a760dcdf13
- replay.cxx : corrected a bug, now reinitialize the recording data when replay is deactivated - fgclouds.cxx : cloud layers and weather condition are saved when choosing a weather scenario, added a new scenario 'none' so we can switch back to standard flightgear weather - navradio.cxx : force a search() on init to initialize some variables, preventing a nearly infinite loop when delta-time == 0 on the first update() - electrical.cxx : uninitialized variable in apply_load() for FG_EXTERNAL supplier - panel.cxx, panelnode.cxx : added a property "depth-test" for 2.5D panels so that they update the depth buffer and are no more visible from the outside of the aircraft when the aircraft uses textures without an alpha channel - panel.cxx : moved the computation of the instruments diffuse color outside the texturelayer code since this is constant during a frame, this is a big speedup for 2D panels |
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.. | ||
.cvsignore | ||
acmodel.cxx | ||
acmodel.hxx | ||
Makefile.am | ||
model_panel.cxx | ||
model_panel.hxx | ||
modelmgr.cxx | ||
modelmgr.hxx | ||
panelnode.cxx | ||
panelnode.hxx | ||
README | ||
TODO |
Last updated $Date$ This directory contains code for loading, positioning, orienting, and animating 3D models. acmodel.cxx acmodel.hxx This module defines the FGAircraftModel subsystem, which manages the 3D model representing the aircraft the user is flying. model.cxx model.hxx This module defines the FG3DModel class, which represents any 3D model in the FlightGear world. modelmgr.cxx modelmgr.hxx This module defines the FGModelMgr subsystem, which manages all 3D models except for the aircraft.