Convert Calvert lights. This is the last part of the SGGeod/metric conversion.
Also remove now-unneeded includes and old functions
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2 changed files with 142 additions and 278 deletions
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@ -25,30 +25,13 @@
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#include <cstdlib>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/constants.h>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/debug/logstream.hxx>
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#include "runway.hxx"
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using std::string;
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point_list Runway::gen_corners(double l_ext, double disp1, double disp2, double w_ext)
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{
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// using TGPolygon is a bit innefficient, but that's what the
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// routine returns.
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TGPolygon poly_corners = gen_runway_area_w_extend( l_ext,
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disp1,
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disp2,
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w_ext );
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point_list corner;
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for ( int i = 0; i < poly_corners.contour_size( 0 ); ++i ) {
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corner.push_back( poly_corners.get_pt( 0, i ) );
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}
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return corner;
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}
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// calculate the runway light direction vector. We take both runway
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// ends to get the direction of the runway.
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Point3D Runway::gen_runway_light_vector( float angle, bool recip ) {
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@ -618,301 +601,199 @@ TGSuperPoly Runway::gen_reil( bool recip )
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// generate Calvert-I/II approach lighting schemes
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superpoly_list Runway::gen_calvert( const string &kind, bool recip )
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{
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point_list g_lights; g_lights.clear();
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point_list w_lights; w_lights.clear();
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point_list r_lights; r_lights.clear();
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point_list s_lights; s_lights.clear();
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point_list g_normals; g_normals.clear();
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point_list w_normals; w_normals.clear();
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point_list r_normals; r_normals.clear();
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point_list s_normals; s_normals.clear();
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int i, j;
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string flag;
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if ( kind == "1" ) {
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen Calvert lights " << rwy.rwnum[0] );
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} else if ( kind == "2" ) {
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen Calvert/II lights " << rwy.rwnum[0] );
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} else {
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SG_LOG(SG_GENERAL, SG_DEBUG, "gen unknown Calvert lights " << rwy.rwnum[0] );
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}
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Point3D normal1 = gen_runway_light_vector( 3.0, recip );
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point_list corner = gen_corners( 2.0, rwy.threshold[0], rwy.threshold[1], 2.0 );
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Point3D pt;
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Point3D normal = gen_runway_light_vector( 3.0, recip );
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// Generate long center bar of lights
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// determine the start point.
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Point3D ref_save;
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SGGeod ref_save, pt;
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double length_hdg, left_hdg;
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double lon, lat, r;
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if ( recip ) {
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ref_save = (corner[0] + corner[1]) / 2;
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length_hdg = rwy.heading + 180.0;
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if ( length_hdg > 360.0 ) { length_hdg -= 360.0; }
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length_hdg = SGMiscd::normalizePeriodic(0, 360, rwy.heading + 180);
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ref_save = SGGeodesy::direct( GetEnd(), length_hdg, rwy.threshold[get_thresh0(recip)] );
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} else {
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ref_save = (corner[2] + corner[3]) / 2;
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length_hdg = rwy.heading;
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ref_save = SGGeodesy::direct( GetStart(), length_hdg, rwy.threshold[get_thresh0(recip)] );
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}
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left_hdg = length_hdg - 90.0;
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if ( left_hdg < 0 ) {
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left_hdg += 360.0;
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}
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SG_LOG(SG_GENERAL, SG_DEBUG, "length hdg = " << length_hdg << " left heading = " << left_hdg );
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left_hdg = SGMiscd::normalizePeriodic(0, 360, length_hdg - 90.0);
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Point3D ref = ref_save;
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SGGeod ref = ref_save;
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//
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// Centre row of lights 1xlights out to 300m
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// Centre row of lights:
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// 1 x lights out to 300m
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// 2 x lights from 300m to 600m
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// 3 x lights from 600m to 900m
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// light spacing is 30m
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//
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// calvert2 has reds instead of whites out to 300m
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#define CALVERT_HORIZ_SPACING 30
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#define CALVERT_VERT_SPACING 10
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#define CALVERT2_VERT_SPACING 2
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//
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int count;
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//if ( kind == "1" || kind == "2" ) {
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// geo_direct_wgs_84 ( ref.lat(), ref.lon(), length_hdg,
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// -100 * SG_FEET_TO_METER, &lat, &lon, &r );
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// ref = Point3D( lon, lat, 0.0 );
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// count = 10;
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//}
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count=30;
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double vert_space = 30;
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double horiz_space = 10;
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int count=30;
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SGGeod crossbar[5];
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SGGeod pair;
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Point3D saved;
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Point3D crossbar[5];
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Point3D pair;
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// first set of single lights
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pt = ref;
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for ( i = 0; i < count; ++i ) {
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pt = ref;
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// centre lights
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), length_hdg,
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-1 * CALVERT_HORIZ_SPACING, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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pt = SGGeodesy::direct(pt, length_hdg, -vert_space);
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if (kind == "1" ) {
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if ( i >= 10 && i < 20 ) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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CALVERT_VERT_SPACING/2, &lat, &lon, &r );
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pair = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pair );
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w_normals.push_back( normal1 );
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if ( i >= 10 && i < 20 ) {
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pair = SGGeodesy::direct(pt, left_hdg, horiz_space/2);
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w_lights.push_back( Point3D::fromSGGeod(pair) );
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w_normals.push_back( normal );
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * CALVERT_VERT_SPACING/2, &lat, &lon,
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&r );
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pair = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pair );
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w_normals.push_back( normal1 );
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} else if (i >= 20) {
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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pair = SGGeodesy::direct(pt, left_hdg, -horiz_space/2);
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w_lights.push_back( Point3D::fromSGGeod(pair) );
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w_normals.push_back( normal );
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} else if (i >= 20) {
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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CALVERT_VERT_SPACING, &lat, &lon, &r );
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pair = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pair );
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w_normals.push_back( normal1 );
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pair = SGGeodesy::direct(pt, left_hdg, horiz_space);
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w_lights.push_back( Point3D::fromSGGeod(pair) );
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w_normals.push_back( normal );
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * CALVERT_VERT_SPACING, &lat, &lon, &r );
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pair = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pair );
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w_normals.push_back( normal1 );
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} else {
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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}
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} else {
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if ( i < 10 ) {
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// cal2 has red centre lights
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r_lights.push_back( pt );
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r_normals.push_back( normal1 );
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} else {
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// cal2 has red centre lights
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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}
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}
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pair = SGGeodesy::direct(pt, left_hdg, -horiz_space);
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w_lights.push_back( Point3D::fromSGGeod(pair) );
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w_normals.push_back( normal );
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} else if (i < 10 && kind == "1" ) {
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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} else {
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// cal2 has red centre lights
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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}
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switch ( i ) {
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case 4:
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crossbar[0] = pt;
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break;
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case 9:
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crossbar[1] = pt;
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break;
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case 14:
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crossbar[2] = pt;
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break;
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case 19:
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crossbar[3] = pt;
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break;
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case 24:
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crossbar[4] = pt;
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break;
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}
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// add 2 more rows if CAL/II (white)
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//
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if ( kind == "2" ) {
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saved = pt;
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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CALVERT2_VERT_SPACING, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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switch ( i ) {
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case 4:
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crossbar[0] = pt;
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break;
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case 9:
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crossbar[1] = pt;
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break;
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case 14:
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crossbar[2] = pt;
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break;
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case 19:
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crossbar[3] = pt;
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break;
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case 24:
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crossbar[4] = pt;
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break;
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}
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// five rows < 300m
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if ( i < 10 ) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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CALVERT2_VERT_SPACING, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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}
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// outer strip of lights
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for (j=0;j<9;j++) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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CALVERT2_VERT_SPACING, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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if ( i == 0 || j > 3 ) {
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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}
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}
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}
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if ( kind == "2" ) {
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// add some red and white bars in the 300m area
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// in front of the threshold
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ref = ref_save;
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for ( int i = 0; i < 9; ++i ) {
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// offset upwind
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ref = SGGeodesy::direct( ref, length_hdg, -vert_space );
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pt = ref;
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pt = saved;
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * CALVERT2_VERT_SPACING, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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// left side bar
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pt = SGGeodesy::direct( pt, left_hdg, 1.5 );
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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// five rows < 300m
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if ( i < 10 ) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * CALVERT2_VERT_SPACING, &lat, &lon,
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&r );
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pt = Point3D( lon, lat, 0.0 );
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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// outer strip of lights
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for ( j = 0; j < 9; j++ ) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * CALVERT2_VERT_SPACING, &lat, &lon,
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&r );
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pt = Point3D( lon, lat, 0.0 );
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if ( i == 0 || j > 3 ) {
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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}
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}
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}
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pt = SGGeodesy::direct( pt, left_hdg, 1.5 );
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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pt = saved;
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pt = ref;
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pt = SGGeodesy::direct( pt, left_hdg, 11 );
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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}
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ref = pt;
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pt = SGGeodesy::direct( pt, left_hdg, 1.5 );
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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pt = SGGeodesy::direct( pt, left_hdg, 1.5 );
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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pt = ref;
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// right side bar
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pt = SGGeodesy::direct( pt, left_hdg, -1.5 );
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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pt = SGGeodesy::direct( pt, left_hdg, -1.5 );
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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pt = ref;
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pt = SGGeodesy::direct( pt, left_hdg, -11 );
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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pt = SGGeodesy::direct( pt, left_hdg, -1.5 );
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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pt = SGGeodesy::direct( pt, left_hdg, -1.5 );
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r_lights.push_back( Point3D::fromSGGeod(pt) );
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r_normals.push_back( normal );
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}
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}
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ref = ref_save;
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int spacing;
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int num_lights = 0;
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// draw nice crossbars
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for ( i = 0; i < 5; i++ ) {
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if (kind == "1") {
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spacing = CALVERT_VERT_SPACING;
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} else {
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spacing = CALVERT2_VERT_SPACING;
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}
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switch ( i ) {
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case 0:
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num_lights = 4;
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break;
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case 1:
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num_lights = 5;
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break;
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case 2:
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num_lights = 6;
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break;
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case 3:
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num_lights = 7;
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break;
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case 4:
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num_lights = 8;
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break;
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}
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switch ( i ) {
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case 0:
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num_lights = 4;
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break;
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case 1:
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num_lights = 5;
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break;
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case 2:
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num_lights = 6;
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break;
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case 3:
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num_lights = 7;
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break;
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case 4:
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num_lights = 8;
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break;
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}
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pt = crossbar[i];
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for ( j = 0 ; j < num_lights; j++ ) {
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pt = crossbar[i];
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for ( j = 0 ; j < num_lights; j++ ) {
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// left side lights
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pt = SGGeodesy::direct(pt, left_hdg, horiz_space);
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w_lights.push_back( Point3D::fromSGGeod(pt) );
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w_normals.push_back( normal );
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}
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// space out from centre lights
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if ( j == 0 ) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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CALVERT_VERT_SPACING * j, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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}
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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spacing, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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if ( kind == "1" || i >= 2 ) {
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w_lights.push_back( pt );
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w_normals.push_back( normal1 );
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} else {
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r_lights.push_back( pt );
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r_normals.push_back( normal1 );
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}
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}
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pt = crossbar[i];
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for ( j = 0; j < num_lights; j++ ) {
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pt = crossbar[i];
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for ( j = 0; j < num_lights; j++ ) {
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// right side lights
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// space out from centre lights
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if ( j == 0 ) {
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * CALVERT_VERT_SPACING * j, &lat, &lon,
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&r );
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pt = Point3D( lon, lat, 0.0 );
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}
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geo_direct_wgs_84 ( pt.lat(), pt.lon(), left_hdg,
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-1 * spacing, &lat, &lon, &r );
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pt = Point3D( lon, lat, 0.0 );
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|
||||
if ( kind == "1" || i >= 2 ) {
|
||||
w_lights.push_back( pt );
|
||||
w_normals.push_back( normal1 );
|
||||
} else {
|
||||
r_lights.push_back( pt );
|
||||
r_normals.push_back( normal1 );
|
||||
}
|
||||
pt = SGGeodesy::direct(pt, left_hdg, -horiz_space);
|
||||
w_lights.push_back( Point3D::fromSGGeod(pt) );
|
||||
w_normals.push_back( normal );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TGPolygon lights_poly; lights_poly.erase();
|
||||
TGPolygon normals_poly; normals_poly.erase();
|
||||
lights_poly.add_contour( g_lights, false );
|
||||
normals_poly.add_contour( g_normals, false );
|
||||
|
||||
TGSuperPoly green;
|
||||
green.set_poly( lights_poly );
|
||||
green.set_normals( normals_poly );
|
||||
green.set_material( "RWY_GREEN_LIGHTS" );
|
||||
green.set_flag( flag );
|
||||
|
||||
lights_poly.erase();
|
||||
normals_poly.erase();
|
||||
lights_poly.add_contour( r_lights, false );
|
||||
normals_poly.add_contour( r_normals, false );
|
||||
|
||||
|
@ -935,25 +816,9 @@ superpoly_list Runway::gen_calvert( const string &kind, bool recip )
|
|||
|
||||
superpoly_list result; result.clear();
|
||||
|
||||
result.push_back( green );
|
||||
result.push_back( red );
|
||||
result.push_back( white );
|
||||
|
||||
if ( s_lights.size() ) {
|
||||
lights_poly.erase();
|
||||
normals_poly.erase();
|
||||
lights_poly.add_contour( s_lights, false );
|
||||
normals_poly.add_contour( s_normals, false );
|
||||
|
||||
TGSuperPoly sequenced;
|
||||
sequenced.set_poly( lights_poly );
|
||||
sequenced.set_normals( normals_poly );
|
||||
sequenced.set_material( "RWY_SEQUENCED_LIGHTS" );
|
||||
sequenced.set_flag( flag );
|
||||
|
||||
result.push_back( sequenced );
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
@ -156,7 +156,6 @@ private:
|
|||
return (rwy.threshold[get_thresh0(recip)] > 60.0) ? true : false;
|
||||
}
|
||||
|
||||
point_list gen_corners( double l_ext, double disp1, double disp2, double w_ext );
|
||||
Point3D gen_runway_light_vector( float angle, bool recip );
|
||||
superpoly_list gen_runway_edge_lights( bool recip );
|
||||
superpoly_list gen_runway_threshold_lights( const int kind, bool recip );
|
||||
|
|
Loading…
Reference in a new issue