Maxime Guillaud:
Fix uncaught near-parallel lines in getIntersection()
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@ -24,7 +24,7 @@ getIntersection (const Point3D &p0, const Point3D &p1,
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const Point3D &p2, const Point3D &p3,
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const Point3D &p2, const Point3D &p3,
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Point3D &intersection)
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Point3D &intersection)
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{
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{
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const double my_eps = 0.00000000000001;
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const double my_eps = 1E-12;
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double u_num =
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double u_num =
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((p3.x()-p2.x())*(p0.y()-p2.y()))-((p3.y()-p2.y())*(p0.x()-p2.x()));
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((p3.x()-p2.x())*(p0.y()-p2.y()))-((p3.y()-p2.y())*(p0.x()-p2.x()));
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