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flightgear/Tools/Construct/Triangulate
curt ae0d64594e Rewrote the polygon.[ch]xx class to save actual point data, rather than
indices to points.
Then with that in place I added wrapper functions for the libgpc calls so
  I could ensure that I was always deallocating any allocated memory (which
  was a concern before.)
This was all done in order to facilitate sliver detection and elimination
  which is my next order of business.
These changes then were propogated through out the construction tools.
1999-06-06 02:31:34 +00:00
..
Makefile.am Renamed tripoly.* to polygon.* 1999-04-28 22:18:19 +00:00
polygon.cxx Rewrote the polygon.[ch]xx class to save actual point data, rather than 1999-06-06 02:31:34 +00:00
polygon.hxx Rewrote the polygon.[ch]xx class to save actual point data, rather than 1999-06-06 02:31:34 +00:00
triangle.cxx Rewrote the polygon.[ch]xx class to save actual point data, rather than 1999-06-06 02:31:34 +00:00
triangle.hxx Rewrote the polygon.[ch]xx class to save actual point data, rather than 1999-06-06 02:31:34 +00:00
trieles.cxx Removed in-src cvs logs. 1999-04-06 23:37:07 +00:00
trieles.hxx Removed in-src cvs logs. 1999-04-06 23:37:07 +00:00
trinodes.cxx Rewrote the polygon.[ch]xx class to save actual point data, rather than 1999-06-06 02:31:34 +00:00
trinodes.hxx Rewrote the polygon.[ch]xx class to save actual point data, rather than 1999-06-06 02:31:34 +00:00
trisegs.cxx Debugging various problems with prepairing input that triangle() can 1999-05-19 02:51:07 +00:00
trisegs.hxx Further restructuring to facilitate the tile edge matching process. 1999-05-02 22:11:30 +00:00