More reorg.
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41 changed files with 145 additions and 71 deletions
75
README.gpc
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75
README.gpc
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@ -0,0 +1,75 @@
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You need to have the GPC library installed on your system to build
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some of the scenery generation tools, otherwise you won't be able to
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create scenery.
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You can get the library from:
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http://www.cs.man.ac.uk/aig/staff/alan/software/
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Unfortunately, because of some of the wording in the GPC licensing
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terms we are unable to include the GPC library with the Flight Gear
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distribution.
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This library comes as a single source file and header with no build
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directions. So, here are some directions contributed by Riley Rainey
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<riley.rainey@websimulations.com> with additional notes by Curt Olson:
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1. Download the GPC library source code from URL:
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http://www.cs.man.ac.uk/aig/staff/alan/software
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2. Unpack it; the current version seems to be 2.30:
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$ zcat gpc231.tar.Z | tar xvf -
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3. ***IMPORTANT STEP*** ***DO NOT SKIP***
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This is important step if you want to use gpc to generate quality
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scenery!
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Before building the library, edit the gpc.h file and change
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GPC_EPSILON to something bigger. You may experiment with this
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value, but the following seems to work well for me:
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#define GPC_EPSILON (0.000001)
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4. Copy in the Makefile attached to this message:
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$ cp Makefile ./gpc231
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5. Check install paths. Edit the Makefile and make sure the install
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paths are satisfactory. Also make sure that all the make commands
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have leading tabs (i.e. that the tabs aren't expanded out into 8
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spaces) otherwise the make will fail.
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6. Build and install it:
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$ cd ./gpc231
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$ make
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$ su
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Password:
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# make install
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-------------------------- snip ------------------------------
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# Unix/Linux makefile for GPC 2.31
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#
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# Riley Rainey (riley.rainey@websimulations.com)
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CFLAGS = -O -g
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libgpc.a: gpc.o
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rm -f $@
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ar cr $@ $<
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ranlib $@
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clean:
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rm -f libgpc.a *.o core *~
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install: libgpc.a
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-mkdir -p /usr/local/lib
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-mkdir -p /usr/local/include
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install libgpc.a /usr/local/lib/libgpc.a
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install gpc.h /usr/local/include/gpc.h
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@ -38,10 +38,10 @@
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#include <plib/sg.h> // plib include
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#include <plib/sg.h> // plib include
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#include <simgear/newbucket.hxx>
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/fg_geodesy.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/texcoord.hxx>
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#include <simgear/math/fg_geodesy.hxx>
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#include <simgear/misc/texcoord.hxx>
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#include <Array/array.hxx>
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#include <Array/array.hxx>
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#include <Build/trinodes.hxx>
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#include <Build/trinodes.hxx>
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@ -32,7 +32,7 @@
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using namespace std;
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using namespace std;
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#endif
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#endif
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <Polygon/polygon.hxx>
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#include <Polygon/polygon.hxx>
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#include <string.h>
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#include <string.h>
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#include STL_STRING
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#include STL_STRING
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#include <simgear/newbucket.hxx>
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#include <simgear/logstream.hxx>
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/fgstream.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/fgstream.hxx>
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#include <Polygon/index.hxx>
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#include <Polygon/index.hxx>
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@ -26,8 +26,8 @@
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#define _POINT2D_HXX
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#define _POINT2D_HXX
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <simgear/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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// convert a point from cartesian to polar coordinates
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// convert a point from cartesian to polar coordinates
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#include <stdio.h>
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#include <stdio.h>
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <simgear/fg_geodesy.hxx>
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#include <simgear/math/fg_geodesy.hxx>
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#include "runway.hxx"
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#include "runway.hxx"
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#include "point2d.hxx"
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#include "point2d.hxx"
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <simgear/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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#include <Polygon/polygon.hxx>
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#include <Polygon/polygon.hxx>
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#include <simgear/logstream.hxx>
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/fgstream.hxx>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/fgstream.hxx>
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#include <Polygon/names.hxx>
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#include <Polygon/names.hxx>
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#include <simgear/compiler.h>
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#include <simgear/compiler.h>
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <Polygon/polygon.hxx>
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#include <Polygon/polygon.hxx>
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@ -22,8 +22,8 @@
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#include <simgear/logstream.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/newbucket.hxx>
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#include <simgear/debug/logstream.hxx>
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#include "clipper.hxx"
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#include "clipper.hxx"
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#include <time.h>
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#include <time.h>
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#include <simgear/texcoord.hxx>
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#include <simgear/misc/texcoord.hxx>
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#include <Polygon/names.hxx>
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#include <Polygon/names.hxx>
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#include "scenery_version.hxx"
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#include "scenery_version.hxx"
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#include STL_STRING
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#include STL_STRING
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#include <simgear/fg_types.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/newbucket.hxx>
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#include <simgear/math/fg_geodesy.hxx>
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#include <simgear/fg_geodesy.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <simgear/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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#include <Combine/genfans.hxx>
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#include <Combine/genfans.hxx>
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#include <Main/construct.hxx>
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#include <Main/construct.hxx>
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#include STL_STRING
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#include STL_STRING
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <Build/trinodes.hxx>
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#include <Build/trinodes.hxx>
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#include <Build/trisegs.hxx>
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#include <Build/trisegs.hxx>
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#include <sys/resource.h> // set mem allocation limit
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#include <sys/resource.h> // set mem allocation limit
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#include <unistd.h> // set mem allocation limit
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#include <unistd.h> // set mem allocation limit
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#include <simgear/newbucket.hxx>
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/mat3.h>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/logstream.hxx>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/mat3.h>
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#include <Array/array.hxx>
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#include <Array/array.hxx>
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#include <Clipper/clipper.hxx>
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#include <Clipper/clipper.hxx>
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#include <string>
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#include <string>
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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// #include <Include/fg_constants.h>
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// #include <Include/fg_constants.h>
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// #include <Math/mat3.h>
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// #include <Math/mat3.h>
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# include <config.h>
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# include <config.h>
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#endif
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#endif
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#include <simgear/fg_geodesy.hxx>
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#include <simgear/math/fg_geodesy.hxx>
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#include <simgear/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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#include <simgear/fgstream.hxx>
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#include <simgear/misc/fgstream.hxx>
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#include "match.hxx"
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#include "match.hxx"
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#include <simgear/compiler.h>
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#include <simgear/compiler.h>
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <Main/construct.hxx>
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#include <Main/construct.hxx>
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <string>
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#define MAXBUF 1024
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#define MAXBUF 1024
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <string>
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#if defined (sun)
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#if defined (sun)
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#include <simgear/compiler.h>
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#include <simgear/compiler.h>
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#include <simgear/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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#include <Array/array.hxx>
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#include <Array/array.hxx>
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#include <Clipper/clipper.hxx>
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#include <Clipper/clipper.hxx>
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#include STL_STRING
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#include STL_STRING
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/fgstream.hxx>
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#include <simgear/misc/fgstream.hxx>
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#include <simgear/strutils.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/leastsqs.hxx>
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#include <simgear/math/leastsqs.hxx>
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#include "array.hxx"
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#include "array.hxx"
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#include <vector>
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#include <vector>
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#include <simgear/fg_types.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <simgear/newbucket.hxx>
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#include <simgear/math/point3d.hxx>
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#include <simgear/point3d.hxx>
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#include <simgear/misc/fgstream.hxx>
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#include <simgear/fgstream.hxx>
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FG_USING_STD(vector);
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FG_USING_STD(vector);
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include "array.hxx"
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#include "array.hxx"
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# include <unistd.h> // stat()
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# include <unistd.h> // stat()
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#endif
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#endif
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#include <simgear/fgstream.hxx>
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#include <simgear/strutils.hxx>
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/misc/fgstream.hxx>
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#include <simgear/misc/strutils.hxx>
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#include "dem.hxx"
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#include "dem.hxx"
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#endif
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#endif
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#include <simgear/newbucket.hxx>
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/fgstream.hxx>
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#include <simgear/misc/fgstream.hxx>
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#define DEM_SIZE 1200
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#define DEM_SIZE 1200
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#include <simgear/compiler.h>
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#include <simgear/compiler.h>
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <Polygon/polygon.hxx>
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#include <Polygon/polygon.hxx>
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@ -38,7 +38,7 @@ void calc_point_inside( const int contour, const FGTriNodes& trinodes );
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#include <simgear/constants.h>
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#include <simgear/constants.h>
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#include <simgear/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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#include <Build/trisegs.hxx>
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#include <Build/trisegs.hxx>
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@ -32,7 +32,7 @@
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#include <simgear/compiler.h>
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#include <simgear/compiler.h>
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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#include <Polygon/polygon.hxx>
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#include <Polygon/polygon.hxx>
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@ -31,8 +31,8 @@
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#include <simgear/compiler.h>
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#include <simgear/compiler.h>
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#include <simgear/fg_types.hxx>
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#include <simgear/math/fg_types.hxx>
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||||||
#include <simgear/point3d.hxx>
|
#include <simgear/math/point3d.hxx>
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||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@
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||||||
|
|
||||||
|
|
||||||
#include <simgear/constants.h>
|
#include <simgear/constants.h>
|
||||||
#include <simgear/point3d.hxx>
|
#include <simgear/math/point3d.hxx>
|
||||||
|
|
||||||
#include "trinodes.hxx"
|
#include "trinodes.hxx"
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,7 @@
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <simgear/fg_types.hxx>
|
#include <simgear/math/fg_types.hxx>
|
||||||
|
|
||||||
#include <Triangulate/trieles.hxx>
|
#include <Triangulate/trieles.hxx>
|
||||||
|
|
||||||
|
|
|
@ -30,7 +30,7 @@ extern "C" {
|
||||||
}
|
}
|
||||||
|
|
||||||
#include <simgear/constants.h>
|
#include <simgear/constants.h>
|
||||||
#include <simgear/point3d.hxx>
|
#include <simgear/math/point3d.hxx>
|
||||||
|
|
||||||
#include <poly2tri/interface.h>
|
#include <poly2tri/interface.h>
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@
|
||||||
|
|
||||||
|
|
||||||
#include <simgear/compiler.h>
|
#include <simgear/compiler.h>
|
||||||
#include <simgear/fg_types.hxx>
|
#include <simgear/math/fg_types.hxx>
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
|
@ -25,8 +25,8 @@
|
||||||
|
|
||||||
#include STL_STRING
|
#include STL_STRING
|
||||||
|
|
||||||
#include <simgear/newbucket.hxx>
|
#include <simgear/bucket/newbucket.hxx>
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
|
|
||||||
#include "index.hxx"
|
#include "index.hxx"
|
||||||
#include "names.hxx"
|
#include "names.hxx"
|
||||||
|
|
|
@ -26,8 +26,8 @@
|
||||||
|
|
||||||
#include STL_STRING
|
#include STL_STRING
|
||||||
|
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/bucket/newbucket.hxx>
|
||||||
#include <simgear/newbucket.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
|
|
||||||
#include <DEM/dem.hxx>
|
#include <DEM/dem.hxx>
|
||||||
|
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
|
|
||||||
#include STL_STRING
|
#include STL_STRING
|
||||||
|
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
#include <zlib.h>
|
#include <zlib.h>
|
||||||
|
|
||||||
#include <Polygon/index.hxx>
|
#include <Polygon/index.hxx>
|
||||||
|
|
|
@ -25,8 +25,8 @@
|
||||||
|
|
||||||
#include STL_STRING
|
#include STL_STRING
|
||||||
|
|
||||||
#include <simgear/newbucket.hxx>
|
#include <simgear/bucket/newbucket.hxx>
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
|
|
||||||
#include <Polygon/index.hxx>
|
#include <Polygon/index.hxx>
|
||||||
#include <Polygon/names.hxx>
|
#include <Polygon/names.hxx>
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
|
|
||||||
#include STL_STRING
|
#include STL_STRING
|
||||||
|
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
#include <zlib.h>
|
#include <zlib.h>
|
||||||
|
|
||||||
#include <Polygon/index.hxx>
|
#include <Polygon/index.hxx>
|
||||||
|
|
|
@ -22,9 +22,9 @@
|
||||||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||||
--------------------------------------------------------------------------
|
--------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
#include <simgear/logstream.hxx>
|
|
||||||
#include <simgear/constants.h>
|
#include <simgear/constants.h>
|
||||||
#include <simgear/fgstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
|
#include <simgear/misc/fgstream.hxx>
|
||||||
|
|
||||||
#include <Polygon/names.hxx>
|
#include <Polygon/names.hxx>
|
||||||
#include <Polygon/index.hxx>
|
#include <Polygon/index.hxx>
|
||||||
|
|
|
@ -32,7 +32,7 @@
|
||||||
|
|
||||||
|
|
||||||
#include <simgear/compiler.h>
|
#include <simgear/compiler.h>
|
||||||
#include <simgear/fg_types.hxx>
|
#include <simgear/math/fg_types.hxx>
|
||||||
|
|
||||||
#include <Polygon/polygon.hxx>
|
#include <Polygon/polygon.hxx>
|
||||||
#include <Polygon/names.hxx>
|
#include <Polygon/names.hxx>
|
||||||
|
|
|
@ -22,8 +22,8 @@
|
||||||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||||
--------------------------------------------------------------------------
|
--------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
#include <simgear/newbucket.hxx>
|
#include <simgear/bucket/newbucket.hxx>
|
||||||
#include <dirent.h>
|
#include <dirent.h>
|
||||||
|
|
||||||
#include "merger.hxx"
|
#include "merger.hxx"
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
|
|
||||||
#include STL_STRING
|
#include STL_STRING
|
||||||
|
|
||||||
#include <simgear/logstream.hxx>
|
#include <simgear/debug/logstream.hxx>
|
||||||
|
|
||||||
#include <Polygon/index.hxx>
|
#include <Polygon/index.hxx>
|
||||||
#include <Polygon/names.hxx>
|
#include <Polygon/names.hxx>
|
||||||
|
|
Loading…
Reference in a new issue