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flightgear/src/FDM/JSBSim/JSBSim.cpp
2001-12-01 04:03:57 +00:00

182 lines
6 KiB
C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: JSBSim.cpp
Author: Jon S. Berndt
Date started: 08/17/99
Purpose: Standalone version of JSBSim.
Called by: The USER.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class Handles calling JSBSim standalone. It is set up for compilation under
Borland C+Builder or other compiler.
HISTORY
--------------------------------------------------------------------------------
08/17/99 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGConfigFile.h"
#ifdef FGFS
#include <simgear/compiler.h>
#include STL_IOSTREAM
# ifdef SG_HAVE_STD_INCLUDES
# include <ctime>
# else
# include <time.h>
# endif
#else
# if defined(sgi) && !defined(__GNUC__)
# include <iostream.h>
# include <time.h>
# else
# include <iostream>
# include <ctime>
# endif
#endif
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GLOBAL DATA
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
static const char *IdSrc = "$Id$";
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Standalone JSBSim main program
This is the wrapper program used to instantiate the JSBSim system and control
it. Use this program to build a version of JSBSim that can be run from the
command line. To get any use out of this, you will have to create a script
to run a test case and specify what kind of output you would like.
@author Jon S. Berndt
@version $Id$
@see -
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
int main(int argc, char** argv)
{
FGFDMExec* FDMExec;
float cmd = 0.0;
bool result = false;
bool scripted = false;
if (argc == 2) {
FGConfigFile testFile(argv[1]);
if (!testFile.IsOpen()) {
cout << "Script file not opened" << endl;
exit(-1);
}
testFile.GetNextConfigLine();
if (testFile.GetValue("runscript").length() <= 0) {
cout << "File: " << argv[1] << " is not a script file" << endl;
exit(-1);
}
scripted = true;
} else if (argc != 3) {
cout << endl
<< " You must enter the name of a registered aircraft and reset point:"
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
cout << endl << " Alternatively, you may specify only the name of a script file:"
<< endl << endl << " FDM <script file>" << endl << endl;
exit(0);
}
FDMExec = new FGFDMExec();
if (scripted) { // form jsbsim <scriptfile>
result = FDMExec->LoadScript(argv[1]);
if (!result) {
cerr << "Script file " << argv[1] << " was not successfully loaded" << endl;
exit(-1);
}
} else { // form jsbsim <acname> <resetfile>
if ( ! FDMExec->LoadModel("aircraft", "engine", string(argv[1]))) {
cerr << " JSBSim could not be started" << endl << endl;
exit(-1);
}
FGInitialCondition IC(FDMExec);
if ( ! IC.Load("aircraft",string(argv[1]),string(argv[2]))) {
cerr << "Initialization unsuccessful" << endl;
exit(-1);
}
}
FGJSBBase::Message* msg;
while (FDMExec->Run()) {
while (FDMExec->ReadMessage()) {
msg = FDMExec->ProcessMessage();
switch (msg->type) {
case FGJSBBase::Message::eText:
cout << msg->messageId << ": " << msg->text << endl;
break;
case FGJSBBase::Message::eBool:
cout << msg->messageId << ": " << msg->text << " " << msg->bVal << endl;
break;
case FGJSBBase::Message::eInteger:
cout << msg->messageId << ": " << msg->text << " " << msg->iVal << endl;
break;
case FGJSBBase::Message::eDouble:
cout << msg->messageId << ": " << msg->text << " " << msg->dVal << endl;
break;
default:
cerr << "Unrecognized message type." << endl;
break;
}
}
}
delete FDMExec;
return 0;
}