d10d279064
- change launcher to examine the scenery paths and hence load ground-net files for airports to populate parking data. - refactor ground-net XML parsing to use FGGroundNetwork only, not AirportDynamics. - change parenting of GroundNetwork to Airport, since it contains immutable data now.
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef _DYNAMIC_LOADER_HXX_
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#define _DYNAMIC_LOADER_HXX_
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#include <set>
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#include <simgear/xml/easyxml.hxx>
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#include "groundnetwork.hxx"
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#include <Airports/parking.hxx>
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class FGGroundNetXMLLoader : public XMLVisitor {
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public:
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FGGroundNetXMLLoader(FGGroundNetwork* gn);
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protected:
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virtual void startXML ();
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virtual void endXML ();
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virtual void startElement (const char * name, const XMLAttributes &atts);
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virtual void endElement (const char * name);
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virtual void data (const char * s, int len);
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virtual void pi (const char * target, const char * data);
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virtual void warning (const char * message, int line, int column);
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virtual void error (const char * message, int line, int column);
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private:
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void startParking(const XMLAttributes &atts);
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void startNode(const XMLAttributes &atts);
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void startArc(const XMLAttributes &atts);
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FGGroundNetwork* _groundNetwork;
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std::string value;
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// map from local (groundnet.xml) ids to parking instances
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typedef std::map<int, FGTaxiNodeRef> NodeIndexMap;
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NodeIndexMap _indexMap;
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// data integrity - watch for unreferenced nodes and duplicated edges
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typedef std::pair<int, int> IntPair;
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std::set<IntPair> _arcSet;
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std::set<FGTaxiNodeRef> _unreferencedNodes;
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// map from allocated parking position to its local push-back node
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// used to defer binding the push-back node until we've processed
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// all nodes
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typedef std::map<FGParkingRef, int> ParkingPushbackIndex;
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ParkingPushbackIndex _parkingPushbacks;
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};
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#endif
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