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- fixes to get full world vmap0 working

- use exact construction when triangulating in CGAL
This commit is contained in:
Peter Sadrozinski 2013-03-25 19:25:05 -04:00
parent 5132fa61d1
commit 4f29c32c18
9 changed files with 178 additions and 153 deletions

View file

@ -85,26 +85,29 @@ void TGConstruct::CleanClippedPolys() {
// Clean the polys
for ( unsigned int area = 0; area < area_defs.size(); area++ ) {
for( unsigned int p = 0; p < polys_clipped.area_size(area); p++ ) {
// step 1 : snap
tgPolygon poly = polys_clipped.get_poly(area, p);
poly = tgPolygon::Snap(poly, gSnap);
char layer[32];
tgPolygon poly = polys_clipped.get_poly(area, p);
// step 1 : snap
poly = tgPolygon::Snap(poly, gSnap);
if ( IsDebugShape( poly.GetId() ) ) {
tgShapefile::FromPolygon( poly, ds_name, "snapped", "" );
sprintf(layer, "snapped_%d", poly.GetId() );
tgShapefile::FromPolygon( poly, ds_name, layer, "poly" );
}
// step 2 : remove_dups
poly = tgPolygon::RemoveDups( poly );
if ( IsDebugShape( poly.GetId() ) ) {
tgShapefile::FromPolygon( poly, ds_name, "rem_dups", "" );
sprintf(layer, "rem_dups_%d", poly.GetId() );
tgShapefile::FromPolygon( poly, ds_name, layer, "poly" );
}
// step 3 : remove_bad_contours
poly = tgPolygon::RemoveBadContours( poly );
// step 3 : remove cycles
poly = tgPolygon::RemoveCycles( poly );
if ( IsDebugShape( poly.GetId() ) ) {
tgShapefile::FromPolygon( poly, ds_name, "rem_bcs", "" );
sprintf(layer, "rem_cycles_%d", poly.GetId() );
tgShapefile::FromPolygon( poly, ds_name, layer, "poly" );
}
polys_clipped.set_poly(area, p, poly);

View file

@ -139,16 +139,6 @@ bool TGConstruct::ClipLandclassPolys( void ) {
clipped = accum.Diff( tmp );
if ( debug_area || debug_shape ) {
char layer[32];
char name[32];
sprintf(layer, "post_clip_%d", polys_in.get_poly( i, j ).GetId() );
sprintf(name, "shape %d,%d", i,j);
tgShapefile::FromPolygon( clipped, ds_name, layer, name );
}
// only add to output list if the clip left us with a polygon
if ( clipped.Contours() > 0 ) {
@ -165,11 +155,15 @@ bool TGConstruct::ClipLandclassPolys( void ) {
// shape.sps.push_back( sp );
polys_clipped.add_poly( i, clipped );
#if 0
if ( debug_area || debug_shape ) {
WriteDebugShape( "clipped", shape );
char layer[32];
char name[32];
sprintf(layer, "post_clip_%d", polys_in.get_poly( i, j ).GetId() );
sprintf(name, "shape %d,%d", i,j);
tgShapefile::FromPolygon( clipped, ds_name, layer, name );
}
#endif
}
}
@ -208,6 +202,8 @@ bool TGConstruct::ClipLandclassPolys( void ) {
// finally, what ever is left over goes to ocean
remains = accum.Diff( safety_base );
remains = tgPolygon::RemoveDups( remains );
remains = tgPolygon::RemoveCycles( remains );
if ( remains.Contours() > 0 ) {
// cout << "remains contours = " << remains.contours() << endl;
@ -236,6 +232,9 @@ bool TGConstruct::ClipLandclassPolys( void ) {
if ( remains.Contours() > 0 ) {
remains.SetMaterial( area_defs.get_sliver_area_name() );
remains.SetTexMethod( TG_TEX_BY_GEODE, bucket.get_center_lat() );
remains.SetId(9999);
SG_LOG( SG_CLIPPER, SG_INFO, "Adding remains to area " << area_defs.get_sliver_area_priority() );
polys_clipped.add_poly( area_defs.get_sliver_area_priority(), remains );
}
}

View file

@ -90,27 +90,29 @@ int TGConstruct::LoadLandclassPolys( void ) {
poly.SetMaterial( material );
poly.SetId( cur_poly_id++ );
polys_in.add_poly( area, poly );
total_polys_read++;
if ( poly.Contours() ) {
polys_in.add_poly( area, poly );
total_polys_read++;
// add the nodes
for (unsigned int j=0; j<poly.Contours(); j++) {
for (unsigned int k=0; k<poly.ContourSize(j); k++) {
SGGeod const& node = poly.GetNode( j, k );
// add the nodes
for (unsigned int j=0; j<poly.Contours(); j++) {
for (unsigned int k=0; k<poly.ContourSize(j); k++) {
SGGeod const& node = poly.GetNode( j, k );
if ( poly.GetPreserve3D() ) {
nodes.unique_add_fixed_elevation( node );
} else {
nodes.unique_add( node );
if ( poly.GetPreserve3D() ) {
nodes.unique_add_fixed_elevation( node );
} else {
nodes.unique_add( node );
}
}
}
}
if (IsDebugShape( poly.GetId() )) {
char layer[32];
sprintf(layer, "loaded_%d", poly.GetId() );
if (IsDebugShape( poly.GetId() )) {
char layer[32];
sprintf(layer, "loaded_%d", poly.GetId() );
tgShapefile::FromPolygon( poly, ds_name, layer, material.c_str() );
tgShapefile::FromPolygon( poly, ds_name, layer, material.c_str() );
}
}
}

View file

@ -42,9 +42,9 @@ void TGConstruct::TesselatePolys( void )
tgPolygon poly = polys_clipped.get_poly(area, p );
if ( IsDebugShape( poly.GetId() ) ) {
char pn[32];
sprintf(pn, "%d", poly.GetId() );
tgShapefile::FromPolygon( poly, ds_name, "preteselate", pn );
char layer[32];
sprintf(layer, "pretess_%d_%d", area, p );
tgShapefile::FromPolygon( poly, ds_name, layer, "poly" );
}
tgRectangle rect = poly.GetBoundingBox();

View file

@ -73,81 +73,72 @@ double tgContour::GetArea( void ) const
return fabs(area * 0.5);
}
tgContour tgContour::RemoveCycles( const tgContour& subject )
bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
{
tgContour result;
bool found;
int iters = 0;
SG_LOG(SG_GENERAL, SG_DEBUG, "remove cycles : contour has " << subject.GetSize() << " points" );
bool split = false;
for ( unsigned int i = 0; i < subject.GetSize(); i++ )
{
result.AddNode( subject.GetNode(i) );
if ( subject.GetSize() > 2) {
if ( subject.GetArea() > SG_EPSILON*SG_EPSILON ) {
// Step 1 - find the first duplicate point
for ( unsigned int i = 0; i < subject.GetSize() && !split; i++ ) {
// first check until the end of the vector
for ( unsigned int j = i + 1; j < subject.GetSize() && !split; j++ ) {
if ( SGGeod_isEqual2D( subject.GetNode(i), subject.GetNode(j) ) ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a dupe: i = " << i << " j = " << j );
split = true;
tgContour first;
if ( j < subject.GetSize()-1 ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "first contour is " << 0 << ".." << i << "," << j+1 << ".." << subject.GetSize()-1);
// first contour is (0 .. i) + (j+1..size()-1)
for ( unsigned int n=0; n<=i; n++) {
first.AddNode( subject.GetNode(n) );
}
for ( unsigned int n=j+1; n<=subject.GetSize()-1; n++) {
first.AddNode( subject.GetNode(n) );
}
} else {
SG_LOG(SG_GENERAL, SG_DEBUG, "first contour is " << 0 << ".." << i );
// first contour is (0 .. i)
for ( unsigned int n=0; n<=i; n++) {
first.AddNode( subject.GetNode(n) );
}
}
tgContour second;
SG_LOG(SG_GENERAL, SG_DEBUG, "second contour is " << i << ".." << j-1 );
// second contour is (i..j-1)
for ( unsigned int n=i; n<j; n++) {
second.AddNode( subject.GetNode(n) );
}
SG_LOG(SG_GENERAL, SG_DEBUG, "remove first: size " << first.GetSize() );
first.SetHole( subject.GetHole() );
RemoveCycles( first, result );
SG_LOG(SG_GENERAL, SG_DEBUG, "remove second: size " << second.GetSize() );
second.SetHole( subject.GetHole() );
RemoveCycles( second, result );
}
}
}
if (!split) {
SG_LOG(SG_GENERAL, SG_DEBUG, "no dupes - complete" );
result.push_back( subject );
}
} else {
SG_LOG(SG_GENERAL, SG_DEBUG, "degenerate contour: area is " << subject.GetArea() << " discard." );
}
} else {
SG_LOG(SG_GENERAL, SG_DEBUG, "degenerate contour: size is " << subject.GetSize() << " discard." );
}
SG_LOG(SG_GENERAL, SG_DEBUG, "remove small cycles : original contour has " << result.GetSize() << " points" );
do
{
found = false;
// Step 1 - find a duplicate point
for ( unsigned int i = 0; i < result.GetSize() && !found; i++ ) {
// first check until the end of the vector
for ( unsigned int j = i + 1; j < result.GetSize() && !found; j++ ) {
if ( SGGeod_isEqual2D( result.GetNode(i), result.GetNode(j) ) ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a dupe: i = " << i << " j = " << j );
// We found a dupe - calculate the distance between them
if ( i + 4 > j ) {
// it's within target distance - remove the points in between, and start again
if ( j-i == 1 ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a small cycle: i = " << i << " j = " << j << " Erasing " << i );
result.RemoveNodeAt( i );
} else {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a small cycle: i = " << i << " j = " << j << " Erasing from " << i << " to " << j-1 );
result.RemoveNodeRange( i, j-1 );
}
found = true;
}
}
}
// then check from beginning to the first point (wrap around)
for ( unsigned int j = 0; j < i && !found; j++ ) {
if ( (i != j) && ( SGGeod_isEqual2D( result.GetNode(i), result.GetNode(j) ) ) ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a dupe: i = " << i << " j = " << j );
// We found a dupe - calculate the distance between them
if ( (result.GetSize() - i + j) < 4 ) {
// it's within target distance - remove from the end point to the end of the vector
if ( i == result.GetSize() - 1 ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a small cycle: i = " << i << " j = " << j << " Erasing " << result.GetSize()-1 );
result.RemoveNodeAt( result.GetSize()-1 );
} else {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a small cycle: i = " << i << " j = " << j << " Erasing from " << i << " to " << result.GetSize()-1 );
result.RemoveNodeRange( i, result.GetSize()-1 );
}
// then remove from the beginning of the vector to the beginning point
if ( j == 1 ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a small cycle: i = " << i << " j = " << j << " Erasing " << j-1 );
result.RemoveNodeAt( 0 );
} else if ( j > 1) {
SG_LOG(SG_GENERAL, SG_DEBUG, "detected a small cycle: i = " << i << " j = " << j << " Erasing from 0 " << " to " << j-1 );
result.RemoveNodeRange( 0, j-1 );
}
found = true;
}
}
}
}
iters++;
SG_LOG(SG_GENERAL, SG_DEBUG, "remove small cycles : after " << iters << " iterations, contour has " << result.GetSize() << " points" );
} while( found );
return result;
return split;
}
tgContour tgContour::RemoveDups( const tgContour& subject )

View file

@ -17,6 +17,11 @@
class tgPolygon;
typedef std::vector <tgPolygon> tgpolygon_list;
class tgContour;
typedef std::vector <tgContour> tgcontour_list;
typedef tgcontour_list::iterator tgcontour_list_iterator;
typedef tgcontour_list::const_iterator const_tgcontour_list_iterator;
class tgContour
{
public:
@ -74,9 +79,9 @@ public:
static tgContour Snap( const tgContour& subject, double snap );
static tgContour RemoveDups( const tgContour& subject );
static tgContour RemoveCycles( const tgContour& subject );
static tgContour SplitLongEdges( const tgContour& subject, double dist );
static tgContour RemoveSpikes( const tgContour& subject );
static bool RemoveCycles( const tgContour& subject, tgcontour_list& result );
static tgPolygon Union( const tgContour& subject, tgPolygon& clip );
static tgPolygon Diff( const tgContour& subject, tgPolygon& clip );

View file

@ -57,9 +57,7 @@ tgPolygon tgPolygon::Expand( const tgPolygon& subject, double offset )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
return result;
}
@ -118,6 +116,7 @@ tgPolygon tgPolygon::AddColinearNodes( const tgPolygon& subject, std::vector<SGG
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned int c = 0; c < subject.Contours(); c++ ) {
result.AddContour( tgContour::AddColinearNodes( subject.GetContour(c), nodes ) );

View file

@ -8,6 +8,7 @@ tgPolygon tgPolygon::Snap( const tgPolygon& subject, double snap )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for (unsigned int c = 0; c < subject.Contours(); c++) {
result.AddContour( tgContour::Snap( subject.GetContour( c ), snap ) );
@ -22,6 +23,7 @@ tgPolygon tgPolygon::RemoveDups( const tgPolygon& subject )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned int c = 0; c < subject.Contours(); c++ ) {
result.AddContour( tgContour::RemoveDups( subject.GetContour( c ) ) );
@ -36,6 +38,7 @@ tgPolygon tgPolygon::RemoveBadContours( const tgPolygon& subject )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned int c = 0; c < subject.Contours(); c++ ) {
tgContour contour = subject.GetContour(c);
@ -51,12 +54,24 @@ tgPolygon tgPolygon::RemoveBadContours( const tgPolygon& subject )
tgPolygon tgPolygon::RemoveCycles( const tgPolygon& subject )
{
tgPolygon result;
tgcontour_list contours;
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned int c = 0; c < subject.Contours(); c++ ) {
result.AddContour( tgContour::RemoveCycles( subject.GetContour( c ) ) );
contours.clear();
// sglog().setLogLevels( SG_ALL, SG_DEBUG );
SG_LOG(SG_GENERAL, SG_DEBUG, " REMOVE DUPES FOR CONTOUR : " << c << " with " << subject.ContourSize(c) << " nodes ");
tgContour::RemoveCycles( subject.GetContour( c ), contours );
SG_LOG(SG_GENERAL, SG_DEBUG, " REMOVE DUPES FOR CONTOUR : " << c << " COMPLETE");
//sglog().setLogLevels( SG_ALL, SG_INFO );
for ( unsigned int i=0; i< contours.size(); i++ ) {
result.AddContour( contours[i] );
}
}
return result;
@ -68,6 +83,7 @@ tgPolygon tgPolygon::SplitLongEdges( const tgPolygon& subject, double dist )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned c = 0; c < subject.Contours(); c++ )
{
@ -106,6 +122,7 @@ tgPolygon tgPolygon::StripHoles( const tgPolygon& subject )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
return result;
}
@ -130,6 +147,7 @@ tgPolygon tgPolygon::Simplify( const tgPolygon& subject )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
return result;
}
@ -141,6 +159,7 @@ tgPolygon tgPolygon::RemoveTinyContours( const tgPolygon& subject )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned int c = 0; c < subject.Contours(); c++ ) {
tgContour contour = subject.GetContour( c );
@ -163,6 +182,7 @@ tgPolygon tgPolygon::RemoveSpikes( const tgPolygon& subject )
result.SetMaterial( subject.GetMaterial() );
result.SetTexParams( subject.GetTexParams() );
result.SetId( subject.GetId() );
for ( unsigned int c = 0; c < subject.Contours(); c++ ) {
result.AddContour( tgContour::RemoveSpikes( subject.GetContour(c) ) );
@ -254,6 +274,7 @@ tgcontour_list tgPolygon::MergeSlivers( tgpolygon_list& polys, tgcontour_list& s
SG_LOG(SG_GENERAL, SG_DEBUG, " FOUND a poly to merge the sliver with");
result.SetMaterial( polys[j].GetMaterial() );
result.SetTexParams( polys[j].GetTexParams() );
result.SetId( polys[j].GetId() );
polys[j] = result;
done = true;
}

View file

@ -1,8 +1,10 @@
#include <iostream>
#include <cassert>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_face_base_with_info_2.h>
#include <CGAL/Constrained_triangulation_plus_2.h>
#include <CGAL/Polygon_2.h>
#include <CGAL/Triangle_2.h>
@ -21,14 +23,15 @@ struct FaceInfo2
}
};
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Exact_predicates_exact_constructions_kernel K;
typedef CGAL::Triangulation_vertex_base_2<K> Vb;
typedef CGAL::Triangulation_face_base_with_info_2<FaceInfo2,K> Fbb;
typedef CGAL::Constrained_triangulation_face_base_2<K,Fbb> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb,Fb> TDS;
typedef CGAL::Exact_predicates_tag Itag;
typedef CGAL::Exact_intersections_tag Itag;
typedef CGAL::Constrained_Delaunay_triangulation_2<K, TDS, Itag> CDT;
typedef CDT::Point Point;
typedef CGAL::Constrained_triangulation_plus_2<CDT> CDTPlus;
typedef CDTPlus::Point Point;
typedef CGAL::Polygon_2<K> Polygon_2;
typedef CGAL::Triangle_2<K> Triangle_2;
@ -38,17 +41,17 @@ static void tg_mark_domains(CDT& ct, CDT::Face_handle start, int index, std::lis
return;
}
std::list<CDT::Face_handle> queue;
std::list<CDTPlus::Face_handle> queue;
queue.push_back(start);
while( !queue.empty() ){
CDT::Face_handle fh = queue.front();
CDTPlus::Face_handle fh = queue.front();
queue.pop_front();
if(fh->info().nesting_level == -1) {
fh->info().nesting_level = index;
for(int i = 0; i < 3; i++) {
CDT::Edge e(fh,i);
CDT::Face_handle n = fh->neighbor(i);
CDTPlus::Edge e(fh,i);
CDTPlus::Face_handle n = fh->neighbor(i);
if(n->info().nesting_level == -1) {
if(ct.is_constrained(e)) border.push_back(e);
else queue.push_back(n);
@ -64,32 +67,32 @@ static void tg_mark_domains(CDT& ct, CDT::Face_handle start, int index, std::lis
//level of 0. Then we recursively consider the non-explored facets incident
//to constrained edges bounding the former set and increase the nesting level by 1.
//Facets in the domain are those with an odd nesting level.
static void tg_mark_domains(CDT& cdt)
static void tg_mark_domains(CDTPlus& cdt)
{
for(CDT::All_faces_iterator it = cdt.all_faces_begin(); it != cdt.all_faces_end(); ++it){
for(CDTPlus::All_faces_iterator it = cdt.all_faces_begin(); it != cdt.all_faces_end(); ++it){
it->info().nesting_level = -1;
}
int index = 0;
std::list<CDT::Edge> border;
std::list<CDTPlus::Edge> border;
tg_mark_domains(cdt, cdt.infinite_face(), index++, border);
while(! border.empty()) {
CDT::Edge e = border.front();
CDTPlus::Edge e = border.front();
border.pop_front();
CDT::Face_handle n = e.first->neighbor(e.second);
CDTPlus::Face_handle n = e.first->neighbor(e.second);
if(n->info().nesting_level == -1) {
tg_mark_domains(cdt, n, e.first->info().nesting_level+1, border);
}
}
}
static void tg_insert_polygon(CDT& cdt,const Polygon_2& polygon)
static void tg_insert_polygon(CDTPlus& cdt,const Polygon_2& polygon)
{
if ( polygon.is_empty() ) return;
CDT::Vertex_handle v_prev=cdt.insert(*CGAL::cpp0x::prev(polygon.vertices_end()));
CDTPlus::Vertex_handle v_prev=cdt.insert(*CGAL::cpp0x::prev(polygon.vertices_end()));
for (Polygon_2::Vertex_iterator vit=polygon.vertices_begin(); vit!=polygon.vertices_end();++vit) {
CDT::Vertex_handle vh=cdt.insert(*vit);
CDTPlus::Vertex_handle vh=cdt.insert(*vit);
cdt.insert_constraint(vh,v_prev);
v_prev=vh;
}
@ -97,7 +100,7 @@ static void tg_insert_polygon(CDT& cdt,const Polygon_2& polygon)
void tgPolygon::Tesselate( const std::vector<SGGeod>& extra )
{
CDT cdt;
CDTPlus cdt;
SG_LOG( SG_GENERAL, SG_DEBUG, "Tess with extra" );
@ -125,16 +128,17 @@ void tgPolygon::Tesselate( const std::vector<SGGeod>& extra )
tg_insert_polygon(cdt, poly);
}
tg_mark_domains( cdt );
int count=0;
for (CDT::Finite_faces_iterator fit=cdt.finite_faces_begin(); fit!=cdt.finite_faces_end(); ++fit) {
for (CDTPlus::Finite_faces_iterator fit=cdt.finite_faces_begin(); fit!=cdt.finite_faces_end(); ++fit) {
if ( fit->info().in_domain() ) {
Triangle_2 tri = cdt.triangle(fit);
SGGeod p0 = SGGeod::fromDeg( tri.vertex(0).x(), tri.vertex(0).y() );
SGGeod p1 = SGGeod::fromDeg( tri.vertex(1).x(), tri.vertex(1).y() );
SGGeod p2 = SGGeod::fromDeg( tri.vertex(2).x(), tri.vertex(2).y() );
SGGeod p0 = SGGeod::fromDeg( to_double(tri.vertex(0).x()), to_double(tri.vertex(0).y()) );
SGGeod p1 = SGGeod::fromDeg( to_double(tri.vertex(1).x()), to_double(tri.vertex(1).y()) );
SGGeod p2 = SGGeod::fromDeg( to_double(tri.vertex(2).x()), to_double(tri.vertex(2).y()) );
AddTriangle( p0, p1, p2 );
@ -146,7 +150,7 @@ void tgPolygon::Tesselate( const std::vector<SGGeod>& extra )
void tgPolygon::Tesselate()
{
CDT cdt;
CDTPlus cdt;
SG_LOG( SG_GENERAL, SG_DEBUG, "Tess" );
@ -166,18 +170,19 @@ void tgPolygon::Tesselate()
tg_insert_polygon(cdt, poly);
}
assert(cdt.is_valid());
tg_mark_domains( cdt );
int count=0;
for (CDT::Finite_faces_iterator fit=cdt.finite_faces_begin(); fit!=cdt.finite_faces_end(); ++fit) {
for (CDTPlus::Finite_faces_iterator fit=cdt.finite_faces_begin(); fit!=cdt.finite_faces_end(); ++fit) {
if ( fit->info().in_domain() ) {
SG_LOG( SG_GENERAL, SG_DEBUG, "Tess : face in domain");
Triangle_2 tri = cdt.triangle(fit);
SGGeod p0 = SGGeod::fromDeg( tri.vertex(0).x(), tri.vertex(0).y() );
SGGeod p1 = SGGeod::fromDeg( tri.vertex(1).x(), tri.vertex(1).y() );
SGGeod p2 = SGGeod::fromDeg( tri.vertex(2).x(), tri.vertex(2).y() );
SGGeod p0 = SGGeod::fromDeg( to_double(tri.vertex(0).x()), to_double(tri.vertex(0).y()) );
SGGeod p1 = SGGeod::fromDeg( to_double(tri.vertex(1).x()), to_double(tri.vertex(1).y()) );
SGGeod p2 = SGGeod::fromDeg( to_double(tri.vertex(2).x()), to_double(tri.vertex(2).y()) );
AddTriangle( p0, p1, p2 );