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Renamed FGTexParms -> TGTexParams.

This commit is contained in:
curt 2003-02-26 21:20:43 +00:00
parent 0e4f17ad51
commit 61764b286d
8 changed files with 18 additions and 18 deletions

View file

@ -81,7 +81,7 @@ SG_USING_STD(string);
// except each point is the texture coordinate of the corresponding
// point in the original polygon.
static TGPolygon rwy_section_tex_coords( const TGPolygon& in_poly,
const FGTexParams& tp,
const TGTexParams& tp,
const bool clip_result )
{
int i, j;
@ -533,7 +533,7 @@ void build_airport( string airport_raw, float alt_m,
}
TGSuperPoly sp;
FGTexParams tp;
TGTexParams tp;
// First pass: generate the precision runways since these have
// precidence

View file

@ -233,8 +233,8 @@ void gen_runway_section( const TGRunway& rwy_info,
double wid = rwy_info.width + 4;
double sect_wid = wid * ( endw_pct - startw_pct );
FGTexParams tp;
tp = FGTexParams( p0,
TGTexParams tp;
tp = TGTexParams( p0,
sect_wid * SG_FEET_TO_METER,
sect_len * SG_FEET_TO_METER,
heading );

View file

@ -85,7 +85,7 @@ void gen_non_precision_rwy( const TGRunway& rwy_info,
//
TGSuperPoly sp;
FGTexParams tp;
TGTexParams tp;
// we add 2' to the length for texture overlap. This puts the
// lines on the texture back to the edge of the runway where they

View file

@ -87,7 +87,7 @@ void gen_precision_rwy( const TGRunway& rwy_info,
//
TGSuperPoly sp;
FGTexParams tp;
TGTexParams tp;
// we add 2' to the length for texture overlap. This puts the
// lines on the texture back to the edge of the runway where they

View file

@ -74,7 +74,7 @@ void gen_simple_rwy( const TGRunway& rwy_info,
}
TGSuperPoly sp;
FGTexParams tp;
TGTexParams tp;
TGPolygon clipped_a = polygon_diff( runway_a, *accum );
TGPolygon split_a = split_long_edges( clipped_a, 400.0 );
@ -84,7 +84,7 @@ void gen_simple_rwy( const TGRunway& rwy_info,
rwy_polys->push_back( sp );
SG_LOG(SG_GENERAL, SG_DEBUG, "clipped_a = " << clipped_a.contours());
*accum = polygon_union( runway_a, *accum );
tp = FGTexParams( runway_a.get_pt(0,0),
tp = TGTexParams( runway_a.get_pt(0,0),
rwy_info.width * SG_FEET_TO_METER,
rwy_info.length * SG_FEET_TO_METER / 2.0,
rwy_info.heading );
@ -98,7 +98,7 @@ void gen_simple_rwy( const TGRunway& rwy_info,
rwy_polys->push_back( sp );
SG_LOG(SG_GENERAL, SG_DEBUG, "clipped_b = " << clipped_b.contours());
*accum = polygon_union( runway_b, *accum );
tp = FGTexParams( runway_b.get_pt(0,0),
tp = TGTexParams( runway_b.get_pt(0,0),
rwy_info.width * SG_FEET_TO_METER,
rwy_info.length * SG_FEET_TO_METER / 2.0,
rwy_info.heading + 180.0 );

View file

@ -86,7 +86,7 @@ void gen_visual_rwy( const TGRunway& rwy_info,
//
TGSuperPoly sp;
FGTexParams tp;
TGTexParams tp;
// we add 2' to the length for texture overlap. This puts the
// lines on the texture back to the edge of the runway where they

View file

@ -74,7 +74,7 @@ void gen_taxiway( const TGRunway& rwy_info,
}
TGSuperPoly sp;
FGTexParams tp;
TGTexParams tp;
SG_LOG(SG_GENERAL, SG_DEBUG, "len = " << rwy_info.length);
SG_LOG(SG_GENERAL, SG_DEBUG, "width = " << rwy_info.width);
@ -99,7 +99,7 @@ void gen_taxiway( const TGRunway& rwy_info,
rwy_polys->push_back( sp );
SG_LOG(SG_GENERAL, SG_DEBUG, "clipped_a = " << clipped_a.contours());
*accum = polygon_union( runway_a, *accum );
tp = FGTexParams( runway_a.get_pt(0,0),
tp = TGTexParams( runway_a.get_pt(0,0),
twid * SG_FEET_TO_METER,
250 * SG_FEET_TO_METER,
rwy_info.heading );
@ -113,7 +113,7 @@ void gen_taxiway( const TGRunway& rwy_info,
rwy_polys->push_back( sp );
SG_LOG(SG_GENERAL, SG_DEBUG, "clipped_b = " << clipped_b.contours());
*accum = polygon_union( runway_b, *accum );
tp = FGTexParams( runway_b.get_pt(0,0),
tp = TGTexParams( runway_b.get_pt(0,0),
twid * SG_FEET_TO_METER,
250 * SG_FEET_TO_METER,
rwy_info.heading + 180.0 );

View file

@ -39,7 +39,7 @@
SG_USING_STD(vector);
class FGTexParams {
class TGTexParams {
private:
@ -51,15 +51,15 @@ private:
public:
// Constructor and destructor
inline FGTexParams( void ) { }
inline FGTexParams( const Point3D &r, const double w, const double l,
inline TGTexParams( void ) { }
inline TGTexParams( const Point3D &r, const double w, const double l,
const double h ) {
ref = r;
width = w;
length = l;
heading = h;
}
inline ~FGTexParams( void ) { }
inline ~TGTexParams( void ) { }
inline Point3D get_ref() const { return ref; }
inline void set_ref( const Point3D &r ) { ref = r; }
@ -75,7 +75,7 @@ public:
};
typedef vector < FGTexParams > texparams_list;
typedef vector < TGTexParams > texparams_list;
typedef texparams_list::iterator texparams_list_iterator;
typedef texparams_list::const_iterator const_texparams_list_iterator;