Maintenance: whitespace
Eliminate formfeeds.
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aa0c7e1c96
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40ecb4048c
12 changed files with 7 additions and 45 deletions
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@ -74,7 +74,6 @@ inline void array<T>::resize(int l)
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delete[] old;
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}
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template<class T>
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class array2 {
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@ -90,7 +90,6 @@ inline boolean inCircle(const Vec2& a, const Vec2& b, const Vec2& c,
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(d[0]*d[0] + d[1]*d[1]) * triArea(a, b, c) > EPS;
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}
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class Plane {
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public:
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@ -120,7 +119,6 @@ inline void Plane::init(const Vec3& p, const Vec3& q, const Vec3& r)
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c = p[Z] - a*p[X] - b*p[Y];
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}
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class Line {
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@ -18,8 +18,6 @@ void TrackedTriangle::update(Subdivision& s)
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gs.scanTriangle(*this);
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}
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GreedySubdivision::GreedySubdivision(Map *map)
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{
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@ -86,8 +84,6 @@ Triangle *GreedySubdivision::allocFace(Edge *e)
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}
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void GreedySubdivision::compute_plane(Plane& plane,
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Triangle& T,
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Map& map)
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@ -45,7 +45,6 @@ void Heap::downheap(int i)
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}
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}
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void Heap::insert(Labelled *t,real v)
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{
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@ -31,8 +31,6 @@ public:
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extern Map *readPGM(std::istream&);
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template<class T>
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class DirectMap : public Map
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{
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@ -64,7 +62,6 @@ typedef DirectMap<unsigned short> ShortMap;
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typedef DirectMap<unsigned int> WordMap;
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typedef DirectMap<real> RealMap;
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template<class T>
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DirectMap<T>::DirectMap(int w, int h)
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@ -84,7 +84,6 @@ void Subdivision::initMesh(const Vec2& A,const Vec2& B,
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}
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void Subdivision::deleteEdge(Edge *e)
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{
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@ -124,7 +123,6 @@ void Subdivision::swap(Edge *e)
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f2->reshape(e->Sym());
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}
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//
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// Subdivision iterators
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@ -168,8 +166,6 @@ void Subdivision::overFaces(face_callback fn, void *closure)
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}
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//
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// Random predicates
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//
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@ -220,9 +216,6 @@ boolean Subdivision::shouldSwap(const Vec2& x, Edge *e)
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}
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Edge *Subdivision::locate(const Vec2& x, Edge *start)
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{
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Edge *e = start;
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@ -412,7 +405,6 @@ Edge *Subdivision::insert(Vec2& x, Triangle *tri)
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return start_spoke;
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}
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Triangle *Subdivision::allocFace(Edge *e)
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{
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@ -431,11 +423,6 @@ Triangle& Subdivision::makeFace(Edge *e)
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}
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void Triangle::dontAnchor(Edge *e)
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{
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if( anchor == e )
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@ -56,7 +56,6 @@ public:
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}
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};
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inline void Vec2::copy(const Vec2& v)
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{
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@ -55,8 +55,6 @@ public:
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};
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inline void Vec3::copy(const Vec3& v)
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{
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elt[0]=v.elt[0]; elt[1]=v.elt[1]; elt[2]=v.elt[2];
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@ -24,7 +24,7 @@
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This file was modified slightly by Ian Lance Taylor, June 1992, for
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Taylor UUCP. */
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/* If GETOPT_COMPAT is defined, `+' as well as `--' can introduce a
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long-named option. Because this is not POSIX.2 compliant, it is
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@ -124,10 +124,10 @@ static enum
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REQUIRE_ORDER, PERMUTE, RETURN_IN_ORDER
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}
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ordering;
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#define my_index strchr
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#define my_bcopy(src, dst, n) memcpy ((dst), (src), (n))
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/* Handle permutation of arguments. */
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/* Describe the part of ARGV that contains non-options that have
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@ -170,7 +170,7 @@ static void exchange(argv)
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first_nonopt += (optind - last_nonopt);
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last_nonopt = optind;
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}
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/* Scan elements of ARGV (whose length is ARGC) for option characters
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given in OPTSTRING.
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@ -544,7 +544,7 @@ int getopt(argc, argv, optstring)
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return _getopt_internal(argc, argv, optstring, (const struct option *) 0,
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(int *) 0, 0);
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}
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#ifdef TEST
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/* Compile with -DTEST to make an executable for use in testing
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@ -633,7 +633,7 @@ int main(argc, argv)
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You should have received a copy of the GNU Library General Public License
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along with this program; if not, write to the Free Software
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Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#ifdef HAVE_CONFIG_H
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#if defined (emacs) || defined (CONFIG_BROKETS)
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@ -705,7 +705,7 @@ int getopt_long_only(argc, argv, options, long_options, opt_index)
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}
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#endif /* _LIBC or not __GNU_LIBRARY__. */
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#ifdef TEST
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#include <stdio.h>
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@ -21,7 +21,6 @@
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*
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*************************************************************************/
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inline void glV(GLdouble x, GLdouble y) { glVertex2d(x,y); }
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inline void glV(GLfloat x, GLfloat y) { glVertex2f(x,y); }
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@ -59,7 +58,6 @@ inline void glV4(const GLfloat *v) { glVertex4fv(v); }
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inline void glV4(const GLint *v) { glVertex4iv(v); }
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inline void glV4(const GLshort *v) { glVertex4sv(v); }
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inline void glN(GLdouble x, GLdouble y, GLdouble z) { glNormal3d(x,y,z); }
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inline void glN(GLfloat x, GLfloat y, GLfloat z) { glNormal3f(x,y,z); }
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@ -71,7 +69,6 @@ inline void glN3(const GLfloat *v) { glNormal3fv(v); }
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inline void glN3(const GLint *v) { glNormal3iv(v); }
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inline void glN3(const GLshort *v) { glNormal3sv(v); }
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inline void glC(GLdouble x, GLdouble y, GLdouble z) { glColor3d(x,y,z); }
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inline void glC(GLfloat x, GLfloat y, GLfloat z) { glColor3f(x,y,z); }
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@ -96,7 +93,6 @@ inline void glC4(const GLfloat *v) { glColor4fv(v); }
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inline void glC4(const GLint *v) { glColor4iv(v); }
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inline void glC4(const GLshort *v) { glColor4sv(v); }
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inline void glLoadMatrix(const GLdouble *m) { glLoadMatrixd(m); }
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inline void glLoadMatrix(const GLfloat *m) { glLoadMatrixf(m); }
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@ -106,7 +102,6 @@ inline void glGetMatrix(GLdouble *m,GLenum src=GL_PROJECTION_MATRIX)
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inline void glGetMatrix(GLfloat *m,GLenum src=GL_PROJECTION_MATRIX)
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{ glGetFloatv(src,m); }
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/*************************************************************************
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*
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@ -184,9 +184,6 @@ void mesh_mouse(int button, int state, int x, int y)
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Surface functions
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@ -426,7 +423,6 @@ void gui_interact()
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glutMainLoop();
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}
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////////////////////////////////////////////////////////////////////////
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//
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@ -58,8 +58,6 @@ void generate_output(char *filename, FileFormat format)
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}
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static ostream *output_stream;
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