Added cliff calculation:
1. Added tg_contour includes to cmake files 2. Added calculations based on cliff contours to array.cxx
This commit is contained in:
parent
8509dc1c33
commit
005fd6886a
13 changed files with 338 additions and 47 deletions
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@ -1,5 +1,7 @@
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include_directories(${PROJECT_SOURCE_DIR}/src/Lib)
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include_directories(${PROJECT_SOURCE_DIR}/src/BuildTiles)
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include_directories(${PROJECT_SOURCE_DIR}/src/Lib/Array)
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include_directories(${PROJECT_SOURCE_DIR}/src/Lib/terragear)
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#add_subdirectory(Parallel)
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add_subdirectory(Main)
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@ -1,4 +1,5 @@
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include_directories(${GDAL_INCLUDE_DIR})
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include_directories(${PROJECT_SOURCE_DIR}/src/Lib/terragear)
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add_executable(tg-construct
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tgconstruct.hxx
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@ -30,6 +30,7 @@ River stream
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IntermittentStream stream
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Watercourse stream
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Canal stream
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Cliff cliff # A cliff face
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Glacier other # Solid ice/snow
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PackIce other # Water with ice packs
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PolarIce other
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@ -140,6 +140,14 @@ public:
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}
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}
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bool is_cliff_area( unsigned int p ) const {
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if (area_defs[p].GetCategory() == "cliff" ) {
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return true;
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} else {
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return false;
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}
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}
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std::string const& get_area_name( unsigned int p ) const {
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return area_defs[p].GetName();
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}
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@ -172,4 +180,4 @@ private:
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unsigned int sliver_area_priority;
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};
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#endif // _PRIORITIES_HXX
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#endif // _PRIORITIES_HXX
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@ -222,4 +222,4 @@ void TGConstruct::CalcElevations( void )
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}
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}
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}
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}
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}
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@ -3,6 +3,9 @@
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add_library(Array STATIC
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array.cxx array.hxx
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)
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include_directories(${PROJECT_SOURCE_DIR}/src/Lib/terragear)
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install( TARGETS Array
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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@ -14,6 +17,7 @@ add_executable(test_array testarray.cxx)
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target_link_libraries(test_array
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Array
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terragear
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${ZLIB_LIBRARY}
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${SIMGEAR_CORE_LIBRARIES}
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${SIMGEAR_CORE_LIBRARY_DEPENDENCIES})
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@ -56,6 +56,7 @@ TGArray::TGArray( const string &file ):
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// open an Array file (and fitted file if it exists)
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// Also open cliffs file if it exists
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bool TGArray::open( const string& file_base ) {
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// open array data file
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string array_name = file_base + ".arr.gz";
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@ -79,7 +80,8 @@ bool TGArray::open( const string& file_base ) {
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} else {
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SG_LOG(SG_GENERAL, SG_DEBUG, " Opening fitted data file: " << fitted_name );
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}
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// open any cliffs data file
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load_cliffs(file_base);
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return (array_in != NULL) ? true : false;
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}
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@ -101,6 +103,47 @@ TGArray::close() {
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return true;
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}
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//This code adapted from tgconstruct::LoadLandclassPolys
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//All polys in the bucket should be contours which we load
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//into our contour list.
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bool TGArray::load_cliffs(const string & height_base)
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{
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//Get the directory so we can list the children
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tgPolygon poly; //actually a contour but whatever...
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int total_contours_read = 0;
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SGPath b(height_base);
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simgear::Dir d(b.dir());
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simgear::PathList files = d.children(simgear::Dir::TYPE_FILE);
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BOOST_FOREACH(const SGPath& p, files) {
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if (p.file_base() != b.file_base()) {
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continue;
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}
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string lext = p.complete_lower_extension();
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if ((lext == "arr") || (lext == "arr.gz") || (lext == "btg.gz") ||
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(lext == "fit") || (lext == "fit.gz") || (lext == "ind"))
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{
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// skipped!
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} else {
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gzFile fp = gzopen( p.c_str(), "rb" );
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unsigned int count;
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sgReadUInt( fp, &count );
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SG_LOG( SG_GENERAL, SG_DEBUG, " Load " << count << " contours from " << p.realpath() );
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for ( unsigned int i=0; i<count; i++ ) {
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poly.LoadFromGzFile( fp );
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if ( poly.Contours()==1 ) { //should always have one contour
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cliffs_list.push_back(poly.GetContour(0));
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} else {
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SG_LOG( SG_GENERAL, SG_WARN, " Found " << poly.Contours() << " contours in " << p.realpath() );
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}
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}
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}
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}
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}
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void
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TGArray::unload( void ) {
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if (array_in) {
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@ -316,14 +359,15 @@ void TGArray::remove_voids( ) {
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// Return the elevation of the closest non-void grid point to lon, lat
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// Lon, lat in arcsec
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double TGArray::closest_nonvoid_elev( double lon, double lat ) const {
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double mindist = 99999999999.9;
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double minelev = -9999.0;
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SGGeod p0 = SGGeod::fromDeg( lon, lat );
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SGGeod p0 = SGGeod::fromDeg( lon/3600.0, lat/3600.0 );
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for ( int row = 0; row < rows; row++ ) {
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for ( int col = 0; col < cols; col++ ) {
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SGGeod p1 = SGGeod::fromDeg( originx + col * col_step, originy + row * row_step );
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SGGeod p1 = SGGeod::fromDeg( (originx + col * col_step)/3600.0, (originy + row * row_step)/3600.0 );
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double dist = SGGeodesy::distanceM( p0, p1 );
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double elev = get_array_elev(col, row);
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if ( dist < mindist && elev > -9000 ) {
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@ -362,6 +406,9 @@ double TGArray::altitude_from_grid( double lon, double lat ) const {
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then calculate our end points
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*/
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// Store in degrees for later
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double londeg = lon/3600;
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double latdeg = lat/3600;
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xlocal = (lon - originx) / col_step;
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ylocal = (lat - originy) / row_step;
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@ -384,70 +431,231 @@ double TGArray::altitude_from_grid( double lon, double lat ) const {
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return -9999;
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}
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dx = xlocal - xindex;
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dy = ylocal - yindex;
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// Now check if we are on the same side of any cliffs
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if ( dx > dy ) {
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// lower triangle
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// Collect lat,long at corners of area
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// remember the missing corner if three found
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// Go around the rectangle clockwise from SW corner
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int corners[4][2];
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int ccnt = 0;
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int missing = -1; //the missing point when 3 available
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double lon1 = (originx+(xindex*col_step))/3600;
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double lat1 = (originy+(yindex*row_step))/3600;
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double lon2 = lon1 + col_step/3600;
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double lat2 = lat1 + row_step/3600;
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if (check_points(lon1,lat1,londeg,latdeg)) {
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corners[ccnt][0] = xindex;
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corners[ccnt][1] = yindex;
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ccnt++;
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} else missing = 0;
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if (check_points(lon1,lat2,londeg,latdeg)) {
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corners[ccnt][0] = xindex;
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corners[ccnt][1] = yindex+1;
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ccnt++;
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} else missing = 1;
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if (check_points(lon2,lat2,londeg,latdeg)) {
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corners[ccnt][0] = xindex+1;
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corners[ccnt][1] = yindex+1;
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ccnt++;
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} else missing = 2;
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if (check_points(lon2,lat1,londeg,latdeg)) {
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corners[ccnt][0] = xindex+1;
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corners[ccnt][1] = yindex;
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ccnt++;
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} else missing = 3;
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switch (ccnt) {
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case 3: //3 points are corners of a rectangle
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// choose the points so that x2 is the right angle
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// and x1-x2 is the x arm of the triangle
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// dx,dy are the (positive) distances from the x1 corner
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SG_LOG(SG_GENERAL, SG_DEBUG, "3 points, missing #" << missing);
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dx = xlocal -xindex;
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dy = ylocal -yindex;
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switch (missing) {
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case 0: //SW corner missing
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x1 = corners[0][0];
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y1 = corners[0][1];
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x1 = xindex;
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y1 = yindex;
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z1 = get_array_elev(x1, y1);
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x2 = corners[1][0];
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y2 = corners[1][1];
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x2 = xindex + 1;
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y2 = yindex;
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z2 = get_array_elev(x2, y2);
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x3 = corners[2][0];
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y3 = corners[2][1];
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x3 = xindex + 1;
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y3 = yindex + 1;
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z3 = get_array_elev(x3, y3);
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dy = 1 - dy;
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break;
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case 1: //NW corner missing
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x1 = corners[0][0];
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y1 = corners[0][1];
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if ( z1 < -9000 || z2 < -9000 || z3 < -9000 ) {
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x2 = corners[2][0];
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y2 = corners[2][1];
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x3 = corners[1][0];
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y3 = corners[1][1];
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break;
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case 2: //NE corner missing
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x1 = corners[2][0];
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y1 = corners[2][1];
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x2 = corners[0][0];
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y2 = corners[0][1];
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x3 = corners[1][0];
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y3 = corners[1][1];
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dx = 1 - dx; //x1 is SE corner
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break;
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case 3: //SE corner missing
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x1 = corners[2][0];
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y1 = corners[2][1];
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x2 = corners[1][0];
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y2 = corners[1][1];
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x3 = corners[0][0];
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y3 = corners[0][1];
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dx = 1 - dx; //x1 is NE corner
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dy = 1 - dy;
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break;
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}
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// Now do the calcs on the triangle
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// We interpolate on height along x1-x2 and
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// x1 - x3. Then interpolate between these
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// two points along y.
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z1 = get_array_elev(x1,y1);
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z2 = get_array_elev(x2,y2);
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z3 = get_array_elev(x3,y3);
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zA = dx * (z2 - z1) + z1;
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zB = dx * (z3 - z1) + z1;
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if ( dx > SG_EPSILON ) {
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elev = dy * (zB - zA) / dx + zA;
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} else {
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elev = zA;
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}
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break;
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case 2: //project onto line connecting two points
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x1 = corners[0][0];
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y1 = corners[0][1];
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z1 = get_array_elev(x1,y1);
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x2 = corners[1][0];
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y2 = corners[1][1];
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z2 = get_array_elev(x2,y2);
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//two points are either a side of the rectangle, or
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//else the diagonal
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dx = xlocal - x1;
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dy = ylocal - y1;
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if (x1==x2) {
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elev = z1+dy*(z2-z1);
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}
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else if (y1==y2) {
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elev = z1+dx*(z2-z1);
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}
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else { //diagonal: project onto 45 degree line
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int comp1 = x2-x1;
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int comp2 = y2-y1;
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double dotprod = (dx*comp1 + dy*comp2)/sqrt(2);
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double projlen = sqrt(dx*dx+dy*dy)*dotprod;
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elev = (z2-z1)*projlen/sqrt(2);
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}
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break;
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case 1: //only one point found
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elev = get_array_elev(corners[0][0],corners[0][1]);
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break;
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case 0: // all points on wrong side, fall through to normal calc
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SG_LOG(SG_GENERAL, SG_WARN, "All elevation grid points on wrong side of cliff for " << londeg << "," << latdeg );
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default: // all corners
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dx = xlocal - xindex;
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dy = ylocal - yindex;
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if ( dx > dy ) {
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// lower triangle
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x1 = xindex;
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y1 = yindex;
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z1 = get_array_elev(x1, y1);
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x2 = xindex + 1;
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y2 = yindex;
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z2 = get_array_elev(x2, y2);
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x3 = xindex + 1;
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y3 = yindex + 1;
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z3 = get_array_elev(x3, y3);
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if ( z1 < -9000 || z2 < -9000 || z3 < -9000 ) {
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// don't interpolate off a void
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return closest_nonvoid_elev( lon, lat );
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}
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}
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zA = dx * (z2 - z1) + z1;
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zB = dx * (z3 - z1) + z1;
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zA = dx * (z2 - z1) + z1;
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zB = dx * (z3 - z1) + z1;
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if ( dx > SG_EPSILON ) {
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if ( dx > SG_EPSILON ) {
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elev = dy * (zB - zA) / dx + zA;
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} else {
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} else {
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elev = zA;
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}
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} else {
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// upper triangle
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}
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} else {
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// upper triangle
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x1 = xindex;
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y1 = yindex;
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z1 = get_array_elev(x1, y1);
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x1 = xindex;
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y1 = yindex;
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z1 = get_array_elev(x1, y1);
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x2 = xindex;
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y2 = yindex + 1;
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z2 = get_array_elev(x2, y2);
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x2 = xindex;
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y2 = yindex + 1;
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z2 = get_array_elev(x2, y2);
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x3 = xindex + 1;
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y3 = yindex + 1;
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z3 = get_array_elev(x3, y3);
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x3 = xindex + 1;
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y3 = yindex + 1;
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z3 = get_array_elev(x3, y3);
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if ( z1 < -9000 || z2 < -9000 || z3 < -9000 ) {
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if ( z1 < -9000 || z2 < -9000 || z3 < -9000 ) {
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// don't interpolate off a void
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return closest_nonvoid_elev( lon, lat );
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}
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}
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zA = dy * (z2 - z1) + z1;
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zB = dy * (z3 - z1) + z1;
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zA = dy * (z2 - z1) + z1;
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zB = dy * (z3 - z1) + z1;
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if ( dy > SG_EPSILON ) {
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if ( dy > SG_EPSILON ) {
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elev = dx * (zB - zA) / dy + zA;
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} else {
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} else {
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elev = zA;
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}
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}
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}
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}
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}
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return elev;
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}
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// Check that two points are on the same side of all cliff contours
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// Could speed up by checking bounding box first
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bool TGArray::check_points (const double lon1, const double lat1, const double lon2, const double lat2) const {
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if (cliffs_list.size()==0) return true;
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if (fabs(lon1-lon2)<SG_EPSILON && fabs(lat1-lat2)<SG_EPSILON) return true;
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SGGeod pt1 = SGGeod::fromDeg(lon1,lat1);
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SGGeod pt2 = SGGeod::fromDeg(lon2,lat2);
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bool same_side = true;
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for (int i=0;i<cliffs_list.size();i++) {
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bool check_result = cliffs_list[i].AreSameSide(pt1,pt2);
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if(!check_result) {
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SG_LOG(SG_GENERAL, SG_DEBUG, "Cliff " << i <<":" <<pt1 << " and " << pt2 << " on opposite sides");
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same_side = false;
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break;
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}
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}
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return same_side;
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}
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TGArray::~TGArray( void )
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{
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@ -486,3 +694,4 @@ bool TGArray::is_open() const
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return false;
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}
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}
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@ -27,6 +27,11 @@
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#include <simgear/bucket/newbucket.hxx>
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#include <simgear/math/sg_types.hxx>
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#include <simgear/io/iostreams/sgstream.hxx>
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#include <simgear/misc/sg_dir.hxx>
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#include <boost/foreach.hpp>
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#include "tg_contour.hxx"
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#include "tg_polygon.hxx"
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class TGArray {
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@ -52,6 +57,8 @@ private:
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std::vector<SGGeod> corner_list;
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std::vector<SGGeod> fitted_list;
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// list of cliff contours
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tgcontour_list cliffs_list;
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void parse_bin();
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public:
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@ -65,6 +72,9 @@ public:
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|||
// open an Array file (use "-" if input is coming from stdin)
|
||||
bool open ( const std::string& file_base );
|
||||
|
||||
// Load contours from polygon files delineating height discontinuities
|
||||
bool load_cliffs(const std::string & height_base);
|
||||
|
||||
// return if array was successfully opened or not
|
||||
bool is_open() const;
|
||||
|
||||
|
@ -103,6 +113,8 @@ public:
|
|||
int get_array_elev( int col, int row ) const;
|
||||
void set_array_elev( int col, int row, int val );
|
||||
|
||||
// Check whether or not two points are on the same side of contour
|
||||
bool check_points (const double a,const double b, const double c, const double d) const;
|
||||
// reset Array to initial state - ready to load another elevation file
|
||||
void unload( void );
|
||||
};
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <simgear/compiler.h>
|
||||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <iostream>
|
||||
|
@ -42,6 +43,9 @@ int main( int argc, char **argv ) {
|
|||
double lon, lat;
|
||||
|
||||
check_for_help(argc, argv);
|
||||
|
||||
sglog().setLogLevels(SG_ALL,SG_INFO);
|
||||
sglog().set_log_priority(SG_DEBUG);
|
||||
|
||||
if ( argc != 4 ) {
|
||||
cout << "ERROR: Needs 3 arguments!" << endl;
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
include_directories(${GDAL_INCLUDE_DIR})
|
||||
include_directories(${PROJECT_SOURCE_DIR}/src/Lib/terragear)
|
||||
|
||||
include( ${CGAL_USE_FILE} )
|
||||
|
||||
|
@ -32,4 +33,4 @@ add_library(terragear STATIC
|
|||
tg_unique_vec2f.hxx
|
||||
tg_unique_vec3d.hxx
|
||||
tg_unique_vec3f.hxx
|
||||
)
|
||||
)
|
||||
|
|
|
@ -74,6 +74,51 @@ double tgContour::GetArea( void ) const
|
|||
return fabs(area * 0.5);
|
||||
}
|
||||
|
||||
// Check that the two supplied points are on the same side of the contour
|
||||
bool tgContour::AreSameSide( const SGGeod& firstpt, const SGGeod& secondpt) const
|
||||
{
|
||||
//Find equation of line segment joining the points
|
||||
double x1 = firstpt.getLatitudeDeg();
|
||||
double x2 = secondpt.getLatitudeDeg();
|
||||
double y1 = firstpt.getLongitudeDeg();
|
||||
double y2 = secondpt.getLongitudeDeg();
|
||||
//Store differences for later
|
||||
double xdif = x1-x2;
|
||||
double ydif = y1-y2;
|
||||
/*We describe a line parametrically:
|
||||
|
||||
x1 (x2-x1)
|
||||
L = + t
|
||||
y1 (y2-y1)
|
||||
|
||||
with u the parametric coefficient for the second line.
|
||||
Then the line segments intersect if 0 <= t,u <= 1.
|
||||
|
||||
*/
|
||||
//Now cycle over all nodes and count how many times we intersect
|
||||
int intersect_ct = 0;
|
||||
if (node_list.size()) {
|
||||
int j = node_list.size() - 1;
|
||||
for (int i=0;i<node_list.size()-1;i++) {
|
||||
double nx1 = node_list[i].getLatitudeDeg();
|
||||
double ny1 = node_list[i].getLongitudeDeg();
|
||||
double nx2 = node_list[i+1].getLatitudeDeg();
|
||||
double ny2 = node_list[i+1].getLongitudeDeg();
|
||||
double nydif = ny1-ny2;
|
||||
double nxdif = nx1-nx2;
|
||||
double denom = xdif*nydif - ydif*nxdif;
|
||||
if (denom != 0) { //Not parallel
|
||||
double crossx = x1-nx1; double crossy = y1-ny1;
|
||||
double t = (crossx*nydif - crossy*nxdif)/denom;
|
||||
double u = -1*(xdif*crossy - ydif*crossx)/denom;
|
||||
if (t >= 0.0 && t <= 1.0 && u >= 0.0 && u <= 1.0) intersect_ct++;
|
||||
}
|
||||
}
|
||||
}
|
||||
bool isinter = (intersect_ct%2 == 0);
|
||||
return isinter;
|
||||
}
|
||||
|
||||
bool tgContour::IsInside( const tgContour& inside, const tgContour& outside )
|
||||
{
|
||||
// first contour is inside second if the intersection of first with second is == first
|
||||
|
|
|
@ -101,6 +101,9 @@ public:
|
|||
}
|
||||
|
||||
|
||||
// Return true if the two points are on the same side of the contour
|
||||
bool AreSameSide(const SGGeod& firstpt, const SGGeod& secondpt) const;
|
||||
|
||||
static tgContour Snap( const tgContour& subject, double snap );
|
||||
static tgContour RemoveDups( const tgContour& subject );
|
||||
static tgContour SplitLongEdges( const tgContour& subject, double dist );
|
||||
|
@ -141,4 +144,4 @@ typedef std::vector <tgContour> tgcontour_list;
|
|||
typedef tgcontour_list::iterator tgcontour_list_iterator;
|
||||
typedef tgcontour_list::const_iterator const_tgcontour_list_iterator;
|
||||
|
||||
#endif // _TGCONTOUR_HXX
|
||||
#endif // _TGCONTOUR_HXX
|
||||
|
|
|
@ -5,3 +5,4 @@ add_subdirectory(DemChop)
|
|||
add_subdirectory(Terra)
|
||||
add_subdirectory(TerraFit)
|
||||
add_subdirectory(OGRDecode)
|
||||
add_subdirectory(Cliff)
|
||||
|
|
Loading…
Add table
Reference in a new issue