Sync clipper library with latest code from SF
Picked from here: https://sourceforge.net/p/polyclipping/code/HEAD/tree/trunk/cpp/
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/*******************************************************************************
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/*******************************************************************************
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* *
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* *
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* Author : Angus Johnson *
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* Author : Angus Johnson *
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* Version : 6.1.2 *
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* Version : 6.4.2 *
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* Date : 15 December 2013 *
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* Date : 27 February 2017 *
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* Website : http://www.angusj.com *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2013 *
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* Copyright : Angus Johnson 2010-2017 *
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* *
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* *
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* License: *
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* License: *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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* http://www.boost.org/LICENSE_1_0.txt *
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* http://www.boost.org/LICENSE_1_0.txt *
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* *
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* *
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* Attributions: *
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* Attributions: *
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* The code in this library is an extension of Bala Vatti's clipping algorithm: *
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* The code in this library is an extension of Bala Vatti's clipping algorithm: *
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* "A generic solution to polygon clipping" *
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* "A generic solution to polygon clipping" *
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* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
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* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
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* http://portal.acm.org/citation.cfm?id=129906 *
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* http://portal.acm.org/citation.cfm?id=129906 *
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* *
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* *
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* Computer graphics and geometric modeling: implementation and algorithms *
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* Computer graphics and geometric modeling: implementation and algorithms *
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* By Max K. Agoston *
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* By Max K. Agoston *
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* Springer; 1 edition (January 4, 2005) *
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* Springer; 1 edition (January 4, 2005) *
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* http://books.google.com/books?q=vatti+clipping+agoston *
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* http://books.google.com/books?q=vatti+clipping+agoston *
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* *
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* *
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* See also: *
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* See also: *
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* "Polygon Offsetting by Computing Winding Numbers" *
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* "Polygon Offsetting by Computing Winding Numbers" *
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* Paper no. DETC2005-85513 pp. 565-575 *
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* Paper no. DETC2005-85513 pp. 565-575 *
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* ASME 2005 International Design Engineering Technical Conferences *
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* ASME 2005 International Design Engineering Technical Conferences *
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* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
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* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
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* September 24-28, 2005 , Long Beach, California, USA *
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* September 24-28, 2005 , Long Beach, California, USA *
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* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
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* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
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* *
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* *
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*******************************************************************************/
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*******************************************************************************/
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#ifndef clipper_hpp
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#ifndef clipper_hpp
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#define clipper_hpp
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#define clipper_hpp
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#define CLIPPER_VERSION "6.1.2"
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#define CLIPPER_VERSION "6.4.2"
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//improve performance but coordinate values are limited to the range +/- 46340
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//improve performance but coordinate values are limited to the range +/- 46340
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//#define use_int32
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//#define use_int32
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//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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//#define use_xyz
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//#define use_xyz
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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//#define use_lines
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#define use_lines
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//use_deprecated: Enables support for the obsolete OffsetPaths() function
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//use_deprecated: Enables temporary support for the obsolete functions
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//which has been replace with the ClipperOffset class.
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//#define use_deprecated
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#define use_deprecated
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#include <vector>
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#include <vector>
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#include <list>
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#include <set>
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#include <set>
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#include <stdexcept>
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#include <stdexcept>
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#include <cstring>
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#include <cstring>
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#include <cstdlib>
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#include <cstdlib>
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#include <ostream>
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#include <ostream>
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#include <functional>
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#include <functional>
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#include <queue>
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namespace ClipperLib {
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namespace ClipperLib {
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enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
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enum PolyType { ptSubject, ptClip };
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enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
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//By far the most widely used winding rules for polygon filling are
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enum PolyType { ptSubject, ptClip };
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//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
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//By far the most widely used winding rules for polygon filling are
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//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
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//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
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//see http://glprogramming.com/red/chapter11.html
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//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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//see http://glprogramming.com/red/chapter11.html
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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#ifdef use_int32
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typedef int cInt;
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#ifdef use_int32
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typedef unsigned int cUInt;
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typedef int cInt;
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#else
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static cInt const loRange = 0x7FFF;
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typedef signed long long cInt;
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static cInt const hiRange = 0x7FFF;
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typedef unsigned long long cUInt;
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#else
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#endif
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typedef signed long long cInt;
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static cInt const loRange = 0x3FFFFFFF;
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struct IntPoint {
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static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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cInt X;
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typedef signed long long long64; //used by Int128 class
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cInt Y;
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typedef unsigned long long ulong64;
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#ifdef use_xyz
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cInt Z;
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#endif
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IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
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#else
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struct IntPoint {
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IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
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cInt X;
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#endif
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cInt Y;
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#ifdef use_xyz
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friend inline bool operator== (const IntPoint& a, const IntPoint& b)
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cInt Z;
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{
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IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
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return a.X == b.X && a.Y == b.Y;
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#else
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}
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IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
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friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
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#endif
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{
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return a.X != b.X || a.Y != b.Y;
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friend inline bool operator== (const IntPoint& a, const IntPoint& b)
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}
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{
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};
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return a.X == b.X && a.Y == b.Y;
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//------------------------------------------------------------------------------
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}
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friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
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typedef std::vector< IntPoint > Path;
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{
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typedef std::vector< Path > Paths;
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return a.X != b.X || a.Y != b.Y;
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}
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inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
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};
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inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
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//------------------------------------------------------------------------------
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std::ostream& operator <<(std::ostream &s, const IntPoint &p);
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typedef std::vector< IntPoint > Path;
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std::ostream& operator <<(std::ostream &s, const Path &p);
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typedef std::vector< Path > Paths;
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std::ostream& operator <<(std::ostream &s, const Paths &p);
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inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
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struct DoublePoint
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inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
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{
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double X;
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std::ostream& operator <<(std::ostream &s, const IntPoint &p);
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double Y;
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std::ostream& operator <<(std::ostream &s, const Path &p);
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DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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std::ostream& operator <<(std::ostream &s, const Paths &p);
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DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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};
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struct DoublePoint
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//------------------------------------------------------------------------------
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{
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double X;
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#ifdef use_xyz
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double Y;
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typedef void (*TZFillCallback)(IntPoint& z1, IntPoint& z2, IntPoint& pt);
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DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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#endif
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DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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};
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enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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//------------------------------------------------------------------------------
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enum JoinType {jtSquare, jtRound, jtMiter};
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enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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#ifdef use_xyz
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#ifdef use_deprecated
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typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
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enum EndType_ {etClosed, etButt = 2, etSquare, etRound};
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#endif
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#endif
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enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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class PolyNode;
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enum JoinType {jtSquare, jtRound, jtMiter};
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typedef std::vector< PolyNode* > PolyNodes;
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enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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class PolyNode
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class PolyNode;
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{
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typedef std::vector< PolyNode* > PolyNodes;
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public:
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PolyNode();
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class PolyNode
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Path Contour;
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{
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PolyNodes Childs;
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public:
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PolyNode* Parent;
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PolyNode();
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PolyNode* GetNext() const;
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virtual ~PolyNode(){};
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bool IsHole() const;
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Path Contour;
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bool IsOpen() const;
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PolyNodes Childs;
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int ChildCount() const;
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PolyNode* Parent;
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private:
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PolyNode* GetNext() const;
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unsigned Index; //node index in Parent.Childs
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bool IsHole() const;
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bool m_IsOpen;
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bool IsOpen() const;
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JoinType m_jointype;
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int ChildCount() const;
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EndType m_endtype;
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private:
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PolyNode* GetNextSiblingUp() const;
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//PolyNode& operator =(PolyNode& other);
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void AddChild(PolyNode& child);
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unsigned Index; //node index in Parent.Childs
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friend class Clipper; //to access Index
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bool m_IsOpen;
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friend class ClipperOffset;
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JoinType m_jointype;
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};
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EndType m_endtype;
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PolyNode* GetNextSiblingUp() const;
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class PolyTree: public PolyNode
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void AddChild(PolyNode& child);
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{
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friend class Clipper; //to access Index
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public:
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friend class ClipperOffset;
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~PolyTree(){Clear();};
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};
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PolyNode* GetFirst() const;
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void Clear();
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class PolyTree: public PolyNode
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int Total() const;
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{
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private:
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public:
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PolyNodes AllNodes;
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~PolyTree(){ Clear(); };
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friend class Clipper; //to access AllNodes
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PolyNode* GetFirst() const;
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};
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void Clear();
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int Total() const;
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bool Orientation(const Path &poly);
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private:
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double Area(const Path &poly);
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//PolyTree& operator =(PolyTree& other);
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PolyNodes AllNodes;
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#ifdef use_deprecated
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friend class Clipper; //to access AllNodes
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void OffsetPaths(const Paths &in_polys, Paths &out_polys,
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};
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double delta, JoinType jointype, EndType_ endtype, double limit = 0);
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#endif
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bool Orientation(const Path &poly);
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double Area(const Path &poly);
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void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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int PointInPolygon(const IntPoint &pt, const Path &path);
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void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
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void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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void CleanPolygon(Path& poly, double distance = 1.415);
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void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
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void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
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void CleanPolygons(Paths& polys, double distance = 1.415);
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void CleanPolygon(Path& poly, double distance = 1.415);
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void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
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void MinkowskiSum(const Path& poly, const Path& path, Paths& solution, bool isClosed);
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void CleanPolygons(Paths& polys, double distance = 1.415);
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void MinkowskiDiff(const Path& poly, const Path& path, Paths& solution, bool isClosed);
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void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
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void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
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void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
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void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
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void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
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void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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void ReversePath(Path& p);
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void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
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void ReversePaths(Paths& p);
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void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
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struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
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void ReversePath(Path& p);
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void ReversePaths(Paths& p);
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//enums that are used internally ...
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enum EdgeSide { esLeft = 1, esRight = 2};
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struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
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//forward declarations (for stuff used internally) ...
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//enums that are used internally ...
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struct TEdge;
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enum EdgeSide { esLeft = 1, esRight = 2};
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struct IntersectNode;
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struct LocalMinima;
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//forward declarations (for stuff used internally) ...
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struct Scanbeam;
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struct TEdge;
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struct OutPt;
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struct IntersectNode;
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struct OutRec;
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struct LocalMinimum;
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struct Join;
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struct OutPt;
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struct OutRec;
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typedef std::vector < OutRec* > PolyOutList;
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struct Join;
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typedef std::vector < TEdge* > EdgeList;
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typedef std::vector < Join* > JoinList;
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typedef std::vector < OutRec* > PolyOutList;
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typedef std::vector < IntersectNode* > IntersectList;
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typedef std::vector < TEdge* > EdgeList;
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typedef std::vector < Join* > JoinList;
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typedef std::vector < IntersectNode* > IntersectList;
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//ClipperBase is the ancestor to the Clipper class. It should not be
|
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//instantiated directly. This class simply abstracts the conversion of sets of
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//ClipperBase is the ancestor to the Clipper class. It should not be
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//polygon coordinates into edge objects that are stored in a LocalMinima list.
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//instantiated directly. This class simply abstracts the conversion of sets of
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class ClipperBase
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//polygon coordinates into edge objects that are stored in a LocalMinima list.
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{
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class ClipperBase
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public:
|
{
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ClipperBase();
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public:
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virtual ~ClipperBase();
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ClipperBase();
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bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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virtual ~ClipperBase();
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bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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virtual void Clear();
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bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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IntRect GetBounds();
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virtual void Clear();
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bool PreserveCollinear() {return m_PreserveCollinear;};
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IntRect GetBounds();
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void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
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bool PreserveCollinear() {return m_PreserveCollinear;};
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protected:
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void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
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void DisposeLocalMinimaList();
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protected:
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TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
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void DisposeLocalMinimaList();
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void PopLocalMinima();
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TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
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virtual void Reset();
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virtual void Reset();
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TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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void InsertLocalMinima(LocalMinima *newLm);
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void InsertScanbeam(const cInt Y);
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void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
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bool PopScanbeam(cInt &Y);
|
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TEdge* DescendToMin(TEdge *&E);
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bool LocalMinimaPending();
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void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
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bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
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||||||
LocalMinima *m_CurrentLM;
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OutRec* CreateOutRec();
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LocalMinima *m_MinimaList;
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void DisposeAllOutRecs();
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bool m_UseFullRange;
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void DisposeOutRec(PolyOutList::size_type index);
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EdgeList m_edges;
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void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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bool m_PreserveCollinear;
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void DeleteFromAEL(TEdge *e);
|
||||||
bool m_HasOpenPaths;
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void UpdateEdgeIntoAEL(TEdge *&e);
|
||||||
};
|
|
||||||
//------------------------------------------------------------------------------
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typedef std::vector<LocalMinimum> MinimaList;
|
||||||
|
MinimaList::iterator m_CurrentLM;
|
||||||
class Clipper : public virtual ClipperBase
|
MinimaList m_MinimaList;
|
||||||
{
|
|
||||||
public:
|
bool m_UseFullRange;
|
||||||
Clipper(int initOptions = 0);
|
EdgeList m_edges;
|
||||||
~Clipper();
|
bool m_PreserveCollinear;
|
||||||
bool Execute(ClipType clipType,
|
bool m_HasOpenPaths;
|
||||||
Paths &solution,
|
PolyOutList m_PolyOuts;
|
||||||
PolyFillType subjFillType = pftEvenOdd,
|
TEdge *m_ActiveEdges;
|
||||||
PolyFillType clipFillType = pftEvenOdd);
|
|
||||||
bool Execute(ClipType clipType,
|
typedef std::priority_queue<cInt> ScanbeamList;
|
||||||
PolyTree &polytree,
|
ScanbeamList m_Scanbeam;
|
||||||
PolyFillType subjFillType = pftEvenOdd,
|
};
|
||||||
PolyFillType clipFillType = pftEvenOdd);
|
//------------------------------------------------------------------------------
|
||||||
void Clear();
|
|
||||||
bool ReverseSolution() {return m_ReverseOutput;};
|
class Clipper : public virtual ClipperBase
|
||||||
void ReverseSolution(bool value) {m_ReverseOutput = value;};
|
{
|
||||||
bool StrictlySimple() {return m_StrictSimple;};
|
public:
|
||||||
void StrictlySimple(bool value) {m_StrictSimple = value;};
|
Clipper(int initOptions = 0);
|
||||||
//set the callback function for z value filling on intersections (otherwise Z is 0)
|
bool Execute(ClipType clipType,
|
||||||
#ifdef use_xyz
|
Paths &solution,
|
||||||
void ZFillFunction(TZFillCallback zFillFunc);
|
PolyFillType fillType = pftEvenOdd);
|
||||||
#endif
|
bool Execute(ClipType clipType,
|
||||||
protected:
|
Paths &solution,
|
||||||
void Reset();
|
PolyFillType subjFillType,
|
||||||
virtual bool ExecuteInternal();
|
PolyFillType clipFillType);
|
||||||
private:
|
bool Execute(ClipType clipType,
|
||||||
PolyOutList m_PolyOuts;
|
PolyTree &polytree,
|
||||||
JoinList m_Joins;
|
PolyFillType fillType = pftEvenOdd);
|
||||||
JoinList m_GhostJoins;
|
bool Execute(ClipType clipType,
|
||||||
IntersectList m_IntersectList;
|
PolyTree &polytree,
|
||||||
ClipType m_ClipType;
|
PolyFillType subjFillType,
|
||||||
std::set< cInt, std::greater<cInt> > m_Scanbeam;
|
PolyFillType clipFillType);
|
||||||
TEdge *m_ActiveEdges;
|
bool ReverseSolution() { return m_ReverseOutput; };
|
||||||
TEdge *m_SortedEdges;
|
void ReverseSolution(bool value) {m_ReverseOutput = value;};
|
||||||
bool m_ExecuteLocked;
|
bool StrictlySimple() {return m_StrictSimple;};
|
||||||
PolyFillType m_ClipFillType;
|
void StrictlySimple(bool value) {m_StrictSimple = value;};
|
||||||
PolyFillType m_SubjFillType;
|
//set the callback function for z value filling on intersections (otherwise Z is 0)
|
||||||
bool m_ReverseOutput;
|
#ifdef use_xyz
|
||||||
bool m_UsingPolyTree;
|
void ZFillFunction(ZFillCallback zFillFunc);
|
||||||
bool m_StrictSimple;
|
#endif
|
||||||
#ifdef use_xyz
|
protected:
|
||||||
TZFillCallback m_ZFill; //custom callback
|
virtual bool ExecuteInternal();
|
||||||
#endif
|
private:
|
||||||
void SetWindingCount(TEdge& edge);
|
JoinList m_Joins;
|
||||||
bool IsEvenOddFillType(const TEdge& edge) const;
|
JoinList m_GhostJoins;
|
||||||
bool IsEvenOddAltFillType(const TEdge& edge) const;
|
IntersectList m_IntersectList;
|
||||||
void InsertScanbeam(const cInt Y);
|
ClipType m_ClipType;
|
||||||
cInt PopScanbeam();
|
typedef std::list<cInt> MaximaList;
|
||||||
void InsertLocalMinimaIntoAEL(const cInt botY);
|
MaximaList m_Maxima;
|
||||||
void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
|
TEdge *m_SortedEdges;
|
||||||
void AddEdgeToSEL(TEdge *edge);
|
bool m_ExecuteLocked;
|
||||||
void CopyAELToSEL();
|
PolyFillType m_ClipFillType;
|
||||||
void DeleteFromSEL(TEdge *e);
|
PolyFillType m_SubjFillType;
|
||||||
void DeleteFromAEL(TEdge *e);
|
bool m_ReverseOutput;
|
||||||
void UpdateEdgeIntoAEL(TEdge *&e);
|
bool m_UsingPolyTree;
|
||||||
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
|
bool m_StrictSimple;
|
||||||
bool IsContributing(const TEdge& edge) const;
|
#ifdef use_xyz
|
||||||
bool IsTopHorz(const cInt XPos);
|
ZFillCallback m_ZFill; //custom callback
|
||||||
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
|
#endif
|
||||||
void DoMaxima(TEdge *e);
|
void SetWindingCount(TEdge& edge);
|
||||||
void PrepareHorzJoins(TEdge* horzEdge, bool isTopOfScanbeam);
|
bool IsEvenOddFillType(const TEdge& edge) const;
|
||||||
void ProcessHorizontals(bool IsTopOfScanbeam);
|
bool IsEvenOddAltFillType(const TEdge& edge) const;
|
||||||
void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
|
void InsertLocalMinimaIntoAEL(const cInt botY);
|
||||||
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
|
||||||
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
void AddEdgeToSEL(TEdge *edge);
|
||||||
OutRec* GetOutRec(int idx);
|
bool PopEdgeFromSEL(TEdge *&edge);
|
||||||
void AppendPolygon(TEdge *e1, TEdge *e2);
|
void CopyAELToSEL();
|
||||||
void IntersectEdges(TEdge *e1, TEdge *e2,
|
void DeleteFromSEL(TEdge *e);
|
||||||
const IntPoint &pt, bool protect = false);
|
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
|
||||||
OutRec* CreateOutRec();
|
bool IsContributing(const TEdge& edge) const;
|
||||||
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
bool IsTopHorz(const cInt XPos);
|
||||||
void DisposeAllOutRecs();
|
void DoMaxima(TEdge *e);
|
||||||
void DisposeOutRec(PolyOutList::size_type index);
|
void ProcessHorizontals();
|
||||||
bool ProcessIntersections(const cInt botY, const cInt topY);
|
void ProcessHorizontal(TEdge *horzEdge);
|
||||||
void BuildIntersectList(const cInt botY, const cInt topY);
|
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||||
void ProcessIntersectList();
|
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||||
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
OutRec* GetOutRec(int idx);
|
||||||
void BuildResult(Paths& polys);
|
void AppendPolygon(TEdge *e1, TEdge *e2);
|
||||||
void BuildResult2(PolyTree& polytree);
|
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
|
||||||
void SetHoleState(TEdge *e, OutRec *outrec);
|
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
||||||
void DisposeIntersectNodes();
|
OutPt* GetLastOutPt(TEdge *e);
|
||||||
bool FixupIntersectionOrder();
|
bool ProcessIntersections(const cInt topY);
|
||||||
void FixupOutPolygon(OutRec &outrec);
|
void BuildIntersectList(const cInt topY);
|
||||||
bool IsHole(TEdge *e);
|
void ProcessIntersectList();
|
||||||
bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
|
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
||||||
void FixHoleLinkage(OutRec &outrec);
|
void BuildResult(Paths& polys);
|
||||||
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
|
void BuildResult2(PolyTree& polytree);
|
||||||
void ClearJoins();
|
void SetHoleState(TEdge *e, OutRec *outrec);
|
||||||
void ClearGhostJoins();
|
void DisposeIntersectNodes();
|
||||||
void AddGhostJoin(OutPt *op, const IntPoint offPt);
|
bool FixupIntersectionOrder();
|
||||||
bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
|
void FixupOutPolygon(OutRec &outrec);
|
||||||
void JoinCommonEdges();
|
void FixupOutPolyline(OutRec &outrec);
|
||||||
void DoSimplePolygons();
|
bool IsHole(TEdge *e);
|
||||||
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
|
||||||
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
|
void FixHoleLinkage(OutRec &outrec);
|
||||||
#ifdef use_xyz
|
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
|
||||||
void SetZ(IntPoint& pt, TEdge& e);
|
void ClearJoins();
|
||||||
#endif
|
void ClearGhostJoins();
|
||||||
};
|
void AddGhostJoin(OutPt *op, const IntPoint offPt);
|
||||||
//------------------------------------------------------------------------------
|
bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
|
||||||
|
void JoinCommonEdges();
|
||||||
class ClipperOffset
|
void DoSimplePolygons();
|
||||||
{
|
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||||
public:
|
void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
|
||||||
ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
|
void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||||
~ClipperOffset();
|
#ifdef use_xyz
|
||||||
void AddPath(const Path& path, JoinType joinType, EndType endType);
|
void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
|
||||||
void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
|
#endif
|
||||||
void Execute(Paths& solution, double delta);
|
};
|
||||||
void Execute(PolyTree& solution, double delta);
|
//------------------------------------------------------------------------------
|
||||||
void Clear();
|
|
||||||
double MiterLimit;
|
class ClipperOffset
|
||||||
double ArcTolerance;
|
{
|
||||||
private:
|
public:
|
||||||
Paths m_destPolys;
|
ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
|
||||||
Path m_srcPoly;
|
~ClipperOffset();
|
||||||
Path m_destPoly;
|
void AddPath(const Path& path, JoinType joinType, EndType endType);
|
||||||
std::vector<DoublePoint> m_normals;
|
void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
|
||||||
double m_delta, m_sinA, m_sin, m_cos;
|
void Execute(Paths& solution, double delta);
|
||||||
double m_miterLim, m_StepsPerRad;
|
void Execute(PolyTree& solution, double delta);
|
||||||
IntPoint m_lowest;
|
void Clear();
|
||||||
PolyNode m_polyNodes;
|
double MiterLimit;
|
||||||
|
double ArcTolerance;
|
||||||
void FixOrientations();
|
private:
|
||||||
void DoOffset(double delta);
|
Paths m_destPolys;
|
||||||
void OffsetPoint(int j, int& k, JoinType jointype);
|
Path m_srcPoly;
|
||||||
void DoSquare(int j, int k);
|
Path m_destPoly;
|
||||||
void DoMiter(int j, int k, double r);
|
std::vector<DoublePoint> m_normals;
|
||||||
void DoRound(int j, int k);
|
double m_delta, m_sinA, m_sin, m_cos;
|
||||||
};
|
double m_miterLim, m_StepsPerRad;
|
||||||
//------------------------------------------------------------------------------
|
IntPoint m_lowest;
|
||||||
|
PolyNode m_polyNodes;
|
||||||
class clipperException : public std::exception
|
|
||||||
{
|
void FixOrientations();
|
||||||
public:
|
void DoOffset(double delta);
|
||||||
clipperException(const char* description): m_descr(description) {}
|
void OffsetPoint(int j, int& k, JoinType jointype);
|
||||||
virtual ~clipperException() throw() {}
|
void DoSquare(int j, int k);
|
||||||
virtual const char* what() const throw() {return m_descr.c_str();}
|
void DoMiter(int j, int k, double r);
|
||||||
private:
|
void DoRound(int j, int k);
|
||||||
std::string m_descr;
|
};
|
||||||
};
|
//------------------------------------------------------------------------------
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
class clipperException : public std::exception
|
||||||
} //ClipperLib namespace
|
{
|
||||||
|
public:
|
||||||
#endif //clipper_hpp
|
clipperException(const char* description): m_descr(description) {}
|
||||||
|
virtual ~clipperException() throw() {}
|
||||||
|
virtual const char* what() const throw() {return m_descr.c_str();}
|
||||||
|
private:
|
||||||
|
std::string m_descr;
|
||||||
|
};
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
} //ClipperLib namespace
|
||||||
|
|
||||||
|
#endif //clipper_hpp
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -110,7 +110,7 @@ void tgChopper::Add( const tgPolygon& subject, const std::string& type )
|
||||||
double clip_top = b_clip.get_center_lat() + 0.0630;
|
double clip_top = b_clip.get_center_lat() + 0.0630;
|
||||||
tgPolygon clip_row, clipped;
|
tgPolygon clip_row, clipped;
|
||||||
|
|
||||||
SG_LOG( SG_GENERAL, SG_DEBUG, " CLIPPED row " << row << " center lat is " << b_clip.get_center_lat() << " clip_botton is " << clip_bottom << " clip_top is " << clip_top );
|
SG_LOG( SG_GENERAL, SG_DEBUG, " CLIPPED row " << row << " of " << dy << ", center lat is " << b_clip.get_center_lat() << " clip_botton is " << clip_bottom << " clip_top is " << clip_top );
|
||||||
|
|
||||||
clip_row.AddNode( 0, SGGeod::fromDeg(-180.0, clip_bottom) );
|
clip_row.AddNode( 0, SGGeod::fromDeg(-180.0, clip_bottom) );
|
||||||
clip_row.AddNode( 0, SGGeod::fromDeg( 180.0, clip_bottom) );
|
clip_row.AddNode( 0, SGGeod::fromDeg( 180.0, clip_bottom) );
|
||||||
|
|
|
@ -70,18 +70,18 @@ double CalculateTheta( const SGVec3d& dirCur, const SGVec3d& dirNext )
|
||||||
|
|
||||||
ClipperLib::IntPoint SGGeod_ToClipper( const SGGeod& p )
|
ClipperLib::IntPoint SGGeod_ToClipper( const SGGeod& p )
|
||||||
{
|
{
|
||||||
ClipperLib::cUInt x, y;
|
ClipperLib::cInt x, y;
|
||||||
|
|
||||||
if ( p.getLongitudeDeg() > 0 ) {
|
if ( p.getLongitudeDeg() > 0 ) {
|
||||||
x = (ClipperLib::cUInt)( (p.getLongitudeDeg() * CLIPPER_FIXEDPT) + 0.5 );
|
x = (ClipperLib::cInt)( (p.getLongitudeDeg() * CLIPPER_FIXEDPT) + 0.5 );
|
||||||
} else {
|
} else {
|
||||||
x = (ClipperLib::cUInt)( (p.getLongitudeDeg() * CLIPPER_FIXEDPT) - 0.5 );
|
x = (ClipperLib::cInt)( (p.getLongitudeDeg() * CLIPPER_FIXEDPT) - 0.5 );
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( p.getLatitudeDeg() > 0 ) {
|
if ( p.getLatitudeDeg() > 0 ) {
|
||||||
y = (ClipperLib::cUInt)( (p.getLatitudeDeg() * CLIPPER_FIXEDPT) + 0.5 );
|
y = (ClipperLib::cInt)( (p.getLatitudeDeg() * CLIPPER_FIXEDPT) + 0.5 );
|
||||||
} else {
|
} else {
|
||||||
y = (ClipperLib::cUInt)( (p.getLatitudeDeg() * CLIPPER_FIXEDPT) - 0.5 );
|
y = (ClipperLib::cInt)( (p.getLatitudeDeg() * CLIPPER_FIXEDPT) - 0.5 );
|
||||||
}
|
}
|
||||||
|
|
||||||
return ClipperLib::IntPoint( x, y );
|
return ClipperLib::IntPoint( x, y );
|
||||||
|
@ -377,4 +377,4 @@ bool intersection(const SGGeod &p0, const SGGeod &p1, const SGGeod& p2, const SG
|
||||||
// handle the no intersection case.
|
// handle the no intersection case.
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue