Fix skipping of files when scanning polygons, to match previous behaviour.
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a7054d72b3
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1 changed files with 5 additions and 2 deletions
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@ -89,8 +89,7 @@ static int actual_load_polys( const SGPath& dir,
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TGConstruct& c,
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TGConstruct& c,
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TGClipper& clipper ) {
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TGClipper& clipper ) {
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int counter = 0;
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int counter = 0;
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// string base = c.get_bucket().gen_base_path();
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string tile_str = c.get_bucket().gen_index_str();
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//string tile_str = c.get_bucket().gen_index_str();
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simgear::Dir d(dir);
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simgear::Dir d(dir);
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if (!d.exists()) {
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if (!d.exists()) {
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@ -99,6 +98,10 @@ static int actual_load_polys( const SGPath& dir,
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}
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}
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BOOST_FOREACH(const SGPath& p, d.children(simgear::Dir::TYPE_FILE)) {
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BOOST_FOREACH(const SGPath& p, d.children(simgear::Dir::TYPE_FILE)) {
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if (p.file_base() != tile_str) {
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continue;
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}
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string lext = p.complete_lower_extension();
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string lext = p.complete_lower_extension();
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if ((lext == "arr") || (lext == "arr.gz") || (lext == "btg.gz") ||
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if ((lext == "arr") || (lext == "arr.gz") || (lext == "btg.gz") ||
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(lext == "fit") || (lext == "fit.gz") || (lext == "ind"))
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(lext == "fit") || (lext == "fit.gz") || (lext == "ind"))
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