570 lines
15 KiB
C
570 lines
15 KiB
C
/* splittris.c -- reassemble the pieces produced by splittris
|
|
*
|
|
* Written by Curtis Olson, started January 1998.
|
|
*
|
|
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
*
|
|
* $Id$
|
|
* (Log is kept at end of this file) */
|
|
|
|
|
|
#include <math.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h> /* for atoi() */
|
|
#include <string.h>
|
|
#include <sys/stat.h> /* for stat() */
|
|
#include <unistd.h> /* for stat() */
|
|
|
|
#include "assemtris.h"
|
|
|
|
#include <Include/fg_constants.h>
|
|
#include <Include/fg_types.h>
|
|
#include <Bucket/bucketutils.h>
|
|
|
|
|
|
int nodecount = 0;
|
|
int excount = 0;
|
|
|
|
static double nodes[MAX_NODES][3];
|
|
static double exnodes[MAX_NODES][3];
|
|
|
|
|
|
fgBUCKET my_index;
|
|
fgBUCKET ne_index, nw_index, sw_index, se_index;
|
|
fgBUCKET north_index, south_index, east_index, west_index;
|
|
|
|
|
|
/* return the file base name ( foo/bar/file.ext = file.ext ) */
|
|
void extract_file(char *in, char *base) {
|
|
int len, i;
|
|
|
|
len = strlen(in);
|
|
|
|
i = len - 1;
|
|
while ( (i >= 0) && (in[i] != '/') ) {
|
|
i--;
|
|
}
|
|
|
|
in += (i + 1);
|
|
strcpy(base, in);
|
|
}
|
|
|
|
|
|
/* return the file path name ( foo/bar/file.ext = foo/bar ) */
|
|
void extract_path(char *in, char *base) {
|
|
int len, i;
|
|
|
|
len = strlen(in);
|
|
strcpy(base, in);
|
|
|
|
i = len - 1;
|
|
while ( (i >= 0) && (in[i] != '/') ) {
|
|
i--;
|
|
}
|
|
|
|
base[i] = '\0';
|
|
}
|
|
|
|
|
|
/* check to see if specified node is in the extra list */
|
|
int is_extra_node(double *n) {
|
|
int i;
|
|
|
|
for ( i = 1; i <= excount; i++ ) {
|
|
// we only check lon/lat in case the height got fooled with
|
|
// along the way
|
|
if ( (fabs(n[0] - exnodes[i][0]) < FG_EPSILON) &&
|
|
(fabs(n[1] - exnodes[i][1]) < FG_EPSILON) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
/* Read all the extra nodes. These typically define inner areas to
|
|
exclude from triangulations. There will be a .poly file that
|
|
refers to these by position number which assumes all the extra
|
|
nodes come first in the generated .node file. */
|
|
void read_extra_nodes(char *exfile) {
|
|
FILE *fd;
|
|
int i, junk1, junk2, junk3;
|
|
|
|
// load extra nodes if they exist
|
|
excount = 0;
|
|
if ( (fd = fopen(exfile, "r")) != NULL ) {
|
|
printf("Found and 'extra' node file = %s\n", exfile);
|
|
fscanf(fd, "%d %d %d %d", &excount, &junk1, &junk2, &junk3);
|
|
|
|
if ( excount > MAX_NODES - 1 ) {
|
|
printf("Error, too many 'extra' nodes, increase array size\n");
|
|
exit(-1);
|
|
} else {
|
|
printf(" Expecting %d 'extra' nodes\n", excount);
|
|
}
|
|
|
|
for ( i = 1; i <= excount; i++ ) {
|
|
fscanf(fd, "%d %lf %lf %lf\n", &junk1,
|
|
&exnodes[i][0], &exnodes[i][1], &exnodes[i][2]);
|
|
printf("(extra) %d %.2f %.2f %.2f\n",
|
|
i, exnodes[i][0], exnodes[i][1], exnodes[i][2]);
|
|
}
|
|
}
|
|
fclose(fd);
|
|
}
|
|
|
|
|
|
/* check if a file exists */
|
|
int file_exists(char *file) {
|
|
struct stat stat_buf;
|
|
int result;
|
|
|
|
printf("checking %s ... ", file);
|
|
|
|
result = stat(file, &stat_buf);
|
|
|
|
if ( result != 0 ) {
|
|
/* stat failed, no file */
|
|
printf("not found.\n");
|
|
return(0);
|
|
} else {
|
|
/* stat succeeded, file exists */
|
|
printf("exists.\n");
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
|
|
/* check to see if a shared object exists */
|
|
int shared_object_exists(char *basepath, char *ext, char *file) {
|
|
char scene_path[256];
|
|
long int index;
|
|
|
|
if ( strcmp(ext, ".sw") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&west_index, scene_path);
|
|
index = fgBucketGenIndex(&west_index);
|
|
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&sw_index, scene_path);
|
|
index = fgBucketGenIndex(&sw_index);
|
|
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&south_index, scene_path);
|
|
index = fgBucketGenIndex(&south_index);
|
|
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".se") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&east_index, scene_path);
|
|
index = fgBucketGenIndex(&east_index);
|
|
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&se_index, scene_path);
|
|
index = fgBucketGenIndex(&se_index);
|
|
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&south_index, scene_path);
|
|
index = fgBucketGenIndex(&south_index);
|
|
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".ne") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&east_index, scene_path);
|
|
index = fgBucketGenIndex(&east_index);
|
|
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&ne_index, scene_path);
|
|
index = fgBucketGenIndex(&ne_index);
|
|
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&north_index, scene_path);
|
|
index = fgBucketGenIndex(&north_index);
|
|
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".nw") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&west_index, scene_path);
|
|
index = fgBucketGenIndex(&west_index);
|
|
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&nw_index, scene_path);
|
|
index = fgBucketGenIndex(&nw_index);
|
|
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&north_index, scene_path);
|
|
index = fgBucketGenIndex(&north_index);
|
|
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".south") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&south_index, scene_path);
|
|
index = fgBucketGenIndex(&south_index);
|
|
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".north") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&north_index, scene_path);
|
|
index = fgBucketGenIndex(&north_index);
|
|
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".west") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&west_index, scene_path);
|
|
index = fgBucketGenIndex(&west_index);
|
|
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".east") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
fgBucketGenBasePath(&east_index, scene_path);
|
|
index = fgBucketGenIndex(&east_index);
|
|
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if ( strcmp(ext, ".body") == 0 ) {
|
|
fgBucketGenBasePath(&my_index, scene_path);
|
|
index = fgBucketGenIndex(&my_index);
|
|
sprintf(file, "%s/%s/%ld.1.body", basepath, scene_path, index);
|
|
if ( file_exists(file) ) {
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
|
|
/* my custom file opening routine ... don't open if a shared edge or
|
|
* vertex alread exists */
|
|
FILE *my_open(char *basename, char *basepath, char *ext) {
|
|
FILE *fp;
|
|
char filename[256];
|
|
|
|
/* check if a shared object already exists */
|
|
if ( shared_object_exists(basepath, ext, filename) ) {
|
|
/* not an actual file open error, but we've already got the
|
|
* shared edge, so we don't want to create another one */
|
|
fp = fopen(filename, "r");
|
|
printf("Opening %s\n", filename);
|
|
return(fp);
|
|
} else {
|
|
/* open the file */
|
|
printf("not opening\n");
|
|
return(NULL);
|
|
}
|
|
}
|
|
|
|
|
|
/* given a file pointer, read all the gdn (geodetic nodes from it.)
|
|
The specified offset values (in arcsec) are used to overlap the
|
|
edges of the tile slightly to cover gaps induced by floating point
|
|
precision problems. 1 arcsec == about 100 feet so 0.01 arcsec ==
|
|
about 1 foot */
|
|
void read_nodes(FILE *fp, double offset_lon, double offset_lat) {
|
|
double n[3];
|
|
char line[256];
|
|
|
|
offset_lon = offset_lat = 0.0;
|
|
|
|
while ( fgets(line, 250, fp) != NULL ) {
|
|
if ( strncmp(line, "gdn ", 4) == 0 ) {
|
|
sscanf(line, "gdn %lf %lf %lf\n", &n[0], &n[1], &n[2]);
|
|
|
|
if ( ! is_extra_node(n) ) {
|
|
nodes[nodecount][0] = n[0] + offset_lon;
|
|
nodes[nodecount][1] = n[1] + offset_lat;
|
|
nodes[nodecount][2] = n[2];
|
|
|
|
/*
|
|
printf("read_nodes(%d) %.2f %.2f %.2f %s", nodecount,
|
|
nodes[nodecount][0], nodes[nodecount][1],
|
|
nodes[nodecount][2], line);
|
|
*/
|
|
|
|
nodecount++;
|
|
} else {
|
|
printf("found extra node %.2f %.2f %.2f\n", n[0], n[1], n[2]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* load in nodes from the various split and shared pieces to
|
|
* reconstruct a tile */
|
|
void build_node_list(char *basename, char *basepath) {
|
|
char exfile[256];
|
|
FILE *ne, *nw, *se, *sw, *north, *south, *east, *west, *body;
|
|
|
|
// load extra nodes if they exist
|
|
strcpy(exfile, basename);
|
|
strcat(exfile, ".node.ex");
|
|
read_extra_nodes(exfile);
|
|
|
|
ne = my_open(basename, basepath, ".ne");
|
|
read_nodes(ne, 0.1, 0.1);
|
|
fclose(ne);
|
|
|
|
nw = my_open(basename, basepath, ".nw");
|
|
read_nodes(nw, -0.1, 0.1);
|
|
fclose(nw);
|
|
|
|
se = my_open(basename, basepath, ".se");
|
|
read_nodes(se, 0.1, -0.1);
|
|
fclose(se);
|
|
|
|
sw = my_open(basename, basepath, ".sw");
|
|
read_nodes(sw, -0.1, -0.1);
|
|
fclose(sw);
|
|
|
|
north = my_open(basename, basepath, ".north");
|
|
read_nodes(north, 0.0, 0.1);
|
|
fclose(north);
|
|
|
|
south = my_open(basename, basepath, ".south");
|
|
read_nodes(south, 0.0, -0.1);
|
|
fclose(south);
|
|
|
|
east = my_open(basename, basepath, ".east");
|
|
read_nodes(east, 0.1, 0.0);
|
|
fclose(east);
|
|
|
|
west = my_open(basename, basepath, ".west");
|
|
read_nodes(west, -0.1, 0.0);
|
|
fclose(west);
|
|
|
|
body = my_open(basename, basepath, ".body");
|
|
read_nodes(body, 0.0, 0.0);
|
|
fclose(body);
|
|
}
|
|
|
|
|
|
/* dump in WaveFront .obj format */
|
|
void dump_nodes(char *basename) {
|
|
char file[256];
|
|
FILE *fd;
|
|
int i;
|
|
|
|
/* generate output file name */
|
|
strcpy(file, basename);
|
|
// len = strlen(file);
|
|
// file[len-2] = '\0';
|
|
strcat(file, ".node");
|
|
|
|
/* dump vertices */
|
|
printf("Creating node file: %s\n", file);
|
|
printf(" writing vertices in .node format.\n");
|
|
fd = fopen(file, "w");
|
|
|
|
fprintf(fd, "%d 2 1 0\n", excount + nodecount);
|
|
|
|
// now write out extra node data
|
|
for ( i = 1; i <= excount; i++ ) {
|
|
fprintf(fd, "%d %.2f %.2f %.2f 0\n",
|
|
i, exnodes[i][0], exnodes[i][1], exnodes[i][2]);
|
|
}
|
|
|
|
/* now write out actual node data */
|
|
for ( i = 0; i < nodecount; i++ ) {
|
|
fprintf(fd, "%d %.2f %.2f %.2f 0\n", excount + i + 1,
|
|
nodes[i][0], nodes[i][1], nodes[i][2]);
|
|
}
|
|
|
|
fclose(fd);
|
|
}
|
|
|
|
|
|
int main(int argc, char **argv) {
|
|
char basename[256], basepath[256], temp[256];
|
|
long int tmp_index;
|
|
int len;
|
|
|
|
// derive base name
|
|
strcpy(basename, argv[1]);
|
|
len = strlen(basename);
|
|
|
|
/* find the base path of the file */
|
|
extract_path(basename, basepath);
|
|
extract_path(basepath, basepath);
|
|
extract_path(basepath, basepath);
|
|
printf("%s\n", basepath);
|
|
|
|
/* find the index of the current file */
|
|
extract_file(basename, temp);
|
|
// len = strlen(temp);
|
|
// if ( len >= 2 ) {
|
|
// temp[len-2] = '\0';
|
|
// }
|
|
tmp_index = atoi(temp);
|
|
printf("%ld\n", tmp_index);
|
|
fgBucketParseIndex(tmp_index, &my_index);
|
|
|
|
printf("bucket = %d %d %d %d\n",
|
|
my_index.lon, my_index.lat, my_index.x, my_index.y);
|
|
/* generate the indexes of the neighbors */
|
|
fgBucketOffset(&my_index, &ne_index, 1, 1);
|
|
fgBucketOffset(&my_index, &nw_index, -1, 1);
|
|
fgBucketOffset(&my_index, &se_index, 1, -1);
|
|
fgBucketOffset(&my_index, &sw_index, -1, -1);
|
|
|
|
fgBucketOffset(&my_index, &north_index, 0, 1);
|
|
fgBucketOffset(&my_index, &south_index, 0, -1);
|
|
fgBucketOffset(&my_index, &east_index, 1, 0);
|
|
fgBucketOffset(&my_index, &west_index, -1, 0);
|
|
|
|
/*
|
|
printf("Corner indexes = %ld %ld %ld %ld\n",
|
|
ne_index, nw_index, sw_index, se_index);
|
|
printf("Edge indexes = %ld %ld %ld %ld\n",
|
|
north_index, south_index, east_index, west_index);
|
|
*/
|
|
|
|
/* load the input data files */
|
|
build_node_list(basename, basepath);
|
|
|
|
/* dump in WaveFront .obj format */
|
|
dump_nodes(basename);
|
|
|
|
return(0);
|
|
}
|
|
|
|
|
|
/* $Log$
|
|
/* Revision 1.11 1998/08/06 12:47:59 curt
|
|
/* Removed overlap in tiles as a test.
|
|
/*
|
|
* Revision 1.10 1998/07/21 04:34:20 curt
|
|
* Mods to handle extra nodes (i.e. preserve cutouts).
|
|
*
|
|
* Revision 1.9 1998/07/04 00:55:39 curt
|
|
* typedef'd struct fgBUCKET.
|
|
*
|
|
* Revision 1.8 1998/06/01 17:58:19 curt
|
|
* Added a slight border overlap to try to minimize pixel wide gaps between
|
|
* tiles due to round off error. This is not a perfect solution, but helps.
|
|
*
|
|
* Revision 1.7 1998/04/14 02:26:00 curt
|
|
* Code reorganizations. Added a Lib/ directory for more general libraries.
|
|
*
|
|
* Revision 1.6 1998/04/08 22:54:58 curt
|
|
* Adopted Gnu automake/autoconf system.
|
|
*
|
|
* Revision 1.5 1998/03/03 16:00:52 curt
|
|
* More c++ compile tweaks.
|
|
*
|
|
* Revision 1.4 1998/01/31 00:41:23 curt
|
|
* Made a few changes converting floats to doubles.
|
|
*
|
|
* Revision 1.3 1998/01/27 18:37:00 curt
|
|
* Lots of updates to get back in sync with changes made over in .../Src/
|
|
*
|
|
* Revision 1.2 1998/01/15 21:33:36 curt
|
|
* Assembling triangles and building a new .node file with the proper shared
|
|
* vertices now works. Now we just have to use the shared normals and we'll
|
|
* be all set.
|
|
*
|
|
* Revision 1.1 1998/01/15 02:45:26 curt
|
|
* Initial revision.
|
|
*
|
|
*/
|