391 lines
13 KiB
C++
391 lines
13 KiB
C++
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
|
|
#ifdef HAVE_WINDOWS_H
|
|
# include <windows.h>
|
|
#endif
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <Aircraft/aircraft.hxx>
|
|
#include <GUI/gui.h>
|
|
#include <Include/fg_constants.h>
|
|
#include <Math/fg_random.h>
|
|
#include <Math/mat3.h>
|
|
#include <Math/polar3d.hxx>
|
|
#include <Scenery/scenery.hxx>
|
|
#include <Time/fg_timer.hxx>
|
|
|
|
#include "hud.hxx"
|
|
|
|
#ifdef USE_HUD_TextList
|
|
#define textString( x , y, text, font ) TextString( font, text, x , y )
|
|
#endif
|
|
|
|
//============== Top of guage_instr class member definitions ==============
|
|
|
|
guage_instr ::
|
|
guage_instr( int x,
|
|
int y,
|
|
UINT width,
|
|
UINT height,
|
|
FLTFNPTR load_fn,
|
|
UINT options,
|
|
float disp_scale,
|
|
float maxValue,
|
|
float minValue,
|
|
UINT major_divs,
|
|
UINT minor_divs,
|
|
int dp_showing,
|
|
UINT modulus,
|
|
bool working) :
|
|
instr_scale( x, y, width, height,
|
|
load_fn, options,
|
|
(maxValue - minValue), // Always shows span?
|
|
maxValue, minValue,
|
|
disp_scale,
|
|
major_divs, minor_divs,
|
|
modulus, dp_showing,
|
|
working)
|
|
{
|
|
// UINT options = get_options();
|
|
// huds_vert = options & HUDS_VERT;
|
|
// huds_left = options & HUDS_LEFT;
|
|
// huds_right = options & HUDS_RIGHT;
|
|
// huds_both = (options & HUDS_BOTH) == HUDS_BOTH;
|
|
// huds_noticks = options & HUDS_NOTICKS;
|
|
// huds_notext = options & HUDS_NOTEXT;
|
|
// huds_top = options & HUDS_TOP;
|
|
// huds_bottom = options & HUDS_BOTTOM;
|
|
}
|
|
|
|
guage_instr ::
|
|
~guage_instr()
|
|
{
|
|
}
|
|
|
|
guage_instr ::
|
|
guage_instr( const guage_instr & image):
|
|
instr_scale( (instr_scale &) image)
|
|
{
|
|
// UINT options = get_options();
|
|
// huds_vert = options & HUDS_VERT;
|
|
// huds_left = options & HUDS_LEFT;
|
|
// huds_right = options & HUDS_RIGHT;
|
|
// huds_both = (options & HUDS_BOTH) == HUDS_BOTH;
|
|
// huds_noticks = options & HUDS_NOTICKS;
|
|
// huds_notext = options & HUDS_NOTEXT;
|
|
// huds_top = options & HUDS_TOP;
|
|
// huds_bottom = options & HUDS_BOTTOM;
|
|
}
|
|
|
|
guage_instr & guage_instr ::
|
|
operator = (const guage_instr & rhs )
|
|
{
|
|
if( !(this == &rhs)) {
|
|
instr_scale::operator = (rhs);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
// As implemented, draw only correctly draws a horizontal or vertical
|
|
// scale. It should contain a variation that permits clock type displays.
|
|
// Now is supports "tickless" displays such as control surface indicators.
|
|
// This routine should be worked over before using. Current value would be
|
|
// fetched and not used if not commented out. Clearly that is intollerable.
|
|
|
|
void guage_instr :: draw (void)
|
|
{
|
|
int marker_xs, marker_xe;
|
|
int marker_ys, marker_ye;
|
|
int text_x, text_y;
|
|
int width, height, bottom_4;
|
|
int lenstr;
|
|
int i;
|
|
char TextScale[80];
|
|
bool condition;
|
|
int disp_val = 0;
|
|
float vmin = min_val();
|
|
float vmax = max_val();
|
|
POINT mid_scr = get_centroid();
|
|
float cur_value = get_value();
|
|
RECT scrn_rect = get_location();
|
|
UINT options = get_options();
|
|
|
|
width = scrn_rect.left + scrn_rect.right;
|
|
height = scrn_rect.top + scrn_rect.bottom;
|
|
bottom_4 = scrn_rect.bottom / 4;
|
|
|
|
// Draw the basic markings for the scale...
|
|
|
|
if( huds_vert(options) ) { // Vertical scale
|
|
drawOneLine( scrn_rect.left, // Bottom tick bar
|
|
scrn_rect.top,
|
|
width,
|
|
scrn_rect.top);
|
|
|
|
drawOneLine( scrn_rect.left, // Top tick bar
|
|
height,
|
|
width,
|
|
height );
|
|
|
|
marker_xs = scrn_rect.left;
|
|
marker_xe = width;
|
|
|
|
if( huds_left(options) ) { // Read left, so line down right side
|
|
drawOneLine( width,
|
|
scrn_rect.top,
|
|
width,
|
|
height);
|
|
|
|
marker_xs = marker_xe - scrn_rect.right / 3; // Adjust tick xs
|
|
}
|
|
|
|
if( huds_right(options) ) { // Read right, so down left sides
|
|
drawOneLine( scrn_rect.left,
|
|
scrn_rect.top,
|
|
scrn_rect.left,
|
|
height);
|
|
|
|
marker_xe = scrn_rect.left + scrn_rect.right / 3; // Adjust tick xe
|
|
}
|
|
|
|
// At this point marker x_start and x_end values are transposed.
|
|
// To keep this from confusing things they are now interchanged.
|
|
if( huds_both(options) ) {
|
|
marker_ye = marker_xs;
|
|
marker_xs = marker_xe;
|
|
marker_xe = marker_ye;
|
|
}
|
|
|
|
// Work through from bottom to top of scale. Calculating where to put
|
|
// minor and major ticks.
|
|
|
|
if( !huds_noticks(options)) { // If not no ticks...:)
|
|
// Calculate x marker offsets
|
|
int last = (int)vmax + 1; //FloatToInt(vmax)+1;
|
|
i = (int)vmin; //FloatToInt(vmin);
|
|
for(; i <last ; i++ ) {
|
|
// for( i = (int)vmin; i <= (int)vmax; i++ ) {
|
|
|
|
// Calculate the location of this tick
|
|
marker_ys = scrn_rect.top + FloatToInt((i - vmin) * factor()/* +.5f*/);
|
|
|
|
// We compute marker_ys even though we don't know if we will use
|
|
// either major or minor divisions. Simpler.
|
|
|
|
if( div_min()) { // Minor tick marks
|
|
if( !(i%(int)div_min()) ) {
|
|
if( huds_left(options) && huds_right(options) ) {
|
|
drawOneLine( scrn_rect.left, marker_ys,
|
|
marker_xs - 3, marker_ys );
|
|
drawOneLine( marker_xe + 3, marker_ys,
|
|
width, marker_ys );
|
|
}
|
|
else {
|
|
if( huds_left(options) ) {
|
|
drawOneLine( marker_xs + 3, marker_ys, marker_xe, marker_ys );
|
|
}
|
|
else {
|
|
drawOneLine( marker_xs, marker_ys, marker_xe - 3, marker_ys );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now we work on the major divisions. Since these are also labeled
|
|
// and no labels are drawn otherwise, we label inside this if
|
|
// statement.
|
|
|
|
if( div_max()) { // Major tick mark
|
|
if( !(i%(int)div_max()) ) {
|
|
if( huds_left(options) && huds_right(options) ) {
|
|
drawOneLine( scrn_rect.left, marker_ys,
|
|
marker_xs, marker_ys );
|
|
drawOneLine( marker_xe, marker_ys,
|
|
width, marker_ys );
|
|
}
|
|
else {
|
|
drawOneLine( marker_xs, marker_ys, marker_xe, marker_ys );
|
|
}
|
|
|
|
if( !huds_notext(options) ) {
|
|
disp_val = i;
|
|
lenstr = sprintf( TextScale, "%d",
|
|
FloatToInt(disp_val * data_scaling()/*+.5*/ ));
|
|
|
|
if( huds_left(options) && huds_right(options) ) {
|
|
text_x = mid_scr.x - 2 - ((3 * lenstr) >> 1);
|
|
}
|
|
else {
|
|
if( huds_left(options) ) {
|
|
text_x = marker_xs - 2 - 3 * lenstr;
|
|
}
|
|
else {
|
|
text_x = marker_xe + 10 - lenstr;
|
|
}
|
|
}
|
|
// Now we know where to put the text.
|
|
text_y = marker_ys;
|
|
textString( text_x, text_y, TextScale, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
}
|
|
} //
|
|
} //
|
|
} //
|
|
// Now that the scale is drawn, we draw in the pointer(s). Since labels
|
|
// have been drawn, text_x and text_y may be recycled. This is used
|
|
// with the marker start stops to produce a pointer for each side reading
|
|
|
|
text_y = scrn_rect.top + FloatToInt((cur_value - vmin) * factor() /*+.5f*/);
|
|
// text_x = marker_xs - scrn_rect.left;
|
|
|
|
if( huds_right(options) ) {
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2f( scrn_rect.left, text_y + 5);
|
|
glVertex2f( marker_xe, text_y);
|
|
glVertex2f( scrn_rect.left, text_y - 5);
|
|
glEnd();
|
|
}
|
|
if( huds_left(options) ) {
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2f( width, text_y + 5);
|
|
glVertex2f( marker_xs, text_y);
|
|
glVertex2f( width, text_y - 5);
|
|
glEnd();
|
|
}
|
|
} // End if VERTICAL SCALE TYPE
|
|
else { // Horizontal scale by default
|
|
drawOneLine( scrn_rect.left, // left tick bar
|
|
scrn_rect.top,
|
|
scrn_rect.left,
|
|
height);
|
|
|
|
drawOneLine( width, // right tick bar
|
|
scrn_rect.top,
|
|
width,
|
|
height );
|
|
|
|
marker_ys = scrn_rect.top; // Starting point for
|
|
marker_ye = height; // tick y location calcs
|
|
marker_xs = scrn_rect.left + FloatToInt((cur_value - vmin) * factor() /*+ .5f*/);
|
|
|
|
if( huds_top(options) ) {
|
|
drawOneLine( scrn_rect.left,
|
|
scrn_rect.top,
|
|
width,
|
|
scrn_rect.top); // Bottom box line
|
|
|
|
marker_ye = scrn_rect.top + scrn_rect.bottom / 2; // Tick point adjust
|
|
// Bottom arrow
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2f( marker_xs - bottom_4, scrn_rect.top);
|
|
glVertex2f( marker_xs, marker_ye);
|
|
glVertex2f( marker_xs + bottom_4, scrn_rect.top);
|
|
glEnd();
|
|
}
|
|
if( huds_bottom(options) ) {
|
|
// Top box line
|
|
drawOneLine( scrn_rect.left, height, width, height);
|
|
// Tick point adjust
|
|
marker_ys = height - scrn_rect.bottom / 2;
|
|
|
|
// Top arrow
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2f( marker_xs + bottom_4, height);
|
|
glVertex2f( marker_xs, marker_ys );
|
|
glVertex2f( marker_xs - bottom_4, height);
|
|
glEnd();
|
|
}
|
|
|
|
|
|
int last = (int)vmax + 1; //FloatToInt(vmax)+1;
|
|
i = (int)vmin; //FloatToInt(vmin);
|
|
for( ; i <last ; i++ ) {
|
|
condition = true;
|
|
if( !modulo()) {
|
|
if( i < min_val()) {
|
|
condition = false;
|
|
}
|
|
}
|
|
if( condition ) {
|
|
marker_xs = scrn_rect.left + FloatToInt((i - vmin) * factor()/* +.5f*/);
|
|
// marker_xs = scrn_rect.left + (int)((i - vmin) * factor() + .5f);
|
|
if( div_min()){
|
|
if( !(i%(int)div_min()) ) {
|
|
// draw in ticks only if they aren't too close to the edge.
|
|
if((( marker_xs + 5) > scrn_rect.left ) ||
|
|
(( marker_xs - 5 )< (width))){
|
|
|
|
if( huds_both(options) ) {
|
|
drawOneLine( marker_xs, scrn_rect.top,
|
|
marker_xs, marker_ys - 4);
|
|
drawOneLine( marker_xs, marker_ye + 4,
|
|
marker_xs, height);
|
|
}
|
|
else {
|
|
if( huds_top(options) ) {
|
|
drawOneLine( marker_xs, marker_ys,
|
|
marker_xs, marker_ye - 4);
|
|
}
|
|
else {
|
|
drawOneLine( marker_xs, marker_ys + 4,
|
|
marker_xs, marker_ye);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if( div_max()) {
|
|
if( !(i%(int)div_max()) ) {
|
|
if(modulo()) {
|
|
if( disp_val < 0) {
|
|
while( disp_val < 0 ) {
|
|
disp_val += modulo();
|
|
}
|
|
}
|
|
disp_val = i % (int)modulo();
|
|
} else {
|
|
disp_val = i;
|
|
}
|
|
lenstr = 4 * sprintf( TextScale, "%d",
|
|
FloatToInt(disp_val * data_scaling()/* +.5*/ ));
|
|
// Draw major ticks and text only if far enough from the edge.
|
|
if(( (marker_xs - 10)> scrn_rect.left ) &&
|
|
( (marker_xs + 10) < width )){
|
|
if( huds_both(options) ) {
|
|
drawOneLine( marker_xs, scrn_rect.top,
|
|
marker_xs, marker_ys);
|
|
drawOneLine( marker_xs, marker_ye,
|
|
marker_xs, height);
|
|
|
|
if( !huds_notext(options) ) {
|
|
textString ( marker_xs - lenstr, marker_ys + 4,
|
|
TextScale, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
}
|
|
else {
|
|
drawOneLine( marker_xs, marker_ys,
|
|
marker_xs, marker_ye );
|
|
|
|
if( !huds_notext(options) ) {
|
|
if( huds_top(options) ) {
|
|
textString ( marker_xs - lenstr,
|
|
height - 10,
|
|
TextScale, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
else {
|
|
textString( marker_xs - lenstr, scrn_rect.top,
|
|
TextScale, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|