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flightgear/Scenery
curt 6d48ba08a0 Added automatic mipmap generation.
When rendering fragments, use saved model view matrix from associated tile
rather than recalculating it with push() translate() pop().
1998-07-04 00:54:28 +00:00
..
Makefile.am Build only static libraries. 1998-06-12 00:55:58 +00:00
material.cxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
material.hxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
obj.cxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
obj.hxx Implimented fragment level view frustum culling. 1998-05-24 02:49:09 +00:00
scenery.cxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
scenery.hxx Playing around with texture coordinates. 1998-05-02 01:52:14 +00:00
texload.c Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
texload.h C++ - ifing the code a bit. 1998-04-22 13:21:26 +00:00
tile.cxx Added tile.cxx and tile.hxx. 1998-05-23 14:09:20 +00:00
tile.hxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
tilecache.cxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
tilecache.hxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
tilemgr.cxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
tilemgr.hxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00