osm2city-scripts/README.md
fly a71010edc4 Updated README.md
Signed-off-by: fly <merspieler@airmail.cc>
2021-01-26 22:01:31 +00:00

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# User scripts
**Note**: User scripts are not part of the easy-osm2city concept... use only if your know what you are doing.
## General
* `analyse-run-time.py`: Shows a breakdown of the runtime. Depends on `tabulate`.
* `common.py`: Helper functions for other scripts.
## OSM Source
* `split-world.py`: Splits the world into 10 by 10 degrees areas covering everything from 80 north to 80 south and the poles.
Designed to work with 16GB of RAM.
* `osmium-config`: Config files for osmium, used by the split-world script.
* `chunk-import.sh`: Imports each 10 by 10 degree area in own database.
## Worldbuild
* `worldbuild.py`: Old worldbuild script.
* `import-progress.py`: Import the old .json progress files into the database.
* `get-progress.py`: Export progress to .json for things like status website.
* `init-db.py`: Initializes the database with all tiles.
* `set-status.py`: Manually change the status of a tile.
* `worldbuild-manager.py`: Handles job asignments and keeps track of the status.
* `worldbuild-worker.py`: Starts jobs that it got asigned by the manager.
* `worldbuild-runner.py`: Handles starting and stopping of workers.
* `worldbuild-packager.py`: Packages the completed scenery, ready for distribution.