da8b3f9ce5
Modified Files: src/AIModel/AIShip.cxx
903 lines
28 KiB
C++
903 lines
28 KiB
C++
// FGAIShip - FGAIBase-derived class creates an AI ship
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//
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// Written by David Culp, started October 2003.
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// with major amendments and additions by Vivian Meazza, 2004 - 2007
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef _MSC_VER
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# include <float.h>
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# define finite _finite
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#elif defined(__sun) || defined(sgi)
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# include <ieeefp.h>
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#endif
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#include <math.h>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/timing/sg_time.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include "AIShip.hxx"
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FGAIShip::FGAIShip(object_type ot) :
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FGAIBase(ot),
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_dt_count(0),
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_next_run(0)
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{
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}
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FGAIShip::~FGAIShip() {
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}
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void FGAIShip::readFromScenario(SGPropertyNode* scFileNode) {
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if (!scFileNode)
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return;
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FGAIBase::readFromScenario(scFileNode);
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setRudder(scFileNode->getFloatValue("rudder", 0.0));
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setName(scFileNode->getStringValue("name", "Titanic"));
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setRadius(scFileNode->getDoubleValue("turn-radius-ft", 2000));
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std::string flightplan = scFileNode->getStringValue("flightplan");
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setRepeat(scFileNode->getBoolValue("repeat", false));
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setStartTime(scFileNode->getStringValue("time", ""));
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if (!flightplan.empty()) {
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FGAIFlightPlan* fp = new FGAIFlightPlan(flightplan);
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setFlightPlan(fp);
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}
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}
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bool FGAIShip::init(bool search_in_AI_path) {
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prev = 0; // the one behind you
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curr = 0; // the one ahead
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next = 0; // the next plus 1
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_until_time = "";
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props->setStringValue("name", _name.c_str());
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props->setStringValue("position/waypoint-name-prev", _prev_name.c_str());
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props->setStringValue("position/waypoint-name-curr", _curr_name.c_str());
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props->setStringValue("position/waypoint-name-next", _next_name.c_str());
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props->setStringValue("submodels/path", _path.c_str());
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props->setStringValue("position/waypoint-start-time", _start_time.c_str());
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props->setStringValue("position/waypoint-wait-until-time", _until_time.c_str());
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_hdg_lock = false;
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_rudder = 0.0;
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no_roll = false;
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_rudder_constant = 0.5;
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_roll_constant = 0.001;
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_speed_constant = 0.05;
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_hdg_constant = 0.01;
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_roll_factor = -0.0083335;
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_rd_turn_radius_ft = _sp_turn_radius_ft = turn_radius_ft;
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_fp_init = false;
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_missed = false;
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_waiting = false;
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_new_waypoint = true;
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_missed_count = 0;
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_wait_count = 0;
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_missed_time_sec = 30;
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_day = 86400;
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_wp_range = _old_range = 0;
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_range_rate = 0;
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if (fp)
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_fp_init = initFlightPlan();
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return FGAIBase::init(search_in_AI_path);
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}
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void FGAIShip::initModel(osg::Node *node) {
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FGAIBase::initModel(node);
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model->setNodeMask(model->getNodeMask() | SG_NODEMASK_TERRAIN_BIT);
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}
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void FGAIShip::bind() {
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FGAIBase::bind();
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props->tie("surface-positions/rudder-pos-deg",
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SGRawValuePointer<float>(&_rudder));
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props->tie("controls/heading-lock",
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SGRawValuePointer<bool>(&_hdg_lock));
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props->tie("controls/tgt-speed-kts",
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SGRawValuePointer<double>(&tgt_speed));
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props->tie("controls/tgt-heading-degs",
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SGRawValuePointer<double>(&tgt_heading));
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props->tie("controls/constants/rudder",
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SGRawValuePointer<double>(&_rudder_constant));
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props->tie("controls/constants/roll-factor",
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SGRawValuePointer<double>(&_roll_factor));
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props->tie("controls/constants/roll",
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SGRawValuePointer<double>(&_roll_constant));
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props->tie("controls/constants/rudder",
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SGRawValuePointer<double>(&_rudder_constant));
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props->tie("controls/constants/speed",
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SGRawValuePointer<double>(&_speed_constant));
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props->tie("position/waypoint-range-nm",
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SGRawValuePointer<double>(&_wp_range));
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props->tie("position/waypoint-range-old-nm",
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SGRawValuePointer<double>(&_old_range));
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props->tie("position/waypoint-range-rate-nm-sec",
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SGRawValuePointer<double>(&_range_rate));
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props->tie("position/waypoint-new",
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SGRawValuePointer<bool>(&_new_waypoint));
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props->tie("position/waypoint-missed",
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SGRawValuePointer<bool>(&_missed));
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props->tie("position/waypoint-missed-count",
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SGRawValuePointer<double>(&_missed_count));
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props->tie("position/waypoint-missed-time-sec",
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SGRawValuePointer<double>(&_missed_time_sec));
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props->tie("position/waypoint-wait-count",
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SGRawValuePointer<double>(&_wait_count));
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props->tie("position/waypoint-waiting",
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SGRawValuePointer<bool>(&_waiting));
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props->tie("submodels/serviceable",
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SGRawValuePointer<bool>(&_serviceable));
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}
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void FGAIShip::unbind() {
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FGAIBase::unbind();
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props->untie("surface-positions/rudder-pos-deg");
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props->untie("controls/heading-lock");
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props->untie("controls/tgt-speed-kts");
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props->untie("controls/tgt-heading-degs");
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props->untie("controls/constants/roll");
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props->untie("controls/constants/rudder");
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props->untie("controls/constants/roll-factor");
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props->untie("controls/constants/speed");
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props->untie("position/waypoint-range-nm");
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props->untie("position/waypoint-range-old-nm");
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props->untie("position/waypoint-range-rate-nm-sec");
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props->untie("position/waypoint-new");
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props->untie("position/waypoint-missed");
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props->untie("position/waypoint-missed-count");
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props->untie("position/waypoint-missed-time-sec");
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props->untie("position/waypoint-wait-count");
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props->untie("position/waypoint-waiting");
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props->untie("submodels/serviceable");
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}
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void FGAIShip::update(double dt) {
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// For computation of rotation speeds we just use finite differences here.
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// That is perfectly valid since this thing is not driven by accelerations
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// but by just apply discrete changes at its velocity variables.
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// Update the velocity information stored in those nodes.
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// Transform that one to the horizontal local coordinate system.
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SGQuatd ec2hl = SGQuatd::fromLonLat(pos);
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// The orientation of the carrier wrt the horizontal local frame
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SGQuatd hl2body = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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// and postrotate the orientation of the AIModel wrt the horizontal
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// local frame
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SGQuatd ec2body = ec2hl*hl2body;
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// The cartesian position of the carrier in the wgs84 world
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SGVec3d cartPos = SGVec3d::fromGeod(pos);
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// The simulation time this transform is meant for
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aip.setReferenceTime(globals->get_sim_time_sec());
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// Compute the velocity in m/s in the body frame
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aip.setBodyLinearVelocity(SGVec3d(0.51444444*speed, 0, 0));
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FGAIBase::update(dt);
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Run(dt);
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Transform();
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// Only change these values if we are able to compute them safely
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if (SGLimits<double>::min() < dt) {
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// Now here is the finite difference ...
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// Transform that one to the horizontal local coordinate system.
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SGQuatd ec2hlNew = SGQuatd::fromLonLat(pos);
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// compute the new orientation
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SGQuatd hl2bodyNew = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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// The rotation difference
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SGQuatd dOr = inverse(ec2body)*ec2hlNew*hl2bodyNew;
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SGVec3d dOrAngleAxis;
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dOr.getAngleAxis(dOrAngleAxis);
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// divided by the time difference provides a rotation speed vector
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dOrAngleAxis /= dt;
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aip.setBodyAngularVelocity(dOrAngleAxis);
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}
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}
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void FGAIShip::Run(double dt) {
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//cout << _name << " init: " << _fp_init << endl;
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if (_fp_init)
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ProcessFlightPlan(dt);
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// double speed_north_deg_sec;
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// double speed_east_deg_sec;
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double alpha;
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double rudder_limit;
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double raw_roll;
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// adjust speed
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double speed_diff = tgt_speed - speed;
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if (fabs(speed_diff) > 0.1) {
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if (speed_diff > 0.0)
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speed += _speed_constant * dt;
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if (speed_diff < 0.0)
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speed -= _speed_constant * dt;
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}
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// do not allow unreasonable ship speeds
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if (speed > 40)
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speed = 40;
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// convert speed to degrees per second
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speed_north_deg_sec = cos(hdg / SGD_RADIANS_TO_DEGREES)
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* speed * 1.686 / ft_per_deg_lat;
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speed_east_deg_sec = sin(hdg / SGD_RADIANS_TO_DEGREES)
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* speed * 1.686 / ft_per_deg_lon;
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// set new position
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pos.setLatitudeDeg(pos.getLatitudeDeg() + speed_north_deg_sec * dt);
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pos.setLongitudeDeg(pos.getLongitudeDeg() + speed_east_deg_sec * dt);
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// adjust heading based on current _rudder angle
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//cout << "turn_radius_ft " << turn_radius_ft ;
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if (turn_radius_ft <= 0)
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turn_radius_ft = 0; // don't allow nonsense values
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if (_rudder > 45)
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_rudder = 45;
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if (_rudder < -45)
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_rudder = -45;
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//we assume that at slow speed ships will manoeuvre using engines/bow thruster
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if (fabs(speed)<=5)
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_sp_turn_radius_ft = 500;
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else
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// adjust turn radius for speed. The equation is very approximate.
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// we need to allow for negative speeds
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_sp_turn_radius_ft = 10 * pow ((fabs(speed) - 15), 2) + turn_radius_ft;
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//cout << " speed turn radius " << _sp_turn_radius_ft ;
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if (_rudder <= -0.25 || _rudder >= 0.25) {
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// adjust turn radius for _rudder angle. The equation is even more approximate.
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float a = 19;
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float b = -0.2485;
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float c = 0.543;
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_rd_turn_radius_ft = (a * exp(b * fabs(_rudder)) + c) * _sp_turn_radius_ft;
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//cout <<" _rudder turn radius " << _rd_turn_radius_ft << endl;
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// calculate the angle, alpha, subtended by the arc traversed in time dt
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alpha = ((speed * 1.686 * dt) / _rd_turn_radius_ft) * SG_RADIANS_TO_DEGREES;
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// make sure that alpha is applied in the right direction
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hdg += alpha * sign(_rudder);
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if (hdg > 360.0)
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hdg -= 360.0;
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if (hdg < 0.0)
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hdg += 360.0;
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//adjust roll for rudder angle and speed. Another bit of voodoo
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raw_roll = _roll_factor * speed * _rudder;
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} else {
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// _rudder angle is 0
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raw_roll = 0;
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}
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//low pass filter
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if (speed < 0)
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roll = -roll;
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roll = (raw_roll * _roll_constant) + (roll * (1 - _roll_constant));
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// adjust target _rudder angle if heading lock engaged
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double rudder_diff = 0.0;
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if (_hdg_lock) {
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double rudder_sense = 0.0;
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double diff = fabs(hdg - tgt_heading);
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//cout << "_rudder diff" << diff << endl;
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if (diff > 180)
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diff = fabs(diff - 360);
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double sum = hdg + diff;
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if (sum > 360.0)
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sum -= 360.0;
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if (fabs(sum - tgt_heading)< 1.0)
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rudder_sense = 1.0;
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else
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rudder_sense = -1.0;
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if (speed < 0)
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rudder_sense = -rudder_sense;
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if (diff < 15)
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_tgt_rudder = diff * rudder_sense;
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else
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_tgt_rudder = 45 * rudder_sense;
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rudder_diff = _tgt_rudder - _rudder;
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}
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// set the _rudder limit by speed
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if (speed <= 40)
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rudder_limit = (-0.825 * speed) + 35;
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else
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rudder_limit = 2;
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if (fabs(rudder_diff)> 0.1) { // apply dead zone
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if (rudder_diff > 0.0) {
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_rudder += _rudder_constant * dt;
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if (_rudder > rudder_limit) // apply the _rudder limit
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_rudder = rudder_limit;
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} else if (rudder_diff < 0.0) {
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_rudder -= _rudder_constant * dt;
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if (_rudder < -rudder_limit)
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_rudder = -rudder_limit;
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}
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// do calculations for radar
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UpdateRadar(manager);
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}
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}//end function
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void FGAIShip::AccelTo(double speed) {
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tgt_speed = speed;
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}
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void FGAIShip::PitchTo(double angle) {
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tgt_pitch = angle;
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}
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void FGAIShip::RollTo(double angle) {
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tgt_roll = angle;
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}
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void FGAIShip::YawTo(double angle) {
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}
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void FGAIShip::ClimbTo(double altitude) {
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}
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void FGAIShip::TurnTo(double heading) {
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tgt_heading = heading;
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_hdg_lock = true;
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}
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double FGAIShip::sign(double x) {
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if (x < 0.0)
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return -1.0;
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else
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return 1.0;
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}
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void FGAIShip::setFlightPlan(FGAIFlightPlan* f) {
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fp = f;
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}
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void FGAIShip::setName(const string& n) {
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_name = n;
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}
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void FGAIShip::setStartTime(const string& st) {
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_start_time = st;
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}
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void FGAIShip::setUntilTime(const string& ut) {
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_until_time = ut;
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props->setStringValue("position/waypoint-wait-until-time", _until_time.c_str());
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}
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void FGAIShip::setCurrName(const string& c) {
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_curr_name = c;
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props->setStringValue("position/waypoint-name-curr", _curr_name.c_str());
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}
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void FGAIShip::setNextName(const string& n) {
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_next_name = n;
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props->setStringValue("position/waypoint-name-next", _next_name.c_str());
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}
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void FGAIShip::setPrevName(const string& p) {
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_prev_name = p;
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props->setStringValue("position/waypoint-name-prev", _prev_name.c_str());
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}
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void FGAIShip::setRepeat(bool r) {
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_repeat = r;
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}
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void FGAIShip::setMissed(bool m) {
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_missed = m;
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props->setBoolValue("position/waypoint-missed", _missed);
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}
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void FGAIShip::setRudder(float r) {
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_rudder = r;
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}
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void FGAIShip::setRoll(double rl) {
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roll = rl;
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}
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void FGAIShip::setWPNames() {
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if (prev != 0)
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setPrevName(prev->name);
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else
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setPrevName("");
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setCurrName(curr->name);
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if (next != 0)
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setNextName(next->name);
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else
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setNextName("");
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SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: prev wp name " << prev->name);
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SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: current wp name " << curr->name);
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SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: next wp name " << next->name);
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}
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double FGAIShip::getRange(double lat, double lon, double lat2, double lon2) const {
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double course, distance, az2;
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//calculate the bearing and range of the second pos from the first
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geo_inverse_wgs_84(lat, lon, lat2, lon2, &course, &az2, &distance);
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distance *= SG_METER_TO_NM;
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return distance;
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}
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double FGAIShip::getCourse(double lat, double lon, double lat2, double lon2) const {
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double course, distance, recip;
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//calculate the bearing and range of the second pos from the first
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geo_inverse_wgs_84(lat, lon, lat2, lon2, &course, &recip, &distance);
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if (tgt_speed >= 0) {
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return course;
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} else {
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return recip;
|
|
}
|
|
}
|
|
|
|
void FGAIShip::ProcessFlightPlan(double dt) {
|
|
|
|
double time_sec = getDaySeconds();
|
|
double until_time_sec = 0;
|
|
|
|
_missed = false;
|
|
_dt_count += dt;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// Check Execution time (currently once every 1 sec)
|
|
// Add a bit of randomization to prevent the execution of all flight plans
|
|
// in synchrony, which can add significant periodic framerate flutter.
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
//cout << "_start_sec " << _start_sec << " time_sec " << time_sec << endl;
|
|
if (_dt_count < _next_run && _start_sec < time_sec)
|
|
return;
|
|
|
|
_next_run = 1.0 + (0.5 * sg_random());
|
|
|
|
// check to see if we've reached the point for our next turn
|
|
// if the range to the waypoint is less than the calculated turn
|
|
// radius we can start the turn to the next leg
|
|
_wp_range = getRange(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->latitude, curr->longitude);
|
|
_range_rate = (_wp_range - _old_range) / _dt_count;
|
|
double sp_turn_radius_nm = _sp_turn_radius_ft / 6076.1155;
|
|
|
|
// we need to try to identify a _missed waypoint
|
|
|
|
// calculate the time needed to turn through an arc of 90 degrees, and allow an error of 30 secs
|
|
if (speed != 0)
|
|
_missed_time_sec = 30 + ((SGD_PI * sp_turn_radius_nm * 60 * 60) / (2 * fabs(speed)));
|
|
else
|
|
_missed_time_sec = 30;
|
|
|
|
if ((_range_rate > 0) && (_wp_range < 3 * sp_turn_radius_nm) && !_new_waypoint)
|
|
_missed_count += _dt_count;
|
|
|
|
if (_missed_count >= _missed_time_sec) {
|
|
setMissed(true);
|
|
} else {
|
|
setMissed(false);
|
|
}
|
|
|
|
_old_range = _wp_range;
|
|
setWPNames();
|
|
|
|
if ((_wp_range < sp_turn_radius_nm) || _missed || _waiting && !_new_waypoint) {
|
|
|
|
if (_next_name == "END") {
|
|
|
|
if (_repeat) {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: Flightplan restarting ");
|
|
fp->restart();
|
|
prev = curr;
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
setWPNames();
|
|
_wp_range = getRange(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->latitude, curr->longitude);
|
|
_old_range = _wp_range;
|
|
_range_rate = 0;
|
|
_new_waypoint = true;
|
|
_missed_count = 0;
|
|
AccelTo(prev->speed);
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: Flightplan dieing ");
|
|
setDie(true);
|
|
_dt_count = 0;
|
|
return;
|
|
}
|
|
|
|
} else if (_next_name == "WAIT") {
|
|
|
|
if (_wait_count < next->time_sec) {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name << " waiting ");
|
|
setSpeed(0);
|
|
_waiting = true;
|
|
_wait_count += _dt_count;
|
|
_dt_count = 0;
|
|
return;
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name
|
|
<< " wait done: getting new waypoints ");
|
|
_waiting = false;
|
|
_wait_count = 0;
|
|
fp->IncrementWaypoint(false);
|
|
next = fp->getNextWaypoint();
|
|
|
|
if (next->name == "WAITUNTIL" || next->name == "WAIT"
|
|
|| next->name == "END")
|
|
return;
|
|
|
|
prev = curr;
|
|
fp->IncrementWaypoint(false);
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
}
|
|
|
|
} else if (_next_name == "WAITUNTIL") {
|
|
time_sec = getDaySeconds();
|
|
until_time_sec = processTimeString(next->time);
|
|
_until_time = next->time;
|
|
setUntilTime(next->time);
|
|
if (until_time_sec > time_sec) {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name << " waiting until: "
|
|
<< _until_time << " " << until_time_sec << " now " << time_sec );
|
|
setSpeed(0);
|
|
_waiting = true;
|
|
return;
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: "
|
|
<< _name << " wait until done: getting new waypoints ");
|
|
setUntilTime("");
|
|
fp->IncrementWaypoint(false);
|
|
|
|
while (next->name == "WAITUNTIL") {
|
|
fp->IncrementWaypoint(false);
|
|
next = fp->getNextWaypoint();
|
|
}
|
|
|
|
if (next->name == "WAIT")
|
|
return;
|
|
|
|
prev = curr;
|
|
fp->IncrementWaypoint(false);
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
_waiting = false;
|
|
}
|
|
|
|
} else {
|
|
//now reorganise the waypoints, so that next becomes current and so on
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name << " getting new waypoints ");
|
|
fp->IncrementWaypoint(false);
|
|
prev = fp->getPreviousWaypoint(); //first waypoint
|
|
curr = fp->getCurrentWaypoint(); //second waypoint
|
|
next = fp->getNextWaypoint(); //third waypoint (might not exist!)
|
|
}
|
|
|
|
setWPNames();
|
|
_new_waypoint = true;
|
|
_missed_count = 0;
|
|
_range_rate = 0;
|
|
_wp_range = getRange(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->latitude, curr->longitude);
|
|
_old_range = _wp_range;
|
|
AccelTo(prev->speed);
|
|
} else {
|
|
_new_waypoint = false;
|
|
}
|
|
|
|
// now revise the required course for the next way point
|
|
double course = getCourse(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->latitude, curr->longitude);
|
|
|
|
if (finite(course))
|
|
TurnTo(course);
|
|
else
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: Bearing or Range is not a finite number");
|
|
|
|
_dt_count = 0;
|
|
} // end Processing FlightPlan
|
|
|
|
bool FGAIShip::initFlightPlan() {
|
|
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name << " initializing waypoints ");
|
|
|
|
bool init = false;
|
|
|
|
_start_sec = 0;
|
|
|
|
fp->restart();
|
|
fp->IncrementWaypoint(false);
|
|
|
|
prev = fp->getPreviousWaypoint(); //first waypoint
|
|
curr = fp->getCurrentWaypoint(); //second waypoint
|
|
next = fp->getNextWaypoint(); //third waypoint (might not exist!)
|
|
|
|
while (curr->name == "WAIT" || curr->name == "WAITUNTIL") { // don't wait when initialising
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name << " re-initializing waypoints ");
|
|
fp->IncrementWaypoint(false);
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
}
|
|
|
|
if (!_start_time.empty()){
|
|
_start_sec = processTimeString(_start_time);
|
|
double day_sec = getDaySeconds();
|
|
|
|
if (_start_sec < day_sec){
|
|
//cout << "flight plan has already started " << _start_time << endl;
|
|
init = advanceFlightPlan(_start_sec, day_sec);
|
|
|
|
} else if (_start_sec > day_sec && _repeat) {
|
|
//cout << "flight plan has not started, " << _start_time;
|
|
//cout << "offsetting start time by -24 hrs" << endl;
|
|
_start_sec -= _day;
|
|
init = advanceFlightPlan(_start_sec, day_sec);
|
|
}
|
|
|
|
if (init)
|
|
_start_sec = 0; // set to zero for an immediate start of the Flight Plan
|
|
else {
|
|
fp->restart();
|
|
fp->IncrementWaypoint(false);
|
|
prev = fp->getPreviousWaypoint();
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
return false;
|
|
}
|
|
|
|
} else {
|
|
setLatitude(prev->latitude);
|
|
setLongitude(prev->longitude);
|
|
setSpeed(prev->speed);
|
|
}
|
|
|
|
setWPNames();
|
|
setHeading(getCourse(prev->latitude, prev->longitude, curr->latitude, curr->longitude));
|
|
_wp_range = getRange(prev->latitude, prev->longitude, curr->latitude, curr->longitude);
|
|
_old_range = _wp_range;
|
|
_range_rate = 0;
|
|
_hdg_lock = true;
|
|
_missed = false;
|
|
_missed_count = 0;
|
|
_new_waypoint = true;
|
|
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AIShip: " << _name << " done initialising waypoints ");
|
|
if (prev)
|
|
init = true;
|
|
|
|
if (init)
|
|
return true;
|
|
else
|
|
return false;
|
|
|
|
} // end of initialization
|
|
|
|
|
|
double FGAIShip::processTimeString(const string& theTime) {
|
|
|
|
int Hour;
|
|
int Minute;
|
|
int Second;
|
|
|
|
// first split theTime string into
|
|
// hour, minute, second and convert to int;
|
|
Hour = atoi(theTime.substr(0,2).c_str());
|
|
Minute = atoi(theTime.substr(3,5).c_str());
|
|
Second = atoi(theTime.substr(6,8).c_str());
|
|
|
|
// offset by a day-sec to allow for starting a day earlier
|
|
double time_seconds = Hour * 3600
|
|
+ Minute * 60
|
|
+ Second;
|
|
|
|
return time_seconds;
|
|
}
|
|
|
|
double FGAIShip::getDaySeconds () {
|
|
// Date and time
|
|
struct tm *t = globals->get_time_params()->getGmt();
|
|
|
|
double day_seconds = t->tm_hour * 3600
|
|
+ t->tm_min * 60
|
|
+ t->tm_sec;
|
|
|
|
return day_seconds;
|
|
}
|
|
|
|
bool FGAIShip::advanceFlightPlan (double start_sec, double day_sec) {
|
|
|
|
double elapsed_sec = start_sec;
|
|
double distance_nm = 0;
|
|
|
|
//cout << "advancing flight plan start_sec: " << start_sec << " " << day_sec << endl;
|
|
|
|
while ( elapsed_sec < day_sec ) {
|
|
|
|
if (next->name == "END") {
|
|
|
|
if (_repeat ) {
|
|
//cout << _name << ": " << "restarting flightplan" << endl;
|
|
fp->restart();
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
} else {
|
|
//cout << _name << ": " << "ending flightplan" << endl;
|
|
setDie(true);
|
|
return false;
|
|
}
|
|
|
|
} else if (next->name == "WAIT") {
|
|
//cout << _name << ": begin WAIT: " << prev->name << " ";
|
|
//cout << curr->name << " " << next->name << endl;
|
|
|
|
elapsed_sec += next->time_sec;
|
|
|
|
if ( elapsed_sec >= day_sec)
|
|
continue;
|
|
|
|
fp->IncrementWaypoint(false);
|
|
next = fp->getNextWaypoint();
|
|
|
|
if (next->name != "WAITUNTIL" && next->name != "WAIT"
|
|
&& next->name != "END") {
|
|
prev = curr;
|
|
fp->IncrementWaypoint(false);
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
}
|
|
|
|
} else if (next->name == "WAITUNTIL") {
|
|
double until_sec = processTimeString(next->time);
|
|
|
|
if (until_sec > _start_sec && start_sec < 0)
|
|
until_sec -= _day;
|
|
|
|
if (elapsed_sec < until_sec)
|
|
elapsed_sec = until_sec;
|
|
|
|
if (elapsed_sec >= day_sec )
|
|
break;
|
|
|
|
fp->IncrementWaypoint(false);
|
|
next = fp->getNextWaypoint();
|
|
|
|
if (next->name != "WAITUNTIL" && next->name != "WAIT") {
|
|
prev = curr;
|
|
fp->IncrementWaypoint(false);
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
}
|
|
|
|
//cout << _name << ": end WAITUNTIL: ";
|
|
//cout << prev->name << " " << curr->name << " " << next->name << endl;
|
|
|
|
} else {
|
|
distance_nm = getRange(prev->latitude, prev->longitude, curr->latitude, curr->longitude);
|
|
elapsed_sec += distance_nm * 60 * 60 / prev->speed;
|
|
|
|
if (elapsed_sec >= day_sec)
|
|
continue;
|
|
|
|
fp->IncrementWaypoint(false);
|
|
prev = fp->getPreviousWaypoint();
|
|
curr = fp->getCurrentWaypoint();
|
|
next = fp->getNextWaypoint();
|
|
}
|
|
|
|
} // end while
|
|
|
|
// the required position lies between the previous and current waypoints
|
|
// so we will calculate the distance back up the track from the current waypoint
|
|
// then calculate the lat and lon.
|
|
/*cout << "advancing flight plan done elapsed_sec: " << elapsed_sec
|
|
<< " " << day_sec << endl;*/
|
|
|
|
double time_diff = elapsed_sec - day_sec;
|
|
double lat, lon, recip;
|
|
|
|
//cout << " time diff " << time_diff << endl;
|
|
|
|
if (next->name == "WAIT" ){
|
|
setSpeed(0);
|
|
lat = curr->latitude;
|
|
lon = curr->longitude;
|
|
_wait_count= time_diff;
|
|
_waiting = true;
|
|
} else if (next->name == "WAITUNTIL") {
|
|
setSpeed(0);
|
|
lat = curr->latitude;
|
|
lon = curr->longitude;
|
|
_waiting = true;
|
|
} else {
|
|
setSpeed(prev->speed);
|
|
distance_nm = speed * time_diff / (60 * 60);
|
|
double brg = getCourse(curr->latitude, curr->longitude, prev->latitude, prev->longitude);
|
|
|
|
//cout << " brg " << brg << " from " << curr->name << " to " << prev->name << " "
|
|
// << " lat " << curr->latitude << " lon " << curr->longitude
|
|
// << " distance m " << distance_nm * SG_NM_TO_METER << endl;
|
|
|
|
lat = geo_direct_wgs_84 (curr->latitude, curr->longitude, brg,
|
|
distance_nm * SG_NM_TO_METER, &lat, &lon, &recip );
|
|
lon = geo_direct_wgs_84 (curr->latitude, curr->longitude, brg,
|
|
distance_nm * SG_NM_TO_METER, &lat, &lon, &recip );
|
|
recip = geo_direct_wgs_84 (curr->latitude, curr->longitude, brg,
|
|
distance_nm * SG_NM_TO_METER, &lat, &lon, &recip );
|
|
}
|
|
|
|
//cout << "Pos " << lat << ", " << lon << " recip " << recip << endl;
|
|
|
|
setLatitude(lat);
|
|
setLongitude(lon);
|
|
return true;
|
|
}
|