curt
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4e827cd7df
|
Removed overlap in tiles as a test.
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1998-08-06 12:47:59 +00:00 |
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curt
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0a8ec68f2b
|
Mods to handle extra nodes (i.e. preserve cutouts).
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1998-07-21 04:34:20 +00:00 |
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curt
|
2c3d44198c
|
typedef'd struct fgBUCKET.
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1998-07-04 00:55:39 +00:00 |
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curt
|
96de3b06e8
|
Added a slight border overlap to try to minimize pixel wide gaps between
tiles due to round off error. This is not a perfect solution, but helps.
|
1998-06-01 17:58:19 +00:00 |
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curt
|
cd7233754f
|
Code reorganizations. Added a Lib/ directory for more general libraries.
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1998-04-14 02:25:54 +00:00 |
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curt
|
079b3ad13d
|
Adopted Gnu automake/autoconf system.
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1998-04-08 22:54:56 +00:00 |
|
curt
|
d6ba1a7188
|
More c++ compile tweaks.
|
1998-03-03 16:00:52 +00:00 |
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curt
|
2b1b396ef5
|
Made a few changes converting floats to doubles.
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1998-01-31 00:41:19 +00:00 |
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curt
|
f389ae86de
|
Lots of updates to get back in sync with changes made over in .../Src/
|
1998-01-27 18:36:53 +00:00 |
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curt
|
8e59b3debd
|
Assembling triangles and building a new .node file with the proper shared
vertices now works. Now we just have to use the shared normals and we'll
be all set.
|
1998-01-15 21:33:32 +00:00 |
|
curt
|
72566953de
|
Initial revision.
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1998-01-15 02:45:25 +00:00 |
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