With Normal recordings, if we are recording multiplayer aircraft, we continue appending to the in-memory recording while replaying, so we need to stop when we reach the original end of recorded frames. |
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.. | ||
AircraftPerformance.cxx | ||
AircraftPerformance.hxx | ||
CMakeLists.txt | ||
controls.cxx | ||
controls.hxx | ||
FlightHistory.cxx | ||
FlightHistory.hxx | ||
flightrecorder.cxx | ||
flightrecorder.hxx | ||
initialstate.cxx | ||
initialstate.hxx | ||
replay.cxx | ||
replay.hxx |