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flightgear/Scenery
curt 5f1fd50f6a Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate
the need for "void" pointers and casts.
Quick hack to count the number of scenery polygons that are being drawn.
1998-08-20 15:12:03 +00:00
..
Makefile.am Build only static libraries. 1998-06-12 00:55:58 +00:00
material.cxx Need to negate the test for textures so that textures aren't loaded when 1998-08-12 21:41:27 +00:00
material.hxx material.cxx: whups, double method declaration with no definition. 1998-07-24 21:42:06 +00:00
obj.cxx Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate 1998-08-20 15:12:03 +00:00
obj.hxx Implimented fragment level view frustum culling. 1998-05-24 02:49:09 +00:00
scenery.cxx Wrote access functions for current fgOPTIONS. 1998-07-13 21:00:09 +00:00
scenery.hxx Added ground collision detection. This involved: 1998-07-12 03:18:27 +00:00
texload.c Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate 1998-08-20 15:12:03 +00:00
texload.h C++ - ifing the code a bit. 1998-04-22 13:21:26 +00:00
tile.cxx Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate 1998-08-20 15:12:03 +00:00
tile.hxx Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate 1998-08-20 15:12:03 +00:00
tilecache.cxx Wrote access functions for current fgOPTIONS. 1998-07-13 21:00:09 +00:00
tilecache.hxx Added automatic mipmap generation. 1998-07-04 00:54:28 +00:00
tilemgr.cxx Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate 1998-08-20 15:12:03 +00:00
tilemgr.hxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00