remove unused variables and functions
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1 changed files with 0 additions and 8 deletions
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@ -424,13 +424,6 @@ static void second_triangulate( TGConstruct& c, TGTriangle& t ) {
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}
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}
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// calculate distance based on x,y only
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static double distance2D( const Point3D p1, const Point3D p2 ) {
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double dx = p1.x() - p2.x();
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double dy = p1.y() - p2.y();
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return sqrt( dx*dx + dy*dy );
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}
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inline void calc_gc_course_dist( const Point3D& start, const Point3D& dest,
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inline void calc_gc_course_dist( const Point3D& start, const Point3D& dest,
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double *course, double *dist )
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double *course, double *dist )
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{
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{
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@ -1151,7 +1144,6 @@ int main(int argc, char **argv) {
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// routine can blow up and allocate memory forever. We'd like
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// routine can blow up and allocate memory forever. We'd like
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// this process to die before things get out of hand so we can try
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// this process to die before things get out of hand so we can try
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// again with a smaller interior angle limit.
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// again with a smaller interior angle limit.
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int result;
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struct rlimit limit;
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struct rlimit limit;
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limit.rlim_cur = 40000000;
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limit.rlim_cur = 40000000;
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limit.rlim_max = 40000000;
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limit.rlim_max = 40000000;
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