad_contours( poly );
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poly = remove_small_contours( poly );
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#endif
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pvmt_polys[k].set_poly( poly );
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}
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@ -814,8 +786,6 @@ void Airport::BuildBtg(const string& root, const string_list& elev_src )
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{
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TGPolygon poly = line_polys[k].get_poly();
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SG_LOG(SG_GENERAL, SG_DEBUG, "total size of section " << k << " before =" << poly.total_size());
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poly = remove_cycles( poly );
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poly = remove_dups( poly );
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poly = remove_bad_contours( poly );
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@ -840,23 +810,8 @@ void Airport::BuildBtg(const string& root, const string_list& elev_src )
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base_poly = add_nodes_to_poly( base_poly, tmp_pvmt_nodes );
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SG_LOG(SG_GENERAL, SG_DEBUG, " after adding tmp_nodes: " << base_poly);
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#if 0
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base_poly = remove_cycles( base_poly );
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base_poly = remove_dups( base_poly );
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base_poly = remove_bad_contours( base_poly );
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base_poly = tgPolygonSimplify( base_poly );
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base_poly = remove_tiny_contours( base_poly );
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base_poly = remove_spikes( base_poly );
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base_poly = remove_dups( base_poly );
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base_poly = remove_bad_contours( base_poly );
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base_poly = remove_small_contours( base_poly );
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#endif
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// Finally find slivers in base
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SG_LOG(SG_GENERAL, SG_INFO, "before find slivers in base - contours is : " << base_poly.contours() );
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tgPolygonFindSlivers( base_poly, slivers );
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SG_LOG(SG_GENERAL, SG_INFO, "after find slivers in base - contours is : " << base_poly.contours() );
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merge_slivers( rwy_polys, slivers );
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merge_slivers( pvmt_polys, slivers );
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@ -32,8 +32,6 @@
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#include "runway.hxx"
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using std::cout;
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using std::endl;
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using std::string;
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@ -281,8 +279,8 @@ superpoly_list Runway::gen_runway_threshold_lights( const int kind, bool recip )
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point_list r_normals; r_normals.clear();
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int i;
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cout << "gen threshold " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen threshold " << rwy.rwnum[0] );
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// using TGPolygon is a bit innefficient, but that's what the
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// routine returns.
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TGPolygon poly_corners = gen_runway_area_w_extend( 0.0,
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@ -315,8 +313,7 @@ superpoly_list Runway::gen_runway_threshold_lights( const int kind, bool recip )
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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Point3D normal1 = gen_runway_light_vector( 3.0, recip );
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Point3D normal2 = gen_runway_light_vector( 3.0, !recip );
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@ -569,7 +566,7 @@ TGSuperPoly Runway::gen_touchdown_zone_lights( bool recip )
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point_list normals; normals.clear();
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int i;
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cout << "gen touchdown zone lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen touchdown zone lights " << rwy.rwnum[0] );
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Point3D normal;
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@ -582,25 +579,29 @@ TGSuperPoly Runway::gen_touchdown_zone_lights( bool recip )
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point_list corner;
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for ( i = 0; i < poly_corners.contour_size( 0 ); ++i ) {
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corner.push_back( poly_corners.get_pt( 0, i ) );
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corner.push_back( poly_corners.get_pt( 0, i ) );
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}
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// determine the start point.
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Point3D ref;
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double length_hdg, left_hdg;
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double lon, lat, r;
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double lon = 0.0f, lat = 0.0f, r;
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if ( recip ) {
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ref = (corner[0] + corner[1]) / 2;
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length_hdg = rwy.heading + 180.0;
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if ( length_hdg > 360.0 ) { length_hdg -= 360.0; }
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if ( length_hdg > 360.0 ) {
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length_hdg -= 360.0;
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}
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} else {
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ref = (corner[2] + corner[3]) / 2;
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length_hdg = rwy.heading;
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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normal = gen_runway_light_vector( 3.0, recip );
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@ -677,7 +678,7 @@ static TGSuperPoly gen_vasi( const TGLightobj& rwy_light,
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string flag;
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double gs_angle = 3.0;
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cout << "gen vasi " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen vasi " << rwy.rwnum[0] );
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Point3D normal;
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@ -839,7 +840,7 @@ static TGSuperPoly gen_vasi( const TGLightobj& rwy_light,
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point_list lightobj; lightobj.clear();
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point_list normals; normals.clear();
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cout << "gen papi " << rwy_light.rwy_name << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen papi " << rwy_light.rwy_name
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Point3D ref;
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double lon, lat, r;
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@ -945,7 +946,7 @@ TGSuperPoly Runway::gen_reil( bool recip )
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int i;
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string flag;
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cout << "gen reil " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen reil " << rwy.rwnum[0] );
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Point3D normal;
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@ -978,9 +979,10 @@ TGSuperPoly Runway::gen_reil( bool recip )
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flag = rwy.rwnum[0];
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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// offset 40' downwind
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geo_direct_wgs_84 ( ref1.lat(), ref1.lon(), length_hdg,
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@ -1038,11 +1040,11 @@ superpoly_list Runway::gen_calvert( const string &kind, bool recip )
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int i, j;
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string flag;
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if ( kind == "1" ) {
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cout << "gen Calvert lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen Calvert lights " << rwy.rwnum[0] );
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} else if ( kind == "2" ) {
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cout << "gen Calvert/II lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen Calvert/II lights " << rwy.rwnum[0] );
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} else {
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cout << "gen unknown Calvert lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen unknown Calvert lights " << rwy.rwnum[0] );
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}
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Point3D normal1 = gen_runway_light_vector( 3.0, recip );
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@ -1111,9 +1113,10 @@ superpoly_list Runway::gen_calvert( const string &kind, bool recip )
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length_hdg = rwy.heading;
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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Point3D ref = ref_save;
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//
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@ -1427,7 +1430,7 @@ superpoly_list Runway::gen_alsf( const string &kind, bool recip )
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int i, j;
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string flag;
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cout << "gen ALSF/SALS lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen ALSF/SALS lights " << rwy.rwnum[0] );
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Point3D normal1 = gen_runway_light_vector( 3.0, recip );
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Point3D normal2 = gen_runway_light_vector( 3.0, !recip );
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@ -1495,9 +1498,10 @@ superpoly_list Runway::gen_alsf( const string &kind, bool recip )
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length_hdg = rwy.heading;
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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Point3D ref = ref_save;
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@ -1936,7 +1940,7 @@ TGSuperPoly Runway::gen_odals( bool recip )
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int i;
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string flag;
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cout << "gen odals " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen odals " << rwy.rwnum[0] );
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// ODALS lighting is omni-directional, but we generate a normal as
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// a placeholder to keep everything happy.
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@ -1971,9 +1975,10 @@ TGSuperPoly Runway::gen_odals( bool recip )
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flag = rwy.rwnum[0];
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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Point3D ref = ( ref1 + ref2 ) / 2.0;
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@ -2041,7 +2046,7 @@ superpoly_list Runway::gen_ssalx( const string& kind, bool recip )
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int i, j;
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string flag;
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cout << "gen SSALx lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen SSALx lights " << rwy.rwnum[0] );
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Point3D normal1 = gen_runway_light_vector( 3.0, recip );
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Point3D normal2 = gen_runway_light_vector( 3.0, !recip );
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@ -2109,9 +2114,10 @@ superpoly_list Runway::gen_ssalx( const string& kind, bool recip )
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length_hdg = rwy.heading;
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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Point3D ref = ref_save;
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@ -2309,7 +2315,7 @@ superpoly_list Runway::gen_malsx( const string& kind, bool recip )
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int i, j;
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string flag;
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cout << "gen SSALx lights " << rwy.rwnum[0] << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen SSALx lights " << rwy.rwnum[0] );
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Point3D normal1 = gen_runway_light_vector( 3.0, recip );
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Point3D normal2 = gen_runway_light_vector( 3.0, !recip );
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@ -2328,7 +2334,7 @@ superpoly_list Runway::gen_malsx( const string& kind, bool recip )
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point_list corner;
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for ( i = 0; i < poly_corners.contour_size( 0 ); ++i ) {
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corner.push_back( poly_corners.get_pt( 0, i ) );
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corner.push_back( poly_corners.get_pt( 0, i ) );
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}
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Point3D inc;
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@ -2377,9 +2383,10 @@ superpoly_list Runway::gen_malsx( const string& kind, bool recip )
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length_hdg = rwy.heading;
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) { left_hdg += 360.0; }
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cout << "length hdg = " << length_hdg
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<< " left heading = " << left_hdg << endl;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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Point3D ref = ref_save;
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