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11 commits

Author SHA1 Message Date
curt
4e827cd7df Removed overlap in tiles as a test. 1998-08-06 12:47:59 +00:00
curt
0a8ec68f2b Mods to handle extra nodes (i.e. preserve cutouts). 1998-07-21 04:34:20 +00:00
curt
2c3d44198c typedef'd struct fgBUCKET. 1998-07-04 00:55:39 +00:00
curt
96de3b06e8 Added a slight border overlap to try to minimize pixel wide gaps between
tiles due to round off error.  This is not a perfect solution, but helps.
1998-06-01 17:58:19 +00:00
curt
cd7233754f Code reorganizations. Added a Lib/ directory for more general libraries. 1998-04-14 02:25:54 +00:00
curt
079b3ad13d Adopted Gnu automake/autoconf system. 1998-04-08 22:54:56 +00:00
curt
d6ba1a7188 More c++ compile tweaks. 1998-03-03 16:00:52 +00:00
curt
2b1b396ef5 Made a few changes converting floats to doubles. 1998-01-31 00:41:19 +00:00
curt
f389ae86de Lots of updates to get back in sync with changes made over in .../Src/ 1998-01-27 18:36:53 +00:00
curt
8e59b3debd Assembling triangles and building a new .node file with the proper shared
vertices now works.  Now we just have to use the shared normals and we'll
be all set.
1998-01-15 21:33:32 +00:00
curt
72566953de Initial revision. 1998-01-15 02:45:25 +00:00