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flightgear/src/Airports/parking.cxx
ehofman d9bfd5a425 This should apply, and everything should build cleanly, in isolation from the
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.

There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
2008-07-25 18:38:29 +00:00

71 lines
2.1 KiB
C++

// parking.cxx - Implementation of a class to manage aircraft parking in
// FlightGear. This code is intended to be used by AI code and
// initial user-startup location selection.
//
// Written by Durk Talsma, started December 2004.
//
// Copyright (C) 2004 Durk Talsma.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
//#include <algorithm>
#include <simgear/compiler.h>
//#include <plib/sg.h>
//#include <plib/ul.h>
//#include <Environment/environment_mgr.hxx>
//#include <Environment/environment.hxx>
//#include <simgear/misc/sg_path.hxx>
//#include <simgear/props/props.hxx>
//#include <simgear/structure/subsystem_mgr.hxx>
//#include <simgear/debug/logstream.hxx>
//#include <Main/globals.hxx>
//#include <Main/fg_props.hxx>
//#include <Airports/runways.hxx>
#include <string>
#include "parking.hxx"
#include "groundnetwork.hxx"
/*********************************************************************************
* FGParking
********************************************************************************/
// FGParking::FGParking(double lat,
// double lon,
// double hdg,
// double rad,
// int idx,
// const string &name,
// const string &tpe,
// const string &codes)
// : FGTaxiNode(lat,lon,idx)
// {
// heading = hdg;
// parkingName = name;
// type = tpe;
// airlineCodes = codes;
// }
FGParking::~FGParking() {
delete pushBackRoute;
}