Aircraft-states feature.
This commit is contained in:
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a0b7abf7ff
commit
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5 changed files with 160 additions and 2 deletions
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@ -5,6 +5,7 @@ set(SOURCES
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replay.cxx
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flightrecorder.cxx
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FlightHistory.cxx
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initialstate.cxx
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)
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set(HEADERS
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@ -12,6 +13,7 @@ set(HEADERS
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replay.hxx
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flightrecorder.hxx
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FlightHistory.hxx
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initialstate.hxx
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)
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100
src/Aircraft/initialstate.cxx
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100
src/Aircraft/initialstate.cxx
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@ -0,0 +1,100 @@
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// initialstate.cxx -- setup initial state of the aircraft
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//
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// Written by James Turner
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//
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// Copyright (C) 2016 James Turner <zakalawe@mac.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#include "config.h"
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#include "initialstate.hxx"
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#include <algorithm>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/props/props_io.hxx>
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#include <Main/fg_props.hxx>
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#include <GUI/MessageBox.hxx>
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using namespace simgear;
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namespace {
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class NodeValue
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{
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public:
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NodeValue(const std::string& s) : v(s) {}
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bool operator()(const SGPropertyNode_ptr n) const
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{
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return (v == n->getStringValue());
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}
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private:
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std::string v;
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};
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SGPropertyNode_ptr nodeForState(const std::string& nm)
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{
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SGPropertyNode_ptr sim = fgGetNode("/sim");
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const PropertyList& states = sim->getChildren("state");
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PropertyList::const_iterator it;
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for (it = states.begin(); it != states.end(); ++it) {
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const PropertyList& names = (*it)->getChildren("name");
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if (std::find_if(names.begin(), names.end(), NodeValue(nm)) != names.end()) {
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return *it;
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}
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}
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return SGPropertyNode_ptr();
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}
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} // of anonymous namespace
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namespace flightgear
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{
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bool isInitialStateName(const std::string& name)
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{
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SGPropertyNode_ptr n = nodeForState(name);
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return n.valid();
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}
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void applyInitialState()
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{
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std::string nm = fgGetString("/sim/aircraft-state");
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if (nm.empty()) {
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return;
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}
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SGPropertyNode_ptr stateNode = nodeForState(nm);
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if (!stateNode) {
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SG_LOG(SG_AIRCRAFT, SG_WARN, "missing state node for:" << nm);
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std::string aircraft = fgGetString("/sim/aircraft");
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modalMessageBox("Unknown aircraft state",
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"The selected aircraft (" + aircraft + ") does not have a stage '" + nm + "')");
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return;
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}
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SG_LOG(SG_AIRCRAFT, SG_INFO, "Applying aircraft state:" << nm);
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// copy all overlay properties to the tree
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copyProperties(stateNode->getChild("overlay"), globals->get_props());
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}
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} // of namespace flightgear
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41
src/Aircraft/initialstate.hxx
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41
src/Aircraft/initialstate.hxx
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@ -0,0 +1,41 @@
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// initialstate.hxx -- setup initial state of the aircraft
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//
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// Written by James Turner
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//
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// Copyright (C) 2016 James Turner <zakalawe@mac.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef FG_AIRCRAFT_INITIAL_STATE_HXX
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#define FG_AIRCRAFT_INITIAL_STATE_HXX
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#include <string>
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namespace flightgear
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{
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/**
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* @brief is the supplied name a defined initial-state, or alias of one
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*/
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bool isInitialStateName(const std::string& name);
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void applyInitialState();
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} // of namespace flightgear
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#endif // FG_AIRCRAFT_INITIAL_STATE_HXX
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@ -78,6 +78,8 @@
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#include <Aircraft/controls.hxx>
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#include <Aircraft/replay.hxx>
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#include <Aircraft/FlightHistory.hxx>
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#include <Aircraft/initialstate.hxx>
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#include <Airports/runways.hxx>
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#include <Airports/airport.hxx>
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#include <Airports/dynamics.hxx>
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@ -216,7 +218,8 @@ public:
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e.getFormattedMessage());
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return false;
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}
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// apply state after the -set.xml, but before any options are are set
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flightgear::applyInitialState();
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return true;
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} else {
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SG_LOG(SG_GENERAL, SG_ALERT, "aircraft '" << _searchAircraft <<
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@ -265,7 +268,11 @@ public:
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e.getFormattedMessage());
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return false;
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}
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// apply state after the -set.xml, but before any options are are set
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flightgear::applyInitialState();
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return true;
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}
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@ -52,6 +52,7 @@
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#include <simgear/misc/strutils.hxx>
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#include <Autopilot/route_mgr.hxx>
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#include <Aircraft/replay.hxx>
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#include <Aircraft/initialstate.hxx>
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#include <GUI/gui.h>
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#include <GUI/MessageBox.hxx>
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@ -1601,6 +1602,7 @@ struct OptionDesc {
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{"fdm", true, OPTION_STRING, "/sim/flight-model", false, "", 0 },
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{"aero", true, OPTION_STRING, "/sim/aero", false, "", 0 },
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{"aircraft-dir", true, OPTION_IGNORE, "", false, "", 0 },
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{"state", true, OPTION_IGNORE, "", false, "", 0 },
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{"model-hz", true, OPTION_INT, "/sim/model-hz", false, "", 0 },
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{"max-fps", true, OPTION_DOUBLE, "/sim/frame-rate-throttle-hz", false, "", 0 },
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{"speed", true, OPTION_DOUBLE, "/sim/speed-up", false, "", 0 },
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@ -2087,6 +2089,12 @@ void Options::initAircraft()
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// or a scenery dir).
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fgSetString("/sim/aircraft-dir", aircraftDirPath.realpath().c_str());
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}
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if (isOptionSet("state")) {
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std::string stateName = valueForOption("state");
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// can't validate this until the -set.xml is parsed
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fgSetString("/sim/aircraft-state", stateName);
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}
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}
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void Options::processArgResult(int result)
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