81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
// Canvas gui/dialog manager
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef CANVAS_GUI_MGR_HXX_
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#define CANVAS_GUI_MGR_HXX_
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#include <simgear/canvas/canvas_fwd.hxx>
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#include <simgear/canvas/elements/CanvasGroup.hxx>
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#include <simgear/props/PropertyBasedMgr.hxx>
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#include <simgear/props/propertyObject.hxx>
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#include <osg/ref_ptr>
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#include <osg/Geode>
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#include <osg/MatrixTransform>
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namespace osgGA
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{
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class GUIEventAdapter;
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}
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class GUIEventHandler;
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class GUIMgr:
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public SGSubsystem
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{
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public:
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GUIMgr();
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simgear::canvas::WindowPtr createWindow(const std::string& name = "");
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virtual void init();
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virtual void shutdown();
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virtual void update(double dt);
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/**
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* Get simgear::canvas::Group containing all windows
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*/
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simgear::canvas::GroupPtr getDesktop();
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/**
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* Set the input (keyboard) focus to the given window.
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*/
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void setInputFocus(const simgear::canvas::WindowPtr& window);
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/**
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* Grabs the pointer so that all events are passed to this @a window until
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* the pointer is ungrabbed with ungrabPointer().
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*/
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bool grabPointer(const simgear::canvas::WindowPtr& window);
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/**
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* Releases the grab acquired for this @a window with grabPointer().
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*/
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void ungrabPointer(const simgear::canvas::WindowPtr& window);
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protected:
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simgear::canvas::GroupPtr _desktop;
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osg::ref_ptr<GUIEventHandler> _event_handler;
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simgear::canvas::Placements
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addWindowPlacement( SGPropertyNode* placement,
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simgear::canvas::CanvasPtr canvas );
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};
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#endif /* CANVAS_GUI_MGR_HXX_ */
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