Adapt to the removal of Point3D from simgear.
This commit is contained in:
parent
f68f25e0c5
commit
4e9a529b1f
50 changed files with 668 additions and 126 deletions
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@ -36,7 +36,7 @@
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#include <newmat/newmatap.h> // need matrix applications
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#include <newmat/newmatio.h> // need matrix output routines
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#include <simgear/math/point3d.hxx>
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#include <Geometry/point3d.hxx>
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/***
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@ -29,6 +29,7 @@
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#include <simgear/compiler.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/SGGeometry.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/structure/exception.hxx>
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@ -460,9 +461,6 @@ void build_airport( string airport_id, float alt_m,
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SGBucket b( apt_lon / (double)rwy_count, apt_lat / (double)rwy_count );
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SG_LOG(SG_GENERAL, SG_INFO, b.gen_base_path() << "/" << b.gen_index_str());
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Point3D center_geod( b.get_center_lon() * SGD_DEGREES_TO_RADIANS,
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b.get_center_lat() * SGD_DEGREES_TO_RADIANS, 0 );
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Point3D gbs_center = sgGeodToCart( center_geod );
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point_list beacons; beacons.clear();
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for ( i = 0; i < (int)beacons_raw.size(); ++i ) {
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@ -903,7 +901,6 @@ void build_airport( string airport_id, float alt_m,
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group_list strips_tc; strips_tc.clear();
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string_list strip_materials; strip_materials.clear();
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Point3D tc;
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int index;
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int_list pt_v, tri_v, strip_v;
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int_list pt_n, tri_n, strip_n;
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@ -946,7 +943,7 @@ void build_airport( string airport_id, float alt_m,
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index = normals.unique_add( vn );
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tri_n.push_back( index );
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tc = tri_txs.get_pt( i, j );
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Point3D tc = tri_txs.get_pt( i, j );
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index = texcoords.unique_add( tc );
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tri_tc.push_back( index );
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}
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@ -958,7 +955,7 @@ void build_airport( string airport_id, float alt_m,
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}
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// add base points
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point_list base_txs;
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std::vector< SGVec2f > base_txs;
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int_list base_tc;
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for ( i = 0; i < base_tris.contours(); ++i ) {
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tri_v.clear();
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@ -976,14 +973,19 @@ void build_airport( string airport_id, float alt_m,
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tris_n.push_back( tri_n );
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tri_materials.push_back( "Grass" );
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std::vector < SGGeod > geodNodes;
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for ( j = 0; j < nodes.get_node_list().size(); j++ ) {
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Point3D node = nodes.get_node_list()[j];
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geodNodes.push_back( SGGeod::fromDegM( node.x(), node.y(), node.z() ) );
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}
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base_txs.clear();
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base_txs = sgCalcTexCoords( b, nodes.get_node_list(), tri_v );
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base_txs = sgCalcTexCoords( b, geodNodes, tri_v );
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base_tc.clear();
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for ( j = 0; j < (int)base_txs.size(); ++j ) {
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tc = base_txs[j];
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SGVec2f tc = base_txs[j];
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// SG_LOG(SG_GENERAL, SG_DEBUG, "base_tc = " << tc);
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index = texcoords.simple_add( tc );
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index = texcoords.simple_add( Point3D( tc.x(), tc.y(), 0 ) );
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base_tc.push_back( index );
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}
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tris_tc.push_back( base_tc );
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@ -1163,14 +1165,19 @@ void build_airport( string airport_id, float alt_m,
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strips_n.push_back( strip_n );
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strip_materials.push_back( "Grass" );
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std::vector < SGGeod > geodNodes;
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for ( j = 0; j < nodes.get_node_list().size(); j++ ) {
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Point3D node = nodes.get_node_list()[j];
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geodNodes.push_back( SGGeod::fromDegM( node.x(), node.y(), node.z() ) );
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}
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base_txs.clear();
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base_txs = sgCalcTexCoords( b, nodes.get_node_list(), strip_v );
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base_txs = sgCalcTexCoords( b, geodNodes, strip_v );
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base_tc.clear();
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for ( j = 0; j < (int)base_txs.size(); ++j ) {
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tc = base_txs[j];
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SGVec2f tc = base_txs[j];
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// SG_LOG(SG_GENERAL, SG_DEBUG, "base_tc = " << tc);
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index = texcoords.simple_add( tc );
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index = texcoords.simple_add( Point3D( tc.x(), tc.y(), 0 ) );
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base_tc.push_back( index );
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}
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strips_tc.push_back( base_tc );
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@ -1273,17 +1280,22 @@ void build_airport( string airport_id, float alt_m,
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}
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// calculate wgs84 mapping of nodes
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point_list wgs84_nodes;
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std::vector< SGVec3d > wgs84_nodes;
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for ( i = 0; i < (int)geod_nodes.size(); ++i ) {
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p.setx( geod_nodes[i].x() * SGD_DEGREES_TO_RADIANS );
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p.sety( geod_nodes[i].y() * SGD_DEGREES_TO_RADIANS );
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p.setz( geod_nodes[i].z() );
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SG_LOG(SG_GENERAL, SG_DEBUG, "geod pt = " << geod_nodes[i] );
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Point3D cart = sgGeodToCart( p );
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SGGeod geod = SGGeod::fromDegM( geod_nodes[i].x(), geod_nodes[i].y(), geod_nodes[i].z() );
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SG_LOG(SG_GENERAL, SG_DEBUG, "geod pt = " << geod_nodes[i] );
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SGVec3d cart = SGVec3d::fromGeod(geod);
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SG_LOG(SG_GENERAL, SG_DEBUG, " cart pt = " << cart );
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wgs84_nodes.push_back( cart );
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}
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float gbs_radius = sgCalcBoundingRadius( gbs_center, wgs84_nodes );
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SGSphered d;
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for ( i = 0; i < wgs84_nodes.size(); ++i ) {
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d.expandBy(wgs84_nodes[ i ]);
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}
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SGVec3d gbs_center = d.getCenter();
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double gbs_radius = d.getRadius();
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cout << "gbs center = " << gbs_center << endl;
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SG_LOG(SG_GENERAL, SG_DEBUG, "Done with wgs84 node mapping");
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SG_LOG(SG_GENERAL, SG_DEBUG, " center = " << gbs_center
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<< " radius = " << gbs_radius );
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@ -1297,13 +1309,25 @@ void build_airport( string airport_id, float alt_m,
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string objpath = root + "/AirportObj";
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string name = airport_id + ".btg";
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std::vector< SGVec3f > normals_3f;
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for ( i=0; i < normals.get_node_list().size(); i++ ) {
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Point3D node = normals.get_node_list()[i];
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normals_3f.push_back( node.toSGVec3f() );
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}
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std::vector< SGVec2f > texcoords_2f;
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for ( i=0; i < texcoords.get_node_list().size(); i++ ) {
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Point3D node = texcoords.get_node_list()[i];
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texcoords_2f.push_back( node.toSGVec2f() );
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}
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SGBinObject obj;
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obj.set_gbs_center( gbs_center );
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obj.set_gbs_radius( gbs_radius );
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obj.set_wgs84_nodes( wgs84_nodes );
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obj.set_normals( normals.get_node_list() );
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obj.set_texcoords( texcoords.get_node_list() );
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obj.set_normals( normals_3f );
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obj.set_texcoords( texcoords_2f );
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obj.set_pts_v( pts_v );
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obj.set_pts_n( pts_n );
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obj.set_pt_materials( pt_materials );
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@ -35,6 +35,7 @@
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using std::cout;
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using std::endl;
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using std::string;
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// calculate the runway light direction vector. We take the center of
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@ -27,7 +27,7 @@
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#include <simgear/math/sg_types.hxx>
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#include <simgear/math/point3d.hxx>
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#include <Geometry/point3d.hxx>
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// convert a point from cartesian to polar coordinates
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@ -26,7 +26,7 @@
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#define _POLY_EXTRA_HXX
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#include <simgear/math/point3d.hxx>
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#include <Geometry/point3d.hxx>
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#include <Geometry/trinodes.hxx>
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#include <Polygon/polygon.hxx>
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@ -29,13 +29,13 @@
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#include <string>
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#include <vector>
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#include <simgear/math/point3d.hxx>
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#include <Geometry/point3d.hxx>
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#include <Polygon/polygon.hxx>
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struct TGRunway {
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string rwy_no;
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std::string rwy_no;
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double lon;
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double lat;
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@ -47,9 +47,9 @@ struct TGRunway {
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double stopway1;
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double stopway2;
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string lighting_flags;
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std::string lighting_flags;
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int surface_code;
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string shoulder_code;
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std::string shoulder_code;
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int marking_code;
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double smoothness;
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bool dist_remaining;
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@ -69,7 +69,7 @@ struct TGRunway {
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};
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typedef vector < TGRunway > runway_list;
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typedef std::vector < TGRunway > runway_list;
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typedef runway_list::iterator runway_list_iterator;
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typedef runway_list::const_iterator const_runway_list_iterator;
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@ -29,6 +29,8 @@
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#include "poly_extra.hxx"
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#include "rwy_common.hxx"
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using std::string;
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void gen_number_block( const TGRunway& rwy_info,
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const string& material,
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@ -34,7 +34,7 @@
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void gen_number_block( const TGRunway& rwy_info,
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const string& material,
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const std::string& material,
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TGPolygon poly, double heading, int num,
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double start_pct, double end_pct,
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superpoly_list *rwy_polys,
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void gen_runway_stopway( const TGRunway& rwy_info,
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const TGPolygon& runway_a,
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const TGPolygon& runway_b,
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const string& prefix,
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const std::string& prefix,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon* accum );
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@ -57,8 +57,8 @@ void gen_runway_section( const TGRunway& rwy_info,
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double startw_pct, double endw_pct,
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double minu, double maxu, double minv, double maxv,
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double heading,
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const string& prefix,
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const string& material,
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const std::string& prefix,
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const std::string& material,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon *accum );
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@ -28,6 +28,8 @@
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#include "rwy_common.hxx"
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#include "rwy_nonprec.hxx"
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using std::string;
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// generate a non-precision approach runway. The routine modifies
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// rwy_polys, texparams, and accum. For specific details and
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@ -40,7 +40,7 @@
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void gen_non_precision_rwy( const TGRunway& rwy_info,
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double alt_m,
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const string& material,
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const std::string& material,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon *accum );
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#include "rwy_common.hxx"
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#include "rwy_nonprec.hxx"
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using std::string;
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// generate a precision approach runway. The routine modifies
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// rwy_polys, texparams, and accum. For specific details and
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void gen_precision_rwy( const TGRunway& rwy_info,
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double alt_m,
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const string& material,
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const std::string& material,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon *accum );
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#include "texparams.hxx"
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#include "rwy_nonprec.hxx"
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using std::string;
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// generate a simple runway. The routine modifies rwy_polys,
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// texparams, and accum
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@ -37,7 +37,7 @@
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// texparams, and accum
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void gen_simple_rwy( const TGRunway& rwy_info,
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double alt_m,
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const string& material,
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const std::string& material,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon *accum );
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#include "rwy_common.hxx"
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#include "rwy_visual.hxx"
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using std::string;
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// generate a visual approach runway. The routine modifies rwy_polys,
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// texparams, and accum. For specific details and dimensions of
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void gen_visual_rwy( const TGRunway& rwy_info,
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double alt_m,
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const string& material,
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const std::string& material,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon *accum );
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#include "texparams.hxx"
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#include "taxiway.hxx"
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using std::string;
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// generate a taxiway. The routine modifies rwy_polys, texparams, and
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// accum
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// accum
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void gen_taxiway( const TGRunway& rwy_info,
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double alt_m,
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const string& material,
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const std::string& material,
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superpoly_list *rwy_polys,
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texparams_list *texparams,
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TGPolygon *accum );
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using std::cout;
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using std::endl;
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using std::string;
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#define MASK_CLIP 1
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using std::cout;
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using std::endl;
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using std::string;
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int main( int argc, char **argv ) {
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#include <simgear/compiler.h>
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#include <simgear/io/sg_binobj.hxx>
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#include <simgear/math/SGGeometry.hxx>
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#include <simgear/misc/texcoord.hxx>
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#include <Output/output.hxx>
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using std::cout;
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using std::endl;
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using std::string;
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// calculate the global bounding sphere. Center is the center of the
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// tile and zero elevation
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void TGGenOutput::calc_gbs( TGConstruct& c ) {
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double dist_squared;
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double radius_squared = 0;
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SGBucket b = c.get_bucket();
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Point3D p( b.get_center_lon() * SGD_DEGREES_TO_RADIANS,
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b.get_center_lat() * SGD_DEGREES_TO_RADIANS,
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0 );
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gbs_center = sgGeodToCart(p);
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point_list wgs84_nodes = c.get_wgs84_nodes();
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const_point_list_iterator current = wgs84_nodes.begin();
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const_point_list_iterator last = wgs84_nodes.end();
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for ( ; current != last; ++current ) {
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dist_squared = gbs_center.distance3Dsquared(*current);
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if ( dist_squared > radius_squared ) {
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radius_squared = dist_squared;
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}
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SGSphered d;
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for ( int i = 0; i < wgs84_nodes.size(); ++i ) {
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d.expandBy(wgs84_nodes[ i ].toSGVec3d());
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}
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gbs_radius = sqrt(radius_squared);
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gbs_center = d.getCenter();
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gbs_radius = d.getRadius();
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}
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@ -203,27 +191,38 @@ int TGGenOutput::build( TGConstruct& c ) {
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// cout << fans[i][j].size() << " === "
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// << t_list.size() << endl;
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SGBucket b = c.get_bucket();
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point_list tp_list;
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Point3D ourPosition;
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ourPosition.setlon(b.get_chunk_lon());
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ourPosition.setlat(b.get_chunk_lat());
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int_list ti_list;
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ti_list.clear();
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//dcl - here read the flag to check if we are building UK grid
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//If so - check if the bucket is within the UK lat & lon
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if( (c.get_useUKGrid()) && (isInUK(ourPosition)) ) {
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point_list tp_list;
|
||||
tp_list = UK_calc_tex_coords( b, geod_nodes, fans[i][j], 1.0 );
|
||||
for ( int k = 0; k < (int)tp_list.size(); ++k ) {
|
||||
// cout << " tc = " << tp_list[k] << endl;
|
||||
int index = tex_coords.simple_add( tp_list[k] );
|
||||
ti_list.push_back( index );
|
||||
}
|
||||
} else {
|
||||
tp_list = sgCalcTexCoords( b, geod_nodes, fans[i][j] );
|
||||
std::vector < SGGeod > convGeodNodes;
|
||||
for ( j = 0; j < geod_nodes.size(); j++ ) {
|
||||
Point3D node = geod_nodes[j];
|
||||
convGeodNodes.push_back( SGGeod::fromDegM( node.x(), node.y(), node.z() ) );
|
||||
}
|
||||
std::vector< SGVec2f > tp_list = sgCalcTexCoords( b, convGeodNodes, fans[i][j] );
|
||||
for ( j = 0; j < (int)tp_list.size(); ++j ) {
|
||||
SGVec2f tc = tp_list[j];
|
||||
// SG_LOG(SG_GENERAL, SG_DEBUG, "base_tc = " << tc);
|
||||
int index = tex_coords.simple_add( Point3D( tc.x(), tc.y(), 0 ) );
|
||||
ti_list.push_back( index );
|
||||
}
|
||||
}
|
||||
|
||||
int_list ti_list;
|
||||
ti_list.clear();
|
||||
for ( int k = 0; k < (int)tp_list.size(); ++k ) {
|
||||
// cout << " tc = " << tp_list[k] << endl;
|
||||
int index = tex_coords.simple_add( tp_list[k] );
|
||||
ti_list.push_back( index );
|
||||
}
|
||||
textures[i].push_back( ti_list );
|
||||
}
|
||||
}
|
||||
|
@ -455,14 +454,26 @@ int TGGenOutput::write( TGConstruct &c ) {
|
|||
string name = b.gen_index_str();
|
||||
name += ".btg";
|
||||
|
||||
point_list wgs84_nodes = c.get_wgs84_nodes();
|
||||
point_list normals = c.get_point_normals();
|
||||
std::vector< SGVec3d > wgs84_nodes;
|
||||
for ( i = 0; i < c.get_wgs84_nodes().size(); i++ ) {
|
||||
Point3D node = c.get_wgs84_nodes()[i];
|
||||
wgs84_nodes.push_back( node.toSGVec3d() );
|
||||
}
|
||||
std::vector< SGVec3f > normals;
|
||||
for ( i = 0; i < c.get_point_normals().size(); i++ ) {
|
||||
Point3D node = c.get_point_normals()[i];
|
||||
normals.push_back( node.toSGVec3f() );
|
||||
}
|
||||
cout << "dumping normals = " << normals.size() << endl;
|
||||
/* for ( i = 0; i < (int)normals.size(); ++i ) {
|
||||
Point3D p = normals[i];
|
||||
printf("vn %.5f %.5f %.5f\n", p.x(), p.y(), p.z());
|
||||
} */
|
||||
point_list texcoords = tex_coords.get_node_list();
|
||||
std::vector< SGVec2f > texcoords;
|
||||
for ( i = 0; i < tex_coords.get_node_list().size(); i++ ) {
|
||||
Point3D node = tex_coords.get_node_list()[i];
|
||||
texcoords.push_back( node.toSGVec2f() );
|
||||
}
|
||||
|
||||
// allocate and initialize triangle group structures
|
||||
group_list tris_v; group_list tris_tc; string_list tri_materials;
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
#include <simgear/compiler.h>
|
||||
|
||||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_geodesy.hxx>
|
||||
#include <simgear/math/sg_types.hxx>
|
||||
|
||||
|
@ -66,7 +66,7 @@ private:
|
|||
tex_list textures[TG_MAX_AREA_TYPES];
|
||||
|
||||
// global bounding sphere
|
||||
Point3D gbs_center;
|
||||
SGVec3d gbs_center;
|
||||
double gbs_radius;
|
||||
|
||||
// calculate the global bounding sphere. Center is the average of
|
||||
|
|
|
@ -44,7 +44,6 @@
|
|||
#include <simgear/constants.h>
|
||||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/math/polar3d.hxx>
|
||||
|
||||
#include <Geometry/poly_support.hxx>
|
||||
#include <Array/array.hxx>
|
||||
|
@ -444,6 +443,14 @@ static double distance2D( const Point3D p1, const Point3D p2 ) {
|
|||
return sqrt( dx*dx + dy*dy );
|
||||
}
|
||||
|
||||
inline void calc_gc_course_dist( const Point3D& start, const Point3D& dest,
|
||||
double *course, double *dist )
|
||||
{
|
||||
SGGeoc gs = start.toSGGeoc();
|
||||
SGGeoc gd = dest.toSGGeoc();
|
||||
*course = SGGeoc::courseRad(gs, gd);
|
||||
*dist = SGGeoc::distanceM(gs, gd);
|
||||
}
|
||||
|
||||
// calculate spherical distance between two points (lon, lat specified
|
||||
// in degrees, result returned in meters)
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_geodesy.hxx>
|
||||
#include <simgear/misc/sgstream.hxx>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
|
|
|
@ -89,7 +89,7 @@ public:
|
|||
void load_missing_shared( TGConstruct& c );
|
||||
|
||||
// scan the specified share file for the specified information
|
||||
void scan_share_file( const string& dir, const SGBucket& b,
|
||||
void scan_share_file( const std::string& dir, const SGBucket& b,
|
||||
neighbor_type search, neighbor_type dest );
|
||||
|
||||
// try to find info for the specified shared component
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
//*******************************************************************
|
||||
//
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
|
||||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_types.hxx>
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
//Returns true if a point is within the mainland UK, excluding
|
||||
//Northern Ireland. Requires lat and lon to be passed in degrees.
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
using std::string;
|
||||
|
||||
|
||||
// Constructor
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <Array/array.hxx>
|
||||
#include <Main/construct.hxx>
|
||||
|
|
|
@ -12,4 +12,4 @@ testarray_LDADD = \
|
|||
-lsgbucket -lsgmath -lsgmisc -lsgdebug -lsgxml \
|
||||
$(support_LIBS) -lz
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/src
|
||||
INCLUDES = -I$(top_srcdir)/src/Lib
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#include <simgear/compiler.h>
|
||||
|
||||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_types.hxx>
|
||||
#include <simgear/misc/sgstream.hxx>
|
||||
|
||||
|
@ -74,13 +74,13 @@ public:
|
|||
|
||||
// Constructor
|
||||
TGArray( void );
|
||||
TGArray( const string& file );
|
||||
TGArray( const std::string& file );
|
||||
|
||||
// Destructor
|
||||
~TGArray( void );
|
||||
|
||||
// open an Array file (use "-" if input is coming from stdin)
|
||||
bool open ( const string& file_base );
|
||||
bool open ( const std::string& file_base );
|
||||
|
||||
// return if array was successfully opened or not
|
||||
inline bool is_open() {
|
||||
|
@ -98,7 +98,7 @@ public:
|
|||
bool parse( SGBucket& b );
|
||||
|
||||
// write an Array file
|
||||
bool write( const string root_dir, SGBucket& b );
|
||||
bool write( const std::string root_dir, SGBucket& b );
|
||||
|
||||
// do our best to remove voids by picking data from the nearest
|
||||
// neighbor.
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
using std::string;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define M_ISDIR _S_IFDIR
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <vector>
|
||||
|
||||
|
|
460
src/Lib/Geometry/point3d.hxx
Normal file
460
src/Lib/Geometry/point3d.hxx
Normal file
|
@ -0,0 +1,460 @@
|
|||
/**
|
||||
* \file point3d.hxx
|
||||
* A 3d point class (depricated). This class is depricated and we are
|
||||
* in the process of removing all usage of it in favor of plib's "sg"
|
||||
* library of point, vector, and math routines. Plib's sg lib is less
|
||||
* object oriented, but integrates more seamlessly with opengl.
|
||||
*
|
||||
* Adapted from algebra3 by Jean-Francois Doue, started October 1998.
|
||||
*/
|
||||
|
||||
// Copyright (C) 1998 Curtis L. Olson - http://www.flightgear.org/~curt
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
|
||||
#ifndef _POINT3D_HXX
|
||||
#define _POINT3D_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
#include <istream>
|
||||
#include <ostream>
|
||||
#include <vector>
|
||||
|
||||
#include <simgear/math/SGMath.hxx>
|
||||
|
||||
|
||||
const double fgPoint3_Epsilon = 0.0000001;
|
||||
|
||||
enum {PX, PY, PZ}; // axes
|
||||
|
||||
// Kludge for msvc++ 6.0 - requires forward decls of friend functions.
|
||||
class Point3D;
|
||||
std::istream& operator>> ( std::istream&, Point3D& );
|
||||
std::ostream& operator<< ( std::ostream&, const Point3D& );
|
||||
Point3D operator- (const Point3D& p); // -p1
|
||||
bool operator== (const Point3D& a, const Point3D& b); // p1 == p2?
|
||||
|
||||
|
||||
/**
|
||||
* 3D Point class.
|
||||
*/
|
||||
|
||||
class Point3D {
|
||||
|
||||
protected:
|
||||
|
||||
double n[3];
|
||||
|
||||
public:
|
||||
|
||||
/** Default constructor */
|
||||
Point3D();
|
||||
Point3D(const double x, const double y, const double z);
|
||||
explicit Point3D(const double d);
|
||||
Point3D(const Point3D &p);
|
||||
|
||||
static Point3D fromSGGeod(const SGGeod& geod);
|
||||
static Point3D fromSGGeoc(const SGGeoc& geoc);
|
||||
static Point3D fromSGVec3(const SGVec3<double>& cart);
|
||||
static Point3D fromSGVec3(const SGVec3<float>& cart);
|
||||
static Point3D fromSGVec2(const SGVec2<double>& cart);
|
||||
|
||||
// Assignment operators
|
||||
|
||||
Point3D& operator = ( const Point3D& p ); // assignment of a Point3D
|
||||
Point3D& operator += ( const Point3D& p ); // incrementation by a Point3D
|
||||
Point3D& operator -= ( const Point3D& p ); // decrementation by a Point3D
|
||||
Point3D& operator *= ( const double d ); // multiplication by a constant
|
||||
Point3D& operator /= ( const double d ); // division by a constant
|
||||
|
||||
void setx(const double x);
|
||||
void sety(const double y);
|
||||
void setz(const double z);
|
||||
void setlon(const double x);
|
||||
void setlat(const double y);
|
||||
void setradius(const double z);
|
||||
void setelev(const double z);
|
||||
|
||||
// Queries
|
||||
|
||||
double& operator [] ( int i); // indexing
|
||||
double operator[] (int i) const; // read-only indexing
|
||||
|
||||
inline const double *get_n() const { return n; };
|
||||
double x() const; // cartesian x
|
||||
double y() const; // cartesian y
|
||||
double z() const; // cartesian z
|
||||
|
||||
double lon() const; // polar longitude
|
||||
double lat() const; // polar latitude
|
||||
double radius() const; // polar radius
|
||||
double elev() const; // geodetic elevation (if specifying a surface point)
|
||||
|
||||
SGGeod toSGGeod(void) const;
|
||||
SGGeoc toSGGeoc(void) const;
|
||||
|
||||
SGVec3d toSGVec3d(void) const;
|
||||
SGVec3f toSGVec3f(void) const;
|
||||
SGVec2f toSGVec2f(void) const;
|
||||
|
||||
// friends
|
||||
friend Point3D operator - (const Point3D& p); // -p1
|
||||
friend bool operator == (const Point3D& a, const Point3D& b); // p1 == p2?
|
||||
friend std::istream& operator>> ( std::istream&, Point3D& );
|
||||
friend std::ostream& operator<< ( std::ostream&, const Point3D& );
|
||||
|
||||
// Special functions
|
||||
double distance3D(const Point3D& a) const; // distance between
|
||||
double distance3Dsquared(const Point3D& a) const; // distance between ^ 2
|
||||
};
|
||||
|
||||
|
||||
// input from stream
|
||||
inline std::istream&
|
||||
operator >> ( std::istream& in, Point3D& p)
|
||||
{
|
||||
char c;
|
||||
|
||||
in >> p.n[PX];
|
||||
|
||||
// read past optional comma
|
||||
while ( in.get(c) ) {
|
||||
if ( (c != ' ') && (c != ',') ) {
|
||||
// push back on the stream
|
||||
in.putback(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
in >> p.n[PY];
|
||||
|
||||
// read past optional comma
|
||||
while ( in.get(c) ) {
|
||||
if ( (c != ' ') && (c != ',') ) {
|
||||
// push back on the stream
|
||||
in.putback(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
in >> p.n[PZ];
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
inline std::ostream&
|
||||
operator<< ( std::ostream& out, const Point3D& p )
|
||||
{
|
||||
return out << p.n[PX] << ", " << p.n[PY] << ", " << p.n[PZ];
|
||||
}
|
||||
|
||||
///////////////////////////
|
||||
//
|
||||
// Point3D Member functions
|
||||
//
|
||||
///////////////////////////
|
||||
|
||||
// CONSTRUCTORS
|
||||
|
||||
inline Point3D::Point3D()
|
||||
{
|
||||
n[PX] = n[PY] = 0.0;
|
||||
n[PZ] = -9999.0;
|
||||
}
|
||||
|
||||
inline Point3D::Point3D(const double x, const double y, const double z)
|
||||
{
|
||||
n[PX] = x; n[PY] = y; n[PZ] = z;
|
||||
}
|
||||
|
||||
inline Point3D::Point3D(const double d)
|
||||
{
|
||||
n[PX] = n[PY] = n[PZ] = d;
|
||||
}
|
||||
|
||||
inline Point3D::Point3D(const Point3D& p)
|
||||
{
|
||||
n[PX] = p.n[PX]; n[PY] = p.n[PY]; n[PZ] = p.n[PZ];
|
||||
}
|
||||
|
||||
inline Point3D Point3D::fromSGGeod(const SGGeod& geod)
|
||||
{
|
||||
Point3D pt;
|
||||
pt.setlon(geod.getLongitudeRad());
|
||||
pt.setlat(geod.getLatitudeRad());
|
||||
pt.setelev(geod.getElevationM());
|
||||
return pt;
|
||||
}
|
||||
|
||||
inline Point3D Point3D::fromSGGeoc(const SGGeoc& geoc)
|
||||
{
|
||||
Point3D pt;
|
||||
pt.setlon(geoc.getLongitudeRad());
|
||||
pt.setlat(geoc.getLatitudeRad());
|
||||
pt.setradius(geoc.getRadiusM());
|
||||
return pt;
|
||||
}
|
||||
|
||||
inline Point3D Point3D::fromSGVec3(const SGVec3<double>& cart)
|
||||
{
|
||||
Point3D pt;
|
||||
pt.setx(cart.x());
|
||||
pt.sety(cart.y());
|
||||
pt.setz(cart.z());
|
||||
return pt;
|
||||
}
|
||||
|
||||
inline Point3D Point3D::fromSGVec3(const SGVec3<float>& cart)
|
||||
{
|
||||
Point3D pt;
|
||||
pt.setx(cart.x());
|
||||
pt.sety(cart.y());
|
||||
pt.setz(cart.z());
|
||||
return pt;
|
||||
}
|
||||
|
||||
inline Point3D Point3D::fromSGVec2(const SGVec2<double>& cart)
|
||||
{
|
||||
Point3D pt;
|
||||
pt.setx(cart.x());
|
||||
pt.sety(cart.y());
|
||||
pt.setz(0);
|
||||
return pt;
|
||||
}
|
||||
|
||||
// ASSIGNMENT OPERATORS
|
||||
|
||||
inline Point3D& Point3D::operator = (const Point3D& p)
|
||||
{
|
||||
n[PX] = p.n[PX]; n[PY] = p.n[PY]; n[PZ] = p.n[PZ]; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator += ( const Point3D& p )
|
||||
{
|
||||
n[PX] += p.n[PX]; n[PY] += p.n[PY]; n[PZ] += p.n[PZ]; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator -= ( const Point3D& p )
|
||||
{
|
||||
n[PX] -= p.n[PX]; n[PY] -= p.n[PY]; n[PZ] -= p.n[PZ]; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator *= ( const double d )
|
||||
{
|
||||
n[PX] *= d; n[PY] *= d; n[PZ] *= d; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator /= ( const double d )
|
||||
{
|
||||
double d_inv = 1./d; n[PX] *= d_inv; n[PY] *= d_inv; n[PZ] *= d_inv;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline void Point3D::setx(const double x) {
|
||||
n[PX] = x;
|
||||
}
|
||||
|
||||
inline void Point3D::sety(const double y) {
|
||||
n[PY] = y;
|
||||
}
|
||||
|
||||
inline void Point3D::setz(const double z) {
|
||||
n[PZ] = z;
|
||||
}
|
||||
|
||||
inline void Point3D::setlon(const double x) {
|
||||
n[PX] = x;
|
||||
}
|
||||
|
||||
inline void Point3D::setlat(const double y) {
|
||||
n[PY] = y;
|
||||
}
|
||||
|
||||
inline void Point3D::setradius(const double z) {
|
||||
n[PZ] = z;
|
||||
}
|
||||
|
||||
inline void Point3D::setelev(const double z) {
|
||||
n[PZ] = z;
|
||||
}
|
||||
|
||||
// QUERIES
|
||||
|
||||
inline double& Point3D::operator [] ( int i)
|
||||
{
|
||||
assert(! (i < PX || i > PZ));
|
||||
return n[i];
|
||||
}
|
||||
|
||||
inline double Point3D::operator [] ( int i) const {
|
||||
assert(! (i < PX || i > PZ));
|
||||
return n[i];
|
||||
}
|
||||
|
||||
|
||||
inline double Point3D::x() const { return n[PX]; }
|
||||
|
||||
inline double Point3D::y() const { return n[PY]; }
|
||||
|
||||
inline double Point3D::z() const { return n[PZ]; }
|
||||
|
||||
inline double Point3D::lon() const { return n[PX]; }
|
||||
|
||||
inline double Point3D::lat() const { return n[PY]; }
|
||||
|
||||
inline double Point3D::radius() const { return n[PZ]; }
|
||||
|
||||
inline double Point3D::elev() const { return n[PZ]; }
|
||||
|
||||
inline SGGeod Point3D::toSGGeod(void) const
|
||||
{
|
||||
SGGeod geod;
|
||||
geod.setLongitudeRad(lon());
|
||||
geod.setLatitudeRad(lat());
|
||||
geod.setElevationM(elev());
|
||||
return geod;
|
||||
}
|
||||
|
||||
inline SGGeoc Point3D::toSGGeoc(void) const
|
||||
{
|
||||
SGGeoc geoc;
|
||||
geoc.setLongitudeRad(lon());
|
||||
geoc.setLatitudeRad(lat());
|
||||
geoc.setRadiusM(radius());
|
||||
return geoc;
|
||||
}
|
||||
|
||||
inline SGVec3d Point3D::toSGVec3d(void) const
|
||||
{
|
||||
return SGVec3d(x(), y(), z());
|
||||
}
|
||||
|
||||
inline SGVec3f Point3D::toSGVec3f(void) const
|
||||
{
|
||||
return SGVec3f(x(), y(), z());
|
||||
}
|
||||
|
||||
inline SGVec2f Point3D::toSGVec2f(void) const
|
||||
{
|
||||
return SGVec2f(x(), y());
|
||||
}
|
||||
|
||||
// FRIENDS
|
||||
|
||||
inline Point3D operator - (const Point3D& a)
|
||||
{
|
||||
return Point3D(-a.n[PX],-a.n[PY],-a.n[PZ]);
|
||||
}
|
||||
|
||||
inline Point3D operator + (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return Point3D(a) += b;
|
||||
}
|
||||
|
||||
inline Point3D operator - (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return Point3D(a) -= b;
|
||||
}
|
||||
|
||||
inline Point3D operator * (const Point3D& a, const double d)
|
||||
{
|
||||
return Point3D(a) *= d;
|
||||
}
|
||||
|
||||
inline Point3D operator * (const double d, const Point3D& a)
|
||||
{
|
||||
return a*d;
|
||||
}
|
||||
|
||||
inline Point3D operator / (const Point3D& a, const double d)
|
||||
{
|
||||
return Point3D(a) *= (1.0 / d );
|
||||
}
|
||||
|
||||
inline bool operator == (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return
|
||||
fabs(a.n[PX] - b.n[PX]) < fgPoint3_Epsilon &&
|
||||
fabs(a.n[PY] - b.n[PY]) < fgPoint3_Epsilon &&
|
||||
fabs(a.n[PZ] - b.n[PZ]) < fgPoint3_Epsilon;
|
||||
}
|
||||
|
||||
inline bool operator != (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
// Special functions
|
||||
|
||||
inline double
|
||||
Point3D::distance3D(const Point3D& a ) const
|
||||
{
|
||||
double x, y, z;
|
||||
|
||||
x = n[PX] - a.n[PX];
|
||||
y = n[PY] - a.n[PY];
|
||||
z = n[PZ] - a.n[PZ];
|
||||
|
||||
return sqrt(x*x + y*y + z*z);
|
||||
}
|
||||
|
||||
|
||||
inline double
|
||||
Point3D::distance3Dsquared(const Point3D& a ) const
|
||||
{
|
||||
double x, y, z;
|
||||
|
||||
x = n[PX] - a.n[PX];
|
||||
y = n[PY] - a.n[PY];
|
||||
z = n[PZ] - a.n[PZ];
|
||||
|
||||
return(x*x + y*y + z*z);
|
||||
}
|
||||
|
||||
|
||||
typedef std::vector< Point3D > point_list;
|
||||
|
||||
typedef point_list::iterator point_list_iterator;
|
||||
|
||||
typedef point_list::const_iterator const_point_list_iterator;
|
||||
|
||||
inline Point3D sgCartToGeod( const Point3D& p )
|
||||
{
|
||||
SGGeod geod;
|
||||
SGGeodesy::SGCartToGeod(SGVec3d(p.x(), p.y(), p.z()), geod);
|
||||
return Point3D::fromSGGeod(geod);
|
||||
}
|
||||
|
||||
inline Point3D sgGeodToCart(const Point3D& geod)
|
||||
{
|
||||
SGVec3<double> cart;
|
||||
SGGeodesy::SGGeodToCart(SGGeod::fromRadM(geod.lon(), geod.lat(), geod.elev()), cart);
|
||||
return Point3D::fromSGVec3(cart);
|
||||
}
|
||||
|
||||
#endif // _POINT3D_HXX
|
||||
|
||||
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/constants.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_types.hxx>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/structure/exception.hxx>
|
||||
|
@ -49,11 +49,12 @@ extern "C" {
|
|||
#include "trinodes.hxx"
|
||||
#include "trisegs.hxx"
|
||||
|
||||
using std::copy;
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
using std::sort;
|
||||
using std::copy;
|
||||
using std::ostream_iterator;
|
||||
using std::sort;
|
||||
using std::vector;
|
||||
|
||||
// Given a line segment specified by two endpoints p1 and p2, return
|
||||
// the slope of the line.
|
||||
|
@ -429,6 +430,13 @@ static void write_tree_element( TGContourNode *node, TGPolygon& p, int hole=0) {
|
|||
}
|
||||
}
|
||||
|
||||
class Point3DYOrdering {
|
||||
public:
|
||||
bool operator()(const Point3D& a, const Point3D& b) const {
|
||||
return a.y()<b.y();
|
||||
}
|
||||
};
|
||||
|
||||
// recurse the contour tree and build up the point inside list for
|
||||
// each contour/hole
|
||||
static void calc_point_inside( TGContourNode *node, TGPolygon &p ) {
|
||||
|
@ -471,7 +479,7 @@ static void calc_point_inside( TGContourNode *node, TGPolygon &p ) {
|
|||
throw sg_exception("Polygon must have at least 2 contour points");
|
||||
}
|
||||
|
||||
sort(allpoints.begin(), allpoints.end(), Point3DOrdering(PY));
|
||||
sort(allpoints.begin(), allpoints.end(), Point3DYOrdering());
|
||||
|
||||
point_list::iterator point_it;
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <Polygon/polygon.hxx>
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_types.hxx>
|
||||
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/constants.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
|
|
|
@ -12,6 +12,8 @@
|
|||
|
||||
#include <Polygon/polygon.hxx>
|
||||
|
||||
using std::vector;
|
||||
|
||||
namespace tg {
|
||||
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -44,18 +44,18 @@
|
|||
#include <Polygon/polygon.hxx>
|
||||
|
||||
|
||||
void write_polygon( const TGPolygon& poly, const string& base );
|
||||
void write_polygon( const TGPolygon& poly, const std::string& base );
|
||||
|
||||
// update index file (list of objects to be included in final scenery build)
|
||||
void write_index( const string& base, const SGBucket& b, const string& name );
|
||||
void write_index( const std::string& base, const SGBucket& b, const std::string& name );
|
||||
|
||||
// update index file (list of shared objects to be included in final
|
||||
// scenery build)
|
||||
void write_index_shared( const string &base, const SGBucket &b,
|
||||
const Point3D &p, const string& name,
|
||||
void write_index_shared( const std::string &base, const SGBucket &b,
|
||||
const Point3D &p, const std::string& name,
|
||||
const double &heading );
|
||||
|
||||
void write_boundary( const string& base, const SGBucket& b,
|
||||
void write_boundary( const std::string& base, const SGBucket& b,
|
||||
const TGPolygon& bounds, long int p_index );
|
||||
|
||||
#endif // _TG_OUTPUT_HXX
|
||||
|
|
|
@ -27,12 +27,14 @@
|
|||
#define _TG_CHOP_HXX
|
||||
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "polygon.hxx"
|
||||
|
||||
|
||||
// process polygon shape (chop up along tile boundaries and write each
|
||||
// polygon piece to a file)
|
||||
void tgChopNormalPolygon( const string& path, const string& poly_type,
|
||||
void tgChopNormalPolygon( const std::string& path, const std::string& poly_type,
|
||||
const TGPolygon& shape, bool preserve3d );
|
||||
|
||||
|
||||
|
@ -40,7 +42,7 @@ void tgChopNormalPolygon( const string& path, const string& poly_type,
|
|||
// polygon piece to a file) This has a front end to a crude clipper
|
||||
// that doesn't handle holes so beware. This routine is appropriate
|
||||
// for breaking down really huge structures if needed.
|
||||
void tgChopBigSimplePolygon( const string& path, const string& poly_type,
|
||||
void tgChopBigSimplePolygon( const std::string& path, const std::string& poly_type,
|
||||
const TGPolygon& shape, bool preserve3d );
|
||||
|
||||
#endif // _TG_CHOP_HXX
|
||||
|
|
|
@ -31,7 +31,7 @@ extern "C" {
|
|||
|
||||
#include <simgear/constants.h>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/math/sg_geodesy.hxx>
|
||||
#include <simgear/structure/exception.hxx>
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/sg_types.hxx>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#ifndef _GSHHS_SPLIT_HXX
|
||||
#define _GSHHS_SPLIT_HXX
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <Polygon/polygon.hxx>
|
||||
|
||||
|
@ -31,13 +32,13 @@
|
|||
// process shape front end ... split shape into lon = -180 ... 180,
|
||||
// -360 ... -180, and 180 ... 360 ... shift the offset sections and
|
||||
// process each separately
|
||||
void split_and_shift_chunk( const string& path, const string& poly_type,
|
||||
void split_and_shift_chunk( const std::string& path, const std::string& poly_type,
|
||||
const TGPolygon& shape );
|
||||
|
||||
|
||||
// process a large shape through my crude polygon splitter to reduce
|
||||
// the polygon sizes before handing off to gpc
|
||||
void gshhs_split_polygon( const string& path, const string& poly_type, TGPolygon& shape,
|
||||
void gshhs_split_polygon( const std::string& path, const std::string& poly_type, TGPolygon& shape,
|
||||
const double min, const double max );
|
||||
|
||||
|
||||
|
|
|
@ -35,7 +35,9 @@
|
|||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/io/sg_binobj.hxx>
|
||||
#include <simgear/math/sg_geodesy.hxx>
|
||||
#include <simgear/math/SGGeodesy.hxx>
|
||||
#include <simgear/math/SGGeometry.hxx>
|
||||
#include <simgear/math/SGMath.hxx>
|
||||
|
||||
#include <Array/array.hxx>
|
||||
#include <Geometry/trinodes.hxx>
|
||||
|
@ -237,31 +239,37 @@ int main( int argc, char **argv ) {
|
|||
}
|
||||
|
||||
// wgs84 cartesian nodes
|
||||
point_list wgs84_nodes; wgs84_nodes.clear();
|
||||
std::vector< SGVec3d > wgs84_nodes; wgs84_nodes.clear();
|
||||
for ( i = 0; i < (int)geod_nodes.size(); ++i ) {
|
||||
Point3D p = Point3D( geod_nodes[i].x() * SGD_DEGREES_TO_RADIANS,
|
||||
geod_nodes[i].y() * SGD_DEGREES_TO_RADIANS,
|
||||
geod_nodes[i].z() );
|
||||
cout << sgGeodToCart( p ) << endl;
|
||||
wgs84_nodes.push_back( sgGeodToCart( p ) );
|
||||
SGGeod geod;
|
||||
geod = SGGeod::fromDegM( geod_nodes[i].x(), geod_nodes[i].y(), geod_nodes[i].z() );
|
||||
SGVec3d cart = SGVec3d::fromGeod(geod);
|
||||
cout << cart << endl;
|
||||
wgs84_nodes.push_back( cart );
|
||||
}
|
||||
|
||||
// bounding sphere
|
||||
SGBucket b( (x0 + x2) / 2, (y0 + y2) / 2 );
|
||||
Point3D center_geod( b.get_center_lon() * SGD_DEGREES_TO_RADIANS,
|
||||
b.get_center_lat() * SGD_DEGREES_TO_RADIANS, 0 );
|
||||
Point3D gbs_center = sgGeodToCart( center_geod );
|
||||
SGSphered d;
|
||||
for ( i = 0; i < wgs84_nodes.size(); ++i ) {
|
||||
d.expandBy(wgs84_nodes[ i ]);
|
||||
}
|
||||
|
||||
SGVec3d gbs_center = d.getCenter();
|
||||
double gbs_radius = d.getRadius();
|
||||
cout << "gbs center = " << gbs_center << endl;
|
||||
float gbs_radius = sgCalcBoundingRadius( gbs_center, wgs84_nodes );
|
||||
|
||||
// normals
|
||||
point_list normals = wgs84_nodes;
|
||||
sgdVec3 vn;
|
||||
for ( i = 0; i < (int)normals.size(); ++i ) {
|
||||
sgdSetVec3( vn, normals[i].x(), normals[i].y(), normals[i].z() );
|
||||
sgdNormalizeVec3( vn );
|
||||
normals[i] = Point3D( vn[0], vn[1], vn[2] );
|
||||
// cout << normals[i] << endl;
|
||||
std::vector< SGVec3f > normals;
|
||||
for ( i = 0; i < (int)wgs84_nodes.size(); ++i ) {
|
||||
normals.push_back(toVec3f(normalize( wgs84_nodes[i] )));
|
||||
}
|
||||
|
||||
const point_list &tc_nodes = texcoords.get_node_list();
|
||||
std::vector< SGVec2f > texcoords_vec;
|
||||
for ( i = 0; i < (int)tc_nodes.size(); ++i )
|
||||
{
|
||||
texcoords_vec.push_back( SGVec2f( tc_nodes[i].x(), tc_nodes[i].y() ) );
|
||||
}
|
||||
|
||||
// build the object
|
||||
|
@ -281,7 +289,7 @@ int main( int argc, char **argv ) {
|
|||
obj.set_gbs_radius( gbs_radius );
|
||||
obj.set_wgs84_nodes( wgs84_nodes );
|
||||
obj.set_normals( normals );
|
||||
obj.set_texcoords( texcoords.get_node_list() );
|
||||
obj.set_texcoords( texcoords_vec );
|
||||
obj.set_tris_v( tris_v );
|
||||
obj.set_tris_tc( tris_tc );
|
||||
obj.set_tri_materials( tri_materials );
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/math/point3d.hxx>
|
||||
#include <Geometry/point3d.hxx>
|
||||
#include <simgear/props/props_io.hxx>
|
||||
#include <simgear/props/props.hxx>
|
||||
#include <simgear/structure/exception.hxx>
|
||||
|
|
|
@ -45,6 +45,8 @@
|
|||
|
||||
#include <ogrsf_frmts.h>
|
||||
|
||||
using std::string;
|
||||
|
||||
typedef std::map<std::string,OGRLayer*> LayerMap;
|
||||
|
||||
const char* format_name="ESRI Shapefile";
|
||||
|
@ -265,7 +267,7 @@ void process_scenery_file(const std::string& path) {
|
|||
return;
|
||||
}
|
||||
|
||||
Point3D gbs_center = binObject.get_gbs_center();
|
||||
SGVec3d gbs_center = binObject.get_gbs_center();
|
||||
const std::vector<SGVec3d>& wgs84_nodes = binObject.get_wgs84_nodes();
|
||||
std::vector<Point3D> geod_nodes;
|
||||
const size_t node_count = wgs84_nodes.size();
|
||||
|
|
Loading…
Reference in a new issue