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flightgear/src/Canvas/gui_mgr.hxx
2014-08-11 00:25:26 +02:00

81 lines
2.3 KiB
C++

// Canvas gui/dialog manager
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef CANVAS_GUI_MGR_HXX_
#define CANVAS_GUI_MGR_HXX_
#include <simgear/canvas/canvas_fwd.hxx>
#include <simgear/canvas/elements/CanvasGroup.hxx>
#include <simgear/props/PropertyBasedMgr.hxx>
#include <simgear/props/propertyObject.hxx>
#include <osg/ref_ptr>
#include <osg/Geode>
#include <osg/MatrixTransform>
namespace osgGA
{
class GUIEventAdapter;
}
class GUIEventHandler;
class GUIMgr:
public SGSubsystem
{
public:
GUIMgr();
simgear::canvas::WindowPtr createWindow(const std::string& name = "");
virtual void init();
virtual void shutdown();
virtual void update(double dt);
/**
* Get simgear::canvas::Group containing all windows
*/
simgear::canvas::GroupPtr getDesktop();
/**
* Set the input (keyboard) focus to the given window.
*/
void setInputFocus(const simgear::canvas::WindowPtr& window);
/**
* Grabs the pointer so that all events are passed to this @a window until
* the pointer is ungrabbed with ungrabPointer().
*/
bool grabPointer(const simgear::canvas::WindowPtr& window);
/**
* Releases the grab acquired for this @a window with grabPointer().
*/
void ungrabPointer(const simgear::canvas::WindowPtr& window);
protected:
simgear::canvas::GroupPtr _desktop;
osg::ref_ptr<GUIEventHandler> _event_handler;
simgear::canvas::Placements
addWindowPlacement( SGPropertyNode* placement,
simgear::canvas::CanvasPtr canvas );
};
#endif /* CANVAS_GUI_MGR_HXX_ */