1
0
Fork 0

Various parameter tweaks.

This commit is contained in:
curt 2003-08-19 02:23:25 +00:00
parent d0f17a2cd7
commit af6dc9bb0d
2 changed files with 23 additions and 12 deletions

View file

@ -97,6 +97,10 @@ static void calc_elevations( const string &root, Matrix_Point3Df &Pts ) {
// found/opened // found/opened
array.parse( b ); array.parse( b );
// this will do a hasty job of removing voids by inserting
// data from the nearest neighbor (sort of)
array.remove_voids();
// update all the non-updated elevations that are inside // update all the non-updated elevations that are inside
// this array file // this array file
double elev; double elev;
@ -150,8 +154,8 @@ TGAptSurface::TGAptSurface( const string& path,
cout << "Area size = " << x_m << " x " << y_m << " (m)" << endl; cout << "Area size = " << x_m << " x " << y_m << " (m)" << endl;
int xdivs = (int)(x_m / 1200.0) + 1; int xdivs = (int)(x_m / 600.0) + 1;
int ydivs = (int)(y_m / 1200.0) + 1; int ydivs = (int)(y_m / 600.0) + 1;
if ( xdivs < 3 ) { xdivs = 3; } if ( xdivs < 3 ) { xdivs = 3; }
if ( ydivs < 3 ) { ydivs = 3; } if ( ydivs < 3 ) { ydivs = 3; }
@ -160,13 +164,13 @@ TGAptSurface::TGAptSurface( const string& path,
double dlon = x_deg / xdivs; double dlon = x_deg / xdivs;
double dlat = y_deg / ydivs; double dlat = y_deg / ydivs;
// Build the double res input grid // Build the extra res input grid
int mult = 10; int mult = 10;
Matrix_Point3Df dPts((xdivs+1) * mult, (ydivs + 1) * mult); Matrix_Point3Df dPts((xdivs+2) * mult + 1, (ydivs+2) * mult + 1);
for ( int i = 0; i < dPts.rows(); ++i ) { for ( int i = 0; i < dPts.rows(); ++i ) {
for ( int j = 0; j < dPts.cols(); ++j ) { for ( int j = 0; j < dPts.cols(); ++j ) {
dPts(i,j) = Point3Df( min_deg.lon() + i * (dlon/(double)mult), dPts(i,j) = Point3Df( min_deg.lon() + (i-mult)*(dlon/(double)mult),
min_deg.lat() + j * (dlat/(double)mult), min_deg.lat() + (j-mult)*(dlat/(double)mult),
-9999 ); -9999 );
} }
} }
@ -176,13 +180,14 @@ TGAptSurface::TGAptSurface( const string& path,
// Build the normal res input grid from the double res version // Build the normal res input grid from the double res version
Matrix_Point3Df Pts(xdivs + 1, ydivs + 1); Matrix_Point3Df Pts(xdivs + 1, ydivs + 1);
for ( int i = 0; i <= xdivs; ++i ) { for ( int i = 0; i < xdivs + 1; ++i ) {
for ( int j = 0; j <= ydivs; ++j ) { for ( int j = 0; j < ydivs + 1; ++j ) {
cout << i << "," << j << endl; cout << i << "," << j << endl;
double accum = 0.0; double accum = 0.0;
for ( int ii = 0; ii < mult; ++ii ) { for ( int ii = 0; ii < mult; ++ii ) {
for ( int jj = 0; jj < mult; ++jj ) { for ( int jj = 0; jj < mult; ++jj ) {
accum += dPts(mult * i + ii, mult * j + jj).z(); accum += dPts(mult*(i+1) - (mult/2) + ii,
mult*(j+1) - (mult/2) + jj).z();
} }
} }
Pts(i,j) = Point3Df( min_deg.lon() + i * dlon, Pts(i,j) = Point3Df( min_deg.lon() + i * dlon,

View file

@ -308,7 +308,7 @@ static void build_runway( const TGRunway& rwy_info,
} else { } else {
base = gen_runway_area_w_extend( rwy_info, 20, 20 ); base = gen_runway_area_w_extend( rwy_info, 20, 20 );
// also clear a safe area around the runway // also clear a safe area around the runway
safe_base = gen_runway_area_w_extend( rwy_info, 300, 120 ); safe_base = gen_runway_area_w_extend( rwy_info, 300, 60 );
} }
*apt_clearing = polygon_union(safe_base, *apt_clearing); *apt_clearing = polygon_union(safe_base, *apt_clearing);
@ -860,7 +860,7 @@ void build_airport( string airport_raw, float alt_m,
tri_materials.push_back( "Grass" ); tri_materials.push_back( "Grass" );
base_txs.clear(); base_txs.clear();
base_txs = calc_tex_coords( b, nodes.get_node_list(), tri_v ); base_txs = sgCalcTexCoords( b, nodes.get_node_list(), tri_v );
base_tc.clear(); base_tc.clear();
for ( j = 0; j < (int)base_txs.size(); ++j ) { for ( j = 0; j < (int)base_txs.size(); ++j ) {
@ -1014,7 +1014,7 @@ void build_airport( string airport_raw, float alt_m,
strip_materials.push_back( "Grass" ); strip_materials.push_back( "Grass" );
base_txs.clear(); base_txs.clear();
base_txs = calc_tex_coords( b, nodes.get_node_list(), strip_v ); base_txs = sgCalcTexCoords( b, nodes.get_node_list(), strip_v );
base_tc.clear(); base_tc.clear();
for ( j = 0; j < (int)base_txs.size(); ++j ) { for ( j = 0; j < (int)base_txs.size(); ++j ) {
@ -1080,6 +1080,11 @@ void build_airport( string airport_raw, float alt_m,
point_list geod_light_nodes point_list geod_light_nodes
= tmp_light_list[i].get_poly().get_contour(0); = tmp_light_list[i].get_poly().get_contour(0);
#if 0
// This code forces the elevation of all the approach lighting
// components for a particular runway end up to the highest
// max elevation for any of the points. That can cause other
// problem so let's nuke code this for the moment.
string flag = rwy_lights[i].get_flag(); string flag = rwy_lights[i].get_flag();
if ( flag != (string)"" ) { if ( flag != (string)"" ) {
const_elev_map_iterator it = elevation_map.find( flag ); const_elev_map_iterator it = elevation_map.find( flag );
@ -1090,6 +1095,7 @@ void build_airport( string airport_raw, float alt_m,
} }
} }
} }
#endif
// this is a little round about, but what we want to calculate the // this is a little round about, but what we want to calculate the
// light node elevations as ground + an offset so we do them // light node elevations as ground + an offset so we do them