Bug fixes and improvements.
This commit is contained in:
parent
bc882d259d
commit
d3515ccc03
2 changed files with 214 additions and 41 deletions
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@ -60,6 +60,10 @@ SG_USING_STD(vector);
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// Utility stuff.
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////////////////////////////////////////////////////////////////////////
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/**
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* Inline function to clamp an angle between 0 and 360 degrees.
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*/
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static inline double
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ANGLE (double a)
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{
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@ -71,7 +75,41 @@ ANGLE (double a)
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}
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/**
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* Calculate the intersection of two lines.
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*
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* @param p0 First point on the first line.
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* @param p1 A second point on the first line.
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* @param p2 First point on the second line.
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* @param p3 A second point on the second line.
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* @param intersection A variable to hold the calculated intersection.
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* @return true if there was an intersection, false if the lines
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* are parallel or coincident.
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*/
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static bool
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getIntersection (const Point3D &p0, const Point3D &p1,
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const Point3D &p2, const Point3D &p3,
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Point3D &intersection)
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{
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double u_num =
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((p3.x()-p2.x())*(p0.y()-p2.y()))-((p3.y()-p2.y())*(p0.x()-p2.x()));
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double u_den =
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((p3.y()-p2.y())*(p1.x()-p0.x()))-((p3.x()-p2.x())*(p1.y()-p0.y()));
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if (u_den == 0) {
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if (u_num == 0)
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SG_LOG(SG_GENERAL, SG_ALERT, "Intersection: coincident lines");
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else
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SG_LOG(SG_GENERAL, SG_ALERT, "Intersection: parallel lines");
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return false;
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} else {
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double u = u_num/u_den;
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intersection = Point3D((p0.x()+u*(p1.x()-p0.x())),
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(p0.y()+u*(p1.y()-p0.y())),
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0);
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return true;
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}
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}
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@ -203,17 +241,23 @@ checkAttribute (const E00 &data, int index, const Attribute &att)
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/**
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* Create polygons out of points.
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*
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* Note that simple geometry doesn't work here, because the scale is
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* not even -- the points on the x-axis (longitude) become closer and
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* closer as the y-axis (latitude) approaches the poles, meeting in
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* a single point at y=90 and y=-90. As a result, this function
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* uses the WGS80 functions, rather than simple Pythagorean stuff.
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*/
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static void
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processPoints (const E00 &data, const Rectangle &bounds,
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AreaType areaType, const string &workDir, int width)
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{
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FGPolygon shape;
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double x, y, az;
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int nPoints = data.nPoints();
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cout << "Processing " << nPoints << " points" << endl;
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for (int i = 1; i <= nPoints; i++) {
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FGPolygon shape;
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const E00::LAB &lab = data.getLAB(i);
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double lon = lab.coord.x;
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double lat = lab.coord.y;
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@ -243,17 +287,22 @@ processPoints (const E00 &data, const Rectangle &bounds,
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/**
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* Create polygons out of all loose line segments.
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*
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* Note that simple geometry doesn't work here, because the scale is
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* not even -- the points on the x-axis (longitude) become closer and
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* closer as the y-axis (latitude) approaches the poles, meeting in
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* a single point at y=90 and y=-90. As a result, this function
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* uses the WGS80 functions, rather than simple Pythagorean stuff.
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*/
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static void
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processLines (const E00 &data, const Rectangle &bounds,
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AreaType areaType, const string &workDir, int width,
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const vector<Attribute> &aat_list)
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{
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FGPolygon shape;
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int nLines = data.nLines();
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cout << "Processing " << nLines << " lines." << endl;
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for (int i = 1; i <= nLines; i++) {
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FGPolygon shape;
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const E00::ARC &arc = data.getARC(i);
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Rectangle arcBounds = makeBounds(arc);
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if (!bounds.isOverlapping(arcBounds)) {
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@ -279,51 +328,88 @@ processLines (const E00 &data, const Rectangle &bounds,
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}
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}
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// Make the line into a polygon.
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cout << "Line has " << arc.numberOfCoordinates << " coordinates" << endl;
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for (int j = 0; j < arc.numberOfCoordinates - 1; j++) {
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// Put the rectangles for the segments
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// into a list
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vector<FGPolygon> segment_list;
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int j;
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for (j = 0; j < arc.numberOfCoordinates - 1; j++) {
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double lon1 = arc.coordinates[j].x;
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double lat1 = arc.coordinates[j].y;
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double lon2 = arc.coordinates[j+1].x;
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double lat2 = arc.coordinates[j+1].y;
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double angle1, angle2, dist;
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geo_inverse_wgs_84(0, lat1, lon1, lat2, lon2, &angle1, &angle2, &dist);
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cout << "angle1 = " << angle1 << endl;
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cout << "angle2 = " << angle2 << endl;
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cout << "dist = " << dist << endl;
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shape.erase();
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double x, y, az;
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// Wind each rectangle counterclockwise
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// Corner 1
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geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1+90), width/2, &y, &x, &az);
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cout << x << '\t' << y << endl;
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shape.add_node(0, Point3D(x, y, 0));
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// Corner 2
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geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1-90), width/2, &y, &x, &az);
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cout << x << '\t' << y << endl;
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geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle1+90), width/2, &y, &x, &az);
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shape.add_node(0, Point3D(x, y, 0));
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// Corner 3
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geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle2+90), width/2, &y, &x, &az);
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cout << x << '\t' << y << endl;
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geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle1-90), width/2, &y, &x, &az);
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shape.add_node(0, Point3D(x, y, 0));
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// Corner 4
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geo_direct_wgs_84(0, lat2, lon2, ANGLE(angle2-90), width/2, &y, &x, &az);
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cout << x << '\t' << y << endl;
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geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1-90), width/2, &y, &x, &az);
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shape.add_node(0, Point3D(x, y, 0));
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// Corner 1, again
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geo_direct_wgs_84(0, lat1, lon1, ANGLE(angle1+90), width/2, &y, &x, &az);
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cout << x << '\t' << y << endl;
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shape.add_node(0, Point3D(x, y, 0));
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// Save this rectangle
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segment_list.push_back(shape);
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}
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// Build one big polygon out of all the rectangles by intersecting
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// the lines running through the bottom and top sides
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shape.erase();
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// Connect the bottom part.
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int nSegments = segment_list.size();
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Point3D intersection;
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shape.add_node(0, segment_list[0].get_pt(0, 0));
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for (j = 0; j < nSegments - 1; j++) {
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if (getIntersection(segment_list[j].get_pt(0, 0),
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segment_list[j].get_pt(0, 1),
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segment_list[j+1].get_pt(0, 0),
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segment_list[j+1].get_pt(0, 1),
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intersection))
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shape.add_node(0, intersection);
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else
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shape.add_node(0, segment_list[j].get_pt(0, 1));
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}
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shape.add_node(0, segment_list[nSegments-1].get_pt(0, 1));
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// Connect the top part
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shape.add_node(0, segment_list[nSegments-1].get_pt(0, 2));
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for (j = nSegments - 1; j > 0; j--) {
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if (getIntersection(segment_list[j].get_pt(0, 2),
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segment_list[j].get_pt(0, 3),
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segment_list[j-1].get_pt(0, 2),
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segment_list[j-1].get_pt(0, 3),
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intersection))
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shape.add_node(0, intersection);
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else
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shape.add_node(0, segment_list[j].get_pt(0, 3));
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}
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shape.add_node(0, segment_list[0].get_pt(0, 3));
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// Split into tiles
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cout << "Splitting polygon..." << endl;
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cout << " Total size: " << shape.total_size() << endl;
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cout << " Minimum angle: "
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<< (shape.minangle_contour(0) * SGD_RADIANS_TO_DEGREES) << endl;
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split_polygon(workDir, areaType, shape);
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}
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}
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cout << "Done lines" << endl;
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}
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@ -335,13 +421,11 @@ processPolygons (const E00 &data, const Rectangle &bounds,
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AreaType areaType, const string &workDir,
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const vector<Attribute> pat_list)
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{
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FGPolygon shape;
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int nPolygons = data.nPolygons();
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cout << "Processing " << nPolygons << " polygons" << endl;
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for (int i = 2; i <= nPolygons; i++) {
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FGPolygon shape;
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// Test whether the polygon matches
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// at least one of the attributes
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// provided.
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@ -490,9 +574,9 @@ main (int argc, const char **argv)
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}
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else if (arg.find("--lines=") == 0) {
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if (arg.substr(9) == "yes")
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if (arg.substr(8) == "yes")
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useLines = true;
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else if (arg.substr(9) == "no")
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else if (arg.substr(8) == "no")
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useLines = false;
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else {
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cerr << "--lines option needs 'yes' or 'no'" << endl;
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@ -502,9 +586,9 @@ main (int argc, const char **argv)
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}
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else if (arg.find("--polygons=") == 0) {
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if (arg.substr(9) == "yes")
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if (arg.substr(11) == "yes")
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usePolygons = true;
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else if (arg.substr(9) == "no")
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else if (arg.substr(11) == "no")
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usePolygons = false;
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else {
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cerr << "--polygons option needs 'yes' or 'no'" << endl;
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return 0;
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}
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// end of main.cxx
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@ -55,6 +55,14 @@ SG_USING_STD(vector);
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#endif
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////////////////////////////////////////////////////////////////////////
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// Program-wide variables.
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////////////////////////////////////////////////////////////////////////
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static const char * progname;
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////////////////////////////////////////////////////////////////////////
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// Utility stuff.
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@ -326,18 +334,20 @@ makePolygon (const VpfPolygon &polygon)
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* Print the command-line usage and exit.
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*/
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static void
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usage (const char * prog)
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usage ()
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{
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cerr << "Usage: " << prog << " [opts] <db> <library> <coverage> <feature>"
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cerr << "Usage: "
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<< progname
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<< " [opts] <db> <library> <coverage> <feature>"
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<< endl;
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cerr << "Options:" << endl;
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cerr << "--chunk=<chunk> (default: none)" << endl;
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cerr << "--min-lon=<longitude> (default: -180.0)" << endl;
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cerr << "--min-lat=<latitude> (default: -90.0)" << endl;
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cerr << "--max-lon=<longitude> (default: 180.0)" << endl;
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cerr << "--max-lat=<latitude> (default: 90.0)" << endl;
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cerr << "--area=<area_type> (default: Default)" << endl;
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cerr << "--point-width=<meters> (default: 500)" << endl;
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cerr << "--line-width=<meters> (default: 50)" << endl;
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cerr << "--width=<meters> (default: 50 line, 500 point)" << endl;
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cerr << "--work-dir=<dir> (default: .)" << endl;
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cerr << "--att=<item>:<value> (may be repeated)" << endl;
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cerr << "--att=!<item>:<value> (may be repeated)" << endl;
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@ -345,11 +355,54 @@ usage (const char * prog)
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}
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/**
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* Parse a 10x10 degree chunk name.
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*/
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static VpfRectangle
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parseChunk (string chunk)
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{
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VpfRectangle bounds;
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int x_factor;
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int y_factor;
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if (chunk.size() != 7) {
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cerr << "Bad length for chunk specifier " << chunk << endl;
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usage();
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}
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if (chunk[0] == 'w')
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x_factor = -1;
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else if (chunk[0] == 'e')
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x_factor = 1;
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else {
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cerr << "Chunk specifier must begin with 'e' or 'w'" << endl;
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usage();
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}
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if (chunk[4] == 's')
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y_factor = -1;
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else if (chunk[4] == 'n')
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y_factor = 1;
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else {
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cerr << "Second part of chunk specifier must begin with 's' or 'n'"
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<< endl;
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usage();
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}
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bounds.minX = atoi(chunk.substr(1,3).c_str()) * x_factor;
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bounds.minY = atoi(chunk.substr(5).c_str()) * y_factor;
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bounds.maxX = bounds.minX + 10;
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bounds.maxY = bounds.minY + 10;
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return bounds;
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}
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/**
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* Parse an attribute value specification from the command line.
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*/
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static const Attribute
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parseAttribute (const char * prog, string arg)
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parseAttribute (string arg)
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{
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Attribute att;
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@ -363,7 +416,7 @@ parseAttribute (const char * prog, string arg)
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int pos = arg.find(':');
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if (pos == -1) {
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cerr << "Bad attribute specification: " << arg << endl;
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usage(prog);
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usage();
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}
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att.name = arg.substr(0, pos);
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@ -379,6 +432,10 @@ parseAttribute (const char * prog, string arg)
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int
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main (int argc, const char **argv)
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{
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// Store the program name for future
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// reference.
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progname = argv[0];
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vector<Attribute> attributes;
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VpfRectangle bounds;
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@ -404,7 +461,12 @@ main (int argc, const char **argv)
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while (argPos < argc) {
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string arg = argv[argPos];
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if (arg.find("--min-lon=") == 0) {
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if (arg.find("--chunk=") == 0) {
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bounds = parseChunk(arg.substr(8));
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argPos++;
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}
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else if (arg.find("--min-lon=") == 0) {
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bounds.minX = strtod(arg.substr(10).c_str(), 0);
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argPos++;
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}
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@ -445,7 +507,7 @@ main (int argc, const char **argv)
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}
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else if (arg.find("--att=") == 0) {
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attributes.push_back(parseAttribute(argv[0], arg.substr(6)));
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attributes.push_back(parseAttribute(arg.substr(6)));
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argPos++;
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}
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@ -456,7 +518,7 @@ main (int argc, const char **argv)
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else if (arg.find("-") == 0) {
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cerr << "Unrecognized option: " << arg << endl;
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usage(argv[0]);
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usage();
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}
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else {
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@ -464,13 +526,40 @@ main (int argc, const char **argv)
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}
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}
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//
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// Sanity check on bounds.
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//
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if (bounds.minX < -180) {
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cerr << "Minimum longitude out of range (-180:180): "
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<< bounds.minX << endl;
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usage();
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} else if (bounds.maxX > 180) {
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cerr << "Maximum longitude out of range (-180:180): "
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<< bounds.maxX << endl;
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usage();
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} else if (bounds.minY < -90) {
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cerr << "Minimum latitude out of range (-90:90): "
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<< bounds.minY << endl;
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usage();
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} else if (bounds.maxY > 90) {
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cerr << "Maximum latitude out of range (-90:90): "
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<< bounds.maxY << endl;
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usage();
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} else if (bounds.minX >= bounds.maxX) {
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cerr << "Minimum longitude less than maximum longitude" << endl;
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usage();
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} else if (bounds.minY >= bounds.maxY) {
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cerr << "Minimum latitude less than maximum latitude" << endl;
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usage();
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}
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//
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// Process command-line arguments.
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//
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if (argPos != (argc - 4))
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usage(argv[0]);
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usage();
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const char * database_name = argv[argPos++];
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const char * library_name = argv[argPos++];
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