Ahh, there is a runway type "G" ...
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1 changed files with 5 additions and 1 deletions
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@ -1635,6 +1635,8 @@ void build_airport( string airport_raw, string_list& runways_raw,
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material = "pc_"; // concrete
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material = "pc_"; // concrete
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} else if ( surface_flag == "D" ) {
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} else if ( surface_flag == "D" ) {
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material = "dirt_rwy";
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material = "dirt_rwy";
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} else if ( surface_flag == "G" ) {
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material = "grass_rwy";
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} else if ( surface_flag == "T" ) {
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} else if ( surface_flag == "T" ) {
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material = "grass_rwy";
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material = "grass_rwy";
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} else {
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} else {
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@ -1645,7 +1647,9 @@ void build_airport( string airport_raw, string_list& runways_raw,
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string type_flag = runways[i].surface_flags.substr(2, 1);
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string type_flag = runways[i].surface_flags.substr(2, 1);
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cout << "type flag = " << type_flag << endl;
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cout << "type flag = " << type_flag << endl;
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if ( surface_flag == "D" || surface_flag == "T" ) {
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if ( surface_flag == "D" || surface_flag == "G" ||
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surface_flag == "T" )
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{
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gen_simple_rwy( runways[i], material,
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gen_simple_rwy( runways[i], material,
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&rwy_polys, &texparams, &accum );
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&rwy_polys, &texparams, &accum );
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} else if ( type_flag == "P" ) {
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} else if ( type_flag == "P" ) {
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