5f1fd50f6a
the need for "void" pointers and casts. Quick hack to count the number of scenery polygons that are being drawn. |
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.. | ||
Makefile.am | ||
material.cxx | ||
material.hxx | ||
obj.cxx | ||
obj.hxx | ||
scenery.cxx | ||
scenery.hxx | ||
texload.c | ||
texload.h | ||
tile.cxx | ||
tile.hxx | ||
tilecache.cxx | ||
tilecache.hxx | ||
tilemgr.cxx | ||
tilemgr.hxx |