Helipad shoulder support
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d81f2c36e1
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473992e684
3 changed files with 143 additions and 12 deletions
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@ -797,6 +797,30 @@ void Airport::BuildBtg(const string& root, const string_list& elev_src )
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}
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}
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// Build helipad shoulders here
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for ( unsigned int i=0; i<helipads.size(); i++ )
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{
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SG_LOG(SG_GENERAL, SG_INFO, "Build Helipad shoulder " << i + 1 << " of " << helipads.size());
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if ( helipads[i]->GetsShoulder() )
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{
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slivers.clear();
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if (boundary)
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{
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helipads[i]->BuildShoulder( &rwy_polys, &rwy_tps, &accum, slivers, NULL, NULL );
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}
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else
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{
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helipads[i]->BuildShoulder( &rwy_polys, &rwy_tps, &accum, slivers, &apt_base, &apt_clearing );
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}
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// Now try to merge any slivers we found
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merge_slivers( rwy_polys, slivers );
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merge_slivers( pvmt_polys, slivers );
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}
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}
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// build the base and clearing if there's a boundary
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if (boundary)
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{
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@ -143,7 +143,7 @@ void Helipad::BuildBtg( superpoly_list *rwy_polys,
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TGPolygon helipad = gen_wgs84_area( GetLoc(), maxsize, 0, 0, maxsize, heli.heading, false);
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helipad = snap( helipad, gSnap );
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string material;
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string material, shoulder_mat;
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if (heli.surface == 1)
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material = "pa_";
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else
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@ -158,14 +158,14 @@ void Helipad::BuildBtg( superpoly_list *rwy_polys,
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tp.set_minv( 1 );
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tp.set_maxv( 0 );
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texparams->push_back( tp );
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int i = 0;
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double heading = 0, areahight = 0;
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TGPolygon heli_area = gen_runway_area_w_extend(0.0, 0.0, 0.0, 0.0, 0.0);
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heli_area = snap( heli_area, gSnap );
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TGPolygon area_poly; area_poly.erase();
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point_list area; area.clear();
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if (area_top || area_side) {
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TGPolygon area_poly; area_poly.erase();
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point_list area; area.clear();
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double heading = 0, areahight = 0;
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TGPolygon heli_area = gen_runway_area_w_extend(0.0, 0.0, 0.0, 0.0, 0.0);
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heli_area = snap( heli_area, gSnap );
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int i = 0;
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if (area_top) {
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areahight = (heli.length - maxsize) /2;
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@ -189,7 +189,7 @@ void Helipad::BuildBtg( superpoly_list *rwy_polys,
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}
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TGPolygon area_geom;
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for (int i = 0; i < 2; ++i) {
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for (i = 0; i < 2; ++i) {
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area_geom.add_contour(area_poly.get_contour(i), false);
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WriteGeom( area_geom, material + "tiedown", rwy_polys, accum, slivers);
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@ -205,6 +205,54 @@ void Helipad::BuildBtg( superpoly_list *rwy_polys,
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}
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}
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if (heli.shoulder == 1) {
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shoulder_mat = "pa_shoulder";
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areahight = 6; // shoulder size in m
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} else if (heli.shoulder == 2) {
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shoulder_mat = "pc_shoulder";
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areahight = 6; // shoulder size in m
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} else {
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shoulder_mat = material + "shoulder_f";
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areahight = 1; // fake shoulder size in m
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}
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TGSuperPoly sp;
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double shoulder_width = heli.length;
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heading = heli.heading;
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if (area_side) {
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shoulder_width = heli.width;
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}
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TGPolygon shoulder = gen_runway_area_w_extend(0.0, areahight, 0.0, 0.0, areahight);
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shoulder = snap( shoulder, gSnap );
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for (i = 0; i < 4; ++i) {
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heading -= 90;
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if ( heading < 0.0 ) { heading += 360.0; }
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area_poly.erase();
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area.clear();
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area.push_back( shoulder.get_pt( 0,i ) );
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area.push_back( shoulder.get_pt( 0,i == 3? 0 : i+1 ) );
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area.push_back( heli_area.get_pt( 0,i == 3? 0 : i+1 ) );
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area.push_back( heli_area.get_pt( 0,i ) );
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area_poly.add_contour( area, false );
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sp.erase();
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sp.set_poly( area_poly );
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sp.set_material( shoulder_mat );
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sp.set_flag( "heli-shoulder" );
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shoulder_polys.push_back( sp );
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tp = TGTexParams( area_poly.get_pt(0,1), areahight, shoulder_width, heading );
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tp.set_minu( 1 );
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tp.set_maxu( 0 );
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tp.set_minv( 1 );
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tp.set_maxv( 0 );
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shoulder_tps.push_back( tp );
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}
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// generate area around helipad
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if (apt_base)
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{
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@ -232,3 +280,45 @@ void Helipad::BuildBtg( superpoly_list *rwy_polys,
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}
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}
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}
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void Helipad::BuildShoulder( superpoly_list *rwy_polys,
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texparams_list *texparams,
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ClipPolyType *accum,
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poly_list& slivers,
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TGPolygon* apt_base,
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TGPolygon* apt_clearing )
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{
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TGPolygon base, safe_base;
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TGPolygon shoulder;
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for (unsigned int i=0; i<shoulder_polys.size(); i++) {
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shoulder = shoulder_polys[i].get_poly();
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// Clip the new polygon against what ever has already been created.
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TGPolygon clipped = tgPolygonDiffClipper( shoulder, *accum );
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tgPolygonFindSlivers( clipped, slivers );
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// Split long edges to create an object that can better flow with
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// the surface terrain
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TGPolygon split = tgPolygonSplitLongEdges( clipped, 400.0 );
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shoulder_polys[i].set_poly( split );
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rwy_polys->push_back( shoulder_polys[i] );
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texparams->push_back( shoulder_tps[i] );
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*accum = tgPolygonUnionClipper( shoulder, *accum );
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if (apt_base)
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{
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// also clear a safe area around the runway
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base = tgPolygonExpand( shoulder, 20.0);
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safe_base = tgPolygonExpand( shoulder, 50.0);
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// add this to the airport clearing
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*apt_clearing = tgPolygonUnionClipper( safe_base, *apt_clearing );
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// and add the clearing to the base
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*apt_base = tgPolygonUnionClipper( base, *apt_base );
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}
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}
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}
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@ -26,10 +26,22 @@ public:
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Helipad(char* def);
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void BuildBtg( superpoly_list* heli_polys, texparams_list* texparams, superpoly_list* heli_lights, ClipPolyType* accum, poly_list& slivers, TGPolygon* apt_base, TGPolygon* apt_clearing );
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Point3D GetLoc()
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{
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return Point3D( heli.lon, heli.lat, 0.0f );
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}
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Point3D GetLoc()
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{
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return Point3D( heli.lon, heli.lat, 0.0f );
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}
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bool GetsShoulder()
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{
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return (heli.surface < 3) ? true : false;
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}
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void BuildShoulder( superpoly_list *rwy_polys,
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texparams_list *texparams,
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ClipPolyType *accum,
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poly_list& slivers,
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TGPolygon* apt_base,
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TGPolygon* apt_clearing );
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private:
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struct TGRunway {
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@ -59,6 +71,11 @@ private:
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superpoly_list gen_helipad_lights(double maxsize);
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// storage for Shoulders - The superpolys are generated during
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// helipad construction, but not clipped until shoulder construction.
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superpoly_list shoulder_polys;
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texparams_list shoulder_tps;
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void WriteGeom( TGPolygon polygon, string material,
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superpoly_list *rwy_polys,
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ClipPolyType *accum,
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