Fix index trashing
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c09aeb328e
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b408b351d0
1 changed files with 6 additions and 5 deletions
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@ -209,14 +209,15 @@ int TGGenOutput::build( TGConstruct& c ) {
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ti_list.push_back( index );
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ti_list.push_back( index );
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}
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}
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} else {
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} else {
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int k;
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std::vector < SGGeod > convGeodNodes;
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std::vector < SGGeod > convGeodNodes;
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for ( j = 0; j < geod_nodes.size(); j++ ) {
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for ( k = 0; k < geod_nodes.size(); k++ ) {
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Point3D node = geod_nodes[j];
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Point3D node = geod_nodes[k];
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convGeodNodes.push_back( SGGeod::fromDegM( node.x(), node.y(), node.z() ) );
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convGeodNodes.push_back( SGGeod::fromDegM( node.x(), node.y(), node.z() ) );
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}
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}
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std::vector< SGVec2f > tp_list = sgCalcTexCoords( b, convGeodNodes, fans[i][j] );
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std::vector< SGVec2f > tp_list = sgCalcTexCoords( b, convGeodNodes, fans[i][j] );
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for ( j = 0; j < (int)tp_list.size(); ++j ) {
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for ( k = 0; k < (int)tp_list.size(); ++k ) {
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SGVec2f tc = tp_list[j];
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SGVec2f tc = tp_list[k];
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// SG_LOG(SG_GENERAL, SG_DEBUG, "base_tc = " << tc);
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// SG_LOG(SG_GENERAL, SG_DEBUG, "base_tc = " << tc);
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int index = tex_coords.simple_add( Point3D( tc.x(), tc.y(), 0 ) );
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int index = tex_coords.simple_add( Point3D( tc.x(), tc.y(), 0 ) );
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ti_list.push_back( index );
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ti_list.push_back( index );
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@ -287,7 +288,7 @@ void TGGenOutput::calc_group_bounding_sphere( TGConstruct& c,
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}
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}
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// caclulate the bounding sphere for the specified triangle face
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// calculate the bounding sphere for the specified triangle face
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void TGGenOutput::calc_bounding_sphere( TGConstruct& c, const TGTriEle& t,
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void TGGenOutput::calc_bounding_sphere( TGConstruct& c, const TGTriEle& t,
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Point3D *center, double *radius )
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Point3D *center, double *radius )
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{
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{
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