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flightgear/src/FDM/JSBSim/FGUtility.cpp
2000-01-10 21:07:00 +00:00

91 lines
2.7 KiB
C++

/*******************************************************************************
Module: FGUtility.cpp
Author: Jon Berndt
Date started: 01/09/99
Purpose: Contains utility classes for the FG FDM
Called by: FGPosition, et. al.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class is a container for all utility classes used by the flight dynamics
model.
HISTORY
--------------------------------------------------------------------------------
01/09/99 JSB Created
********************************************************************************
DEFINES
*******************************************************************************/
/*******************************************************************************
INCLUDES
*******************************************************************************/
#ifdef FGFS
# include <Include/compiler.h>
# ifdef FG_HAVE_STD_INCLUDES
# include <cmath>
# else
# include <math.h>
# endif
#else
# include <cmath>
#endif
#include "FGUtility.h"
#include "FGState.h"
#include "FGFDMExec.h"
#ifndef M_PI_2
/* get a definition for pi */
#include <Include/fg_constants.h>
#define M_PI_2 FG_PI_2
#endif
/*******************************************************************************
************************************ CODE **************************************
*******************************************************************************/
FGUtility::FGUtility()
{
// Move constant stuff to here (if any) so it won't take CPU time
// in the methods below.
SeaLevelR = EARTHRAD * ECCENT;
}
FGUtility::~FGUtility()
{
}
float FGUtility::ToGeodetic()
{
}
float FGUtility:: FromGeodetic()
{
}