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flightgear/src/Network/Swift/SwiftAircraft.cpp
2020-03-10 14:08:29 +00:00

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3.7 KiB
C++

// SwiftAircraft.cpp - Class representing an aircraft generated by swift
//
// Copyright (C) 2019 - swift Project Community / Contributors (http://swift-project.org/)
// Adapted to Flightgear by Lars Toenning <dev@ltoenning.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include <string.h>
#include <simgear/compiler.h>
#include <boost/foreach.hpp>
#include <string>
#include <osg/Node>
#include <osg/ref_ptr>
#include <osgDB/FileUtils>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include "SwiftAircraft.h"
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include <Scripting/NasalModelData.hxx>
#include <Scripting/NasalSys.hxx>
#include <Sound/fg_fx.hxx>
FGSwiftAircraft::FGSwiftAircraft(const std::string& callsign, const std::string& modelpath, SGPropertyNode* p)
{
using namespace simgear;
_model = SGModelLib::loadModel(modelpath);
_model->setName(callsign);
if (_model.valid()) {
aip.init(_model);
aip.setVisible(true);
aip.update();
globals->get_scenery()->get_models_branch()->addChild(aip.getSceneGraph());
props = p;
props->setStringValue("callsign", callsign);
props->setBoolValue("valid",true);
}
}
bool FGSwiftAircraft::updatePosition(SGGeod newPosition, SGVec3d orientation, double groundspeed)
{
position = newPosition;
aip.setPosition(position);
aip.setPitchDeg(orientation.x());
aip.setRollDeg(orientation.y());
aip.setHeadingDeg(orientation.z());
aip.update();
//Update props
props->setDoubleValue("orientation/pitch-deg", orientation.x());
props->setDoubleValue("orientation/roll-deg", orientation.y());
props->setDoubleValue("orientation/true-heading-deg", orientation.z());
SGVec3d cartPos = SGVec3d::fromGeod(position);
props->setDoubleValue("position/global-x", cartPos.x());
props->setDoubleValue("position/global-y", cartPos.y());
props->setDoubleValue("position/global-z", cartPos.z());
props->setDoubleValue("position/latitude-deg", position.getLatitudeDeg());
props->setDoubleValue("position/longitude-deg", position.getLongitudeDeg());
props->setDoubleValue("position/altitude-ft", position.getElevationFt());
props->setDoubleValue("velocities/true-airspeed-kt", groundspeed);
return true;
}
FGSwiftAircraft::~FGSwiftAircraft()
{
props->setBoolValue("valid",false);
props->setIntValue("id",-1);
aip.setVisible(false);
}
double FGSwiftAircraft::getLatDeg()
{
return position.getLatitudeDeg();
}
double FGSwiftAircraft::getLongDeg()
{
return position.getLongitudeDeg();
}
double FGSwiftAircraft::getFudgeFactor()
{
return 0;
}
inline bool FGSwiftAircraft::operator<(const std::string& extCallsign)
{
return _model->getName().compare(extCallsign);
}
double FGSwiftAircraft::getGroundElevation()
{
double alt;
globals->get_scenery()->get_elevation_m(position,alt,0);
return alt;
}