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flightgear/src/FDM/JSBSim/input_output/FGUDPOutputSocket.cpp
2015-10-30 10:10:01 +01:00

146 lines
4.2 KiB
C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGUDPOutputSocket.cpp
Author: David Culp
Date started: 03/31/15
Purpose: Manage output of property values to a UDP socket
Called by: FGOutput
------------- Copyright (C) 2015 David Culp ----------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU Lesser General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class sends comma-separated strings over a UDP socket. The format is that required
by the QtJSBSim application.
HISTORY
--------------------------------------------------------------------------------
03/31/15 DC Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <cstring>
#include <cstdlib>
#include "FGUDPOutputSocket.h"
#include "FGFDMExec.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
IDENT(IdSrc,"$Id: FGUDPOutputSocket.cpp,v 1.2 2015/08/16 13:19:52 bcoconni Exp $");
IDENT(IdHdr,ID_UDPOUTPUTSOCKET);
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGUDPOutputSocket::FGUDPOutputSocket(FGFDMExec* fdmex) :
FGOutputType(fdmex),
socket(0)
{
FDMExec = fdmex;
PropertyManager = fdmex->GetPropertyManager();
root = PropertyManager->GetNode();
root->SetDouble("simulation/null", 0.0);
SockName = "localhost";
SockPort = 5138;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGUDPOutputSocket::~FGUDPOutputSocket()
{
delete socket;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGUDPOutputSocket::Load(Element* el)
{
Element *property_element = el->FindElement("property");
while (property_element) {
string property_str = property_element->GetDataLine();
FGPropertyNode* node = PropertyManager->GetNode(property_str);
if (!node) {
node = PropertyManager->GetNode("simulation/null");
}
OutputProperties.push_back(node);
property_element = el->FindNextElement("property");
}
double outRate = 1.0;
if (!el->GetAttributeValue("rate").empty()) {
outRate = el->GetAttributeValueAsNumber("rate");
}
SetRateHz(outRate);
SockPort = atoi(el->GetAttributeValue("port").c_str());
if (SockPort == 0) {
cerr << endl << "No port assigned for output." << endl;
return false;
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGUDPOutputSocket::InitModel(void)
{
if (FGOutputType::InitModel()) {
delete socket;
socket = new FGfdmSocket(SockName, SockPort, FGfdmSocket::ptUDP);
if (socket == 0) return false;
if (!socket->GetConnectStatus()) return false;
return true;
}
return false;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGUDPOutputSocket::Print(void)
{
if (socket == 0) return;
if (!socket->GetConnectStatus()) return;
socket->Clear();
socket->Append(FDMExec->GetSimTime());
for (unsigned int i=0;i<OutputProperties.size();i++) {
socket->Append(OutputProperties[i]->getDoubleValue());
}
socket->Send();
}
}